Exemplo n.º 1
0
 private void OnDrawingDraw(EventArgs args)
 {
     try
     {
         if (!Utils.ShouldDraw(true))
         {
             return;
         }
         if (E.Level > 0 && _eStacks != null && _eStacks.GetValue <bool>())
         {
             var buff   = GetEBuff();
             var stacks = buff != null ? buff.Count - 1 : -1;
             if (stacks > -1)
             {
                 var x = Player.HPBarPosition.X + 40;
                 var y = Player.HPBarPosition.Y - 25;
                 for (var i = 0; 4 > i; i++)
                 {
                     Drawing.DrawLine(
                         x + i * 20, y, x + i * 20 + 10, y, 10, i > stacks ? Color.DarkGray : Color.Orange);
                 }
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
Exemplo n.º 2
0
        protected override void OnPostUpdate()
        {
            if (HeroListManager.Enabled("r-immobile") && R.IsReady())
            {
                var target =
                    GameObjects.EnemyHeroes.FirstOrDefault(
                        t =>
                        t.IsValidTarget(R.Range) && HeroListManager.Check("r-immobile", t) &&
                        BestTargetOnlyManager.Check("r-immobile", R, t) && Utils.IsImmobile(t));
                if (target != null)
                {
                    Casting.SkillShot(target, R, HitChance.VeryHigh);
                }
            }

            if (W.Level > _wLevel)
            {
                _wLevel = W.Level;
                W.Range = Player.AttackRange + Player.BoundingRadius +
                          GameObjects.EnemyHeroes.Select(e => e.BoundingRadius).DefaultIfEmpty(50).Average() +
                          20f * _wLevel;
            }
            if (R.Level > _rLevel)
            {
                _rLevel = R.Level;
                R.Range = 900f + 300f * _rLevel;
            }
        }
Exemplo n.º 3
0
 private void OnDrawingDraw(EventArgs args)
 {
     try
     {
         if (!Utils.ShouldDraw())
         {
             return;
         }
         if (W.Level > 0 && _wStacks != null && _wStacks.GetValue <bool>())
         {
             foreach (var enemy in
                      GameObjects.EnemyHeroes.Where(
                          e => e.IsHPBarRendered && e.Position.IsOnScreen() && e.IsValidTarget()))
             {
                 var stacks = GetWStacks(enemy) - 1;
                 if (stacks > -1)
                 {
                     var x = enemy.HPBarPosition.X + 45;
                     var y = enemy.HPBarPosition.Y - 25;
                     for (var i = 0; 3 > i; i++)
                     {
                         Drawing.DrawLine(
                             x + i * 20, y, x + i * 20 + 10, y, 10, i > stacks ? Color.DarkGray : Color.Orange);
                     }
                 }
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
Exemplo n.º 4
0
 public IOrderedEnumerable <Obj_AI_Base> GetDashObjects()
 {
     try
     {
         var objects =
             GameObjects.EnemyMinions.Concat(GameObjects.Jungle)
             .Where(o => o.IsValidTarget(Orbwalking.GetRealAutoAttackRange(o)))
             .Select(o => o as Obj_AI_Base)
             .ToList();
         var apexPoint = Player.ServerPosition.To2D() +
                         (Player.ServerPosition.To2D() - Game.CursorPos.To2D()).Normalized() *
                         Orbwalking.GetRealAutoAttackRange(Player);
         return
             (objects.Where(
                  o =>
                  Utils.IsLyingInCone(
                      o.ServerPosition.To2D(), apexPoint, Player.ServerPosition.To2D(), Math.PI))
              .OrderBy(o => o.Distance(apexPoint, true)));
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
     return(null);
 }
Exemplo n.º 5
0
        private bool QMaxRangeHit(Obj_AI_Hero target)
        {
            var delay = Q.ChargeDuration / 1000f *
                        ((Q.Range - Q.ChargedMinRange) / (Q.ChargedMaxRange - Q.ChargedMinRange));

