/// <summary> /// 检测在协议发起前是否发送过心跳协议 /// </summary> /// <param name="state">传递对象</param> public static void CheckIsChange(Object state) { try { UploadCheck UC = (UploadCheck)state; if (!OnLineUser.IsUserOnLine(UC.Mac)) { User u = new User(); u.sessionId = UC.sessionId; u.MAC = UC.Mac; //u.IP = UC.IP; //u.Port = UC.Port; u.AddDate = u.LastOPDate = DateTime.Now; u.Type = UC.Type; OnLineUser.AddUserToOnLine(u); } } catch (Exception ex) { logger.Error("error:" + ex.Message); } }
/// <summary> /// 检测客户端或网关是否加入缓存 /// </summary> /// <param name="SessionID">SessionID</param> /// <param name="Mac">Mac</param> /// <param name="Address">Address</param> /// <param name="Port">Port</param> /// <param name="Type">类型</param> public static void CheckIsJoinChache(string SessionID, string Mac, byte Type) { try { if (DateTime.Now.Ticks - AsyncManager.StartTicks > CheckLong) { OnLineNews.IsInitial = false; } UploadCheck UC = new UploadCheck(); UC.sessionId = SessionID; UC.Mac = Mac; //UC.IP = Address; //UC.Port = Port; UC.Type = Type; ThreadPool.UnsafeQueueUserWorkItem(new WaitCallback(OnLineNews.CheckIsChange), UC); } catch (Exception ex) { logger.Error("error:" + ex.Message); } }