Exemplo n.º 1
0
        public unsafe SharpDX.WIC.Bitmap CreateWICBitmapFromGDI(System.Drawing.Bitmap gdiBitmap)
        {
            var wicFactory = new ImagingFactory();
            var wicBitmap  = new SharpDX.WIC.Bitmap(wicFactory, gdiBitmap.Width, gdiBitmap.Height, PixelFormat.Format32bppBGRA, BitmapCreateCacheOption.CacheOnLoad);

            System.Drawing.Rectangle rect = new System.Drawing.Rectangle(0, 0, gdiBitmap.Width, gdiBitmap.Height);
            var   btmpData = gdiBitmap.LockBits(rect, System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
            byte *pGDIData = (byte *)btmpData.Scan0;

            using (BitmapLock bl = wicBitmap.Lock(BitmapLockFlags.Write))
            {
                byte *pWICData = (byte *)bl.Data.DataPointer;
                for (int y = 0; y < gdiBitmap.Height; y++)
                {
                    int offsetWIC = y * bl.Stride;
                    int offsetGDI = y * btmpData.Stride;
                    for (int x = 0; x < gdiBitmap.Width; x++)
                    {
                        pWICData[offsetWIC + 0] = pGDIData[offsetGDI + 0];
                        pWICData[offsetWIC + 1] = pGDIData[offsetGDI + 1];
                        pWICData[offsetWIC + 2] = pGDIData[offsetGDI + 2];
                        pWICData[offsetWIC + 3] = pGDIData[offsetGDI + 3];
                        offsetWIC += 4;
                        offsetGDI += 4;
                    }
                }
            }
            gdiBitmap.UnlockBits(btmpData);
            return(wicBitmap);
        }
Exemplo n.º 2
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        private static Direct2D.Bitmap LoadFromFile(string filename, Direct2D.RenderTarget Direct2DTarget)
        {
            var factory = new WIC.ImagingFactory();
            // Decode image
            var decoder     = new WIC.BitmapDecoder(factory, filename, WIC.DecodeOptions.CacheOnLoad);
            var frameDecode = decoder.GetFrame(0);
            var source      = new WIC.BitmapSource(frameDecode.NativePointer);
            var fc          = new WIC.FormatConverter(factory);

            fc.Initialize(
                source,
                SharpDX.WIC.PixelFormat.Format32bppPBGRA,
                SharpDX.WIC.BitmapDitherType.None,
                null,
                0.0f,
                SharpDX.WIC.BitmapPaletteType.Custom
                );
            double dpX = 96.0f;
            double dpY = 96.0f;

            fc.GetResolution(out dpX, out dpY);
            Direct2D.BitmapProperties props = new Direct2D.BitmapProperties(
                new SharpDX.Direct2D1.PixelFormat(SharpDX.DXGI.Format.B8G8R8A8_UNorm, SharpDX.Direct2D1.AlphaMode.Premultiplied));
            WIC.Bitmap bmp = new WIC.Bitmap(factory, fc, WIC.BitmapCreateCacheOption.CacheOnLoad);
            // Формируем изображения
            var Direct2DBitmap = SharpDX.Direct2D1.Bitmap.FromWicBitmap(Direct2DTarget, fc, props);

            // Cleanup
            factory.Dispose();
            decoder.Dispose();
            source.Dispose();
            fc.Dispose();
            return(Direct2DBitmap);
        }
Exemplo n.º 3
0
        static GamingTheatre()
        {
            if (Directory.Exists("Temp"))
            {
                Directory.Delete("Temp", true);
            }
            VideoStreamDecoder vsd = new VideoStreamDecoder(@"assets.shine:movie/LOGO_32.mov");

            while (true)
            {
                var res = vsd.TryDecodeNextFrame(out IntPtr dataPoint, out int pitch);
                if (!res)
                {
                    break;
                }
                var ImGc   = new ImagingFactory();
                var WICBIT = new WICBitmap(ImGc, vsd.FrameSize.Width, vsd.FrameSize.Height, SharpDX.WIC.PixelFormat.Format32bppPBGRA, new DataRectangle(dataPoint, pitch));
                //  var mp = new System.Drawing.Bitmap(vsd.FrameSize.Width, vsd.FrameSize.Height, pitch, System.Drawing.Imaging.PixelFormat.Format32bppPArgb, dataPoint);
                //   mp.Save("test/" + logo_frames.Count + ".png");
                //   mp.Dispose();
                ImGc.Dispose();
                logo_frames.Add(WICBIT);
            }
            vsd.Dispose();
        }
Exemplo n.º 4
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 protected RenderableImage(DeviceContext dc, WICBitmap im)
 {
     this._Pelete = D2DBitmap.FromWicBitmap(dc, im);
     pel_origin   = _Pelete;
     this.rDc     = dc;
     this._Size   = new Size2(this._Pelete.PixelSize.Width, this._Pelete.PixelSize.Height);
 }
Exemplo n.º 5
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        private static void DrawSmallRaw(Person person, WIC.ImagingFactory wic, D2D.Factory d2dFactory,
                                         WIC.FormatConverter converter)
        {
            var whRate       = 1.0f * converter.Size.Width / converter.Size.Height;
            var smallRawSize = new Vector2(whRate * ImageDefines.SmallRawY, ImageDefines.SmallRawY);
            var scale        = ImageDefines.SmallRawY / converter.Size.Height;

            using (var wicBitmap = new WIC.Bitmap(wic,
                                                  (int)smallRawSize.X, (int)smallRawSize.Y,
                                                  WIC.PixelFormat.Format32bppPBGRA,
                                                  WIC.BitmapCreateCacheOption.CacheOnDemand))
                using (var target = new D2D.WicRenderTarget(d2dFactory,
                                                            wicBitmap, new D2D.RenderTargetProperties()))
                    using (var bmp = D2D.Bitmap.FromWicBitmap(target, converter))
                        using (var bmpBrush = new D2D.BitmapBrush(target, bmp))
                        {
                            target.BeginDraw();
                            target.Transform = Matrix3x2.Scaling(scale, scale);
                            target.DrawBitmap(bmp, 1.0f, D2D.BitmapInterpolationMode.Linear);
                            target.EndDraw();

