Exemplo n.º 1
0
        public void Ignite(Mobile from)
        {
            if (Burning)
            {
                return;
            }

            Burning = true;

            Effects.PlaySound(Location, Map, 0x5CF);
            Effects.SendLocationParticles(EffectItem.Create(Location, Map, TimeSpan.FromSeconds(1.0)), 0x3709, 10, 30, 0, 0, 5052, 0);

            Queue m_Queue = new Queue();

            IPooledEnumerable nearbyItems = Map.GetItemsInRange(Location, 1);

            foreach (Item item in nearbyItems)
            {
                if (item is UOACZOilLocation)
                {
                    m_Queue.Enqueue(item);
                }
            }

            nearbyItems.Free();

            while (m_Queue.Count > 0)
            {
                Item item = (Item)m_Queue.Dequeue();

                if (item is UOACZOilLocation)
                {
                    Timer.DelayCall(TimeSpan.FromSeconds(.2), delegate
                    {
                        if (item == null)
                        {
                            return;
                        }
                        if (item.Deleted)
                        {
                            return;
                        }

                        UOACZOilLocation oilLocation = item as UOACZOilLocation;

                        oilLocation.Ignite(from);
                    });
                }
            }

            Timer.DelayCall(TimeSpan.FromSeconds(.5), delegate
            {
                if (Deleted)
                {
                    return;
                }

                UOACZFirefield firefield = new UOACZFirefield(from);
                firefield.MoveToWorld(Location, Map);

                Delete();
            });
        }
Exemplo n.º 2
0
            protected override void OnTick()
            {
                if (m_UOACZFirefield == null)
                {
                    Stop();
                    return;
                }

                if (m_UOACZFirefield.Deleted)
                {
                    Stop();
                    return;
                }

                if (DateTime.UtcNow >= m_UOACZFirefield.m_Expiration)
                {
                    Stop();
                    m_UOACZFirefield.Delete();

                    return;
                }

                if (m_UOACZFirefield.Map == Map.Internal || m_UOACZFirefield.Map == null)
                {
                    return;
                }

                bool foundAnother = false;

                IPooledEnumerable itemsOnTile = m_UOACZFirefield.Map.GetItemsInRange(m_UOACZFirefield.Location, 0);

                foreach (Item item in itemsOnTile)
                {
                    if (item == null)
                    {
                        continue;
                    }
                    if (item.Deleted)
                    {
                        continue;
                    }
                    if (item == m_UOACZFirefield)
                    {
                        continue;
                    }

                    if (item is UOACZFirefield)
                    {
                        foundAnother = true;
                        break;
                    }
                }

                itemsOnTile.Free();

                if (foundAnother)
                {
                    Stop();
                    m_UOACZFirefield.Delete();

                    return;
                }

                if (m_UOACZFirefield.Map == Map.Internal || m_UOACZFirefield.Map == null)
                {
                    return;
                }

                m_Queue = new Queue();

                IPooledEnumerable itemsOnTileB = m_UOACZFirefield.Map.GetItemsInRange(m_UOACZFirefield.Location, 0);

                foreach (Item item in itemsOnTileB)
                {
                    if (item == null)
                    {
                        continue;
                    }
                    if (item.Deleted)
                    {
                        continue;
                    }

                    if (item is UOACZOilLocation)
                    {
                        m_Queue.Enqueue(item);
                    }
                }

                itemsOnTileB.Free();

                while (m_Queue.Count > 0)
                {
                    UOACZOilLocation oilLocation = (UOACZOilLocation)m_Queue.Dequeue();

                    if (oilLocation == null)
                    {
                        continue;
                    }
                    if (oilLocation.Deleted)
                    {
                        continue;
                    }
                    if (oilLocation.Burning)
                    {
                        continue;
                    }

                    oilLocation.Ignite(null);
                }

                //Possible Result of Igniting Other Oil
                if (m_UOACZFirefield == null)
                {
                    Stop();
                    return;
                }

                if (m_UOACZFirefield.Deleted)
                {
                    Stop();
                    return;
                }

                if (m_UOACZFirefield.Map == Map.Internal || m_UOACZFirefield.Map == null)
                {
                    return;
                }

                m_Queue = new Queue();

                IPooledEnumerable nearbyMobiles = m_UOACZFirefield.Map.GetMobilesInRange(m_UOACZFirefield.Location, 0);

                foreach (Mobile mobile in nearbyMobiles)
                {
                    if (m_UOACZFirefield == null)
                    {
                        continue;
                    }
                    if (m_UOACZFirefield.Deleted)
                    {
                        continue;
                    }
                    if (!UOACZSystem.IsUOACZValidMobile(mobile))
                    {
                        continue;
                    }

