Inheritance: IDisposable
 public override void Save( SaveMetrics metrics )
 {
     SaveMobiles( metrics );
     SaveItems( metrics );
     SaveGuilds( metrics );
     SaveMaps( metrics );
 }
Exemplo n.º 2
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        protected void SaveGuilds( SaveMetrics metrics )
        {
            GenericWriter idx;
            GenericWriter bin;

            if ( World.SaveType == World.SaveOption.Normal ) {
                idx = new BinaryFileWriter( World.GuildIndexPath, false );
                bin = new BinaryFileWriter( World.GuildDataPath, true );
            } else {
                idx = new AsyncWriter( World.GuildIndexPath, false );
                bin = new AsyncWriter( World.GuildDataPath, true );
            }

            idx.Write( ( int ) BaseGuild.List.Count );
            foreach ( BaseGuild guild in BaseGuild.List.Values ) {
                long start = bin.Position;

                idx.Write( ( int ) 0 );//guilds have no typeid
                idx.Write( ( int ) guild.Id );
                idx.Write( ( long ) start );

                guild.Serialize( bin );

                if ( metrics != null ) {
                    metrics.OnGuildSaved( ( int ) ( bin.Position - start ) );
                }

                idx.Write( ( int ) ( bin.Position - start ) );
            }

            idx.Close();
            bin.Close();
        }
Exemplo n.º 3
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		public override void Save(SaveMetrics metrics, bool permitBackgroundWrite)
		{
			_metrics = metrics;

			OpenFiles();

			var saveTasks = new Task[4];

			saveTasks[0] = SaveItems();
			saveTasks[1] = SaveMobiles();
			saveTasks[2] = SaveGuilds();
			saveTasks[3] = SaveData();

			SaveTypeDatabases();

			if (permitBackgroundWrite)
			{
				//This option makes it finish the writing to disk in the background, continuing even after Save() returns.
				Task.Factory.ContinueWhenAll(
					saveTasks,
					_ =>
					{
						CloseFiles();

						World.NotifyDiskWriteComplete();
					});
			}
			else
			{
				Task.WaitAll(saveTasks); //Waits for the completion of all of the tasks(committing to disk)
				CloseFiles();
			}
		}
Exemplo n.º 4
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        public override void Save(SaveMetrics metrics, bool permitBackgroundWrite)
        {
            _metrics = metrics;

            OpenFiles();

            var saveTasks = new Task[3];

            saveTasks[0] = SaveItems();
            saveTasks[1] = SaveMobiles();
            saveTasks[2] = SaveGuilds();

            SaveTypeDatabases();

            if (permitBackgroundWrite)
            {
                //This option makes it finish the writing to disk in the background, continuing even after Save() returns.
                Task.Factory.ContinueWhenAll(
                    saveTasks,
                    _ =>
                {
                    CloseFiles();

                    World.NotifyDiskWriteComplete();
                });
            }
            else
            {
                Task.WaitAll(saveTasks);                 //Waits for the completion of all of the tasks(committing to disk)
                CloseFiles();
            }
        }
Exemplo n.º 5
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		public override void Save( SaveMetrics metrics, bool permitBackgroundWrite )
		{
			this.PermitBackgroundWrite = permitBackgroundWrite;

#if Framework_4_0
			Task saveItemsTask = Task.Factory.StartNew(() => SaveItems(metrics));
#else
			Thread saveThread = new Thread( delegate() {
				SaveItems(metrics);
			} );

			saveThread.Name = "Item Save Subset";
			saveThread.Start();
#endif

			SaveMobiles( metrics );
			SaveGuilds( metrics );
			SaveMaps( metrics );

#if Framework_4_0
			saveItemsTask.Wait();
#else
			saveThread.Join();
#endif

			if (permitBackgroundWrite && UseSequentialWriters)	//If we're permitted to write in the background, but we don't anyways, then notify.
				World.NotifyDiskWriteComplete();
		}
Exemplo n.º 6
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 public override void Save(SaveMetrics metrics, bool permitBackgroundWrite)
 {
     this.SaveMobiles();
     this.SaveItemsSQL();
     //this.SaveItems();
     this.SaveGuilds();
     this.SaveData();
 }
Exemplo n.º 7
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        protected void SaveItems(SaveMetrics metrics)
        {
            Dictionary <Serial, Item> items = World.Items;