                            using (var file = File.Create(person.SmallRawImage))
                            {
                                WicTools.SaveD2DBitmap(wic, wicBitmap, file);
                            }
                        }
        }
Exemplo n.º 6
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        public void Save(Stream systemStream, Direct2DImageFormat format, string text, string faceName, float fontSize, out int width, out int height)
        {
#if BENCHMARK
            using (var handler = Benchmark.Instance.Start("DirectWrite", "Save"))
#endif
            using (var layout = new TextLayout(factoryManager.DwFactory, text, new TextFormat(factoryManager.DwFactory, faceName, fontSize * 1.3f), 4000, 4000))
            {
                width  = (int)Math.Ceiling(layout.Metrics.WidthIncludingTrailingWhitespace);
                height = (int)Math.Ceiling(layout.Metrics.Height);
                using (var wicBitmap = new SharpDX.WIC.Bitmap(factoryManager.WicFactory, width, height, SharpDX.WIC.PixelFormat.Format32bppPRGBA, BitmapCreateCacheOption.CacheOnLoad))
                {
                    var renderTargetProperties = new RenderTargetProperties(RenderTargetType.Default,
                                                                            new SharpDX.Direct2D1.PixelFormat(Format.R8G8B8A8_UNorm, SharpDX.Direct2D1.AlphaMode.Unknown), imageDpi, imageDpi, RenderTargetUsage.None, FeatureLevel.Level_DEFAULT);
                    using (var renderTarget = new WicRenderTarget(factoryManager.D2DFactory, wicBitmap, renderTargetProperties))
                        using (var brush = new SolidColorBrush(renderTarget, SharpDX.Color.White))
                            using (var encoder = new BitmapEncoder(factoryManager.WicFactory, Direct2DConverter.ConvertImageFormat(format)))
                            {
                                renderTarget.BeginDraw();
                                renderTarget.Clear(new Color4(1, 1, 1, 0));
                                renderTarget.DrawTextLayout(Vector2.Zero, layout, brush);
                                renderTarget.EndDraw();
                                var stream = new WICStream(factoryManager.WicFactory, systemStream);
                                encoder.Initialize(stream);
                                using (var bitmapFrameEncode = new BitmapFrameEncode(encoder))
                                {
                                    bitmapFrameEncode.Initialize();
                                    bitmapFrameEncode.SetSize(width, height);
                                    bitmapFrameEncode.WriteSource(wicBitmap);
                                    bitmapFrameEncode.Commit();
                                }
                                encoder.Commit();
                            }
                }
            }
        }
Exemplo n.º 7
0
        // Used for debugging purposes
        private void SaveToFile(string fileName, SharpDX.WIC.Bitmap _bitmap, RenderTarget _renderTarget)
        {
            using (var pStream = new WICStream(FactoryImaging, fileName, SharpDX.IO.NativeFileAccess.Write))
            {
                //var format = SharpDX.WIC.PixelFormat.Format32bppPRGBA;
                var format = SharpDX.WIC.PixelFormat.FormatDontCare;
                //// Use InitializeFromFilename to write to a file. If there is need to write inside the memory, use InitializeFromMemory.
                var encodingFormat = BitmapEncoderGuids.Png;
                var encoder        = new PngBitmapEncoder(FactoryImaging, pStream);

                // Create a Frame encoder
                var pFrameEncode = new BitmapFrameEncode(encoder);
                pFrameEncode.Initialize();

                pFrameEncode.SetSize((int)_renderTarget.Size.Width, (int)_renderTarget.Size.Height);

                pFrameEncode.SetPixelFormat(ref format);

                pFrameEncode.WriteSource(_bitmap);

                pFrameEncode.Commit();

                encoder.Commit();
            }
        }
        private RendererDirect2D Create(PxSize size, out WIC.Bitmap wicBitmap)
        {
            _bitmap = wicBitmap = new WIC.Bitmap(
                WicFactory,
                (int)(size.Width * 1.0f),
                (int)(size.Height * 1.0f),
                WIC.PixelFormat.Format32bppPBGRA,
                WIC.BitmapCreateCacheOption.CacheOnLoad
                );
            wicBitmap.SetResolution(200, 200);

            var renderProps = new D2D1.RenderTargetProperties(
                D2D1.RenderTargetType.Default,
                new D2D1.PixelFormat(
                    DXGI.Format.B8G8R8A8_UNorm,
                    D2D1.AlphaMode.Premultiplied
                    ),
                96,
                96,
                D2D1.RenderTargetUsage.None, //GdiCompatible| D2D1.RenderTargetUsage.ForceBitmapRemoting,
                D2D1.FeatureLevel.Level_DEFAULT
                );

            var wicRenderTarget = new D2D1.WicRenderTarget(
                D2DFactory,
                wicBitmap,
                renderProps
                ); // {DotsPerInch = new Size2F(600, 600)};



            return(new RendererDirect2D(this, wicRenderTarget));
        }
Exemplo n.º 9
0
 private Bitmap CreateOutputImage(Action <WicRenderTarget> action)
 {
     try
     {
         var bitmap =
             new Bitmap(deviceRes2D.WICImgFactory, OutputWidth, OutputHeight,
                        global::SharpDX.WIC.PixelFormat.Format32bppPBGRA,
                        BitmapCreateCacheOption.CacheOnDemand);
         using (var target = new WicRenderTarget(deviceRes2D.Factory2D, bitmap,
                                                 new RenderTargetProperties()
         {
             DpiX = 96,
             DpiY = 96,
             MinLevel = FeatureLevel.Level_DEFAULT,
             PixelFormat = new global::SharpDX.Direct2D1.PixelFormat(global::SharpDX.DXGI.Format.Unknown, AlphaMode.Unknown)
         }))
         {
             target.Transform = Matrix3x2.Identity;
             target.BeginDraw();
             action(target);
             target.EndDraw();
         }
         return(bitmap);
     }
     catch
     {
         return(null);
     }
 }
Exemplo n.º 10
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        public static void WatermarkText(Stream imageStream, Stream outputStream, string watermark, string font = "Times New Roman", float fontSize = 30.0f, int colorARGB = TransparentWhite)
        {
            using (var wic = new WIC.ImagingFactory2())
                using (var d2d = new D2D.Factory())
                    using (var image = CreateWicImage(wic, imageStream))
                        using (var wicBitmap = new WIC.Bitmap(wic, image.Size.Width, image.Size.Height, WIC.PixelFormat.Format32bppPBGRA, WIC.BitmapCreateCacheOption.CacheOnDemand))
                            using (var target = new D2D.WicRenderTarget(d2d, wicBitmap, new D2D.RenderTargetProperties()))
                                using (var bmpPicture = D2D.Bitmap.FromWicBitmap(target, image))
                                    using (var dwriteFactory = new DWrite.Factory())
                                        using (var brush = new D2D.SolidColorBrush(target, new Color(colorARGB)))
                                        {
                                            target.BeginDraw();
                                            {
                                                target.DrawBitmap(bmpPicture, new RectangleF(0, 0, target.Size.Width, target.Size.Height), 1.0f, D2D.BitmapInterpolationMode.Linear);
                                                target.DrawRectangle(new RectangleF(0, 0, target.Size.Width, target.Size.Height), brush);
                                                var textFormat = new DWrite.TextFormat(dwriteFactory, font, DWrite.FontWeight.Bold, DWrite.FontStyle.Normal, fontSize)
                                                {
                                                    ParagraphAlignment = DWrite.ParagraphAlignment.Far,
                                                    TextAlignment      = DWrite.TextAlignment.Trailing,
                                                };
                                                target.DrawText(watermark, textFormat, new RectangleF(0, 0, target.Size.Width, target.Size.Height), brush);
                                            }
                                            target.EndDraw();

                                            SaveD2DBitmap(wic, wicBitmap, outputStream);
                                        }
        }
Exemplo n.º 11
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        private void CreateBitmap(int width, int height)
        {
            if (_bitmap == null || (_bitmap.Size.Width < width || _bitmap.Size.Height < height))
            {
                //RenderTargetProperties rtp = new RenderTargetProperties(RenderTargetType.Default,
                //    new SharpDX.Direct2D1.PixelFormat(SharpDX.DXGI.Format.R8G8B8A8_UNorm, AlphaMode.Premultiplied),
                //    Factory2D.DesktopDpi.Width,
                //    Factory2D.DesktopDpi.Height,
                //    RenderTargetUsage.None,
                //    FeatureLevel.Level_DEFAULT);

                try
                {
                    var pixelFormat = SharpDX.WIC.PixelFormat.Format32bppPRGBA;
                    _bitmap = new SharpDX.WIC.Bitmap(FactoryImaging, width, height, pixelFormat, BitmapCreateCacheOption.CacheOnLoad);

