Exemplo n.º 1
0
        public StartForm()
        {
            this.BackgroundImage = null;
            bool FileFail = false;
            InitializeComponent();
            FileStream fs = null;
            try
            {
                fs = new FileStream("Config.bin", FileMode.Open, FileAccess.Read);
                config = Serializer.Deserialize<Config>(fs);
                fs.Close();
            }
            catch(Exception ex)
            {
                FileFail = true;
                if (fs != null) fs.Close();
                System.Windows.Forms.MessageBox.Show("Error! Небыл найден файл настроек\n" + ex.Message);
            }

            ModeDescription[] DML = null;

            using (SharpDX.DXGI.Factory myFactory = new SharpDX.DXGI.Factory())
            {

                int MyAdapterCount = myFactory.GetAdapterCount();
                try
                {
                    using (SharpDX.DXGI.Adapter MyAdapter = myFactory.GetAdapter(MyAdapterCount - 1))
                    {
                        using (Output OP = MyAdapter.Outputs[0])
                            DML = OP.GetDisplayModeList(Format.R8G8B8A8_UNorm, DisplayModeEnumerationFlags.Interlaced);
                    }

                }
                catch (System.Exception ex)
                {
                    using (SharpDX.DXGI.Adapter MyAdapter = myFactory.GetAdapter(MyAdapterCount - 0))
                    {
                        using (Output OP = MyAdapter.Outputs[0])
                            DML = OP.GetDisplayModeList(Format.R8G8B8A8_UNorm, DisplayModeEnumerationFlags.Interlaced);
                    }
                }
            }

            int mw = 0, mh = 0;
            foreach (ModeDescription dm in DML)
            {
                bool cor = true;
                foreach (DisplayMode dmd in LDM)
                {
                    if (dmd.Width == dm.Width && dmd.Height == dm.Height)
                    {
                        cor = false;
                    }
                }

                if (cor && dm.Width >= 1024 && dm.Height >= 768)
                    LDM.Add(new DisplayMode(dm.Width, dm.Height));

                if (dm.Width > mw) mw = dm.Width;
                if (dm.Height > mh) mh = dm.Height;
            }

            if (LDM.Count < 1)
            {
                System.Windows.Forms.MessageBox.Show("Error! Минимальное поддерживаемое разрешение экрана 1024х768");
                this.Close();
            }

            if (config.Width > mw || config.Height > mh)
            {
                FileFail = true;
            }

            if (GetResIndex(config.Width, config.Height, LDM) < 0)
                FileFail = true;

            if (FileFail)
            {
                config = new Config();
                SaveC(config, "Config.bin");
            }
            SetData();

            for (int num = 0; num < LDM.Count; num++)
            {
                comboBox1.Items.Add(LDM[num].Width.ToString() + "x" + LDM[num].Height.ToString());
            }

            int Res = GetResIndex(config.Width, config.Height, LDM);

            if (Res > -1)
            {
                comboBox1.SelectedIndex = Res;
            }

            if (config.VSync>0)
            {
                checkBox1.Checked = true;
            }
            else
            {
                checkBox1.Checked = false;
            }

            if (config.InvAlt > 0)
            {
                checkBox3.Checked = true;
            }
            else
            {
                checkBox3.Checked = false;
            }

            comboBox2.Items.Add("High");
            comboBox2.Items.Add("Medium");
            comboBox2.Items.Add("Low");
            comboBox2.Items.Add("Disable");

            if (config.Shadow < 1)
            {
                comboBox2.SelectedIndex = 3;
            }
            else
            {
                comboBox2.SelectedIndex = config.ShadowQuality;
            }

            comboBox3.Items.Add("Disable");
            comboBox3.Items.Add("Low");
            comboBox3.Items.Add("Medium");
            comboBox3.Items.Add("High");

