Exemplo n.º 1
0
        public void SpawnMerchantAndGalleon(SpawnZone zone, Map map)
        {
            SpawnDefinition def = m_Zones[zone];

            if (map != Map.Internal && map != null)
            {
                Rectangle2D rec  = def.SpawnRegion;
                bool        garg = Utility.RandomBool();
                BaseGalleon gal;
                Point3D     p       = Point3D.Zero;
                bool        spawned = false;

                if (garg)
                {
                    gal = new GargishGalleon(Direction.North);
                }
                else
                {
                    gal = new TokunoGalleon(Direction.North);
                }

                MerchantCaptain captain = new MerchantCaptain(gal);

                for (int i = 0; i < 25; i++)
                {
                    int x = Utility.Random(rec.X, rec.Width);
                    int y = Utility.Random(rec.Y, rec.Height);
                    p = new Point3D(x, y, -5);

                    if (gal.CanFit(p, map, gal.ItemID))
                    {
                        spawned = true;
                        break;
                    }
                }

                if (!spawned)
                {
                    gal.Delete();
                    captain.Delete();
                    return;
                }

                gal.Owner    = captain;
                captain.Zone = zone;
                gal.MoveToWorld(p, map);
                gal.AutoAddCannons(captain);
                captain.MoveToWorld(new Point3D(gal.X, gal.Y - 1, gal.ZSurface), map);

                int crewCount = Utility.RandomMinMax(3, 5);

                for (int i = 0; i < crewCount; i++)
                {
                    Mobile crew = new MerchantCrew();
                    captain.AddToCrew(crew);
                    crew.MoveToWorld(new Point3D(gal.X + Utility.RandomList(-1, 1), gal.Y + Utility.RandomList(-1, 0, 1), gal.ZSurface), map);
                }

                Point2D[] course = def.GetRandomWaypoints();
                gal.BoatCourse = new BoatCourse(gal, new List <Point2D>(def.GetRandomWaypoints()));

                gal.NextNavPoint = 0;
                gal.StartCourse(false, false);

                FillHold(gal);

                m_ActiveZones[zone].Add(captain);
            }
        }
Exemplo n.º 2
0
 public static void AddZone(SpawnDefinition def)
 {
     if (!m_Zones.ContainsKey(def.Zone))
         m_Zones.Add(def.Zone, def);
 }
Exemplo n.º 3
0
        public void SpawnPirateAndGalleon(SpawnZone zone, Map map)
        {
            SpawnDefinition def = m_Zones[zone];

            if (map != Map.Internal && map != null)
            {
                Rectangle2D   rec    = def.SpawnRegion;
                OrcishGalleon gal    = new OrcishGalleon(Direction.North);
                PirateCaptain pirate = new PirateCaptain(gal);
                pirate.Zone = zone;
                gal.Owner   = pirate;
                Point3D p       = Point3D.Zero;
                bool    spawned = false;
                for (int i = 0; i < 25; i++)
                {
                    int x = Utility.Random(rec.X, rec.Width);
                    int y = Utility.Random(rec.Y, rec.Height);
                    p = new Point3D(x, y, -5);

                    if (gal.CanFit(p, map, gal.ItemID))
                    {
                        spawned = true;
                        break;
                    }
                }

                if (!spawned)
                {
                    gal.Delete();
                    pirate.Delete();
                    return;
                }

                int gold = Utility.RandomMinMax(GoldRange[0], GoldRange[1]);
                gal.MoveToWorld(p, map);
                gal.AutoAddCannons(pirate);
                pirate.MoveToWorld(new Point3D(gal.X, gal.Y - 1, gal.ZSurface), map);

                int crewCount = Utility.RandomMinMax(3, 5);

                for (int i = 0; i < crewCount; i++)
                {
                    Mobile crew = new PirateCrew();

                    if (i == 0)
                    {
                        crew.Title = "the orc captain";
                    }

                    pirate.AddToCrew(crew);
                    crew.MoveToWorld(new Point3D(gal.X + Utility.RandomList(-1, 1), gal.Y + Utility.RandomList(-1, 0, 1), gal.ZSurface), map);
                }

                Point2D[] course = def.GetRandomWaypoints();
                gal.BoatCourse = new BoatCourse(gal, new List <Point2D>(def.GetRandomWaypoints()));

                gal.NextNavPoint = 0;
                gal.StartCourse(false, false);

                FillHold(gal);

                m_Bounties.Add(pirate, gold);
                m_ActiveZones[zone].Add(pirate);
            }
        }
Exemplo n.º 4
0
        public void SpawnPirateAndGalleon(SpawnZone zone, Map map)
        {
            SpawnDefinition def = m_Zones[zone];

            if (map != Map.Internal && map != null)
            {
                Rectangle2D   rec    = def.SpawnRegion;
                OrcishGalleon gal    = new OrcishGalleon(Direction.North);
                PirateCaptain pirate = new PirateCaptain(gal);
                pirate.Zone = zone;
                gal.Owner   = pirate;
                FillHold(gal);
                Point3D p       = Point3D.Zero;
                bool    spawned = false;
                for (int i = 0; i < 25; i++)
                {
                    int x = Utility.Random(rec.X, rec.Width);
                    int y = Utility.Random(rec.Y, rec.Height);
                    p = new Point3D(x, y, -5);

                    if (gal.CanFit(p, map, gal.ItemID))
                    {
                        spawned = true;
                        break;
                    }
                }

                if (!spawned)
                {
                    gal.Delete();
                    pirate.Delete();
                    return;
                }

                int gold = Utility.RandomMinMax(GoldRange[0], GoldRange[1]);
                gal.MoveToWorld(p, map);
                gal.AutoAddCannons(pirate);
                pirate.MoveToWorld(new Point3D(gal.X, gal.Y - 1, gal.ZSurface), map);

                int crewCount = Utility.RandomMinMax(3, 5);

                for (int i = 0; i < crewCount; i++)
                {
                    Mobile crew = new PirateCrew();

                    if (i == 0)
                    {
                        crew.Title = "the orc captain";
                    }

                    pirate.AddToCrew(crew);
                    crew.MoveToWorld(new Point3D(gal.X + Utility.RandomList(-1, 1), gal.Y + Utility.RandomList(-1, 0, 1), gal.ZSurface), map);
                }

                Point2D[] course = def.GetRandomWaypoints();
                gal.BoatCourse = new BoatCourse(gal, new List <Point2D>(def.GetRandomWaypoints()));

                gal.NextNavPoint = 0;
                gal.StartCourse(false, false);

                /*MapItem mapItem = new MapItem(map);
                 *
                 * if (map == Map.Tokuno)
                 *  mapItem.SetDisplay(5, 5, 1448 - 32, 1448 - 10, 400, 400);
                 * else
                 *  mapItem.SetDisplay(5, 5, 5120 - 32, 4096 - 10, 400, 400);
                 *
                 * for (int i = 0; i < course.Length; i++)
                 *  mapItem.AddWorldPin(course[i].X, course[i].Y);
                 *
                 * pirate.Backpack.DropItem(mapItem);
                 *
                 * gal.MapItem = mapItem;*/

                //mapItem.Name = "Pirate Map";

                //if (0.90 > Utility.RandomDouble())
                //    mapItem.Movable = false;

                m_Bounties.Add(pirate, gold);
                m_ActiveZones[zone].Add(pirate);
            }
        }