            GenericWriter idx;
            GenericWriter tdb;
            GenericWriter bin;

            if (UseSequentialWriters)
            {
                idx = new BinaryFileWriter(World.ItemIndexPath, false);
                tdb = new BinaryFileWriter(World.ItemTypesPath, false);
                bin = new BinaryFileWriter(World.ItemDataPath, true);
            }
            else
            {
                idx = new AsyncWriter(World.ItemIndexPath, false);
                tdb = new AsyncWriter(World.ItemTypesPath, false);
                bin = new AsyncWriter(World.ItemDataPath, true);
            }

            idx.Write(( int )items.Count);

            foreach (Item item in items.Values)
            {
                if (item.Decays && item.Parent == null && item.Map != Map.Internal && (item.LastMoved + item.DecayTime) <= DateTime.UtcNow)
                {
                    _decayQueue.Enqueue(item);
                }

                long start = bin.Position;

                idx.Write(( int )item.m_TypeRef);
                idx.Write(( int )item.Serial);
                idx.Write(( long )start);

                item.Serialize(bin);

                if (metrics != null)
                {
                    metrics.OnItemSaved(( int )(bin.Position - start));
                }

                idx.Write(( int )(bin.Position - start));

                item.FreeCache();
            }

            tdb.Write(( int )World.m_ItemTypes.Count);
            for (int i = 0; i < World.m_ItemTypes.Count; ++i)
            {
                tdb.Write(World.m_ItemTypes[i].FullName);
            }

            idx.Close();
            tdb.Close();
            bin.Close();
        }
Exemplo n.º 8
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        protected void SaveMaps(SaveMetrics metrics)
        {
            Dictionary <Serial, BaseInstanceMap> maps = World.Maps;

            GenericWriter idx;
            GenericWriter tdb;
            GenericWriter bin;

            if (UseSequentialWriters)
            {
                idx = new BinaryFileWriter(World.MapIndexPath, false);
                tdb = new BinaryFileWriter(World.MapTypesPath, false);
                bin = new BinaryFileWriter(World.MapDataPath, true);
            }
            else
            {
                idx = new AsyncWriter(World.MapIndexPath, false);
                tdb = new AsyncWriter(World.MapTypesPath, false);
                bin = new AsyncWriter(World.MapDataPath, true);
            }

            idx.Write(( int )maps.Count);

            foreach (BaseInstanceMap map in maps.Values)
            {
                if (map.Decays)
                {
                    _decayMapQueue.Enqueue(map);
                }

                long start = bin.Position;

                idx.Write(( int )map.TypeReference);
                idx.Write(( int )map.Serial);
                idx.Write(( long )start);

                map.Serialize(bin);

                if (metrics != null)
                {
                    metrics.OnMapSaved(( int )(bin.Position - start));
                }

                idx.Write(( int )(bin.Position - start));
            }

            tdb.Write(( int )World.m_InstanceMapTypes.Count);
            for (int i = 0; i < World.m_InstanceMapTypes.Count; ++i)
            {
                tdb.Write(World.m_InstanceMapTypes[i].FullName);
            }

            idx.Close();
            tdb.Close();
            bin.Close();
        }
Exemplo n.º 9
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		protected void SaveMobiles(SaveMetrics metrics)
		{
			Dictionary<Serial, Mobile> mobiles = World.Mobiles;

			GenericWriter idx;
			GenericWriter tdb;
			GenericWriter bin;

			if (UseSequentialWriters)
			{
				idx = new BinaryFileWriter(World.MobileIndexPath, false);
				tdb = new BinaryFileWriter(World.MobileTypesPath, false);
				bin = new BinaryFileWriter(World.MobileDataPath, true);
			}
			else
			{
				idx = new AsyncWriter(World.MobileIndexPath, false);
				tdb = new AsyncWriter(World.MobileTypesPath, false);
				bin = new AsyncWriter(World.MobileDataPath, true);
			}

			idx.Write(mobiles.Count);

			foreach (Mobile m in mobiles.Values)
			{
				long start = bin.Position;

				idx.Write(m._TypeRef);
				idx.Write(m.Serial);
				idx.Write(start);

				m.Serialize(bin);

				if (metrics != null)
				{
					metrics.OnMobileSaved((int)(bin.Position - start));
				}

				idx.Write((int)(bin.Position - start));

				m.FreeCache();
			}

			tdb.Write(World.m_MobileTypes.Count);

			foreach (Type t in World.m_MobileTypes)
			{
				tdb.Write(t.FullName);
			}

			idx.Close();
			tdb.Close();
			bin.Close();
		}
Exemplo n.º 10
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        protected void SaveMobiles(SaveMetrics metrics)
        {
            Dictionary <Serial, Mobile> mobiles = World.Mobiles;

