public static float ToMeters(float number, Units fromUnits) { return(number / ScaleUtility.MultiplierFromMeters(fromUnits)); }
public static float ConvertUnitMultiplier(Units fromUnits, Units toUnits) { return(ScaleUtility.MultiplierFromMeters(toUnits) / ScaleUtility.MultiplierFromMeters(fromUnits)); }
void SetScale() { transform.localScale = size * ScaleUtility.MultiplierFromMeters(factory.container.units) / ScaleUtility.MultiplierFromMeters(units) * Vector3.one; }