            return
                (Utils.PositionAfter(
                     target,
                     delay + (Player.Distance(target) - Q.Width - target.BoundingRadius * 0.75f) / Q.Speed +
                     Game.Ping / 2000f, target.MoveSpeed).Distance(Player) < Q.ChargedMaxRange);
        }
Exemplo n.º 6
0
 protected override void OnPostUpdate()
 {
     if (Q.IsReady())
     {
         var target =
             GameObjects.EnemyHeroes.OrderBy(e => e.Distance(Player))
             .Where(e => Q.IsInRange(e))
             .FirstOrDefault(t => HeroListManager.Check("q-immobile", t) && Utils.IsImmobile(t));
         if (target != null)
         {
             Q.Cast(target.Position);
         }
     }
 }
Exemplo n.º 7
0
 protected override void Flee()
 {
     if (Menu.Item(Menu.Name + ".flee.e").GetValue <bool>() && E.IsReady())
     {
         var enemy =
             GameObjects.EnemyHeroes.Where(e => e.IsValidTarget() && !Utils.IsSlowed(e) && !Utils.IsImmobile(e))
             .OrderBy(e => e.Distance(Player))
             .FirstOrDefault();
         if (enemy != null)
         {
             Casting.SkillShot(enemy, E, HitChance.High);
         }
     }
 }
Exemplo n.º 8
0
        private void QFarmLogic(List <Obj_AI_Base> minions, int min)
        {
            try
            {
                if (!Q.IsReady() || minions.Count == 0)
                {
                    return;
                }
                var totalHits = 0;
                var castPos   = Vector3.Zero;

                var positions = (from minion in minions
                                 let pred = Q.GetPrediction(minion)
                                            where pred.Hitchance >= HitChance.Medium
                                            where !Utils.IsWallBetween(Player.Position, pred.UnitPosition)
                                            select new Tuple <Obj_AI_Base, Vector3>(minion, pred.UnitPosition)).ToList();

                if (positions.Any())
                {
                    foreach (var position in positions)
                    {
                        var rect = new Geometry.Polygon.Rectangle(
                            ObjectManager.Player.Position, ObjectManager.Player.Position.Extend(position.Item2, Q.Range),
                            Q.Width);
                        var count =
                            positions.Select(
                                position2 =>
                                new Geometry.Polygon.Circle(position2.Item2, position2.Item1.BoundingRadius * 0.9f))
                            .Count(circle => circle.Points.Any(p => rect.IsInside(p)));
                        if (count > totalHits)
                        {
                            totalHits = count;
                            castPos   = position.Item2;
                        }
                        if (totalHits == minions.Count)
                        {
                            break;
                        }
                    }
                    if (!castPos.Equals(Vector3.Zero) && totalHits >= min)
                    {
                        Q.Cast(castPos);
                    }
                }
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }
Exemplo n.º 9
0
 protected override void Killsteal()
 {
     if (Menu.Item(Menu.Name + ".killsteal.q").GetValue <bool>() && Q.IsReady())
     {
         var fPredEnemy =
             GameObjects.EnemyHeroes.Where(e => e.IsValidTarget(Q.Range * 1.2f) && Q.IsKillable(e))
             .Select(enemy => Q.GetPrediction(enemy, true))
             .FirstOrDefault(pred => pred.Hitchance >= HitChance.High);
         if (fPredEnemy != null && !Utils.IsWallBetween(Player.Position, fPredEnemy.CastPosition))
         {
             Q.Cast(fPredEnemy.CastPosition);
         }
     }
 }
Exemplo n.º 10
0
        protected override void Combo()
        {
            var useQ = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady();
            var useW = Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady();
            var useE = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady();
            var useR = _ultimate.IsActive(UltimateModeType.Combo) && R.IsReady();

            if (useR)
            {
                var target = TargetSelector.GetTarget(R.Range, R.DamageType);
                if (target != null)
                {
                    if (!RLogic(UltimateModeType.Combo, target))
                    {
                        RLogicSingle(UltimateModeType.Combo);
                    }
                }
            }
            if (useE)
            {
                var target = TargetSelector.GetTarget((E.Range + Player.AttackRange) * 0.9f, E.DamageType);
                if (target != null)
                {
                    var pos = Menu.Item(Menu.Name + ".combo.e-mode").GetValue <StringList>().SelectedIndex == 0
                        ? Utils.GetDashPosition(
                        E, target, Menu.Item(Menu.Name + ".combo.e-safety").GetValue <Slider>().Value)
                        : Player.Position.Extend(
                        Game.CursorPos, Math.Min(E.Range, Player.Position.Distance(Game.CursorPos)));
                    if (!pos.Equals(Vector3.Zero) && !pos.IsUnderTurret(false))
                    {
                        E.Cast(pos);
                    }
                }
            }
            if (useQ)
            {
                Casting.SkillShot(Q, Q.GetHitChance("combo"));
            }
            if (useW)
            {
                var target = TargetSelector.GetTarget(W);
                var best   = CPrediction.Circle(W, target, W.GetHitChance("combo"));
                if (best.TotalHits > 0 && !best.CastPosition.Equals(Vector3.Zero))
                {
                    W.Cast(best.CastPosition);
                }
            }
        }
Exemplo n.º 11
0
        private float CalcUltimateDamage(Obj_AI_Hero target, float resMulti, bool rangeCheck)
        {
            try
            {
                if (target == null)
                {
                    return(0);
                }