            GenericWriter idx;
            GenericWriter tdb;
            GenericWriter bin;

            if (UseSequentialWriters)
            {
                idx = new BinaryFileWriter(World.MobileIndexPath, false);
                tdb = new BinaryFileWriter(World.MobileTypesPath, false);
                bin = new BinaryFileWriter(World.MobileDataPath, true);
            }
            else
            {
                idx = new AsyncWriter(World.MobileIndexPath, false);
                tdb = new AsyncWriter(World.MobileTypesPath, false);
                bin = new AsyncWriter(World.MobileDataPath, true);
            }

            idx.Write(( int )mobiles.Count);

            foreach (Mobile m in mobiles.Values)
            {
                long start = bin.Position;

                idx.Write(( int )m.m_TypeRef);
                idx.Write(( int )m.Serial);
                idx.Write(( long )start);

                m.Serialize(bin);

                if (metrics != null)
                {
                    metrics.OnMobileSaved(( int )(bin.Position - start));
                }

                idx.Write(( int )(bin.Position - start));

                m.FreeCache();
            }

            tdb.Write(( int )World.m_MobileTypes.Count);

            for (int i = 0; i < World.m_MobileTypes.Count; ++i)
            {
                tdb.Write(World.m_MobileTypes[i].FullName);
            }

            idx.Close();
            tdb.Close();
            bin.Close();
        }
Exemplo n.º 11
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        public override void Save(SaveMetrics metrics, bool permitBackgroundWrite)
        {
            _permitBackgroundWrite = permitBackgroundWrite;

            SaveMobiles(metrics);
            SaveItems(metrics);
            SaveGuilds(metrics);

            if (permitBackgroundWrite && UseSequentialWriters)	//If we're permitted to write in the background, but we don't anyways, then notify.
                World.NotifyDiskWriteComplete();
        }
Exemplo n.º 12
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        public override void Save(SaveMetrics metrics)
        {
            this.metrics = metrics;

            OpenFiles();

            consumers = new Consumer[GetThreadCount()];

            for (int i = 0; i < consumers.Length; ++i)
            {
                consumers[i] = new Consumer(this, 256);
            }

            IEnumerable <ISerializable> collection = new Producer();

            foreach (ISerializable value in collection)
            {
                while (!Enqueue(value))
                {
                    if (!Commit())
                    {
                        Thread.Sleep(0);
                    }
                }
            }

            finished = true;

            SaveTypeDatabases();

            WaitHandle.WaitAll(
                Array.ConvertAll <Consumer, WaitHandle>(
                    consumers,
                    delegate(Consumer input) {
                return(input.completionEvent);
            }
                    )
                );

            Commit();

            CloseFiles();

            if (decaying != null)
            {
                foreach (Item item in decaying)
                {
                    if (item.OnDecay())
                    {
                        item.Delete();
                    }
                }
            }
        }
Exemplo n.º 13
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        public override void Save(SaveMetrics metrics, bool permitBackgroundWrite)
        {
            _permitBackgroundWrite = permitBackgroundWrite;

            SaveMobiles(metrics);
            SaveItems(metrics);

            if (permitBackgroundWrite && UseSequentialWriters)                  //If we're permitted to write in the background, but we don't anyways, then notify.
            {
                World.NotifyDiskWriteComplete();
            }
        }
Exemplo n.º 14
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        protected void SaveData(SaveMetrics metrics)
        {
            Dictionary <CustomSerial, SaveData> data = World.Data;

            GenericWriter indexWriter;
            GenericWriter typeWriter;
            GenericWriter dataWriter;

            if (UseSequentialWriters)
            {
                indexWriter = new BinaryFileWriter(World.DataIndexPath, false);
                typeWriter  = new BinaryFileWriter(World.DataTypesPath, false);
                dataWriter  = new BinaryFileWriter(World.DataBinaryPath, true);
            }
            else
            {
                indexWriter = new AsyncWriter(World.DataIndexPath, false);
                typeWriter  = new AsyncWriter(World.DataTypesPath, false);
                dataWriter  = new AsyncWriter(World.DataBinaryPath, true);
            }

            indexWriter.Write(data.Count);

            foreach (SaveData saveData in data.Values)
            {
                long start = dataWriter.Position;

                indexWriter.Write(saveData._TypeID);
                indexWriter.Write(saveData.Serial);
                indexWriter.Write(start);

