Exemplo n.º 1
0
 void monsterEngine_MonsterMove(object sender, MonsterMoveInfoEventArgs e)
 {
     if (MonsterMove != null)
     {
         MonsterMove(sender, e);
     }
 }
Exemplo n.º 2
0
 void monsterEngine_MonsterMove(object sender, MonsterMoveInfoEventArgs e)
 {
     if (MonsterMove != null)
         MonsterMove(sender, e);
 }
Exemplo n.º 3
0
        void mapEngine_MonsterMove(object sender, MonsterMoveInfoEventArgs e)
        {
            MonsterAI monsterAI = sender as MonsterAI;
            MapEngine mapEngine = GetMapEngine(monsterAI.Monster.MapID);

            byte[] movementPacket = null;

            switch (e.Info.Status)
            {
                case MonsterMoveStatus.StartMoving:
                    movementPacket = PacketManager.SendMonsterStartMoving(monsterAI.Monster, e.Info);
                    break;

                case MonsterMoveStatus.KeepMoving:
                    movementPacket = PacketManager.SendMonsterKeepMoving(monsterAI.Monster, e.Info);
                    break;

                case MonsterMoveStatus.StopMoving:
                    movementPacket = PacketManager.SendMonsterStopMoving(monsterAI.Monster, e.Info);
                    break;
            }

            Client[] clients = GetClientsForChars(mapEngine.GetCharactersInRange(monsterAI.Monster.Position, 150).ToArray());
            SendToClients(movementPacket, clients);
        }