Exemplo n.º 1
0
 public StandardLevel(string worldname)
 {
     Difficulty = 0;
     LvlName    = worldname;
     LevelType  = LvlType.Default;
     Generator  = new StandardWorldProvider(worldname);
     ConsoleFunctions.WriteInfoLine("Level Type: Standard");
     DefaultGamemode = Gamemode.Creative;
 }
Exemplo n.º 2
0
 public StandardLevel(string worldname)
 {
     Difficulty = 0;
     LvlName = worldname;
     LevelType = LvlType.Default;
     Generator = new StandardWorldProvider(worldname);
     ConsoleFunctions.WriteInfoLine("Level Type: Standard");
     DefaultGamemode = Gamemode.Creative;
 }
Exemplo n.º 3
0
 public AnvilWorldProvider()
 {
     IsCaching = true;
     _backEndGenerator = new StandardWorldProvider("v2");
 }