                float damage = 0;
                if (R.IsReady() && (!rangeCheck || R.IsInRange(target)))
                {
                    var rMana = R.ManaCost * resMulti;
                    if (rMana <= Player.Mana)
                    {
                        var waves = 10 + R.Level * 2 - 2;
                        if (target.Distance(Player) < 250)
                        {
                            waves -= 4;
                        }
                        if (!Utils.IsImmobile(target))
                        {
                            waves -= 3;
                            if (!Utils.IsSlowed(target))
                            {
                                waves -= 2;
                            }
                        }
                        waves = Math.Max(3, waves);
                        if (Player.Position.IsUnderTurret(false))
                        {
                            waves = target.Distance(Player) > Orbwalking.GetAttackRange(target) * 1.2f ? 1 : 0;
                        }
                        damage += R.GetDamage(target) * waves;
                    }
                }
                return(damage);
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
            return(0);
        }
Exemplo n.º 12
0
        /// <summary>
        /// Post update
        /// </summary>
        protected override void OnPostUpdate()
        {
            // Assisted Ultimate
            if (_ultimateManager.IsActive(UltimateModeType.Assisted) && R.IsReady())
            {
                if (_ultimateManager.ShouldMove(UltimateModeType.Assisted))
                {
                    Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius);
                }

                if (!CastUltimate(UltimateModeType.Assisted, TargetSelector.GetTarget(R)))
                {
                    CastUltimateSingle(UltimateModeType.Assisted);
                }
            }

            // Auto Ultimate
            if (_ultimateManager.IsActive(UltimateModeType.Auto) && R.IsReady())
            {
                if (!CastUltimate(UltimateModeType.Auto, TargetSelector.GetTarget(R)))
                {
                    CastUltimateSingle(UltimateModeType.Auto);
                }
            }

            // E Immobile targets
            if (HeroListManager.Enabled("e-immobile") && E.IsReady())
            {
                var target = GameObjects.EnemyHeroes.FirstOrDefault(t =>
                                                                    t.IsValidTarget(E.Range) &&
                                                                    HeroListManager.Check("e-immobile", t) &&
                                                                    BestTargetOnlyManager.Check("e-immobile", E, t) &&
                                                                    Utils.IsImmobile(t)
                                                                    );

                if (target != null)
                {
                    E.Cast(target);
                }
            }
        }
Exemplo n.º 13
0
        private void QLogic(HitChance hitChance)
        {
            var target = TargetSelector.GetTarget(Q);

            if (target != null)
            {
                var prediction = CPrediction.Line(Q, target, hitChance, false);
                if (prediction.TotalHits >= 1)
                {
                    var firstHit = prediction.Hits.OrderBy(h => h.Distance(Player)).FirstOrDefault();
                    if (firstHit != null && !Utils.IsWallBetween(Player.Position, firstHit.Position))
                    {
                        if (!GameObjects.EnemyHeroes.Any(e => e.IsValidTarget() && Orbwalking.InAutoAttackRange(e)) ||
                            IsReloading() || Q.IsKillable(target) || prediction.TotalHits >= 2)
                        {
                            Q.Cast(prediction.CastPosition);
                        }
                    }
                }
            }
        }
Exemplo n.º 14
0
 private void OnEnemyTargetCast(object sender, TargetCastArgs args)
 {
     try
     {
         if (Menu.Item(Menu.Name + ".shield.enabled").GetValue <bool>() && args.Target.IsMe &&
             ManaManager.Check("shield"))
         {
             if (args.Type == SpellDataTargetType.SelfAoe)
             {
                 E.Cast();
             }
             if (args.Type == SpellDataTargetType.Unit && args.Target != null && args.Target.IsMe)
             {
                 var delay = (int)(Utils.SpellArrivalTime(args.Sender, Player, args.Delay, args.Speed, true)) *
                             1000;
                 var ping = Game.Ping / 2000;
                 if (delay - 200 - ping > 0)
                 {
                     Utility.DelayAction.Add(
                         delay - 100 - ping, delegate
                     {
                         if (E.IsReady())
                         {
                             E.Cast();
                         }
                     });
                 }
                 else if (E.IsReady())
                 {
                     E.Cast();
                 }
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
Exemplo n.º 15
0
        public List <Obj_AI_Base> GetDashObjects(List <Obj_AI_Base> targets)
        {
            try
            {
                var apexPoint = Player.ServerPosition.To2D() +
                                (Player.ServerPosition.To2D() - Game.CursorPos.To2D()).Normalized() *
                                Orbwalking.GetRealAutoAttackRange(Player);

