public InternalTarget(AnimatedWeaponSpell owner) : base(12, true, TargetFlags.None) { m_Owner = owner; }
public InternalTarget( AnimatedWeaponSpell owner ) : base(12, true, TargetFlags.None) { m_Owner = owner; }
public InternalTarget(AnimatedWeaponSpell owner) : base(12, true, TargetFlags.None) { m_Owner = owner; }
public InternalTarget( AnimatedWeaponSpell owner ) : base(12, true, TargetFlags.None) { m_Owner = owner; }