/// <summary> /// Transfers codepoints from an arbitrary character to the save file. /// </summary> /// <param name="who">The character name</param> /// <param name="amount">The amount of Codepoints.</param> public static void TransferCodepointsFrom(string who, ulong amount) { NotificationDaemon.AddNotification(NotificationType.CodepointsReceived, amount); CurrentSave.Codepoints += amount; }
/// <summary> /// Deducts a set amount of Codepoints from the save file... and sends them to a place where they'll never be seen again. /// </summary> /// <param name="amount">The amount of Codepoints to deduct.</param> public static void TransferCodepointsToVoid(ulong amount) { CurrentSave.Codepoints -= amount; NotificationDaemon.AddNotification(NotificationType.CodepointsSent, amount); }