                    PlayerMobile player = mobile as PlayerMobile;

                    if (player != null)
                    {
                        if (player.IsUOACZUndead)
                        {
                            if (player.m_UOACZAccountEntry.UndeadProfile.ActiveForm == UOACZUndeadUpgradeType.FlamingZombie)
                            {
                                continue;
                            }
                        }
                    }

                    if (mobile is UOACZFlamingZombie)
                    {
                        continue;
                    }

                    if (m_UOACZFirefield.m_UndeadBased)
                    {
                        if (mobile is UOACZBaseUndead)
                        {
                            continue;
                        }

                        if (player != null)
                        {
                            if (player.IsUOACZUndead)
                            {
                                continue;
                            }
                        }
                    }

                    else
                    {
                        if (mobile is UOACZBaseHuman)
                        {
                            continue;
                        }

                        if (player != null)
                        {
                            if (player.IsUOACZHuman)
                            {
                                continue;
                            }
                        }
                    }

                    m_Queue.Enqueue(mobile);
                }

                nearbyMobiles.Free();

                while (m_Queue.Count > 0)
                {
                    Mobile mobile = (Mobile)m_Queue.Dequeue();

                    if (m_UOACZFirefield == null)
                    {
                        continue;
                    }
                    if (m_UOACZFirefield.Deleted)
                    {
                        continue;
                    }
                    if (!UOACZSystem.IsUOACZValidMobile(mobile))
                    {
                        continue;
                    }

                    int minDamage = 3;
                    int maxDamage = 5;

                    double damageScalar = 1;

                    if (mobile is BaseCreature)
                    {
                        damageScalar = 2;
                    }

                    double damage = (double)Utility.RandomMinMax(minDamage, maxDamage) * damageScalar;

                    if (damage > 0)
                    {
                        int finalDamage = (int)(Math.Round(damage));

                        AOS.Damage(mobile, finalDamage, 0, 100, 0, 0, 0);
                        Effects.PlaySound(mobile.Location, mobile.Map, m_UOACZFirefield.m_HitSound);
                    }
                }
            }
Exemplo n.º 3
0
 public InternalTimer(UOACZOilLocation oilLocation) : base(TimeSpan.Zero, TimeSpan.FromMinutes(1))
 {
     m_OilLocation = oilLocation;
     Priority      = TimerPriority.OneMinute;
 }
Exemplo n.º 4
0
            protected override void OnTarget(Mobile from, object target)
            {
                PlayerMobile player = from as PlayerMobile;

                if (!UOACZSystem.IsUOACZValidMobile(player))
                {
                    return;
                }
                if (!player.IsUOACZHuman)
                {
                    return;
                }

                if (m_Torch == null)
                {
                    return;
                }
                if (m_Torch.Deleted)
                {
                    return;
                }

                IPoint3D location = target as IPoint3D;

                if (location == null)
                {
                    return;
                }

                Map map = player.Map;

                if (map == null)
                {
                    return;
                }

                SpellHelper.GetSurfaceTop(ref location);

                Mobile mobileTarget = null;

                targetLocation = new Entity(Serial.Zero, new Point3D(location), map);

                if (new Point3D(location) == from.Location)
                {
                    return;
                }

                if (!player.CanBeginAction(typeof(UOACZTorch)))
                {
                    player.SendMessage("You must wait a few moments before throwing another torch.");
                    return;
                }

                if (Utility.GetDistance(player.Location, targetLocation.Location) > ThrowRange)
                {
                    player.SendMessage("That location is too far away.");
                    return;
                }

                player.RevealingAction();

                SpecialAbilities.HinderSpecialAbility(1.0, null, player, 1.0, 1, true, 0, false, "", "", "-1");

                m_Torch.Delete();

                player.Animate(31, 7, 1, true, false, 0);

                int throwSound = 0x5D3;
                int hitSound   = 0x5CF;
                int itemID     = 2578;
                int itemHue    = 0;

                Timer.DelayCall(TimeSpan.FromSeconds(.5), delegate
                {
                    if (!UOACZSystem.IsUOACZValidMobile(player))
                    {
                        return;
                    }
                    if (!player.IsUOACZHuman)
                    {
                        return;
                    }

                    player.BeginAction(typeof(UOACZTorch));

                    Timer.DelayCall(TimeSpan.FromSeconds(UOACZTorch.CooldownSeconds), delegate
                    {
                        if (player != null)
                        {
                            player.EndAction(typeof(UOACZTorch));
                        }
                    });

