Exemplo n.º 1
0
        private void OnGUI()
        {
            _settings = (ScreenAndLanguages)EditorGUILayout.ObjectField("Settings", _settings, typeof(ScreenAndLanguages), false, null);
            _camera   = (Camera)EditorGUILayout.ObjectField("Settings", _camera, typeof(Camera), true, null);
            _format   = (Format)EditorGUILayout.EnumPopup("Image Format", _format);

            _timeForLanguageSwitch = EditorGUILayout.FloatField("Time for language switch", _timeForLanguageSwitch);
            _timeForGamePrepare    = EditorGUILayout.FloatField("Time for game prepare", _timeForGamePrepare);
            _screenshotName        = EditorGUILayout.TextField("Screenshot name", _screenshotName);
            ScreenshotUtils.NeedWaitForNextStep = EditorGUILayout.Toggle("Need wait for click", ScreenshotUtils.NeedWaitForNextStep);
            if (!ScreenshotUtils.ScreenshotTime)
            {
                if (GUILayout.Button("Make screenshot"))
                {
                    if (!_settings)
                    {
                        Debug.LogError("Please, set settings");
                        return;
                    }

                    if (!_camera)
                    {
                        _camera = Camera.main;
                        if (!_camera)
                        {
                            Debug.LogError("Please, set camera");
                            return;
                        }
                    }
                    ScreenshotUtils.StartScreenshot(_settings, _screenshotName, _timeForLanguageSwitch, _timeForGamePrepare, _format);
                }
            }
            else
            {
                if (ScreenshotUtils.ScreenshotTime)
                {
                    if (ScreenshotUtils.WaitForNextStep && GUILayout.Button("Next Screenshot", GUILayout.MinHeight(20)))
                    {
                        ScreenshotUtils.NextStep();
                    }
                    if (GUILayout.Button("Stop Screenshot", GUILayout.MinHeight(20)))
                    {
                        ScreenshotUtils.StopScreenshot();
                    }
                }
            }
        }
        public override void OnInspectorGUI()
        {
            base.OnInspectorGUI();
            ScreenshotUtils.NeedWaitForNextStep =
                EditorGUILayout.Toggle("Need wait for click", ScreenshotUtils.NeedWaitForNextStep);

            if (!ScreenshotUtils.ScreenshotTime && GUILayout.Button("Capture Screenshot", GUILayout.MinHeight(20)))
            {
                _target.CaptureScreenshot();
            }

            if (ScreenshotUtils.ScreenshotTime)
            {
                if (ScreenshotUtils.WaitForNextStep && GUILayout.Button("Next Screenshot", GUILayout.MinHeight(20)))
                {
                    ScreenshotUtils.NextStep();
                }

                if (GUILayout.Button("Stop Screenshot", GUILayout.MinHeight(20)))
                {
                    _target.StopScreenshot();
                }
            }
        }
Exemplo n.º 3
0
 public void StopScreenshot()
 {
     ScreenshotUtils.StopScreenshot();
 }
Exemplo n.º 4
0
 public void CaptureScreenshot()
 {
     ScreenshotUtils.StartScreenshot(settings, screenshotName, timeForLanguageSwitch, timeForGamePrepare, format);
 }