                saveData.Serialize(dataWriter);

                if (metrics != null)
                {
                    metrics.OnDataSaved((int)(dataWriter.Position - start));
                }

                indexWriter.Write((int)(dataWriter.Position - start));
            }

            typeWriter.Write(World._DataTypes.Count);

            foreach (Type t in World._DataTypes)
            {
                typeWriter.Write(t.FullName);
            }

            indexWriter.Close();
            typeWriter.Close();
            dataWriter.Close();
        }
Exemplo n.º 15
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        public SequentialFileWriter(string path, SaveMetrics metrics)
        {
            if (path == null)
            {
                throw new ArgumentNullException("path");
            }

            this.metrics = metrics;

            fileStream = FileOperations.OpenSequentialStream(path, FileMode.Create, FileAccess.Write, FileShare.None);

            fileQueue = new FileQueue(Math.Max(1, FileOperations.Concurrency), FileCallback);
        }
Exemplo n.º 16
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		public override void Save( SaveMetrics metrics ) {
			Thread saveThread = new Thread( delegate() {
				SaveItems( metrics );
			} );

			saveThread.Name = "Item Save Subset";
			saveThread.Start();

			SaveMobiles( metrics );
			SaveGuilds( metrics );

			saveThread.Join();
		}
Exemplo n.º 17
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		public SequentialFileWriter(string path, SaveMetrics metrics)
		{
			if (path == null)
			{
				throw new ArgumentNullException("path");
			}

			this.metrics = metrics;

			fileStream = FileOperations.OpenSequentialStream(path, FileMode.Create, FileAccess.Write, FileShare.None);

			fileQueue = new FileQueue(Math.Max(1, FileOperations.Concurrency), FileCallback);
		}
Exemplo n.º 18
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        public override void Save(SaveMetrics metrics, bool permitBackgroundWrite)
        {
            PermitBackgroundWrite = permitBackgroundWrite;

            SaveMobiles(metrics);
            SaveItems(metrics);
            SaveGuilds(metrics);

            if (permitBackgroundWrite && UseSequentialWriters)
            {
                World.NotifyDiskWriteComplete();
            }
        }
        public override void Save(SaveMetrics metrics)
        {
            Thread saveThread = new Thread(delegate() {
                SaveItems(metrics);
            });

            saveThread.Name = "Item Save Subset";
            saveThread.Start();

            SaveMobiles(metrics);
            SaveGuilds(metrics);

            saveThread.Join();
        }
Exemplo n.º 20
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		protected void SaveMobiles( SaveMetrics metrics ) {
			Dictionary<Serial, Mobile> mobiles = World.Mobiles;

			GenericWriter idx;
			GenericWriter tdb;
			GenericWriter bin;

			if ( World.SaveType == World.SaveOption.Normal ) {
				idx = new BinaryFileWriter( World.MobileIndexPath, false );
				tdb = new BinaryFileWriter( World.MobileTypesPath, false );
				bin = new BinaryFileWriter( World.MobileDataPath, true );
			} else {
				idx = new AsyncWriter( World.MobileIndexPath, false );
				tdb = new AsyncWriter( World.MobileTypesPath, false );
				bin = new AsyncWriter( World.MobileDataPath, true );
			}

			idx.Write( ( int ) mobiles.Count );
			foreach ( Mobile m in mobiles.Values ) {
				long start = bin.Position;

				idx.Write( ( int ) m.m_TypeRef );
				idx.Write( ( int ) m.Serial );
				idx.Write( ( long ) start );

				m.Serialize( bin );

				if ( metrics != null ) {
					metrics.OnMobileSaved( ( int ) ( bin.Position - start ) );
				}

				idx.Write( ( int ) ( bin.Position - start ) );

				m.FreeCache();
			}

			tdb.Write( ( int ) World.m_MobileTypes.Count );

			for ( int i = 0; i < World.m_MobileTypes.Count; ++i )
				tdb.Write( World.m_MobileTypes[i].FullName );

			idx.Close();
			tdb.Close();
			bin.Close();
		}
Exemplo n.º 21
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        public override void Save( SaveMetrics metrics, bool permitBackgroundWrite )
        {
            this.PermitBackgroundWrite = permitBackgroundWrite;

            Thread saveThread = new Thread( delegate() {
                SaveItems(metrics);
            } );

            saveThread.Name = "Item Save Subset";
            saveThread.Start();

