Exemplo n.º 1
0
		public override void OnThink()
		{
			base.OnThink();
			
			if(Combatant == null)
				return;
				
			if(m_NextSummon < DateTime.UtcNow && this.Mana > 40 && this.Followers + 5 <= this.FollowersMax)
			{
				Spell spell = new RisingColossusSpell(this, null);
				spell.Cast();
				m_NextSummon = DateTime.UtcNow + TimeSpan.FromSeconds(30);
			}

            Mobile combatant = Combatant;

			if(m_NextAIChange < DateTime.UtcNow)
			{
				if(AIObject is MageAI)
					ChangeAIType(AIType.AI_Mystic);
				else
					ChangeAIType(AIType.AI_Mage);

                Combatant = combatant;

                m_NextAIChange = DateTime.UtcNow + TimeSpan.FromSeconds(Utility.RandomMinMax(10, 30));
			}
		}
Exemplo n.º 2
0
		public override void OnThink()
		{
			base.OnThink();
			
			if(Combatant == null || m_NextSummon > DateTime.Now)
				return;
				
			if(this.Mana > 40 && this.Followers + 5 <= this.FollowersMax)
			{
                if (!m_Manifested && m_ManifestChance > Utility.RandomDouble())
                {
                    IDamageable m = this.Combatant;

                    if (m is BaseCreature && (((BaseCreature)m).Summoned || ((BaseCreature)m).Controlled))
                        m = ((BaseCreature)m).GetMaster();

                    this.FixedParticles(0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot);
                    BaseCreature vm = new VoidManifestation(m_Type);
                    vm.MoveToWorld(this.Location, this.Map);
                    vm.PlaySound(vm.GetAngerSound());

                    if (m != null)
                        vm.Combatant = m;

                    m_Manifested = true;
                    m_NextSummon = DateTime.Now + TimeSpan.FromMinutes(10);
                }
                else
                {
                    Spell spell = new RisingColossusSpell(this, null);
                    spell.Cast();
                    m_NextSummon = DateTime.Now + TimeSpan.FromSeconds(30);
                }
			}
		}
Exemplo n.º 3
0
        public Spell GetMysticSpell()
        {
            Spell spell = null;

            switch( Utility.Random(8) )
            {
                case 0:
                case 1:
                    {
                        if (m_Mobile.Combatant is Mobile && this.CheckForSleep((Mobile)this.m_Mobile.Combatant))
                        {
                            this.m_Mobile.DebugSay("Casting Sleep");
                            spell = new SleepSpell(this.m_Mobile, null);
                            break;
                        }
                        else
                            goto case 7;
                    }
                case 2:
                    {
                        if (this.m_Mobile.Followers < 2)
                        {
                            int whichone = Utility.Random(3);

                            if (this.m_Mobile.Skills[SkillName.Mysticism].Value > 80.0 && whichone > 0)
                            {
                                this.m_Mobile.DebugSay("Casting Rising Colossus");
                                spell = new RisingColossusSpell(this.m_Mobile, null);
                            }
                            else if (this.m_Mobile.Skills[SkillName.Mysticism].Value > 30.0)
                            {
                                this.m_Mobile.DebugSay("Casting Animated Weapon");
                                spell = new AnimatedWeaponSpell(this.m_Mobile, null);
                            }
                        }

                        if (spell != null)
                            break;
                        else
                            goto case 7;
                    }
                case 3:
                    {
                        if (this.m_CanShapeShift && this.m_Mobile.Skills[SkillName.Mysticism].Value > 30.0)
                        {
                            this.m_Mobile.DebugSay("Casting Stone Form");
                            spell = new StoneFormSpell(this.m_Mobile, null);
                            break;
                        }
                        else
                            goto case 7;
                    }
                case 4:
                case 5:
                    {
                        if (m_Mobile.Combatant is Mobile && !SpellPlagueSpell.HasSpellPlague((Mobile)m_Mobile.Combatant) && this.m_Mobile.Skills[SkillName.Mysticism].Value > 70.0)
                        {
                            this.m_Mobile.DebugSay("Casting Spell Plague");
                            spell = new SpellPlagueSpell(this.m_Mobile, null);
                            break;
                        }
                        else
                            goto case 7;
                    }
                case 6:
                case 7:
                    {
                        switch( Utility.Random((int)(this.m_Mobile.Skills[SkillName.Mysticism].Value / 20)) )
                        {
                            default:
                                spell = new NetherBoltSpell(this.m_Mobile, null);
                                break;
                            case 1:
                                spell = new EagleStrikeSpell(this.m_Mobile, null);
                                break;
                            case 2:
                                spell = new BombardSpell(this.m_Mobile, null);
                                break;
                            case 3:
                                spell = new HailStormSpell(this.m_Mobile, null);
                                break;
                            case 4:
                                spell = new NetherCycloneSpell(this.m_Mobile, null);
                                break;
                        }

                        break;
                    }
            }

            return spell;
        }
Exemplo n.º 4
0
 public InternalTarget(RisingColossusSpell owner)
     : base(12, true, TargetFlags.None)
 {
     m_Owner = owner;
 }