private bool PassKeyEventToIbus(Control control, int keySym, Keys modifierKeys,
                                        bool resetIfUnhandled)
        {
            if (!_ibusComm.Connected)
            {
                return(false);
            }

            int scancode = X11KeyConverter.GetScanCode(keySym);

            if (scancode > -1)
            {
                if (_ibusComm.ProcessKeyEvent(keySym, scancode, modifierKeys))
                {
                    return(true);
                }
            }

            if (resetIfUnhandled)
            {
                // If ProcessKeyEvent doesn't consume the key, we need to kill any preedits and
                // sync before continuing processing the keypress. We return false so that the
                // control can process the character.
                ResetAndWaitForCommit(control);
            }
            return(false);
        }
Exemplo n.º 2
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		/// <summary>
		/// Gets the X11 scan code for the passed in X11 key symbol, or -1 if we don't know
		/// the scan code.
		/// </summary>
		internal static int GetScanCode(int keySym)
		{
			if (Instance == null)
				Instance = new X11KeyConverter();
			return Instance.Convert(keySym);
		}
        /// <summary>
        /// Passes the key event to ibus. This method deals with the special keys (Cursor up/down,
        /// backspace etc) that usually shouldn't cause a commit.
        /// </summary>
        private bool PassSpecialKeyEventToIbus(Control control, Keys keyChar, Keys modifierKeys)
        {
            var keySym = X11KeyConverter.GetKeySym(keyChar);

            return(PassKeyEventToIbus(control, keySym, modifierKeys, false));
        }
Exemplo n.º 4
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		/// <summary>
		/// Gets the X11 scan code for the passed in X11 key symbol, or -1 if we don't know
		/// the scan code.
		/// </summary>
		internal static int GetScanCode(int keySym)
		{
			if (Instance == null)
				Instance = new X11KeyConverter();
			return Instance.Convert(keySym);
		}