            if (config.MultiSample > -1 && config.MultiSample < 2)
            {
                comboBox3.SelectedIndex = 0;
            }
            if (config.MultiSample > 1 && config.MultiSample < 4)
            {
                comboBox3.SelectedIndex = 1;
            }
            if (config.MultiSample > 3 && config.MultiSample < 8)
            {
                comboBox3.SelectedIndex = 2;
            }
            if (config.MultiSample > 7)
            {
                comboBox3.SelectedIndex = 3;
            }

            comboBox4.Items.Add("Disable");
            comboBox4.Items.Add("4");
            comboBox4.Items.Add("8");
            comboBox4.Items.Add("12");

            if (config.Light > -1 && config.Light < 4)
            {
                comboBox4.SelectedIndex = 0;
            }
            if (config.Light > 3 && config.Light < 7)
            {
                comboBox4.SelectedIndex = 1;
            }
            if (config.Light > 7 && config.Light < 11)
            {
                comboBox4.SelectedIndex = 2;
            }
            if (config.Light > 11)
            {
                comboBox4.SelectedIndex = 3;
            }

            if (config.FullScr > 0)
            {
                checkBox2.Checked = true;
            }
            else
            {
                checkBox2.Checked = false;
            }

            if (config.Refract > 0)
            {
                checkBox4.Checked = true;
            }
            else
            {
                checkBox4.Checked = false;
            }
        }
Exemplo n.º 2
0
        /// <summary>
        /// Initializes a new engine, sets view , tex manager
        /// camera , mesh manager , texture manager , line manager
        /// volume manager
        /// </summary>
        /// <param name="width">The width of the Render target</param>
        /// <param name="height">The height of the Render target</param>
        public Engine(int Width, int Height, Form form)
        {
            // pass the settings of resolution
            Settings.Resolution = new System.Drawing.Size(Width, Height);

            /// set the handles for full screen or windows
            this.form = form;
            this.FormHandle = form.Handle;

            /// Create the factory which manages general graphics resources
            g_factory = new Factory();
            g_factory.MakeWindowAssociation(this.FormHandle, WindowAssociationFlags.IgnoreAll);

            // find correct adapter
            int adapterCount = g_factory.GetAdapterCount();
            //MessageBox.Show(adapterCount.ToString());

            // we try to select the PerfHUD adapter
            for (int i = 0; i < adapterCount; i++)
            {
                Adapter adapt = g_factory.GetAdapter(i);
                //MessageBox.Show(adapt.Description.Description);

                if (adapt.Description.Description == "NVIDIA PerfHUD")
                {
                    g_device = new Device(
                        adapt,
                        DeviceCreationFlags.Debug);
                }

                Console.WriteLine(i.ToString() + adapt.Description.Description);
            }

            if (g_device == null)
            {

            #if true
                /// Create the DirectX Device
                g_device = new Device(g_factory.GetAdapter(1),
                                      (Settings.Debug) ? DeviceCreationFlags.Debug : DeviceCreationFlags.None,
                                      new FeatureLevel[] { FeatureLevel.Level_11_0 });

            #else
                g_device = new Device(DriverType.Warp,
                                        (Settings.Debug) ? DeviceCreationFlags.Debug : DeviceCreationFlags.None,
                                        new FeatureLevel[] { FeatureLevel.Level_11_0 });
            #endif

                // check if we have one device to our system
                if (!(((g_device.FeatureLevel & FeatureLevel.Level_10_0) != 0) || ((g_device.FeatureLevel & FeatureLevel.Level_10_1) != 0) || ((g_device.FeatureLevel & FeatureLevel.Level_11_0) != 0)))
                {
                    // if we don't have we just simulate
                    #region Create the device base on swapChain
                    /// Create a description of the display mode
                    g_modeDesc = new ModeDescription();
                    /// Standard 32-bit RGBA
                    g_modeDesc.Format = Format.R8G8B8A8_UNorm;
                    /// Refresh rate of 60Hz (60 / 1 = 60)
                    g_modeDesc.RefreshRate = new Rational(60, 1);
                    /// Default
                    g_modeDesc.Scaling = DisplayModeScaling.Unspecified;
                    g_modeDesc.ScanlineOrdering = DisplayModeScanlineOrder.Progressive;