                    _renderTarget = new WicRenderTarget(Factory2D, _bitmap, new RenderTargetProperties());
                    //_renderTarget = new WicRenderTarget(Factory2D, _bitmap, rtpGDI);

                    if (_brush == null)
                    {
                        _brush = new SolidColorBrush(_renderTarget, new Color4(new Color3(1, 1, 1), 1.0f));
                    }
                }
                catch (Exception exc)
                {
                    var ss = exc.Message;
                }
            }
        }
Exemplo n.º 12
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        /// <summary>
        ///
        /// </summary>
        /// <param name="factory"></param>
        /// <param name="filename"></param>
        /// <param name="resource">null の場合、ファイル読み込み、nullでない場合リソース読み込み。リソースの場合、呼び出し後解放されます</param>
        /// <returns></returns>
        protected static unsafe BitmapSource LoadDDS(ImagingFactory2 factory, string filename, Stream resource = null)
        {
            IScratchImage si;

            if (resource == null)
            {
                si = DirectXTexNet.DirectXTex.LoadFromDDSFile(filename, DDSFlags.FORCE_RGB);
            }
            else
            {
                si = DirectXTexNet.DirectXTex.LoadFromDDSResource(filename, DDSFlags.FORCE_RGB);
            }

            var bff = si.GetRawBytes(0, 0);

            SharpDX.WIC.Bitmap descBmp = null;

            fixed(byte *pBff = bff)
            {
                descBmp = new SharpDX.WIC.Bitmap(
                    factory,
                    (int)si.MetaData.width, (int)si.MetaData.height,
                    SharpDX.WIC.PixelFormat.Format32bppPRGBA,
                    new DataRectangle((IntPtr)pBff, (int)si.MetaData.width * 4));
            }

            return(descBmp);
        }
Exemplo n.º 13
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        private MemoryStream GetBitmapAsStream(WIC.Bitmap wicBitmap)
        {
            int width  = wicBitmap.Size.Width;
            int height = wicBitmap.Size.Height;
            var ms     = new MemoryStream();

            using (var stream = new WIC.WICStream(
                       this.WicFactory,
                       ms))
            {
                using (var encoder = new WIC.PngBitmapEncoder(WicFactory))
                {
                    encoder.Initialize(stream);

                    using (var frameEncoder = new WIC.BitmapFrameEncode(encoder))
                    {
                        frameEncoder.Initialize();

                        frameEncoder.SetSize(width, height);
                        var format = WIC.PixelFormat.Format32bppBGRA;
                        frameEncoder.SetPixelFormat(ref format);
                        frameEncoder.WriteSource(wicBitmap);
                        frameEncoder.Commit();
                    }

                    encoder.Commit();
                }
            }

            ms.Position = 0;
            return(ms);
        }
Exemplo n.º 14
0
        //-------------------------------------------------------------------------------------
        // Encodes a single frame
        //-------------------------------------------------------------------------------------
        private static void EncodeImage(PixelBuffer image, WICFlags flags, WIC.BitmapFrameEncode frame)
        {
            Guid pfGuid;

            if (!ToWIC(image.Format, out pfGuid))
            {
                throw new NotSupportedException("Format not supported");
            }

            frame.Initialize();
            frame.SetSize(image.Width, image.Height);
            frame.SetResolution(72, 72);
            Guid targetGuid = pfGuid;

            frame.SetPixelFormat(ref targetGuid);

            if (targetGuid != pfGuid)
            {
                using (var source = new WIC.Bitmap(Factory, image.Width, image.Height, pfGuid, new SDX.DataRectangle(image.DataPointer, image.RowStride), image.BufferStride))
                {
                    using (var converter = new WIC.FormatConverter(Factory))
                    {
                        using (var palette = new WIC.Palette(Factory))
                        {
                            palette.Initialize(source, 256, true);
                            converter.Initialize(source, targetGuid, GetWICDither(flags), palette, 0, WIC.BitmapPaletteType.Custom);

                            int bpp = GetBitsPerPixel(targetGuid);
                            if (bpp == 0)
                            {
                                throw new NotSupportedException("Unable to determine the Bpp for the target format");
                            }

                            int rowPitch   = (image.Width * bpp + 7) / 8;
                            int slicePitch = rowPitch * image.Height;

                            var temp = SDX.Utilities.AllocateMemory(slicePitch);
                            try
                            {
                                converter.CopyPixels(rowPitch, temp, slicePitch);
                                frame.Palette = palette;
                                frame.WritePixels(image.Height, temp, rowPitch, slicePitch);
                            }
                            finally
                            {
                                SDX.Utilities.FreeMemory(temp);
                            }
                        }
                    }
                }
            }
            else
            {
                // No conversion required
                frame.WritePixels(image.Height, image.DataPointer, image.RowStride, image.BufferStride);
            }

            frame.Commit();
        }
Exemplo n.º 15
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        protected void ReleaseResources()
        {
            _bitmap.Dispose();
            _bitmap = null;

            _renderTarget.Dispose();
            _renderTarget = null;
        }
Exemplo n.º 16
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        public RenderableImage(ImageSource im, DeviceContext DC) : base(DC)
        {
            Source     = im;
            _Pelete    = Source.Output;
            this._Size = new Size2(this._Pelete.Size.Width, this._Pelete.Size.Height);

            RotationPoint = new Point(this._Pelete.Size.Width / 2, this._Pelete.Size.Height / 2);
        }
Exemplo n.º 17
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        static public RenderableImage CreateFromWIC(DeviceContext dc, WICBitmap im)
        {
            RenderableImage rt = new RenderableImage(dc, im);



            return(rt);
        }
Exemplo n.º 18
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		public WICBitmapCanvas (WIC.Bitmap bmp, D2D1.RenderTargetProperties properties, Direct2DFactories factories = null)
			: base (new D2D1.WicRenderTarget ((factories ?? Direct2DFactories.Shared).D2DFactory, bmp, properties), factories)
		{
			this.Bmp = bmp;
			this.scale = properties.DpiX / 96.0;
			var bmpSize = bmp.Size;
			this.size = new Size (bmpSize.Width / scale, bmpSize.Height / scale);
		}
Exemplo n.º 19
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 protected override sd.Bitmap CreateDrawableBitmap(sd.RenderTarget target)
 {
     using (var converter = new sw.FormatConverter(SDFactory.WicImagingFactory))
     {
         converter.Initialize(Control, sw.PixelFormat.Format32bppPBGRA);
         var bmp = new sw.Bitmap(SDFactory.WicImagingFactory, converter, sw.BitmapCreateCacheOption.CacheOnLoad);
         return(sd.Bitmap.FromWicBitmap(target, bmp));
     }
 }
Exemplo n.º 20
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        public void ReLoad(string path)
        {
            var old = buffer;

