//刷新一个obj上面的层级控制器 public static void RefreshSoringOrderHelper(GameObject obj, int layerID, int baseOrder) { if (obj == null) { LogError("Refresh sorting order helper failed."); return; } SortingOrderHelper helper = obj.GetComponent <SortingOrderHelper>(); if (helper != null) { helper.RefreshOrder(layerID, baseOrder); } }
public void Init() { //刷新层级 sortingOrderHelper.RefreshOrder(EGameConstL.SortingLayer_Battle_Bar, 0); }