                    Effects.PlaySound(player.Location, player.Map, throwSound);

                    IEntity startLocation = new Entity(Serial.Zero, new Point3D(player.Location.X, player.Location.Y, player.Location.Z + 5), player.Map);
                    IEntity endLocation   = new Entity(Serial.Zero, new Point3D(targetLocation.Location.X, targetLocation.Location.Y, targetLocation.Location.Z + 5), targetLocation.Map);

                    Effects.SendMovingEffect(startLocation, endLocation, itemID, 15, 0, false, false, itemHue, 0);

                    double distance         = player.GetDistanceToSqrt(endLocation.Location);
                    double destinationDelay = (double)distance * .04;

                    Timer.DelayCall(TimeSpan.FromSeconds(destinationDelay), delegate
                    {
                        Effects.PlaySound(endLocation.Location, endLocation.Map, hitSound);
                        Effects.SendLocationParticles(EffectItem.Create(endLocation.Location, endLocation.Map, TimeSpan.FromSeconds(1.0)), 0x3709, 10, 30, 0, 0, 5052, 0);

                        //Mobiles
                        Queue m_Queue = new Queue();

                        IPooledEnumerable nearbyMobiles = endLocation.Map.GetMobilesInRange(endLocation.Location, 0);

                        int mobilesHit = 0;

                        foreach (Mobile mobile in nearbyMobiles)
                        {
                            if (!UOACZSystem.IsUOACZValidMobile(mobile))
                            {
                                continue;
                            }

                            m_Queue.Enqueue(mobile);
                            mobilesHit++;
                        }

                        nearbyMobiles.Free();

                        while (m_Queue.Count > 0)
                        {
                            Mobile mobile = (Mobile)m_Queue.Dequeue();

                            BaseCreature bc_Target = mobile as BaseCreature;
                            PlayerMobile pm_Target = mobile as PlayerMobile;

                            int minDamage = 20;
                            int maxDamage = 40;

                            double damageScalar = 2;

                            if (pm_Target != null)
                            {
                                if (pm_Target.IsUOACZHuman)
                                {
                                    damageScalar = 0;
                                }

                                if (pm_Target.IsUOACZUndead)
                                {
                                    damageScalar = .66;
                                }
                            }

                            int damage = (int)(Math.Round(((double)Utility.RandomMinMax(minDamage, maxDamage)) * damageScalar));

                            bool humanSource = false;

                            if (player != null)
                            {
                                if (player.IsUOACZHuman)
                                {
                                    humanSource = true;
                                }
                            }

                            if (damage > 0)
                            {
                                if (humanSource)
                                {
                                    player.DoHarmful(mobile);

                                    new Blood().MoveToWorld(mobile.Location, mobile.Map);
                                    AOS.Damage(mobile, player, damage, 100, 0, 0, 0, 0);
                                }

                                else
                                {
                                    new Blood().MoveToWorld(mobile.Location, mobile.Map);
                                    AOS.Damage(mobile, damage, 100, 0, 0, 0, 0);
                                }
                            }
                        }

                        if (mobilesHit > 0)
                        {
                            Effects.PlaySound(endLocation.Location, endLocation.Map, 0x054);
                            Effects.SendLocationParticles(EffectItem.Create(endLocation.Location, endLocation.Map, TimeSpan.FromSeconds(1.0)), 0x3709, 10, 30, 0, 0, 5052, 0);
                        }

                        bool oilLocationHit = false;

                        //Items
                        IPooledEnumerable nearbyItems = endLocation.Map.GetItemsInRange(endLocation.Location, 1);

                        foreach (Item item in nearbyItems)
                        {
                            if (item is UOACZOilLocation)
                            {
                                m_Queue.Enqueue(item);
                            }
                        }

                        nearbyItems.Free();

                        while (m_Queue.Count > 0)
                        {
                            UOACZOilLocation oilLocation = (UOACZOilLocation)m_Queue.Dequeue();

                            if (oilLocation == null)
                            {
                                continue;
                            }
                            if (oilLocation.Deleted)
                            {
                                continue;
                            }
                            if (oilLocation.Burning)
                            {
                                continue;
                            }

                            oilLocation.Ignite(player);
                            oilLocationHit = true;
                        }

                        if (!oilLocationHit)
                        {
                            Effects.PlaySound(endLocation.Location, endLocation.Map, 0x3BE);
                            Effects.SendLocationParticles(EffectItem.Create(endLocation.Location, endLocation.Map, TimeSpan.FromSeconds(1.0)), 0x3735, 10, 30, 0, 0, 5052, 0);
                        }
                    });
                });
            }