Inheritance: BaseConfiguration
Exemplo n.º 1
0
 static void Test3()
 {
     //配置对象
     SerialKeyConfiguration skc = new SerialKeyConfiguration();
     //生成key对象
     Generate CreateAKey = new Generate(skc);
     //
     string trialKey = CreateAKey.doKey(30); //试用版30天期限
     //创建1个有时间限制的试用版
     skc.Features = new bool[8] { true, false, false, false,false, false,false ,false };
     // 当然这里的版本可以自定义,只要你自己认识就行了
 }
Exemplo n.º 2
0
        public string GetNewCDKey(int daysLeft, DateTime creationDate, int machineCode, string secretPhase, bool foreverWork = false)
        {
            SKGL.SerialKeyConfiguration skc = new SKGL.SerialKeyConfiguration();
            if (foreverWork == true)
            {
                skc.Features[0] = true;
            }
            SKGL.Generate generate = new SKGL.Generate(skc);
            generate.secretPhase = secretPhase;

            return(generate.doKey(daysLeft, creationDate, machineCode));
        }
Exemplo n.º 3
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 public Validate(SerialKeyConfiguration serialKeyConfiguration)
 {
     _skc = serialKeyConfiguration;
 }
Exemplo n.º 4
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 public Generate(SerialKeyConfiguration _serialKeyConfiguration)
 {
     skc = _serialKeyConfiguration;
 }
Exemplo n.º 5
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 public Generate(SerialKeyConfiguration serialKeyConfiguration)
 {
     _skc = serialKeyConfiguration;
 }
Exemplo n.º 6
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 public Generate()
 {
     _skc = new SerialKeyConfiguration();
 }
Exemplo n.º 7
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Arquivo: SKGL.cs Projeto: windygu/SKGL
 public Validate(SerialKeyConfiguration _serialKeyConfiguration)
 {
     skc = _serialKeyConfiguration;
 }
Exemplo n.º 8
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Arquivo: SKGL.cs Projeto: windygu/SKGL
 public Generate(SerialKeyConfiguration _serialKeyConfiguration)
 {
     skc = _serialKeyConfiguration;
 }
Exemplo n.º 9
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 public Validate(SerialKeyConfiguration _serialKeyConfiguration)
 {
     skc = _serialKeyConfiguration;
 }
Exemplo n.º 10
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 public string GetMachineCode()
 {
     SKGL.SerialKeyConfiguration skc = new SKGL.SerialKeyConfiguration();
     SKGL.Generate generate          = new SKGL.Generate(skc);
     return(generate.MachineCode.ToString());
 }