public void TryCreateMissingBags() { if (m_ItemContaiers == null) { m_ItemContaiers = new EventItemContainer[] { new EventItemContainer(AcceptedTypes.Armors), new EventItemContainer(AcceptedTypes.Weapons), new EventItemContainer(AcceptedTypes.Cloths), new EventItemContainer(AcceptedTypes.Others) }; } else { for (int i = 0; i < m_ItemContaiers.Length; i++) { if (m_ItemContaiers[i] == null || m_ItemContaiers[i].Deleted) { m_ItemContaiers[i] = new EventItemContainer((AcceptedTypes)i); } m_ItemContaiers[i].Visible = false; m_ItemContaiers[i].Movable = false; } } }
public void TryCreateMissingBags() { if (m_ItemContaiers == null) { m_ItemContaiers = new EventItemContainer[] { new EventItemContainer(AcceptedTypes.Armors), new EventItemContainer(AcceptedTypes.Weapons), new EventItemContainer(AcceptedTypes.Cloths), new EventItemContainer(AcceptedTypes.Others) }; } else { for (int i = 0; i < m_ItemContaiers.Length; i++) { if (m_ItemContaiers[i] == null || m_ItemContaiers[i].Deleted) m_ItemContaiers[i] = new EventItemContainer((AcceptedTypes)i); m_ItemContaiers[i].Visible = false; m_ItemContaiers[i].Movable = false; } } }