Exemplo n.º 1
0
        private void AddEffectToBlock(MyCubeBlock block)
        {
            foreach (var upgrade in m_upgrades)
            {
                float valFloat;
                double val;
                if (block.UpgradeValues.TryGetValue(upgrade.UpgradeType, out valFloat))
                {
                    val = valFloat;
                    if (upgrade.ModifierType == MyUpgradeModifierType.Additive)
                    {
                        val += upgrade.Modifier;
                    }
                    else
                    {
                        val *= upgrade.Modifier;
                    }
                    block.UpgradeValues[upgrade.UpgradeType] = (float)val;
                }
            }

            block.CommitUpgradeValues();
        }
Exemplo n.º 2
0
        private void RemoveEffectFromBlock(MyCubeBlock block)
        {
            foreach (var upgrade in m_upgrades)
            {
                float valFloat;
                double val;
                if (block.UpgradeValues.TryGetValue(upgrade.UpgradeType, out valFloat))
                {
                    val = valFloat;
                    if (upgrade.ModifierType == MyUpgradeModifierType.Additive)
                    {
                        val -= upgrade.Modifier;

                        if (val < 0f)
                        {
                            val = 0f;
                            Debug.Fail("Additive modifier cannot be negative!");
                        }
                    }
                    else
                    {
                        val /= upgrade.Modifier;
                        if (val < 1f)
                        {
                            //GR: this is caused due to numerical overflow of floats (max 7 digits for float)
                            //Did the multiplications of val with double and then save to float
                            //Still there are numerical incosistencies because of storing to float so compare within very small threshold
                            if( (val + 1e-7) < 1f)
                                Debug.Fail("Multiplicative modifier cannot be < 1.0f!");
                            val = 1f;
                        }
                    }
                    block.UpgradeValues[upgrade.UpgradeType] = (float)val;
                }
            }

            block.CommitUpgradeValues();
        }