                return
                    (targets.Where(
                         o =>
                         Utils.IsLyingInCone(
                             o.ServerPosition.To2D(), apexPoint, Player.ServerPosition.To2D(), Math.PI))
                     .OrderBy(o => o.Distance(apexPoint, true))
                     .ToList());
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
            return(null);
        }
Exemplo n.º 16
0
        private void OnDrawingDraw(EventArgs args)
        {
            if (!Utils.ShouldDraw() || _ePercent == null)
            {
                return;
            }
            var ePercentCircle = _ePercent.GetValue <Circle>();

            if (ePercentCircle.Active && E.IsReady())
            {
                var sharpColor = new SharpDX.Color(
                    ePercentCircle.Color.R, ePercentCircle.Color.G, ePercentCircle.Color.B);
                var maxRange = E.Range * 1.5f;
                var targets  = GameObjects.EnemyHeroes.Cast <Obj_AI_Base>().Concat(GameObjects.Jungle);

                foreach (var enemy in
                         targets.Where(
                             e =>
                             e.IsValidTarget(maxRange) && e.Position.IsOnScreen() &&
                             (e is Obj_AI_Hero || Utils.IsBigJungle(e))))
                {
                    var damage = Rend.GetDamage(enemy);
                    if (damage > 0)
                    {
                        var percent = (int)(damage / enemy.Health * 100);
                        if (percent > 0)
                        {
                            var screen   = Drawing.WorldToScreen(enemy.Position);
                            var position = enemy.Team == GameObjectTeam.Neutral
                                ? new Vector2(screen.X, screen.Y + 30)
                                : new Vector2(enemy.HPBarPosition.X + 73, enemy.HPBarPosition.Y - 28);
                            _font.DrawTextCentered(percent + " %", position, sharpColor);
                        }
                    }
                }
            }
        }
Exemplo n.º 17
0
        private void OnCorePreUpdate(EventArgs args)
        {
            try
            {
                if (Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Combo &&
                    Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Flee)
                {
                    var eBig    = Menu.Item(Menu.Name + ".lasthit.e-big").GetValue <bool>();
                    var eTurret = Menu.Item(Menu.Name + ".lasthit.e-turret").GetValue <bool>();
                    var eReset  = Menu.Item(Menu.Name + ".miscellaneous.e-reset").GetValue <bool>();

                    IEnumerable <Obj_AI_Minion> minions = new HashSet <Obj_AI_Minion>();
                    if (eBig || eTurret || eReset)
                    {
                        minions =
                            GameObjects.EnemyMinions.Where(e => e.IsValidTarget(E.Range) && Rend.IsKillable(e, true));
                    }

                    if (E.IsReady())
                    {
                        if (eBig)
                        {
                            var creeps =
                                GameObjects.Jungle.Where(e => e.IsValidTarget(E.Range) && Rend.IsKillable(e, false))
                                .Concat(minions)
                                .ToList();
                            if (
                                creeps.Any(
                                    m =>
                                    (m.CharData.BaseSkinName.Contains("MinionSiege") ||
                                     m.CharData.BaseSkinName.Contains("Super") ||
                                     m.CharData.BaseSkinName.StartsWith("SRU_Dragon") ||
                                     m.CharData.BaseSkinName.StartsWith("SRU_Baron"))))
                            {
                                E.Cast();
                                return;
                            }
                        }

