Exemplo n.º 1
0
        public MyObjectBuilder_FactionChatItem GetObjectBuilder()
        {
            var objectBuilder = new MyObjectBuilder_FactionChatItem();

            objectBuilder.Text = Text;
            objectBuilder.IdentityIdUniqueNumber = MyEntityIdentifier.GetIdUniqueNumber(IdentityId);
            objectBuilder.TimestampMs = (long)Timestamp.TotalMilliseconds;
            if (PlayersToSendTo != null)
            {
                objectBuilder.PlayersToSendToUniqueNumber = PlayersToSendTo.Keys.ToList();
                for (int i = 0; i < objectBuilder.PlayersToSendToUniqueNumber.Count; i++)
                {
                    objectBuilder.PlayersToSendToUniqueNumber[i] = MyEntityIdentifier.GetIdUniqueNumber(objectBuilder.PlayersToSendToUniqueNumber[i]);
                }
                objectBuilder.IsAlreadySentTo = PlayersToSendTo.Values.ToList();
            }
            return objectBuilder;
        }
Exemplo n.º 2
0
 public void Init(MyObjectBuilder_FactionChatItem chatBuilder)
 {
     Text = chatBuilder.Text;
     IdentityId = MyEntityIdentifier.ConstructId(MyEntityIdentifier.ID_OBJECT_TYPE.IDENTITY, chatBuilder.IdentityIdUniqueNumber);
     Timestamp = TimeSpan.FromMilliseconds(chatBuilder.TimestampMs);
     PlayersToSendTo = new Dictionary<long,bool>();
     if (chatBuilder.PlayersToSendToUniqueNumber != null && chatBuilder.PlayersToSendToUniqueNumber.Count != 0)
     {
         for (int i = 0; i < chatBuilder.PlayersToSendToUniqueNumber.Count; i++)
         {
             PlayersToSendTo.Add(MyEntityIdentifier.ConstructId(MyEntityIdentifier.ID_OBJECT_TYPE.IDENTITY, chatBuilder.PlayersToSendToUniqueNumber[i]), chatBuilder.IsAlreadySentTo[i]);
         }
     }
 }