            SaveMobiles(metrics);
            SaveGuilds(metrics);

            saveThread.Join();

            if (permitBackgroundWrite && UseSequentialWriters)	//If we're permitted to write in the background, but we don't anyways, then notify.
                World.NotifyDiskWriteComplete();
        }
Exemplo n.º 22
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        public override void Save(SaveMetrics metrics, bool permitBackgroundWrite)
        {
            this.metrics = metrics;

            this.OpenFiles();

            this.consumers = new Consumer[this.GetThreadCount()];

            for (int i = 0; i < this.consumers.Length; ++i)
            {
                this.consumers[i] = new Consumer(this, 256);
            }

            IEnumerable <ISerializable> collection = new Producer();

            foreach (ISerializable value in collection)
            {
                while (!this.Enqueue(value))
                {
                    if (!this.Commit())
                    {
                        Thread.Sleep(0);
                    }
                }
            }

            this.finished = true;

            this.SaveTypeDatabases();

            WaitHandle.WaitAll(
                Array.ConvertAll <Consumer, WaitHandle>(
                    this.consumers,
                    delegate(Consumer input)
            {
                return(input.completionEvent);
            }));

            this.Commit();

            this.CloseFiles();
        }
Exemplo n.º 23
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        public override void Save(SaveMetrics metrics, bool permitBackgroundWrite)
        {
            this.PermitBackgroundWrite = permitBackgroundWrite;

            Thread saveThread = new Thread(delegate() {
                SaveItems(metrics);
            });

            saveThread.Name = "Item Save Subset";
            saveThread.Start();

            SaveMobiles(metrics);

            saveThread.Join();

            if (permitBackgroundWrite && UseSequentialWriters)                  //If we're permitted to write in the background, but we don't anyways, then notify.
            {
                World.NotifyDiskWriteComplete();
            }
        }
Exemplo n.º 24
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        protected void SaveGuilds(SaveMetrics metrics)
        {
            GenericWriter idx;
            GenericWriter bin;

            if (UseSequentialWriters)
            {
                idx = new BinaryFileWriter(World.GuildIndexPath, false);
                bin = new BinaryFileWriter(World.GuildDataPath, true);
            }
            else
            {
                idx = new AsyncWriter(World.GuildIndexPath, false);
                bin = new AsyncWriter(World.GuildDataPath, true);
            }

            idx.Write((int)BaseGuild.List.Count);
            foreach (BaseGuild guild in BaseGuild.List.Values)
            {
                long start = bin.Position;

                idx.Write((int)0);//guilds have no typeid
                idx.Write((int)guild.Id);
                idx.Write((long)start);

                guild.Serialize(bin);

                if (metrics != null)
                {
                    metrics.OnGuildSaved((int)(bin.Position - start));
                }

                idx.Write((int)(bin.Position - start));
            }

            idx.Close();
            bin.Close();
        }
Exemplo n.º 25
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        public override void Save(SaveMetrics metrics, bool permitBackgroundWrite)
        {
            PermitBackgroundWrite = permitBackgroundWrite;

            var saveThread = new Thread(() => SaveItems(metrics))
            {
                Name = "Item Save Subset"
            };

            saveThread.Start();

            SaveMobiles(metrics);
            SaveGuilds(metrics);
            SaveData(metrics);

            saveThread.Join();

            if (permitBackgroundWrite && UseSequentialWriters)
            {
                //If we're permitted to write in the background, but we don't anyways, then notify.
                World.NotifyDiskWriteComplete();
            }
        }
Exemplo n.º 26
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        public override void Save(SaveMetrics m, bool permitBackgroundWrite)
        {
            metrics = m;

            OpenFiles();

            consumers = new Consumer[GetThreadCount()];

            for (int i = 0; i < consumers.Length; ++i)
            {
                consumers[i] = new Consumer(this, 256);
            }

            IEnumerable <ISerializable> collection = new Producer();

            foreach (ISerializable value in collection)
            {
                while (!Enqueue(value))
                {
                    if (!Commit())
                    {
                        Thread.Sleep(0);
                    }
                }
            }

            finished = true;

            SaveTypeDatabases();

            WaitHandle.WaitAll(Array.ConvertAll <Consumer, WaitHandle>(consumers, input => input.completionEvent));

            Commit();

            CloseFiles();
        }
Exemplo n.º 27
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 public override void Save(SaveMetrics metrics)
 {
     SaveMobiles(metrics);
     SaveItems(metrics);
     SaveGuilds(metrics);
 }
Exemplo n.º 28
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        protected void SaveServices(SaveMetrics metrics)
        {
            Dictionary<CustomSerial, BaseService> services = World.Services;

