public static PlaySound ( IPoint3D p, Server.Map map, int soundID ) : void | ||
p | IPoint3D | |
map | Server.Map | |
soundID | int | |
return | void |
public static PlaySound ( IPoint3D p, Server.Map map, int soundID ) : void | ||
p | IPoint3D | |
map | Server.Map | |
soundID | int | |
return | void |