Exemplo n.º 1
0
        private void ConfigureContainer()
        {
            ContainerBuilder builder = new ContainerBuilder();

            ShootingRangeEntities entities = new ShootingRangeEntities();
            ISessionDataStore sessionDataStore = new SessionDataStore(entities);
            ISessionSubtotalDataStore sessionSubtotalDataStore = new SessionSubtotalDataStore(entities);
            IShotDataStore shotDataStore = new ShotDataStore(entities);
            IShooterDataStore shooterDataStore = new ShooterDataStore(entities);
            IPersonDataStore personDataStore = new PersonDataStore(entities);

            builder.RegisterInstance(sessionDataStore).As<ISessionDataStore>();
            builder.RegisterInstance(sessionSubtotalDataStore).As<ISessionSubtotalDataStore>();
            builder.RegisterInstance(shotDataStore).As<IShotDataStore>();
            builder.RegisterInstance(shooterDataStore).As<IShooterDataStore>();
            builder.RegisterInstance(personDataStore).As<IPersonDataStore>();
            //builder.RegisterInstance(new SiusDataFileProvider(@"F:\work\ShootingRange\dumps\20150912_140726.log")).As<IShootingRange>();
            builder.RegisterInstance(new SiusDataSocketProvider("127.0.0.1", 4000)).As<IShootingRange>();

            _container = builder.Build();
        }
Exemplo n.º 2
0
        public void ConfigureContainer()
        {
            ShootingRangeEntities entities = new ShootingRangeEntities();

            _messenger = new Messenger();
            ContainerBuilder builder = new ContainerBuilder();
            builder.RegisterInstance(_messenger).As<IMessenger>();

            IShooterNumberService shooterNumberService = new ShooterNumberService(new ShooterNumberConfigDataStore(entities)); 
            IPersonDataStore personDataStore = new PersonDataStore(entities);
            IShooterCollectionDataStore shooterCollectionDataStore = new ShooterCollectionDataStore(entities);
            ICollectionShooterDataStore collectionShooterDataStore = new CollectionShooterDataStore(entities);
            IShooterDataStore shooterDataStore = new ShooterDataStore(entities);
            IShooterParticipationDataStore shooterParticipationDataStore = new ShooterParticipationDataStore(entities);
            ISessionDataStore sessionDataStore = new SessionDataStore(entities);
            ISessionSubtotalDataStore sessionSubtotalDataStore = new SessionSubtotalDataStore(entities);
            IShotDataStore shotDataStore = new ShotDataStore(entities);

            IBarcodePrintService barcodePrinter = new PtouchBarcodePrinter();
            IBarcodeBuilderService barcodeBuilder = new Barcode2Of5InterleavedService();
            ISsvShooterDataWriterService shooterDataWriter = new SsvFileWriter(@"C:\Sius\SiusData\SSVDaten\SSV_schuetzen.txt");

            builder.RegisterInstance(shooterNumberService).As<IShooterNumberService>();
            builder.RegisterInstance(personDataStore).As<IPersonDataStore>();
            builder.RegisterInstance(shooterDataStore).As<IShooterDataStore>();
            builder.RegisterInstance(new ShooterParticipationDataStore(entities)).As<IShooterParticipationDataStore>();
            builder.RegisterInstance(shooterCollectionDataStore).As<IShooterCollectionDataStore>();
            builder.RegisterInstance(collectionShooterDataStore).As<ICollectionShooterDataStore>();
            builder.RegisterInstance(sessionDataStore).As<ISessionDataStore>();
            builder.RegisterInstance(sessionSubtotalDataStore).As<ISessionSubtotalDataStore>();
            builder.RegisterInstance(shotDataStore).As<IShotDataStore>();

            builder.RegisterInstance(barcodePrinter).As<IBarcodePrintService>();
            builder.RegisterInstance(barcodeBuilder).As<IBarcodeBuilderService>();
            builder.RegisterInstance(shooterDataWriter).As<ISsvShooterDataWriterService>();

            _vs = new ViewService();
            ViewServiceHandler vsh = new ViewServiceHandler();

            #region Windows and Dialogs

            _vs.RegisterFunction<MainWindowViewModel, IWindow>(
                (window, model) => vsh.GetOwnedWindow<MainWindow>((Window) window, model));

