public override void OnInspectorGUI() { HumanNaviThrowable humanNaviThrowable = (HumanNaviThrowable)target; this.humanNaviThrowable.useSIGVerseDefault = EditorGUILayout.ToggleLeft("Use SIGVerse Default", this.humanNaviThrowable.useSIGVerseDefault); if (!humanNaviThrowable.useSIGVerseDefault) { base.OnInspectorGUI(); } }
private void Awake() { this.humanNaviThrowable = (HumanNaviThrowable)target; }