            buffer    = Direct2DHelper.LoadBitmap(path);
            PixelSize = new Size(buffer.Size.Width, buffer.Size.Height);
            old.Dispose();
            Updated = true;
        }
Exemplo n.º 21
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 public ProcessBar(DeviceContext DC) : base(DC)
 {
     using (WICBitmap sc = Direct2DHelper.LoadBitmap("assets\\process.bmp"))
         using (D2DBitmap sc_cv = D2DBitmap.FromWicBitmap(HostDC, sc))
         {
             br = new BitmapBrush(HostDC, sc_cv);
         }
     br.ExtendModeX = ExtendMode.Mirror;
 }
Exemplo n.º 22
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        private static void Main()
        {
            var wicFactory = new ImagingFactory();
            var d2dFactory = new SharpDX.Direct2D1.Factory();

            string    filename = "output.jpg";
            const int width    = 512;
            const int height   = 512;

            var rectangleGeometry = new RoundedRectangleGeometry(d2dFactory, new RoundedRectangle()
            {
                RadiusX = 32, RadiusY = 32, Rect = new RectangleF(128, 128, width - 128 * 2, height - 128 * 2)
            });

            var wicBitmap = new Bitmap(wicFactory, width, height, SharpDX.WIC.PixelFormat.Format32bppBGR, BitmapCreateCacheOption.CacheOnLoad);

            var renderTargetProperties = new RenderTargetProperties(RenderTargetType.Default, new PixelFormat(Format.Unknown, AlphaMode.Unknown), 0, 0, RenderTargetUsage.None, FeatureLevel.Level_DEFAULT);

            var d2dRenderTarget = new WicRenderTarget(d2dFactory, wicBitmap, renderTargetProperties);

            var solidColorBrush = new SolidColorBrush(d2dRenderTarget, Color.White);

            d2dRenderTarget.BeginDraw();
            d2dRenderTarget.Clear(Color.Black);
            d2dRenderTarget.FillGeometry(rectangleGeometry, solidColorBrush, null);
            d2dRenderTarget.EndDraw();

            if (File.Exists(filename))
            {
                File.Delete(filename);
            }

            var stream = new WICStream(wicFactory, filename, NativeFileAccess.Write);
            // Initialize a Jpeg encoder with this stream
            var encoder = new JpegBitmapEncoder(wicFactory);

            encoder.Initialize(stream);

            // Create a Frame encoder
            var bitmapFrameEncode = new BitmapFrameEncode(encoder);

            bitmapFrameEncode.Initialize();
            bitmapFrameEncode.SetSize(width, height);
            var pixelFormatGuid = SharpDX.WIC.PixelFormat.FormatDontCare;

            bitmapFrameEncode.SetPixelFormat(ref pixelFormatGuid);
            bitmapFrameEncode.WriteSource(wicBitmap);

            bitmapFrameEncode.Commit();
            encoder.Commit();

            bitmapFrameEncode.Dispose();
            encoder.Dispose();
            stream.Dispose();

            System.Diagnostics.Process.Start(Path.GetFullPath(Path.Combine(Environment.CurrentDirectory, filename)));
        }
        public WICBitmapCanvas(WIC.Bitmap bmp, D2D1.RenderTargetProperties properties, Direct2DFactories factories = null)
            : base(new D2D1.WicRenderTarget((factories ?? Direct2DFactories.Shared).D2DFactory, bmp, properties), factories)
        {
            this.Bmp   = bmp;
            this.scale = properties.DpiX / 96.0;
            var bmpSize = bmp.Size;

            this.size = new Size(bmpSize.Width / scale, bmpSize.Height / scale);
        }
Exemplo n.º 24
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 public override void Render()
 {
     if (Source.Updated)
     {
         _Pelete?.Dispose();
         _Pelete = Source.Output;
     }
     using (Image PrepairedImage = Output(HostDC))
         HostDC.DrawImage(PrepairedImage, new RawVector2(_Position.X, _Position.Y), null, SharpDX.Direct2D1.InterpolationMode.Linear, CompositeMode.SourceOver);
 }
Exemplo n.º 25
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        /// <summary>
        /// Function to read the data from a frame.
        /// </summary>
        /// <param name="wic">WIC interface.</param>
        /// <param name="data">Image data to populate.</param>
        /// <param name="srcFormat">Source image format.</param>
        /// <param name="convertFormat">Conversion format.</param>
        /// <param name="frame">Frame containing the image data.</param>
        private void ReadFrame(GorgonWICImage wic, GorgonImageData data, Guid srcFormat, Guid convertFormat, BitmapFrameDecode frame)
        {
            var buffer = data.Buffers[0];

            // We don't need to convert, so just leave.
            if ((convertFormat == Guid.Empty) || (srcFormat == convertFormat))
            {
                frame.CopyPixels(buffer.PitchInformation.RowPitch, buffer.Data.BasePointer, buffer.PitchInformation.SlicePitch);
                return;
            }

            // Perform conversion.
            using (var converter = new FormatConverter(wic.Factory))
            {
                bool isIndexed = ((frame.PixelFormat == PixelFormat.Format8bppIndexed) ||
                                  (frame.PixelFormat == PixelFormat.Format4bppIndexed) ||
                                  (frame.PixelFormat == PixelFormat.Format2bppIndexed) ||
                                  (frame.PixelFormat == PixelFormat.Format1bppIndexed));
                Tuple <Palette, double, BitmapPaletteType> paletteInfo = null;

                try
                {
                    // If the pixel format is indexed, then retrieve a palette.
                    if (isIndexed)
                    {
                        paletteInfo = GetPaletteInfo(wic, null);
                    }

                    // If we've defined a palette for an indexed image, then copy it to a bitmap and set its palette.
                    if ((paletteInfo != null) && (paletteInfo.Item1 != null))
                    {
                        using (var tempBitmap = new Bitmap(wic.Factory, frame, BitmapCreateCacheOption.CacheOnDemand))
                        {
                            tempBitmap.Palette = paletteInfo.Item1;
                            converter.Initialize(tempBitmap, convertFormat, (BitmapDitherType)Dithering, paletteInfo.Item1, paletteInfo.Item2, paletteInfo.Item3);
                            converter.CopyPixels(buffer.PitchInformation.RowPitch, buffer.Data.BasePointer, buffer.PitchInformation.SlicePitch);
                        }

                        return;
                    }

                    // Only apply palettes to indexed image data.
                    converter.Initialize(frame, convertFormat, (BitmapDitherType)Dithering, null, 0.0, BitmapPaletteType.Custom);
                    converter.CopyPixels(buffer.PitchInformation.RowPitch, buffer.Data.BasePointer, buffer.PitchInformation.SlicePitch);
                }
                finally
                {
                    if ((paletteInfo != null) && (paletteInfo.Item1 != null))
                    {
                        paletteInfo.Item1.Dispose();
                    }
                }
            }
        }
Exemplo n.º 26
0
        /// <summary>
        /// Creates a WIC bitmap from the given source.
        /// </summary>
        /// <param name="resourceLink">The source of the resource.</param>
        public static async Task <WicBitmap> FromResourceLinkAsync(ResourceLink resourceLink)
        {
            WIC.Bitmap wicBitmap = null;
            using (Stream inStream = await resourceLink.OpenInputStreamAsync())
                using (WicBitmapSourceInternal bitmapSourceWrapper = await CommonTools.CallAsync(() => GraphicsHelper.LoadBitmapSource(inStream)))
                {
                    wicBitmap = new WIC.Bitmap(
                        GraphicsCore.Current.FactoryWIC, bitmapSourceWrapper.Converter, WIC.BitmapCreateCacheOption.CacheOnLoad);
                }

