Exemplo n.º 1
0
        void OnGUI()
        {
            if (StartShowMessage)
            {
                if (!isShowing)
                {
                    StartCoroutine(showMessage());
                }
                StartShowMessage = false;
            }
            if (GUI.Button(new Rect(Screen.width / 2 - 80, Screen.height - 85, 160, 80), "Clear Targets", skin.GetStyle("Button")))
            {
                message = "Photo Clearedddd";
                imageCreater.ClearTexture();
                imageManager.ClearAllTarget();
                isClear = true;
            }



            if (Input.anyKeyDown && !isClear)
            {
                //Debug.Log("Input.touchCount1:" + Input.touchCount);
                message = "Photo Saved";
                imageCreater.StartTakePhoto();
            }
            isClear = false;

            if (isShowing)
            {
                GUI.Box(new Rect(Screen.width / 2 - 65, Screen.height / 2, 135, 60), message, skin.GetStyle("Box"));
            }
        }
Exemplo n.º 2
0
        void OnGUI()
        {
            if (StartShowMessage)
            {
                if (!isShowing)
                {
                    StartCoroutine(ShowMessageAndLoadTarget());
                }
                StartShowMessage = false;
            }

            GUI.Box(new Rect(Screen.width / 2 - 250, 30, 500, 60), "The box area will be used as ImageTarget. Take photo!", skin.GetStyle("Button"));
            GUI.Box(new Rect(Screen.width / 4, Screen.height / 4, Screen.width / 2, Screen.height / 2), "", skin.GetStyle("Button"));

            if (isShowing)
            {
                GUI.Box(new Rect(Screen.width / 2 - 65, Screen.height / 2, 130, 60), "Photo Saved", skin.GetStyle("Button"));
            }


            if (GUI.Button(new Rect(Screen.width / 2 - 80, Screen.height - 85, 160, 80), "Take Photo", skin.GetStyle("Button")))
            {
                imageCreator.ClearTexture();
                imageManager.ClearAllTarget();
                imageCreator.StartTakePhoto();
            }

            if (GUI.Button(new Rect(Screen.width - 160, Screen.height - 85, 150, 80), "Clear Targets", skin.GetStyle("Button")))
            {
                imageCreator.ClearTexture();
                imageManager.ClearAllTarget();
            }
        }
Exemplo n.º 3
0
        public void onClick(string str)
        {
            var imageTargetName_FileDic = imageManager.pathManager.GetDirectoryName_FileDic();

            switch (str)
            {
            case "home":
                SceneManager.LoadScene(0);
                break;

            case "help":
                //Menu.isFirst = 4;
                //SceneManager.LoadScene(0);
                transform.Find("helpscr").gameObject.SetActive(true);
                break;

            case "picture":
                setTextColor(0, 0);
                transform.GetChild(3).gameObject.SetActive(true);
                transform.GetChild(4).gameObject.SetActive(false);
                imageCreator.ClearTexture();
                imageManager.ClearAllTarget();
                imageCreator.StartTakePhoto();
                break;

            case "clear":
                setTextColor(0, 0);
                transform.GetChild(4).gameObject.SetActive(true);
                imageCreator.ClearTexture();
                imageManager.ClearAllTarget();
                break;

            case "raw":
                Debug.Log("obj.key => 0~0~" + rawTexture2D);
                if (rawTexture2D != null)
                {
                    //Debug.Log("obj.key => 0!1!@");

                    //foreach (var obj in imageTargetName_FileDic)
                    //{
                    //    Transform tran = GameObject.Find(obj.Key).transform;
                    //    tran.GetChild(0).GetChild(0).GetChild(0).GetComponent<Renderer>().material.mainTexture = rawTexture2D;
                    //    tran.GetChild(0).GetChild(1).GetChild(0).GetComponent<Renderer>().material.mainTexture = rawTexture2D;
                    //    tran.GetChild(0).GetChild(1).GetChild(0).GetChild(1).GetChild(0).GetComponent<Renderer>().material.mainTexture = rawTexture2D;
                    //    Debug.Log("tran.GetChild(0).GetChild(0).name = " + tran.GetChild(0).GetChild(0).GetChild(0).name);
                    //}
                    ChangeTexture(rawTexture2D);
                    setTextColor(0, optoinSel);
                }
                break;

            case "embedded":
                Debug.Log("obj.key => 0~0~" + imageCreator.photo);
                //if (imageCreator.photo != null)
                //{
                //    ChangeTexture(imageCreator.photo);
                //    setTextColor(1,optoinSel);
                //}

                StartCoroutine(ImageCreate());
                break;

            case "other":
                //StartCoroutine(ImageCreate());
                texturePanel.gameObject.SetActive(true);
                break;

            case "none":
                foreach (var obj in imageTargetName_FileDic)
                {
                    Transform tran = GameObject.Find(obj.Key).transform;
                    tran.GetChild(0).GetChild(0).GetChild(0).GetChild(0).gameObject.SetActive(false);
                    tran.GetChild(0).GetChild(1).GetChild(0).GetChild(0).gameObject.SetActive(false);
                    tran.GetChild(0).GetChild(1).GetChild(0).GetChild(1).GetChild(0).GetChild(0).gameObject.SetActive(false);
                    Debug.Log("tran.GetChild(0).GetChild(0).name = " + tran.GetChild(0).GetChild(0).GetChild(0).name);
                    setTextColor(finSel, 0);
                }
                break;

            case "illumination":
                break;

            case "decoration":
                setTextColor(finSel, 2);
                foreach (var obj in imageTargetName_FileDic)
                {
                    Transform tran = GameObject.Find(obj.Key).transform;
                    tran.GetChild(0).GetChild(0).GetChild(0).GetChild(0).gameObject.SetActive(true);

                    tran.GetChild(0).GetChild(1).GetChild(0).GetChild(0).gameObject.SetActive(true);
                    tran.GetChild(0).GetChild(1).GetChild(0).GetChild(0).GetChild(2).gameObject.SetActive(false);
                    tran.GetChild(0).GetChild(1).GetChild(0).GetChild(1).GetChild(0).GetChild(0).gameObject.SetActive(true);



                    tran.GetChild(0).GetChild(1).GetChild(0).GetChild(0).GetChild(0).gameObject.SetActive(angle == 0 && optoinSel == 2);
                    tran.GetChild(0).GetChild(1).GetChild(0).GetChild(0).GetChild(2).gameObject.SetActive(angle != 0 && optoinSel == 2);
                    tran.GetChild(0).GetChild(1).GetChild(0).GetChild(1).GetChild(0).GetChild(0).gameObject.SetActive(angle == 0 && optoinSel == 2);


                    Debug.Log("tran.GetChild(0).GetChild(0).name = " + tran.GetChild(0).GetChild(0).GetChild(0).name);
                }
                break;

            case "help_ok":
                transform.Find("helpscr").gameObject.SetActive(false);
                break;
            }
        }