public void Complete() { FriendPresentGaveWindow instance = FriendPresentGaveWindow.instance; if (instance != null && this.m_Param != null) { instance.ClearFuids(); FriendPresentReceiveList.Param obj = MonoSingleton <GameManager> .Instance.Player.FriendPresentReceiveList.GetParam(this.m_Param.iname); if (obj != null) { for (int index = 0; index < obj.uids.Count; ++index) { instance.AddUid(obj.uids[index]); } this.Success(); } else { this.Failed(); } } else { this.Failed(); } }
public void Deserialize(FriendPresentReceiveList.Json[] jsons) { if (jsons == null) { throw new InvalidJSONException(); } for (int index = 0; index < jsons.Length; ++index) { // ISSUE: object of a compiler-generated type is created // ISSUE: variable of a compiler-generated type FriendPresentReceiveList.\u003CDeserialize\u003Ec__AnonStorey2ED deserializeCAnonStorey2Ed = new FriendPresentReceiveList.\u003CDeserialize\u003Ec__AnonStorey2ED(); // ISSUE: reference to a compiler-generated field deserializeCAnonStorey2Ed.json = jsons[index]; // ISSUE: reference to a compiler-generated field if (deserializeCAnonStorey2Ed.json != null) { // ISSUE: reference to a compiler-generated field FriendPresentReceiveList.Param obj = this.GetParam(deserializeCAnonStorey2Ed.json.pname); if (obj != null) { ++obj.num; // ISSUE: reference to a compiler-generated method if (obj.uids.FindIndex(new Predicate <string>(deserializeCAnonStorey2Ed.\u003C\u003Em__2EE)) == -1) { // ISSUE: reference to a compiler-generated field obj.uids.Add(deserializeCAnonStorey2Ed.json.fuid); } } else { // ISSUE: reference to a compiler-generated field // ISSUE: reference to a compiler-generated field // ISSUE: reference to a compiler-generated field this.m_List.Add(new FriendPresentReceiveList.Param() { present = MonoSingleton <GameManager> .Instance.MasterParam.GetFriendPresentItemParam(deserializeCAnonStorey2Ed.json.pname), iname = deserializeCAnonStorey2Ed.json.pname, num = 1, uids = new List <string>((IEnumerable <string>) new string[1] { deserializeCAnonStorey2Ed.json.fuid }) }); } } } }
public void Deserialize(FriendPresentReceiveList.Json[] jsons) { if (jsons == null) { throw new InvalidJSONException(); } for (int index = 0; index < jsons.Length; ++index) { FriendPresentReceiveList.Json json = jsons[index]; if (json != null) { FriendPresentReceiveList.Param obj = this.GetParam(json.pname); if (obj != null) { ++obj.num; if (obj.uids.FindIndex((Predicate <string>)(prop => prop == json.fuid)) == -1) { obj.uids.Add(json.fuid); } } else { this.m_List.Add(new FriendPresentReceiveList.Param() { present = MonoSingleton <GameManager> .Instance.MasterParam.GetFriendPresentItemParam(json.pname), iname = json.pname, num = 1, uids = new List <string>((IEnumerable <string>) new string[1] { json.fuid }) }); } } } }
public ItemParam(FriendPresentReceiveList.Param param) { this.m_Accessor.Setup(param); }
public void Setup(FriendPresentReceiveList.Param param) { this.m_Param = param; }