            GenericWriter indexWriter;
            GenericWriter typeWriter;
            GenericWriter dataWriter;

            if (this.UseSequentialWriters)
            {
                indexWriter = new BinaryFileWriter(World.ServiceIndexPath, false);
                typeWriter = new BinaryFileWriter(World.ServiceTypesPath, false);
                dataWriter = new BinaryFileWriter(World.ServicesDataPath, true);
            }
            else
            {
                indexWriter = new AsyncWriter(World.ServiceIndexPath, false);
                typeWriter = new AsyncWriter(World.ServiceTypesPath, false);
                dataWriter = new AsyncWriter(World.ServicesDataPath, true);
            }

            indexWriter.Write(services.Count);

            foreach (BaseService service in services.Values)
            {
                long start = dataWriter.Position;

                indexWriter.Write(service._TypeID);
                indexWriter.Write((int)service.Serial);
                indexWriter.Write(start);

                service.Serialize(dataWriter);

                if (metrics != null)
                    metrics.OnServiceSaved((int)(dataWriter.Position - start));

                indexWriter.Write((int)(dataWriter.Position - start));
            }

            typeWriter.Write(World._ServiceTypes.Count);

            for (int i = 0; i < World._ServiceTypes.Count; ++i)
                typeWriter.Write(World._ServiceTypes[i].FullName);

            indexWriter.Close();
            typeWriter.Close();
            dataWriter.Close();
        }
Exemplo n.º 29
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 public abstract void Save(SaveMetrics metrics);
Exemplo n.º 30
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		protected void SaveMaps( SaveMetrics metrics )
		{
			Dictionary<Serial, BaseInstanceMap> maps = World.Maps;

			GenericWriter idx;
			GenericWriter tdb;
			GenericWriter bin;

			if (UseSequentialWriters)
			{
				idx = new BinaryFileWriter( World.MapIndexPath, false );
				tdb = new BinaryFileWriter( World.MapTypesPath, false );
				bin = new BinaryFileWriter( World.MapDataPath, true );
			}
			else
			{
				idx = new AsyncWriter( World.MapIndexPath, false );
				tdb = new AsyncWriter( World.MapTypesPath, false );
				bin = new AsyncWriter( World.MapDataPath, true );
			}

			idx.Write( ( int ) maps.Count );

			foreach ( BaseInstanceMap map in maps.Values )
			{
				if ( map.Decays )
					_decayMapQueue.Enqueue( map );

				long start = bin.Position;

				idx.Write( ( int ) map.TypeReference );
				idx.Write( ( int ) map.Serial );
				idx.Write( ( long ) start );

				map.Serialize( bin );

				if ( metrics != null )
					metrics.OnMapSaved( ( int ) ( bin.Position - start ) );

				idx.Write( ( int ) ( bin.Position - start ) );
			}

			tdb.Write( ( int ) World.m_InstanceMapTypes.Count );
			for ( int i = 0; i < World.m_InstanceMapTypes.Count; ++i )
				tdb.Write( World.m_InstanceMapTypes[i].FullName );

			idx.Close();
			tdb.Close();
			bin.Close();
		}
Exemplo n.º 31
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        protected void SaveItems(SaveMetrics metrics)
        {
            Dictionary<Serial, Item> items = World.Items;

            GenericWriter idx;
            GenericWriter tdb;
            GenericWriter bin;

            if (UseSequentialWriters)
            {
                idx = new BinaryFileWriter( World.ItemIndexPath, false );
                tdb = new BinaryFileWriter( World.ItemTypesPath, false );
                bin = new BinaryFileWriter( World.ItemDataPath, true );
            } else {
                idx = new AsyncWriter( World.ItemIndexPath, false );
                tdb = new AsyncWriter( World.ItemTypesPath, false );
                bin = new AsyncWriter( World.ItemDataPath, true );
            }

            idx.Write( ( int ) items.Count );
            foreach ( Item item in items.Values ) {
                if ( item.Decays && item.Parent == null && item.Map != Map.Internal && ( item.LastMoved + item.DecayTime ) <= DateTime.Now ) {
                    _decayQueue.Enqueue( item );
                }

                long start = bin.Position;

                idx.Write( ( int ) item.m_TypeRef );
                idx.Write( ( int ) item.Serial );
                idx.Write( ( long ) start );

                item.Serialize( bin );