                        if (eTurret && ManaManager.Check("lasthit"))
                        {
                            var minion =
                                minions.FirstOrDefault(
                                    m => Utils.UnderAllyTurret(m.Position) && Rend.IsKillable(m, false));
                            if (minion != null)
                            {
                                E.Cast();
                                return;
                            }
                        }
                    }

                    if (eReset && E.IsReady() && ManaManager.Check("misc") &&
                        GameObjects.EnemyHeroes.Any(e => Rend.HasBuff(e) && e.IsValidTarget(E.Range)))
                    {
                        if (minions.Any())
                        {
                            E.Cast();
                            return;
                        }
                    }
                }
                if (Menu.Item(Menu.Name + ".ultimate.save").GetValue <bool>() && SoulBound.Unit != null && R.IsReady() &&
                    !SoulBound.Unit.InFountain())
                {
                    SoulBound.Clean();
                    var enemies = SoulBound.Unit.CountEnemiesInRange(500);
                    if ((SoulBound.Unit.HealthPercent <= 10 && SoulBound.Unit.CountEnemiesInRange(500) > 0) ||
                        (SoulBound.Unit.HealthPercent <= 5 && SoulBound.TotalDamage > SoulBound.Unit.Health &&
                         enemies == 0) ||
                        (SoulBound.Unit.HealthPercent <= 50 && SoulBound.TotalDamage > SoulBound.Unit.Health &&
                         enemies > 0))
                    {
                        R.Cast();
                    }
                }
                if (Menu.Item(Menu.Name + ".miscellaneous.w-baron").GetValue <KeyBind>().Active&& W.IsReady() &&
                    Player.Distance(SummonersRift.River.Baron) <= W.Range)
                {
                    W.Cast(SummonersRift.River.Baron);
                }
                if (Menu.Item(Menu.Name + ".miscellaneous.w-dragon").GetValue <KeyBind>().Active&& W.IsReady() &&
                    Player.Distance(SummonersRift.River.Dragon) <= W.Range)
                {
                    W.Cast(SummonersRift.River.Dragon);
                }

                if (SoulBound.Unit == null)
                {
                    SoulBound.Unit =
                        GameObjects.AllyHeroes.FirstOrDefault(
                            a =>
                            a.Buffs.Any(
                                b =>
                                b.Caster.IsMe &&
                                b.Name.Equals("kalistacoopstrikeally", StringComparison.OrdinalIgnoreCase)));
                }
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }
Exemplo n.º 18
0
 private void OnCorePostUpdate(EventArgs args)
 {
     try
     {
         if (Q.IsReady())
         {
             var target =
                 GameObjects.EnemyHeroes.OrderBy(e => e.Distance(Player))
                 .Where(e => Q.IsInRange(e))
                 .FirstOrDefault(t => HeroListManager.Check("q-stunned", t) && Utils.IsStunned(t));
             if (target != null)
             {
                 Q.Cast(target.Position);
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
Exemplo n.º 19
0
        protected override void Combo()
        {
            var useQ = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady();
            var useW = Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady();
            var useE = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady();
            var useR = Ultimate.IsActive(UltimateModeType.Combo) && R.IsReady();

            if (useR)
            {
                var target = TargetSelector.GetTarget(R.Range, R.DamageType);
                if (target != null)
                {
                    if (!RLogic(UltimateModeType.Combo, target))
                    {
                        RLogicSingle(UltimateModeType.Combo);
                    }
                }
            }
            if (useE && !Player.Spellbook.IsAutoAttacking && !IsReloading())
            {
                var target = TargetSelector.GetTarget(
                    E.Range + Player.AttackRange + Player.BoundingRadius, E.DamageType);
                if (target != null)
                {
                    var pos = Menu.Item(Menu.Name + ".combo.e-mode").GetValue <StringList>().SelectedIndex == 0
                        ? Utils.GetDashPosition(
                        E, target, Menu.Item(Menu.Name + ".combo.e-safety").GetValue <Slider>().Value)
                        : Player.Position.Extend(
                        Game.CursorPos, Math.Min(E.Range, Player.Position.Distance(Game.CursorPos)));

                    if (!pos.Equals(Vector3.Zero))
                    {
                        if (GetAmmoCount() == 1 && !pos.IsUnderTurret(false) ||
                            (!GameObjects.EnemyHeroes.Any(e => e.IsValidTarget() && Orbwalking.InAutoAttackRange(e)) &&
                             GameObjects.EnemyHeroes.Any(
                                 e =>
                                 e.IsValidTarget() &&
                                 pos.Distance(e.Position) < Orbwalking.GetRealAutoAttackRange(e)) &&
                             target.Health < Player.GetAutoAttackDamage(target) * 2))
                        {
                            E.Cast(pos);
                        }
                    }
                }
            }

            if (useQ)
            {
                QLogic(Q.GetHitChance("combo"));
            }