                    /// ClientSize is the size of the
                    /// form without the title and borders
                    g_modeDesc.Width = Width;
                    g_modeDesc.Height = Height;

                    /// Create a description of the samping
                    /// for multisampling or antialiasing
                    g_sampleDesc = new SampleDescription();
                    /// No multisampling
                    g_sampleDesc.Count = 1;
                    g_sampleDesc.Quality = 0;

                    /// Create a description of the swap
                    /// chain or front and back buffers
                    g_swapDesc = new SwapChainDescription();
                    /// link the ModeDescription
                    g_swapDesc.ModeDescription = g_modeDesc;
                    /// link the SampleDescription
                    g_swapDesc.SampleDescription = g_sampleDesc;
                    /// Number of buffers (including the front buffer)
                    g_swapDesc.BufferCount = 1;
                    g_swapDesc.Flags = SwapChainFlags.AllowModeSwitch;
                    g_swapDesc.IsWindowed = true;
                    /// The output window (the windows being rendered to)
                    g_swapDesc.OutputHandle = this.FormHandle;
                    /// Scrap the contents of the buffer every frame
                    g_swapDesc.SwapEffect = SwapEffect.Discard;
                    /// Indicate that this SwapChain
                    /// is going to be a Render target
                    g_swapDesc.Usage = Usage.RenderTargetOutput;

                    //g_swapChain = new SwapChain(g_factory, g_device, g_swapDesc);

                    try
                    {
                        /// Create the actual swap chain
                        /// Here we set and the device type
                        Device.CreateWithSwapChain(DriverType.Warp, (Settings.Debug) ? DeviceCreationFlags.Debug : DeviceCreationFlags.None, new FeatureLevel[] { Settings.FeatureLevel }, g_swapDesc, out g_device, out g_swapChain);
                    }
                    catch (Exception ex)
                    {
                        /// Create the actual swap chain
                        /// Here we set and the device type
                        Device.CreateWithSwapChain(DriverType.Reference, (Settings.Debug) ? DeviceCreationFlags.Debug : DeviceCreationFlags.None, new FeatureLevel[] { Settings.FeatureLevel }, g_swapDesc, out g_device, out g_swapChain);
                    }

                    /// Create the factory which manages general graphics resources
                    g_factory = g_swapChain.GetParent<Factory>();

                    g_factory.MakeWindowAssociation(this.FormHandle, WindowAssociationFlags.IgnoreAll);
                    #endregion
                }
                else
                {
            #if false

                    #region Create the device base on swapChain
                    /// Create a description of the display mode
                    g_modeDesc = new ModeDescription();
                    /// Standard 32-bit RGBA
                    g_modeDesc.Format = Format.R8G8B8A8_UNorm;
                    /// Refresh rate of 60Hz (60 / 1 = 60)
                    g_modeDesc.RefreshRate = new Rational(60, 1);
                    /// Default
                    g_modeDesc.Scaling = DisplayModeScaling.Unspecified;
                    g_modeDesc.ScanlineOrdering = DisplayModeScanlineOrdering.Progressive;

                    /// ClientSize is the size of the
                    /// form without the title and borders
                    g_modeDesc.Width = Width;
                    g_modeDesc.Height = Height;

                    /// Create a description of the samping
                    /// for multisampling or antialiasing
                    g_sampleDesc = new SampleDescription();
                    /// No multisampling
                    g_sampleDesc.Count = 1;
                    g_sampleDesc.Quality = 0;