            return(new WicBitmap(wicBitmap));
        }
Exemplo n.º 27
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        public void Update(DrawProc Proc)
        {
            pw.WaitOne();
            pw.Reset();
            Proc?.Invoke(View);
            var old_proc = load_buffer;

            load_buffer = new WICBitmap(iFactory, buffer, BitmapCreateCacheOption.CacheOnLoad);
            old_proc?.Dispose();
            Updated = true;
            pw.Set();
        }
Exemplo n.º 28
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        public SaveLoad(int _chapter, int frame, WICBitmap last_draw)
        {
            InitializeComponent();
            this.Forgan.Loaded += (E, V) =>
            {
                MainWindow.m_window.ResizeMode = ResizeMode.NoResize;
            };
            this.Forgan.Unloaded += (E, V) =>
            {
                MainWindow.m_window.ResizeMode = ResizeMode.CanResize;
            };
            chapter    = _chapter;
            _last_draw = last_draw;
            _frame     = frame;

            try
            {
                SaveData.SaveInfo imp_save002 = SaveData.Save2;
                save_2_event.Background = new ImageBrush(BitmapToBitmapSource(imp_save002.imp));
                save_2_content.Text     = imp_save002.comment;
            }
            catch
            {
            }
            try
            {
                SaveData.SaveInfo imp_save003 = SaveData.Save3;
                save_3_event.Background = new ImageBrush(BitmapToBitmapSource(imp_save003.imp));
                save_3_content.Text     = imp_save003.comment;
            }
            catch
            {
            }
            try
            {
                SaveData.SaveInfo imp_save001 = SaveData.Save1;
                save_1_event.Background = new ImageBrush(BitmapToBitmapSource(imp_save001.imp));
                save_1_content.Text     = imp_save001.comment;
            }
            catch
            {
            }
            try
            {
                SaveData.SaveInfo imp_save004 = SaveData.Save4;
                save_4_event.Background = new ImageBrush(BitmapToBitmapSource(imp_save004.imp));
                save_4_content.Text     = imp_save004.comment;
            }
            catch
            {
            }
        }
Exemplo n.º 29
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        public static async Task <WicBitmap> FromWicBitmapSourceAsync(WicBitmapSource bitmapSource, int width, int height)
        {
            WIC.Bitmap wicBitmap = null;
            await Task.Factory.StartNew(() =>
            {
                wicBitmap = new WIC.Bitmap(
                    GraphicsCore.Current.FactoryWIC,
                    bitmapSource.BitmapSource,
                    new SharpDX.Mathematics.Interop.RawBox(0, 0, width, height));
            });

            return(new WicBitmap(wicBitmap));
        }
Exemplo n.º 30
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        public void Create(Image image, int width, int height, ImageInterpolation interpolation)
        {
            var imageHandler = (ImageHandler <TWidget>)image.Handler;

            Control = new sw.Bitmap(SDFactory.WicImagingFactory, width, height, imageHandler.Control.PixelFormat, sw.BitmapCreateCacheOption.CacheOnLoad);
            using (var graphics = new Graphics(Widget as Bitmap))
            {
                graphics.ImageInterpolation = interpolation;
                var rect = new Rectangle(0, 0, width, height);
                graphics.FillRectangle(Colors.Transparent, rect);
                graphics.DrawImage(image, rect);
            }
        }
Exemplo n.º 31
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        public Direct2DImageEncoder(int imageWidth, int imageHeight, int imageDpi)
        {
          this.imageWidth = imageWidth;
          this.imageHeight = imageHeight;      

          factoryManager = new Direct2DFactoryManager();

          wicBitmap = new SharpDX.WIC.Bitmap(factoryManager.WicFactory, imageWidth, imageHeight, SharpDX.WIC.PixelFormat.Format32bppBGR, BitmapCreateCacheOption.CacheOnLoad);
          var renderTargetProperties = new RenderTargetProperties(RenderTargetType.Default, new SharpDX.Direct2D1.PixelFormat(SharpDX.DXGI.Format.Unknown, AlphaMode.Unknown), imageDpi, imageDpi, RenderTargetUsage.None, FeatureLevel.Level_DEFAULT);
          renderTarget = new WicRenderTarget(factoryManager.D2DFactory, wicBitmap, renderTargetProperties);
          renderTarget.BeginDraw();
          renderTarget.Clear(SharpDX.Color.Yellow);
        
        }
Exemplo n.º 32
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        public Direct2DImageEncoder(int imageWidth, int imageHeight, int imageDpi)
        {
            this.imageWidth  = imageWidth;
            this.imageHeight = imageHeight;

            factoryManager = new Direct2DFactoryManager();

            wicBitmap = new SharpDX.WIC.Bitmap(factoryManager.WicFactory, imageWidth, imageHeight, SharpDX.WIC.PixelFormat.Format32bppBGR, BitmapCreateCacheOption.CacheOnLoad);
            var renderTargetProperties = new RenderTargetProperties(RenderTargetType.Default, new SharpDX.Direct2D1.PixelFormat(SharpDX.DXGI.Format.Unknown, AlphaMode.Unknown), imageDpi, imageDpi, RenderTargetUsage.None, FeatureLevel.Level_DEFAULT);

            renderTarget = new WicRenderTarget(factoryManager.D2DFactory, wicBitmap, renderTargetProperties);
            renderTarget.BeginDraw();
            renderTarget.Clear(SharpDX.Color.Yellow);
        }
Exemplo n.º 33
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        private static void Main()
        {
            var wicFactory = new ImagingFactory();
            var d2dFactory = new SharpDX.Direct2D1.Factory();

            string filename = "output.jpg";
            const int width = 512;
            const int height = 512;

            var rectangleGeometry = new RoundedRectangleGeometry(d2dFactory, new RoundedRectangle() { RadiusX = 32, RadiusY = 32, Rect = new RectangleF(128, 128, width - 128, height-128) });

            var wicBitmap = new Bitmap(wicFactory, width, height, SharpDX.WIC.PixelFormat.Format32bppBGR, BitmapCreateCacheOption.CacheOnLoad);

            var renderTargetProperties = new RenderTargetProperties(RenderTargetType.Default, new PixelFormat(Format.Unknown, AlphaMode.Unknown), 0, 0, RenderTargetUsage.None, FeatureLevel.Level_DEFAULT);

            var d2dRenderTarget = new WicRenderTarget(d2dFactory, wicBitmap, renderTargetProperties);

            var solidColorBrush = new SolidColorBrush(d2dRenderTarget, Color.White);

            d2dRenderTarget.BeginDraw();
            d2dRenderTarget.Clear(Color.Black);
            d2dRenderTarget.FillGeometry(rectangleGeometry, solidColorBrush, null);
            d2dRenderTarget.EndDraw();

            if (File.Exists(filename))
                File.Delete(filename);

            var stream = new WICStream(wicFactory, filename, NativeFileAccess.Write);
            // Initialize a Jpeg encoder with this stream
            var encoder = new JpegBitmapEncoder(wicFactory);
            encoder.Initialize(stream);

            // Create a Frame encoder
            var bitmapFrameEncode = new BitmapFrameEncode(encoder);
            bitmapFrameEncode.Initialize();
            bitmapFrameEncode.SetSize(width, height);
            var pixelFormatGuid = SharpDX.WIC.PixelFormat.FormatDontCare;
            bitmapFrameEncode.SetPixelFormat(ref pixelFormatGuid);
            bitmapFrameEncode.WriteSource(wicBitmap);

            bitmapFrameEncode.Commit();
            encoder.Commit();

            bitmapFrameEncode.Dispose();
            encoder.Dispose();
            stream.Dispose();