            if (useW)
            {
                var target = TargetSelector.GetTarget(W);
                if (target != null)
                {
                    var best = CPrediction.Circle(W, target, W.GetHitChance("combo"));
                    if (best.TotalHits > 0 && !best.CastPosition.Equals(Vector3.Zero))
                    {
                        W.Cast(best.CastPosition);
                    }
                }
            }
        }
Exemplo n.º 20
0
        private void OnCorePostUpdate(EventArgs args)
        {
            try
            {
                if (UltimateManager.Flash() && R.IsReady() && SummonerManager.Flash.IsReady())
                {
                    if (Menu.Item(Menu.Name + ".ultimate.flash.move-cursor").GetValue <bool>())
                    {
                        Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius);
                    }
                    var targets =
                        Targets.Where(
                            t =>
                            t.Distance(Player) < R.Range + SummonerManager.Flash.Range && !t.IsDashing() &&
                            (t.IsFacing(Player)
                                    ? (t.Distance(Player))
                                    : (Prediction.GetPrediction(t, R.Delay + 0.3f)
                                       .UnitPosition.Distance(Player.Position))) > R.Range * 1.025f);
                    foreach (var target in targets)
                    {
                        var min      = Menu.Item(Menu.Name + ".ultimate.flash.min").GetValue <Slider>().Value;
                        var flashPos = Player.Position.Extend(target.Position, SummonerManager.Flash.Range);
                        var pred     =
                            Prediction.GetPrediction(
                                new PredictionInput
                        {
                            Aoe              = true,
                            Collision        = false,
                            CollisionObjects = new[] { CollisionableObjects.YasuoWall },
                            From             = flashPos,
                            RangeCheckFrom   = flashPos,
                            Delay            = R.Delay + 0.3f,
                            Range            = R.Range,
                            Speed            = R.Speed,
                            Radius           = R.Width,
                            Type             = R.Type,
                            Unit             = target
                        });
                        if (pred.Hitchance >= R.GetHitChance("combo"))
                        {
                            R.UpdateSourcePosition(flashPos, flashPos);
                            var hits =
                                GameObjects.EnemyHeroes.Where(enemy => R.WillHit(enemy, pred.CastPosition)).ToList();
                            if (UltimateManager.Check(
                                    "combo", min, hits,
                                    hero =>
                                    CalcComboDamage(
                                        hero, Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(),
                                        Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(),
                                        Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), true)))
                            {
                                if (
                                    R.Cast(
                                        Player.Position.Extend(
                                            pred.CastPosition, -(Player.Position.Distance(pred.CastPosition) * 2)), true))
                                {
                                    Utility.DelayAction.Add(300, () => SummonerManager.Flash.Cast(flashPos));
                                }
                            }
                            else if (Menu.Item(Menu.Name + ".ultimate.flash.duel").GetValue <bool>())
                            {
                                if (UltimateManager.Check(
                                        "combo", 1, hits,
                                        hero =>
                                        CalcComboDamage(
                                            hero, Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(),
                                            Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(),
                                            Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), true)))
                                {
                                    var cDmg = CalcComboDamage(
                                        target, Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(),
                                        Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(),
                                        Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), true);
                                    if (cDmg - 20 >= target.Health)
                                    {
                                        if (
                                            R.Cast(
                                                Player.Position.Extend(
                                                    pred.CastPosition,
                                                    -(Player.Position.Distance(pred.CastPosition) * 2)), true))
                                        {
                                            Utility.DelayAction.Add(300, () => SummonerManager.Flash.Cast(flashPos));
                                        }
                                    }
                                }
                            }
                            R.UpdateSourcePosition();
                        }
                    }
                }

                if (UltimateManager.Assisted() && R.IsReady())
                {
                    if (Menu.Item(Menu.Name + ".ultimate.assisted.move-cursor").GetValue <bool>())
                    {
                        Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius);
                    }

                    if (
                        !RLogic(
                            R.GetHitChance("combo"),
                            Menu.Item(Menu.Name + ".ultimate.assisted.min").GetValue <Slider>().Value,
                            Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(),
                            Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(),
                            Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady()))
                    {
                        if (Menu.Item(Menu.Name + ".ultimate.assisted.duel").GetValue <bool>())
                        {
                            RLogicDuel(
                                R.GetHitChance("combo"),
                                Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(),
                                Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(),
                                Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), false);
                        }
                    }
                }

