public void Init(ChessData chessData) { if (chessData != null) { data = chessData; } render.sprite = SpriteMgr.instance.GetChessSpriteAtChessColorType(data.ChessColorTypeEnum); }
public void InitSkill(ChessData chessData) { if (chessData != null) { data = chessData; } if (data.ChessTypeEnum == ChessTypeEnum.Color) { render.sprite = SpriteMgr.instance.GetChessSpriteAtChessColorSkillType(data.ChessColorTypeEnum); } else { render.sprite = SpriteMgr.instance.GetChessSpriteAtChessType(data.ChessTypeEnum); } }