                    /// Create a description of the swap
                    /// chain or front and back buffers
                    g_swapDesc = new SwapChainDescription();
                    /// link the ModeDescription
                    g_swapDesc.ModeDescription = g_modeDesc;
                    /// link the SampleDescription
                    g_swapDesc.SampleDescription = g_sampleDesc;
                    /// Number of buffers (including the front buffer)
                    g_swapDesc.BufferCount = 1;
                    g_swapDesc.Flags = SwapChainFlags.None;
                    g_swapDesc.IsWindowed = true;
                    /// The output window (the windows being rendered to)
                    g_swapDesc.OutputHandle = FormHandle;
                    /// Scrap the contents of the buffer every frame
                    g_swapDesc.SwapEffect = SwapEffect.Discard;
                    /// Indicate that this SwapChain
                    /// is going to be a Render target
                    g_swapDesc.Usage = Usage.RenderTargetOutput;

                    g_swapChain = new SwapChain(g_factory, g_device, g_swapDesc);

                    #endregion
            #endif
                }

                // set the feature level
                Settings.FeatureLevel = g_device.FeatureLevel;
            }

            /// init mesh manager
            g_MeshManager = new Object3DManager();

            /// init deferred device
            //DeferredDev1 = new DeviceContext( Engine.g_device );
            //DeferredDev2 = new DeviceContext( Engine.g_device );

            // init the image factory...
            g_image_factory = new ImagingFactory();

            /// Set flag to indicate that engine is running
            g_Running = true;

            Logger.WriteLine("The Graphing Engine have be start ");

            // set the event handler
            RenderLoopHandler = new EventHandler(RenderLoop);

            var rtb = new RenderTargetBlendDescription()
            {
                IsBlendEnabled = true,
                BlendOperation = BlendOperation.Add,
                AlphaBlendOperation = BlendOperation.Add,
                DestinationBlend = BlendOption.One,
                DestinationAlphaBlend = BlendOption.Zero,
                SourceBlend = BlendOption.One,
                SourceAlphaBlend = BlendOption.One,
                RenderTargetWriteMask = ColorWriteMaskFlags.All
            };

            BlendStateDescription blendDesc = new BlendStateDescription();
            blendDesc.AlphaToCoverageEnable = false;
            blendDesc.IndependentBlendEnable = false;
            blendDesc.RenderTarget[0] = rtb;

            g_blendState = new BlendState(g_device, blendDesc);

            DepthStencilStateDescription dssd = new DepthStencilStateDescription();
            dssd.DepthComparison = Comparison.Less;
            dssd.IsDepthEnabled = true;
            g_depthStencilState = new DepthStencilState(g_device, new DepthStencilStateDescription());
        }
Exemplo n.º 3
0
        private void comboBox1_SelectedIndexChanged(object sender, EventArgs e)
        {
            LDM.Clear();

            ModeDescription[] DML = null;
            using (SharpDX.DXGI.Factory myFactory = new SharpDX.DXGI.Factory())
            {

                int MyAdapterCount = myFactory.GetAdapterCount();
                try
                {
                    using (SharpDX.DXGI.Adapter MyAdapter = myFactory.GetAdapter(MyAdapterCount - 1))
                    {
                        using (Output OP = MyAdapter.Outputs[0])
                            DML = OP.GetDisplayModeList(Format.R8G8B8A8_UNorm, DisplayModeEnumerationFlags.Interlaced);
                    }

                }
                catch (System.Exception ex)
                {
                    using (SharpDX.DXGI.Adapter MyAdapter = myFactory.GetAdapter(MyAdapterCount - 0))
                    {
                        using (Output OP = MyAdapter.Outputs[0])
                            DML = OP.GetDisplayModeList(Format.R8G8B8A8_UNorm, DisplayModeEnumerationFlags.Interlaced);
                    }
                }
            }

            foreach (ModeDescription dm in DML)
            {
                bool cor = true;
                foreach (DisplayMode dmd in LDM)
                {
                    if (dmd.Width == dm.Width && dmd.Height == dm.Height)
                    {
                        cor = false;
                    }
                }

                if (cor && dm.Width >= 1024 && dm.Height >= 768)
                    LDM.Add(new DisplayMode(dm.Width, dm.Height));
            }

            config.Width = LDM[comboBox1.SelectedIndex].Width;
            config.Height = LDM[comboBox1.SelectedIndex].Height;
            SetData();
        }