                if (UltimateManager.Auto() && R.IsReady())
                {
                    if (
                        !RLogic(
                            R.GetHitChance("combo"),
                            Menu.Item(Menu.Name + ".ultimate.auto.min").GetValue <Slider>().Value,
                            Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(),
                            Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(),
                            Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), "auto"))
                    {
                        if (Menu.Item(Menu.Name + ".ultimate.auto.duel").GetValue <bool>())
                        {
                            RLogicDuel(
                                R.GetHitChance("combo"),
                                Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(),
                                Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady(),
                                Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady());
                        }
                    }
                }

                if (HeroListManager.Enabled("w-stunned") && W.IsReady())
                {
                    var target = Targets.FirstOrDefault(
                        t => HeroListManager.Check("w-stunned", t) && Utils.IsStunned(t));
                    if (target != null)
                    {
                        Casting.SkillShot(target, W, W.GetHitChance("harass"));
                    }
                }
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }
Exemplo n.º 21
0
        protected override void Combo()
        {
            var useQ = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady();
            var useW = Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady();
            var useE = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady();
            var useR = Ultimate.IsActive(UltimateModeType.Combo) && R.IsReady();

            if (useR)
            {
                var target = TargetSelector.GetTarget(R.Range, R.DamageType);
                if (target != null)
                {
                    if (!RLogic(UltimateModeType.Combo, target))
                    {
                        RLogicSingle(UltimateModeType.Combo);
                    }
                }
            }
            if (useE)
            {
                var target = TargetSelector.GetTarget((E.Range + Q.Range) * 0.9f, E.DamageType);
                if (target != null)
                {
                    var safety        = Menu.Item(Menu.Name + ".combo.e-safety").GetValue <Slider>().Value;
                    var playerEnemies =
                        GameObjects.EnemyHeroes.Where(e => e.IsValidTarget() && e.Distance(Player) < safety).ToList();
                    if (playerEnemies.Count >= 2 ||
                        playerEnemies.Count == 1 && playerEnemies.First().HealthPercent > Player.HealthPercent)
                    {
                        var pos = Menu.Item(Menu.Name + ".combo.e-mode").GetValue <StringList>().SelectedIndex == 0
                            ? Utils.GetDashPosition(
                            E, target, Menu.Item(Menu.Name + ".combo.e-safety").GetValue <Slider>().Value)
                            : Player.Position.Extend(
                            Game.CursorPos, Math.Min(E.Range, Player.Position.Distance(Game.CursorPos)));

                        if (!pos.Equals(Vector3.Zero))
                        {
                            E.Cast(pos);
                        }
                    }
                    else
                    {
                        var newPosition = Player.Position.Extend(target.Position, E.Range);
                        var enemies     =
                            GameObjects.EnemyHeroes.Where(
                                e => e.IsValidTarget() && e.Distance(newPosition) < safety * 1.25f).ToList();
                        var allies =
                            GameObjects.AllyHeroes.Where(
                                e => e.IsValidTarget(float.MaxValue, false) && e.Distance(newPosition) < safety)
                            .ToList();
                        var avgEnemyHealth = enemies.Average(e => e.HealthPercent);
                        if (enemies.Count - allies.Count <= 1 ||
                            enemies.Count - allies.Count <= 2 && allies.Average(e => e.HealthPercent) > avgEnemyHealth &&
                            (Player.HealthPercent >= 50 || avgEnemyHealth < 30))
                        {
                            E.Cast(newPosition);
                        }
                    }
                }
            }
            if (useQ)
            {
                QLogic(Q.GetHitChance("combo"));
            }
            if (useW)
            {
                var target = TargetSelector.GetTarget(W);
                if (target != null)
                {
                    var best = CPrediction.Line(W, target, W.GetHitChance("combo"));
                    if (best.TotalHits > 0 && !best.CastPosition.Equals(Vector3.Zero))
                    {
                        W.Cast(best.CastPosition);
                    }
                }
            }
        }
Exemplo n.º 22
0
        protected override void AddToMenu()
        {
            var ultimateMenu = Menu.AddSubMenu(new Menu("Ultimate", Menu.Name + ".ultimate"));

            var blitzMenu = ultimateMenu.AddSubMenu(new Menu("Blitzcrank", ultimateMenu.Name + ".blitzcrank"));

