Exemplo n.º 1
0
        public static void OnVirtueUsed(Mobile from)
        {
            if (VirtueHelper.GetLevel(from, VirtueName.Humility) < VirtueLevel.Seeker)
            {
                from.SendLocalizedMessage(1155812); // You must be at least a Seeker of Humility to Invoke this ability.
            }
            else if (from.Alive)
            {
                from.SendLocalizedMessage(1155817); // Target the pet you wish to embrace with your Humility.
                from.BeginTarget(10, false, Server.Targeting.TargetFlags.None, (m, targeted) =>
                {
                    if (targeted is BaseCreature)
                    {
                        BaseCreature bc = targeted as BaseCreature;

                        if (!bc.Alive)
                        {
                            from.SendLocalizedMessage(1155815); // You cannot embrace Humility on the dead!
                        }
                        else if (VirtueHelper.GetLevel(m, VirtueName.Humility) < VirtueLevel.Seeker)
                        {
                            from.SendLocalizedMessage(1155812); // You must be at least a Seeker of Humility to Invoke this ability.
                        }
                        else if (!bc.Controlled && !bc.Summoned)
                        {
                            from.SendLocalizedMessage(1155813); // You can only embrace your Humility on a pet.
                        }
                        else if (ActiveTable.ContainsKey(bc))
                        {
                            from.SendLocalizedMessage(1156047); // That pet has already embraced Humility.
                        }
                        else
                        {
                            VirtueHelper.Atrophy(from, VirtueName.Humility, 3200);
                            from.SendLocalizedMessage(1155818); // You have lost some Humility.

                            ActiveTable[bc] = from;

                            m.PrivateOverheadMessage(Server.Network.MessageType.Regular, 1150, 1155819, from.NetState); // *Your pet surges with the power of your Humility!*
                            bc.FixedEffect(0x373A, 10, 16);

                            BuffInfo.AddBuff(from, new BuffInfo(BuffIcon.Humility, 1156049, 1156050, TimeSpan.FromMinutes(20), from, String.Format("{0}\t{1}", bc.Name, GetRegenBonus(bc)))); // Pet: ~1_NAME~<br>+~2_VAL~ HPR<br>

                            CheckTimer();
                            bc.ResetStatTimers();

                            Timer.DelayCall(TimeSpan.FromMinutes(20), (o) =>
                            {
                                Mobile mob = o as Mobile;

                                if (mob != null && ActiveTable.ContainsKey(mob))
                                {
                                    Mobile user = ActiveTable[mob];
                                    ActiveTable.Remove(mob);

                                    BuffInfo.RemoveBuff(user, BuffIcon.Humility);
                                    user.PrivateOverheadMessage(Server.Network.MessageType.Regular, 1150, 1155823, from.NetState); // *Your pet's power returns to normal*

                                    CheckTimer();
                                }
                            }, bc);
                        }
                    }
                    else
                    {
                        from.SendLocalizedMessage(1155813); // You can only embrace your Humility on a pet.
                    }
                });
            }
        }