            System.Diagnostics.Process.Start(Path.GetFullPath(Path.Combine(Environment.CurrentDirectory,filename)));
        }
Exemplo n.º 34
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        public IImage CreateImage(Color[] colors, int width, double scale = 1.0)
        {
            var factories = Direct2DFactories.Shared;
            var pf = WIC.PixelFormat.Format32bppBGRA;

            unsafe {
                fixed (Color* p = colors) {
                    var data = new DataRectangle {
                        Pitch = width * 4,
                        DataPointer = (IntPtr)p,
                    };
                    var bmp = new WIC.Bitmap (factories.WICFactory, width, colors.Length / width, pf, data);
                    return new WICBitmapSourceImage (bmp, factories);
                }
            }
        }
Exemplo n.º 35
0
        public RenderTarget Create(Factory factory, Graphics g, Map map)
        {
            var wicBitmap = new WICBitmap(_wicFactory, map.Size.Width, map.Size.Height,
                SharpDX.WIC.PixelFormat.Format32bppPBGRA,
                BitmapCreateCacheOption.CacheOnDemand);

            var rtp = new RenderTargetProperties(RenderTargetType.Default,
                new D2D1PixelFormat(SharpDX.DXGI.Format.B8G8R8A8_UNorm, AlphaMode.Premultiplied), 0, 0,
                RenderTargetUsage.None,
                FeatureLevel.Level_DEFAULT);

            var res = new WicRenderTarget(factory, wicBitmap, rtp) {Tag = wicBitmap};
            res.BeginDraw();
            res.Clear(SharpDX.Color.Transparent);

            return res;
        }
Exemplo n.º 36
0
        private static System.Drawing.Bitmap ConvertToBitmap(WICBitmap wicBitmap)
        {
            var width = wicBitmap.Size.Width;
            var height = wicBitmap.Size.Height;
            var gdiBitmap = new System.Drawing.Bitmap(width, height, System.Drawing.Imaging.PixelFormat.Format32bppPArgb);

            var gdiBitmapData = gdiBitmap.LockBits(
                new System.Drawing.Rectangle(0, 0, gdiBitmap.Width, gdiBitmap.Height),
                ImageLockMode.ReadWrite,
                System.Drawing.Imaging.PixelFormat.Format32bppPArgb);

            var buffer = new int[width * height];
            wicBitmap.CopyPixels(buffer);
            Marshal.Copy(buffer, 0, gdiBitmapData.Scan0, buffer.Length);

            gdiBitmap.UnlockBits(gdiBitmapData);
            return gdiBitmap;
        }
Exemplo n.º 37
0
 internal D2dWicGraphics(WicRenderTarget renderTarget, SharpDX.WIC.Bitmap wicBitmap)
     : base(renderTarget)
 {
     m_wicBitmap = wicBitmap;
 }
        public MemoryStream RenderToPngStream(FrameworkElement fe)
        {
            var width = (int)Math.Ceiling(fe.ActualWidth);
            var height = (int)Math.Ceiling(fe.ActualHeight);

            // pixel format with transparency/alpha channel and RGB values premultiplied by alpha
            var pixelFormat = WIC.PixelFormat.Format32bppPRGBA;

            // pixel format without transparency, but one that works with Cleartype antialiasing
            //var pixelFormat = WicPixelFormat.Format32bppBGR;

            var wicBitmap = new WIC.Bitmap(
                this.WicFactory,
                width,
                height,
                pixelFormat,
                WIC.BitmapCreateCacheOption.CacheOnLoad);

            var renderTargetProperties = new D2D.RenderTargetProperties(
                D2D.RenderTargetType.Default,
                new D2D.PixelFormat(Format.R8G8B8A8_UNorm, D2D.AlphaMode.Premultiplied),
                //new D2DPixelFormat(Format.Unknown, AlphaMode.Unknown), // use this for non-alpha, cleartype antialiased text
                0,
                0,
                D2D.RenderTargetUsage.None,
                D2D.FeatureLevel.Level_DEFAULT);
            var renderTarget = new D2D.WicRenderTarget(
                this.D2DFactory,
                wicBitmap,
                renderTargetProperties)
            {
                //TextAntialiasMode = TextAntialiasMode.Cleartype // this only works with the pixel format with no alpha channel
                TextAntialiasMode = D2D.TextAntialiasMode.Grayscale // this is the best we can do for bitmaps with alpha channels
            };

            Compose(renderTarget, fe);
            // TODO: There is no need to encode the bitmap to PNG - we could just copy the texture pixel buffer to a WriteableBitmap pixel buffer.
            var ms = new MemoryStream();

            var stream = new WIC.WICStream(
                this.WicFactory,
                ms);

            var encoder = new WIC.PngBitmapEncoder(WicFactory);
            encoder.Initialize(stream);

            var frameEncoder = new WIC.BitmapFrameEncode(encoder);
            frameEncoder.Initialize();
            frameEncoder.SetSize(width, height);
            var format = WIC.PixelFormat.Format32bppBGRA;
            //var format = WicPixelFormat.FormatDontCare;
            frameEncoder.SetPixelFormat(ref format);
            frameEncoder.WriteSource(wicBitmap);
            frameEncoder.Commit();

            encoder.Commit();

            frameEncoder.Dispose();
            encoder.Dispose();
            stream.Dispose();

            ms.Position = 0;
            return ms;
        }
Exemplo n.º 39
0
        public async Task<MemoryStream> RenderToPngStream(FrameworkElement fe)
        {
            var width = (int)Math.Ceiling(fe.ActualWidth);
            var height = (int)Math.Ceiling(fe.ActualHeight);

            if (width == 0 ||
                height == 0)
            {
                throw new InvalidOperationException("Can't render an empty element. ActualWidth or ActualHeight equal 0. Consider awaiting a WaitForNonZeroSizeAsync() call or invoking Measure()/Arrange() before the call to Render().");
            }

            // pixel format with transparency/alpha channel and RGB values premultiplied by alpha
            var pixelFormat = WIC.PixelFormat.Format32bppPRGBA;

            using (var wicBitmap = new WIC.Bitmap(
                this.WicFactory,
                width,
                height,
                pixelFormat,
                WIC.BitmapCreateCacheOption.CacheOnLoad))
            {
                var renderTargetProperties = new D2D.RenderTargetProperties(
                    D2D.RenderTargetType.Default,
                    new D2D.PixelFormat(
                        Format.R8G8B8A8_UNorm, D2D.AlphaMode.Premultiplied),
                    //new D2DPixelFormat(Format.Unknown, AlphaMode.Unknown), // use this for non-alpha, cleartype antialiased text
                    0,
                    0,
                    D2D.RenderTargetUsage.None,
                    D2D.FeatureLevel.Level_DEFAULT);
                using (var renderTarget = new D2D.WicRenderTarget(
                    this.D2DFactory,
                    wicBitmap,
                    renderTargetProperties)
                    {
                        //TextAntialiasMode = TextAntialiasMode.Cleartype // this only works with the pixel format with no alpha channel
                        TextAntialiasMode =
                            D2D.TextAntialiasMode.Grayscale
                        // this is the best we can do for bitmaps with alpha channels
                    })
                {
                    await Compose(renderTarget, fe);
                }

