public int GetTotalPlayerUnitSize(PlayerSb player) { return(player.archy.UnitSize + player.wardy.UnitSize + player.pussy.UnitSize); }
public GameSb() { p1 = new PlayerSb(); p2 = new PlayerSb(); StartGame(); }
public int GetTotalPlayerUnitSize(PlayerSb player) { return(player.archy.UnitSize + player.wardy.UnitSize + player.pussy.UnitSize); }
public GameSb() { p1 = new PlayerSb(); p2 = new PlayerSb(); StartGame(); }