            #endregion

            _vs.RegisterFunction<PersonsPageViewModel, IPage>(
                (window, model) => vsh.GetUserControl<UcPersons>((Window) window, model));
            _vs.RegisterFunction<GroupsPageViewModel, IPage>(
                (window, model) => vsh.GetUserControl<UcGroups>((Window) window, model));
            _vs.RegisterFunction<ResultsPageViewModel, IPage>(
                (window, model) => vsh.GetUserControl<UcResults>((Window) window, model));
            _vs.RegisterFunction<RankViewModel, IPage>(
                (window, model) => vsh.GetUserControl<UcRankings>((Window) window, model));

            _vs.RegisterFunction<CreatePersonViewModel, IWindow>(
                (window, model) => vsh.GetOwnedWindow<CreatePerson>((Window) window, model));
            _vs.RegisterFunction<CreateGroupingViewModel, IWindow>(
                (window, model) => vsh.GetOwnedWindow<CreateGrouping>((Window) window, model));
            _vs.RegisterFunction<EditGroupingViewModel, IWindow>(
                (window, model) => vsh.GetOwnedWindow<EditGrouping>((Window) window, model));
            _vs.RegisterFunction<SelectParticipationViewModel, IWindow>(
                (window, model) => vsh.GetOwnedWindow<AddParticipationToShooterDialog>((Window) window, model));
            _vs.RegisterFunction<SelectGroupingViewModel, IWindow>(
                (window, model) => vsh.GetOwnedWindow<AddGroupingToShooterDialog>((Window) window, model));
            _vs.RegisterFunction<SelectShooterViewModel, IWindow>(
                (window, model) => vsh.GetOwnedWindow<AddShooterToGroupingDialog>((Window) window, model));
            _vs.RegisterFunction<ReassignSessionViewModel, IWindow>(
                (window, model) => vsh.GetOwnedWindow<ReassignSessionDialog>((Window) window, model));
            _vs.RegisterFunction<ReassignProgramNumberViewModel, IWindow>(
                (window, model) => vsh.GetOwnedWindow<ReassignProgramNumber>((Window) window, model));

            _vs.RegisterFunction<YesNoMessageBoxViewModel, IWindow>(
                (w, m) => vsh.GetOwnedWindow<YesNoMessageBox>((Window) w, m));
            _vs.RegisterFunction<MessageBoxViewModel, IWindow>((w, m) => vsh.GetOwnedWindow<OkMessageBox>((Window) w, m));

            InitializeServiceDeskConfiguration();
            _config = ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None);
            ServiceDeskConfiguration serviceDeskConfiguration =
                _config.GetSection("ServiceDeskConfiguration") as ServiceDeskConfiguration;

            if (serviceDeskConfiguration == null)
            {
                serviceDeskConfiguration = new ServiceDeskConfiguration();
                _config.Sections.Add("ServiceDeskConfiguration", serviceDeskConfiguration);
            }

            builder.Register(c => serviceDeskConfiguration);
            
            IContainer container = builder.Build();
            ServiceLocator.SetLocatorProvider(() => new AutofacServiceLocator(container));

            PersonsPageViewModel personsPageViewModel = new PersonsPageViewModel();
            personsPageViewModel.Initialize();

            GroupsPageViewModel groupsPageViewModel = new GroupsPageViewModel();
            groupsPageViewModel.Initialize();

            ResultsPageViewModel resultsPageViewModel = new ResultsPageViewModel();
            resultsPageViewModel.Initialize();

            RankViewModel rankViewModel = new RankViewModel();
            rankViewModel.Initialize();

            RegisterCreatePersonDialog(personDataStore);
            RegisterEditPersonDialog(personDataStore);
            RegisterCreateGroupingDialog(shooterCollectionDataStore, serviceDeskConfiguration);
            RegisterEditGroupingDialog(shooterCollectionDataStore);
            RegisterDeletePersonDialog(personDataStore);
            RegisterDeleteGroupingDialog(shooterCollectionDataStore);
            RegisterAddShooterToGroupingDialog(collectionShooterDataStore);
            RegisterDeleteShooterDialog(shooterDataStore);
            RegisterAddGroupingToShooterDialog(collectionShooterDataStore);
            RegisterRemoveGroupingFromShooterDialog(collectionShooterDataStore);
            RegisterAddParticipationToShooterDialog(shooterParticipationDataStore);
            RegisterRemoveParticipationFromShooterDialog(shooterParticipationDataStore);
            RegisterMessageBoxDialog();
            RegisterReassignSessionDialog(sessionDataStore);
            RegisterReassignShooterNumberDialog(sessionDataStore);

            RegisterShowShooterPageMessage(personsPageViewModel);
            RegisterShowGroupsPageMessage(groupsPageViewModel);
            // RegisterShowResultsPageMessage(resultsPageViewModel);
            RegisterShowRankingsPageMessage(rankViewModel);
        }