                if ( metrics != null ) {
                    metrics.OnItemSaved( ( int ) ( bin.Position - start ) );
                }

                idx.Write( ( int ) ( bin.Position - start ) );

                item.FreeCache();
            }

            tdb.Write( ( int ) World.m_ItemTypes.Count );
            for ( int i = 0; i < World.m_ItemTypes.Count; ++i )
                tdb.Write( World.m_ItemTypes[i].FullName );

            idx.Close();
            tdb.Close();
            bin.Close();
        }
Exemplo n.º 32
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		public abstract void Save( SaveMetrics metrics );
Exemplo n.º 33
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 public abstract void Save(SaveMetrics metrics, bool permitBackgroundWrite);
        protected void SaveData(SaveMetrics metrics)
        {
            Dictionary<CustomSerial, SaveData> data = World.Data;

            GenericWriter indexWriter;
            GenericWriter typeWriter;
            GenericWriter dataWriter;

            if (this.UseSequentialWriters)
            {
                indexWriter = new BinaryFileWriter(World.DataIndexPath, false);
                typeWriter = new BinaryFileWriter(World.DataTypesPath, false);
                dataWriter = new BinaryFileWriter(World.DataBinaryPath, true);
            }
            else
            {
                indexWriter = new AsyncWriter(World.DataIndexPath, false);
                typeWriter = new AsyncWriter(World.DataTypesPath, false);
                dataWriter = new AsyncWriter(World.DataBinaryPath, true);
            }

            indexWriter.Write(data.Count);

            foreach (SaveData saveData in data.Values)
            {
                long start = dataWriter.Position;

                indexWriter.Write(saveData._TypeID);
                indexWriter.Write((int)saveData.Serial);
                indexWriter.Write(start);

                saveData.Serialize(dataWriter);

                if (metrics != null)
                    metrics.OnDataSaved((int)(dataWriter.Position - start));

                indexWriter.Write((int)(dataWriter.Position - start));
            }

            typeWriter.Write(World._DataTypes.Count);

            for (int i = 0; i < World._DataTypes.Count; ++i)
                typeWriter.Write(World._DataTypes[i].FullName);

            indexWriter.Close();
            typeWriter.Close();
            dataWriter.Close();
        }
Exemplo n.º 35
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        protected void SaveItems(SaveMetrics metrics)
        {
            Dictionary <Serial, Item> items = World.Items;
            List <Item> decaying            = new List <Item>();

            GenericWriter idx;
            GenericWriter tdb;
            GenericWriter bin;

            if (World.SaveType == World.SaveOption.Normal)
            {
                idx = new BinaryFileWriter(World.ItemIndexPath, false);
                tdb = new BinaryFileWriter(World.ItemTypesPath, false);
                bin = new BinaryFileWriter(World.ItemDataPath, true);
            }
            else
            {
                idx = new AsyncWriter(World.ItemIndexPath, false);
                tdb = new AsyncWriter(World.ItemTypesPath, false);
                bin = new AsyncWriter(World.ItemDataPath, true);
            }

            idx.Write(( int )items.Count);
            foreach (Item item in items.Values)
            {
                if (item.Decays && item.Parent == null && item.Map != Map.Internal && (item.LastMoved + item.DecayTime) <= DateTime.Now)
                {
                    decaying.Add(item);
                }

                long start = bin.Position;

                idx.Write(( int )item.m_TypeRef);
                idx.Write(( int )item.Serial);
                idx.Write(( long )start);

                item.Serialize(bin);

                if (metrics != null)
                {
                    metrics.OnItemSaved(( int )(bin.Position - start));
                }

                idx.Write(( int )(bin.Position - start));

                item.FreeCache();
            }

            tdb.Write(( int )World.m_ItemTypes.Count);
            for (int i = 0; i < World.m_ItemTypes.Count; ++i)
            {
                tdb.Write(World.m_ItemTypes[i].FullName);
            }

            idx.Close();
            tdb.Close();
            bin.Close();

            for (int i = 0; i < decaying.Count; ++i)
            {
                Item item = decaying[i];

                if (item.OnDecay())
                {
                    item.Delete();
                }
            }
        }
Exemplo n.º 36
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        public override void Save(SaveMetrics metrics, bool permitBackgroundWrite)
        {
            using (Database.UODataContext writedb = new Database.UODataContext(Core.SQLConnect))
            {
                if (!(writedb.DatabaseExists()))
                {
                    Console.WriteLine("No SQL db found, creating...");
                    writedb.CreateDatabase();
                    writedb.Dispose();
                }
            }

