Exemplo n.º 1
0
 private void BattleTimer_Elapsed(object sender, ElapsedEventArgs e)
 {
     CurrentUsers = 0;
     MatchRunning = false;
     Communication.SendServerChat(0, $"The match on server {Index + 1} has ended, and it is now ready to start a new match!");
 }
Exemplo n.º 2
0
 private void JoinTimer_Elapsed(object sender, ElapsedEventArgs e)
 {
     Communication.SendServerChat(0, $"Battle has begun on server {Index + 1} and is now closed to new players. Good luck!");
     MatchRunning = true;
     BattleTimer.Start();
 }
Exemplo n.º 3
0
 public void Start()
 {
     Communication.SendNotification(0, $"A match is being started on server {Index + 1}! You can join the match in the next {Settings.Instance.JoinTime} minutes!", MyFontEnum.Blue, 10000);
     JoinTimer.Start();
 }