Exemplo n.º 1
0
    public override void Tick()
    {
        base.Tick();
        SM.SceneRoom room = SM.RandomRoomLevel.Singleton.LookupRoom(RoomId);
        if (null != room)
        {
            SM.Gate curGateData = room.GetGateByID(mGateId);
            if (null != curGateData)
            {
                switch (mGateActiveType)
                {
                case GateActiveType.enOpen:
                    if (curGateData.OutIsActive)
                    {
                        IsEnabled = true;
                    }
                    break;

                case GateActiveType.enClose:
                    if (!curGateData.OutIsActive)
                    {
                        IsEnabled = true;
                    }
                    break;

                default:
                    break;
                }
            }
        }
    }
Exemplo n.º 2
0
 public override bool Execute()
 {
     if (IsEnabled)
     {
         SM.SceneRoom room = SM.RandomRoomLevel.Singleton.LookupRoom(RoomGUID);
         SM.Gate      gate = room.GetGateByID(gateId);
         room.RoomOperateGate(gate, gate.gateDirectionIndex, gateActive);
     }
     return(true);
 }