                // TODO: There is no need to encode the bitmap to PNG - we could just copy the texture pixel buffer to a WriteableBitmap pixel buffer.
                return GetBitmapAsStream(wicBitmap);
            }
        }
Exemplo n.º 40
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        // 
        // http://stackoverflow.com/questions/9151615/how-does-one-use-a-memory-stream-instead-of-files-when-rendering-direct2d-images
        // 
        // Identical to above SO question, except that we are rendering to MemoryStream because it was added to the API
        //
        private MemoryStream RenderStaticTextToBitmap()
        {
            var width = 400;
            var height = 100;
            var pixelFormat = WicPixelFormat.Format32bppBGR;

            var wicFactory = new ImagingFactory();
            var dddFactory = new SharpDX.Direct2D1.Factory();
            var dwFactory = new SharpDX.DirectWrite.Factory();

            var wicBitmap = new Bitmap(
                wicFactory,
                width,
                height,
                pixelFormat,
                BitmapCreateCacheOption.CacheOnLoad);

            var renderTargetProperties = new RenderTargetProperties(
                RenderTargetType.Default,
                new D2DPixelFormat(Format.Unknown, AlphaMode.Unknown),
                0,
                0,
                RenderTargetUsage.None,
                FeatureLevel.Level_DEFAULT);
            var renderTarget = new WicRenderTarget(
                dddFactory,
                wicBitmap,
                renderTargetProperties)
            {
                TextAntialiasMode = TextAntialiasMode.Cleartype
            };

            renderTarget.BeginDraw();

            var textFormat = new TextFormat(dwFactory, "Consolas", 48)
            {
                TextAlignment = SharpDX.DirectWrite.TextAlignment.Center,
                ParagraphAlignment = ParagraphAlignment.Center
            };
            var textBrush = new SharpDX.Direct2D1.SolidColorBrush(
                renderTarget,
                SharpDX.Colors.Blue);

            renderTarget.Clear(Colors.White);
            renderTarget.DrawText(
                "Hi, mom!",
                textFormat,
                new RectangleF(0, 0, width, height),
                textBrush);

            renderTarget.EndDraw();

            var ms = new MemoryStream();

            var stream = new WICStream(
                wicFactory,
                ms);

            var encoder = new PngBitmapEncoder(wicFactory);
            encoder.Initialize(stream);

            var frameEncoder = new BitmapFrameEncode(encoder);
            frameEncoder.Initialize();
            frameEncoder.SetSize(width, height);
            frameEncoder.PixelFormat = WicPixelFormat.FormatDontCare;
            frameEncoder.WriteSource(wicBitmap);
            frameEncoder.Commit();

            encoder.Commit();

            frameEncoder.Dispose();
            encoder.Dispose();
            stream.Dispose();

            ms.Position = 0;
            return ms;
        }
Exemplo n.º 41
0
        protected void ReleaseResources()
        {
            _bitmap.Dispose();
            _bitmap = null;

            _renderTarget.Dispose();
            _renderTarget = null;

        }
Exemplo n.º 42
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        private void CreateBitmap(int width, int height)
        {


            if (_bitmap == null || (_bitmap.Size.Width < width || _bitmap.Size.Height < height))
            {

                //RenderTargetProperties rtp = new RenderTargetProperties(RenderTargetType.Default,
                //    new SharpDX.Direct2D1.PixelFormat(SharpDX.DXGI.Format.R8G8B8A8_UNorm, AlphaMode.Premultiplied),
                //    Factory2D.DesktopDpi.Width,
                //    Factory2D.DesktopDpi.Height,
                //    RenderTargetUsage.None,
                //    FeatureLevel.Level_DEFAULT);

                try
                {
                    var pixelFormat = SharpDX.WIC.PixelFormat.Format32bppPRGBA;
                    _bitmap = new SharpDX.WIC.Bitmap(FactoryImaging, width, height, pixelFormat, BitmapCreateCacheOption.CacheOnLoad);

                    _renderTarget = new WicRenderTarget(Factory2D, _bitmap, new RenderTargetProperties());
                    //_renderTarget = new WicRenderTarget(Factory2D, _bitmap, rtpGDI);

                    if (_brush == null)
                    {
                        _brush = new SolidColorBrush(_renderTarget, new Color4(new Color3(1, 1, 1), 1.0f));
                    }

                }
                catch (Exception exc)
                {
                    var ss = exc.Message;
                }

            }
 

        }
Exemplo n.º 43
0
        private static void FlushCurrentFrame(GifBitmapEncoder encoder,
            ImagingFactory factory,
            BitmapFrame bitmap)
        {
            // nothing to flush.
            if (bitmap == null)
            {
                return;
            }

            using (var frameEncoder = new BitmapFrameEncode(encoder))
            {
                frameEncoder.Initialize();
                frameEncoder.SetSize(bitmap.Data.Width, bitmap.Data.Height);
                frameEncoder.SetResolution(bitmap.Data.HorizontalResolution, bitmap.Data.VerticalResolution);

                // embed frame metadata.
                var metadataWriter = frameEncoder.MetadataQueryWriter;
                metadataWriter.SetMetadataByName("/grctlext/Delay", Convert.ToUInt16(bitmap.Delay/100));
                metadataWriter.SetMetadataByName("/imgdesc/Left", Convert.ToUInt16(bitmap.XPos));
                metadataWriter.SetMetadataByName("/imgdesc/Top", Convert.ToUInt16(bitmap.YPos));
                metadataWriter.SetMetadataByName("/imgdesc/Width", Convert.ToUInt16(bitmap.Data.Width));
                metadataWriter.SetMetadataByName("/imgdesc/Height", Convert.ToUInt16(bitmap.Data.Height));

                using (var bitmapSource = new WicBitmap(
                    factory,
                    bitmap.Data,
                    BitmapAlphaChannelOption.UsePremultipliedAlpha))
                {
                    var converter = new FormatConverter(factory);
                    converter.Initialize(bitmapSource,
                        PixelFormat.Format8bppIndexed,
                        BitmapDitherType.Solid,
                        null,
                        0.8,
                        BitmapPaletteType.MedianCut);

                    frameEncoder.WriteSource(converter);
                    frameEncoder.Commit();
                }
            }
        }
Exemplo n.º 44
0
        internal CCTexture2D CreateTextSprite(string text, CCFontDefinition textDefinition)
        {
            if (string.IsNullOrEmpty(text))
                return new CCTexture2D();

            int imageWidth;
            int imageHeight;
            var textDef = textDefinition;
            var contentScaleFactorWidth = CCLabel.DefaultTexelToContentSizeRatios.Width;
            var contentScaleFactorHeight = CCLabel.DefaultTexelToContentSizeRatios.Height;
            textDef.FontSize *= contentScaleFactorWidth;
            textDef.Dimensions.Width *= contentScaleFactorWidth;
            textDef.Dimensions.Height *= contentScaleFactorHeight;

            var font = CreateFont(textDef.FontName, textDef.FontSize);
            if (font == null)
            {
                CCLog.Log("Can not create font {0} with size {1}.", textDef.FontName, textDef.FontSize);
                return new CCTexture2D();
            }


            var _currentFontSizeEm = textDef.FontSize;
            var _currentDIP = ConvertPointSizeToDIP(_currentFontSizeEm);

