Exemplo n.º 1
0
 /// <summary>
 /// The main entry point for the application.
 /// </summary>
 private static void Main(string[] args)
 {
     if (Debugger.IsAttached)
     {
         // The debugger is attached:
         // Run the XNA game and let the debugger handle any exception messages.
         using (var game = new SampleGame())
             game.Run();
     }
     else
     {
         // The debugger is NOT attached:
         // Run the XNA game and use a MessageBox to display any exception messages.
         try
         {
             using (var game = new SampleGame())
                 game.Run();
         }
         catch (Exception exception)
         {
             string message = SampleHelper.GetExceptionMessage(exception);
             MessageBox.Show(message, "Unexpected Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
         }
     }
 }
Exemplo n.º 2
0
        private static void Main(string[] args)
        {
            if (Debugger.IsAttached)
            {
                // The debugger is attached. The debugger will display any exception messages.

                // Run the XNA game.
                using (SampleGame game = new SampleGame())
                    game.Run();
            }
            else
            {
                // The debugger is NOT attached. Use a MessageBox to display any exception messages.

                try
                {
                    // Run the XNA game.
                    using (SampleGame game = new SampleGame())
                        game.Run();
                }
                catch (Exception exception)
                {
                    MessageBox.Show(SampleHelper.GetExceptionMessage(exception), "Unexpected Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
                }
            }
        }