            if (permitBackgroundWrite)
            {
                Parallel.Invoke(() =>
                {
                    this.SaveMobiles();
                }, () =>
                {
                    this.SaveItemsSQL();
                }, () =>
                {
                    this.SaveGuildsSQL();
                }, () =>
                {
                    this.SaveDataSQL();
                });
                Console.WriteLine("Save Complete.");
                World.BuffItems.Clear();
                World.BuffMobiles.Clear();
                World.BuffGuild.Clear();
            }
            else
            {
                Stopwatch watch = Stopwatch.StartNew();
                World.BuffMobiles  = new List <Mobile>();
                World.BuffItems    = new List <Item>();
                World.BuffGuild    = new List <BaseGuild>();
                World.BuffSaveData = new List <CustomsFramework.SaveData>();
                Console.WriteLine("");

                Parallel.Invoke(() =>
                {
                    foreach (Mobile m in World.Mobiles.Values)
                    {
                        World.BuffMobiles.Add(m);
                    }
                }, () =>
                {
                    foreach (Item i in World.Items.Values)
                    {
                        World.BuffItems.Add(i);
                    }
                }, () =>
                {
                    foreach (BaseGuild g in BaseGuild.List.Values)
                    {
                        World.BuffGuild.Add(g);
                    }
                }, () =>
                {
                    foreach (SaveData g in World.Data.Values)
                    {
                        World.BuffSaveData.Add(g);
                    }
                });
                Console.WriteLine("Buffer created: " + watch.Elapsed.TotalSeconds);
            }
        }
Exemplo n.º 37
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        public static void Save(bool message, bool permitBackgroundWrite)
        {
            if (Saving)
            {
                return;
            }

            ++m_Saves;

            NetState.FlushAll();
            NetState.Pause();

            WaitForWriteCompletion(); //Blocks Save until current disk flush is done.

            Saving = true;

            m_DiskWriteHandle.Reset();

            if (message)
            {
                Broadcast(0x35, false, AccessLevel.Player, "The world is saving, please wait.");
            }

            SaveStrategy strategy = SaveStrategy.Acquire();

            Console.WriteLine("Core: Using {0} save strategy", strategy.Name.ToLowerInvariant());

            Console.WriteLine("World: Saving...");

            Stopwatch watch = Stopwatch.StartNew();

            if (!Directory.Exists("Saves/Mobiles/"))
            {
                Directory.CreateDirectory("Saves/Mobiles/");
            }
            if (!Directory.Exists("Saves/Items/"))
            {
                Directory.CreateDirectory("Saves/Items/");
            }
            if (!Directory.Exists("Saves/Guilds/"))
            {
                Directory.CreateDirectory("Saves/Guilds/");
            }


            try
            {
                EventSink.InvokeBeforeWorldSave(new BeforeWorldSaveEventArgs());
            }
            catch (Exception e)
            {
                throw new Exception("FATAL: Exception in EventSink.BeforeWorldSave", e);
            }

            if (m_Metrics)
            {
                using (SaveMetrics metrics = new SaveMetrics())
                    strategy.Save(metrics, permitBackgroundWrite);
            }
            else
            {
                strategy.Save(null, permitBackgroundWrite);
            }

            try
            {
                EventSink.InvokeWorldSave(new WorldSaveEventArgs(message));
            }
            catch (Exception e)
            {
                throw new Exception("FATAL: Exception in EventSink.WorldSave", e);
            }

            watch.Stop();

            Saving = false;

            if (!permitBackgroundWrite)
            {
                NotifyDiskWriteComplete();
                //Sets the DiskWriteHandle.  If we allow background writes, we leave this upto the individual save strategies.
            }

            ProcessSafetyQueues();

            strategy.ProcessDecay();

            Console.WriteLine("Save finished in {0:F2} seconds.", watch.Elapsed.TotalSeconds);

            if (message)
            {
                Broadcast(0x35, false, AccessLevel.Player, "World save done in {0:F1} seconds.", watch.Elapsed.TotalSeconds);
            }

            NetState.Resume();

            try
            {
                EventSink.InvokeAfterWorldSave(new AfterWorldSaveEventArgs());
            }
            catch (Exception e)
            {
                throw new Exception("FATAL: Exception in EventSink.AfterWorldSave", e);
            }
        }
Exemplo n.º 38
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 public abstract void Save(SaveMetrics metrics, bool permitBackgroundWrite);