            // color
            var foregroundColor = Color4.White;

            // alignment
            var horizontalAlignment = textDef.Alignment;
            var verticleAlignement = textDef.LineAlignment;

            var textAlign = (CCTextAlignment.Right == horizontalAlignment) ? TextAlignment.Trailing
                : (CCTextAlignment.Center == horizontalAlignment) ? TextAlignment.Center
                : TextAlignment.Leading;

            var paragraphAlign = (CCVerticalTextAlignment.Bottom == vertAlignment) ? ParagraphAlignment.Far
                : (CCVerticalTextAlignment.Center == vertAlignment) ? ParagraphAlignment.Center
                : ParagraphAlignment.Near;

            // LineBreak
            var lineBreak = (CCLabelLineBreak.Character == textDef.LineBreak) ? WordWrapping.Wrap
                : (CCLabelLineBreak.Word == textDef.LineBreak) ? WordWrapping.Wrap
                : WordWrapping.NoWrap;

            // LineBreak
            // TODO: Find a way to specify the type of line breaking if possible.

            var dimensions = new CCSize(textDef.Dimensions.Width, textDef.Dimensions.Height);

            var layoutAvailable = true;
            if (dimensions.Width <= 0)
            {
                dimensions.Width = 8388608;
                layoutAvailable = false;
            }

            if (dimensions.Height <= 0)
            {
                dimensions.Height = 8388608;
                layoutAvailable = false;
            }

            var fontName = font.FontFamily.FamilyNames.GetString(0);
            var textFormat = new TextFormat(FactoryDWrite, fontName,
                _currentFontCollection, FontWeight.Regular, FontStyle.Normal, FontStretch.Normal, _currentDIP);

            textFormat.TextAlignment = textAlign;
            textFormat.ParagraphAlignment = paragraphAlign;

            var textLayout = new TextLayout(FactoryDWrite, text, textFormat, dimensions.Width, dimensions.Height);

            var boundingRect = new RectangleF();

            // Loop through all the lines so we can find our drawing offsets
            var textMetrics = textLayout.Metrics;
            var lineCount = textMetrics.LineCount;

            // early out if something went wrong somewhere and nothing is to be drawn
            if (lineCount == 0)
                return new CCTexture2D();

            // Fill out the bounding rect width and height so we can calculate the yOffset later if needed
            boundingRect.X = 0; 
            boundingRect.Y = 0; 
            boundingRect.Width = textMetrics.Width;
            boundingRect.Height = textMetrics.Height;

            if (!layoutAvailable)
            {
                if (dimensions.Width == 8388608)
                {
                    dimensions.Width = boundingRect.Width;
                }
                if (dimensions.Height == 8388608)
                {
                    dimensions.Height = boundingRect.Height;
                }
            }

            imageWidth = (int)dimensions.Width;
            imageHeight = (int)dimensions.Height;

            // Recreate our layout based on calculated dimensions so that we can draw the text correctly
            // in our image when Alignment is not Left.
            if (textAlign != TextAlignment.Leading)
            {
                textLayout.MaxWidth = dimensions.Width;
                textLayout.MaxHeight = dimensions.Height;
            }

            // Line alignment
            var yOffset = (CCVerticalTextAlignment.Bottom == verticleAlignement
                || boundingRect.Bottom >= dimensions.Height) ? dimensions.Height - boundingRect.Bottom  // align to bottom
                : (CCVerticalTextAlignment.Top == verticleAlignement) ? 0                    // align to top
                : (imageHeight - boundingRect.Bottom) * 0.5f;                                   // align to center


            SharpDX.WIC.Bitmap sharpBitmap = null;
            WicRenderTarget sharpRenderTarget = null;
            SolidColorBrush solidBrush = null;

            try
            {
                // Select our pixel format
                var pixelFormat = SharpDX.WIC.PixelFormat.Format32bppPRGBA;

                // create our backing bitmap
                sharpBitmap = new SharpDX.WIC.Bitmap(FactoryImaging, imageWidth, imageHeight, pixelFormat, BitmapCreateCacheOption.CacheOnLoad);

                // Create the render target that we will draw to
                sharpRenderTarget = new WicRenderTarget(Factory2D, sharpBitmap, new RenderTargetProperties());
                // Create our brush to actually draw with
                solidBrush = new SolidColorBrush(sharpRenderTarget, foregroundColor);

                // Begin the drawing
                sharpRenderTarget.BeginDraw();

                if (textDefinition.isShouldAntialias)
                    sharpRenderTarget.AntialiasMode = AntialiasMode.Aliased;

                // Clear it
                sharpRenderTarget.Clear(TransparentColor);

                // Draw the text to the bitmap
                sharpRenderTarget.DrawTextLayout(new Vector2(boundingRect.X, yOffset), textLayout, solidBrush);

                // End our drawing which will commit the rendertarget to the bitmap
                sharpRenderTarget.EndDraw();

                // Debugging purposes
                //var s = "Label4";
                //SaveToFile(@"C:\Xamarin\" + s + ".png", _bitmap, _renderTarget);

                // The following code creates a .png stream in memory of our Bitmap and uses it to create our Textue2D
                Texture2D tex = null;

                using (var memStream = new MemoryStream())
                {
                    using (var encoder = new PngBitmapEncoder(FactoryImaging, memStream))
                    using (var frameEncoder = new BitmapFrameEncode(encoder))
                    {
                        frameEncoder.Initialize();
                        frameEncoder.WriteSource(sharpBitmap);
                        frameEncoder.Commit();
                        encoder.Commit();
                    }
                    // Create the Texture2D from the png stream
                    tex = Texture2D.FromStream(CCDrawManager.SharedDrawManager.XnaGraphicsDevice, memStream);
                }

                // Return our new CCTexture2D created from the Texture2D which will have our text drawn on it.
                return new CCTexture2D(tex);
            }
            catch (Exception exc)
            {
                CCLog.Log("CCLabel-Windows: Unable to create the backing image of our text.  Message: {0}", exc.StackTrace);
            }
            finally
            {
                if (sharpBitmap != null)
                {
                    sharpBitmap.Dispose();
                    sharpBitmap = null;
                }

                if (sharpRenderTarget != null)
                {
                    sharpRenderTarget.Dispose();
                    sharpRenderTarget = null;
                }

                if (solidBrush != null)
                {
                    solidBrush.Dispose();
                    solidBrush = null;
                }

                if (textFormat != null)
                {
                    textFormat.Dispose();
                    textFormat = null;
                }

                if (textLayout != null)
                {
                    textLayout.Dispose();
                    textLayout = null;
                }
            }

            // If we have reached here then something has gone wrong.
            return new CCTexture2D();
        }
        public override IPlatformRenderTargetBitmap CreateRenderTargetBitmap(
            int pixelWidth, 
            int pixelHeight, 
            double dpiX, 
            double dpiY, 
            Avalonia.Media.PixelFormat pixelFormat)
        {
            SharpDX.WIC.Bitmap bitmap = new SharpDX.WIC.Bitmap(
                this.wicFactory,
                pixelWidth,
                pixelHeight,
                pixelFormat.ToSharpDX(),
                BitmapCreateCacheOption.CacheOnLoad);

            return new Direct2D1RenderTargetBitmap(
                this.Direct2DFactory,
                this.wicFactory,
                bitmap);
        }