public static void RunScript(string scriptName) { if (!Sync.IsServer && !MySession.Static.IsUserAdmin(Sync.MyId)) { return; } var scriptId = MyStringHash.Get(scriptName); if (Sync.IsServer) { Static.RunScriptInternal(scriptId); } else { SendScriptRequest(scriptId); } }
public static void RunScript(string scriptName) { if (!Sync.IsServer && !MyMultiplayer.Static.IsAdmin(MySteam.UserId)) { return; } var scriptId = MyStringHash.Get(scriptName); if (Sync.IsServer) { Static.RunScriptInternal(scriptId); } else { SendScriptRequest(scriptId); } }