Searching for occurrences of a sequence
Inheritance: Interfaces.Seeker
 public void GetMatchTest()
 {
     int length = 1;
     int step = 1;
     string required1 = "A";
     var seek = new Seeker(new StartIterator(chain, length, step));
     seek.Seek(new List<string> { required1 });
     Assert.True(seek.Arrangement.Count == 4);
 }
        public void SeekTwoTest()
        {
            int length = 1;
            int step = 1;
            string required1 = "AA";
            string required2 = "C";
            string required3 = "TTA";
            var list = new List<string> { "AA", "AAAT", "AJJTTA" };

            var seek = new Seeker(new StartIterator(new ComplexChain(list), length, step));
            seek.Seek(new List<string> { required1 });
            Assert.True(seek.Arrangement.Count == 1);

            seek.Seek(new List<string> { required2 });
            Assert.True(seek.Arrangement.Count == 0);

            seek.Seek(new List<string> { required3 });
            Assert.True(seek.Arrangement.Count == 0);
        }
        public void SeekTest()
        {
            int length = 1;
            int step = 1;
            string required1 = "A";
            string required2 = "C";
            string required3 = "T";
            string required4 = "G";

            var seek = new Seeker(new StartIterator(chain, length, step));
            seek.Seek(new List<string> { required1 });
            Assert.True(seek.Arrangement.Count == 4);

            seek.Seek(new List<string> { required2 });
            Assert.True(seek.Arrangement.Count == 5);

            seek.Seek(new List<string> { required3 });
            Assert.True(seek.Arrangement.Count == 6);

            seek.Seek(new List<string> { required4 });
            Assert.True(seek.Arrangement.Count == 3);
        }