            HeroListManager.AddToMenu(
                blitzMenu.AddSubMenu(new Menu("Blacklist", blitzMenu.Name + ".blacklist")),
                new HeroListManagerArgs("blitzcrank")
            {
                IsWhitelist   = false,
                Allies        = false,
                Enemies       = true,
                DefaultValue  = false,
                EnabledButton = false
            });
            blitzMenu.AddItem(new MenuItem(blitzMenu.Name + ".r", "Enabled").SetValue(true));

            var tahmMenu = ultimateMenu.AddSubMenu(new Menu("Tahm Kench", ultimateMenu.Name + ".tahm-kench"));

            HeroListManager.AddToMenu(
                tahmMenu.AddSubMenu(new Menu("Blacklist", tahmMenu.Name + ".blacklist")),
                new HeroListManagerArgs("tahm-kench")
            {
                IsWhitelist   = false,
                Allies        = false,
                Enemies       = true,
                DefaultValue  = false,
                EnabledButton = false
            });
            tahmMenu.AddItem(new MenuItem(tahmMenu.Name + ".r", "Enabled").SetValue(true));

            ultimateMenu.AddItem(
                new MenuItem(ultimateMenu.Name + ".save", "Save Mode").SetValue(
                    new StringList(new[] { "None", "Auto", "Min. Health %" }, 1))).ValueChanged +=
                delegate(object sender, OnValueChangeEventArgs args)
            {
                Utils.UpdateVisibleTag(ultimateMenu, 1, args.GetNewValue <StringList>().SelectedIndex == 2);
            };
            ultimateMenu.AddItem(
                new MenuItem(ultimateMenu.Name + ".save-health", "Min. Health %").SetValue(new Slider(10, 1, 50)))
            .SetTag(1);

            Utils.UpdateVisibleTag(
                ultimateMenu, 1, Menu.Item(Menu.Name + ".ultimate.save").GetValue <StringList>().SelectedIndex == 2);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", Menu.Name + ".combo"));

            HitchanceManager.AddToMenu(
                comboMenu.AddSubMenu(new Menu("Hitchance", comboMenu.Name + ".hitchance")), "combo",
                new Dictionary <string, HitChance> {
                { "Q", HitChance.VeryHigh }
            });
            ResourceManager.AddToMenu(
                comboMenu,
                new ResourceManagerArgs(
                    "combo-q", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "Q",
                DefaultValue = 10
            });
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", "Use Q").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", "Use E").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e-min", "E Fleeing Min.").SetValue(new Slider(8, 1, 20)));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".minions", "Attack Minions").SetValue(false));

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", Menu.Name + ".harass"));

            HitchanceManager.AddToMenu(
                harassMenu.AddSubMenu(new Menu("Hitchance", harassMenu.Name + ".hitchance")), "harass",
                new Dictionary <string, HitChance> {
                { "Q", HitChance.High }
            });
            ResourceManager.AddToMenu(
                harassMenu,
                new ResourceManagerArgs(
                    "harass-q", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "Q",
                DefaultValue = 30
            });
            ResourceManager.AddToMenu(
                harassMenu,
                new ResourceManagerArgs(
                    "harass-e", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "E",
                DefaultValue = 30
            });
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", "Use Q").SetValue(true));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", "Use E").SetValue(true));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e-min", "E Min.").SetValue(new Slider(4, 1, 20)));

            var laneclearMenu = Menu.AddSubMenu(new Menu("Lane Clear", Menu.Name + ".lane-clear"));

            ResourceManager.AddToMenu(
                laneclearMenu,
                new ResourceManagerArgs(
                    "lane-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    50, 30, 30
                },
                IgnoreJungleOption = true
            });
            laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".q", "Use Q").SetValue(true));
            laneclearMenu.AddItem(
                new MenuItem(laneclearMenu.Name + ".q-min", "Q Min. Hits").SetValue(new Slider(3, 1, 5)));
            laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".e", "Use E").SetValue(true));

            var lasthitMenu = Menu.AddSubMenu(new Menu("Last Hit", Menu.Name + ".lasthit"));

            ResourceManager.AddToMenu(
                lasthitMenu,
                new ResourceManagerArgs(
                    "lasthit", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    50, 30, 30
                }
            });
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-siege", "E Siege Minion").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-unkillable", "E Unkillable").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-turret", "E Under Turret").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".separator", string.Empty));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-jungle", "E Jungle").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-big", "E Dragon/Baron").SetValue(true));

            var killstealMenu = Menu.AddSubMenu(new Menu("Killsteal", Menu.Name + ".killsteal"));

            killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e", "Use E").SetValue(true));

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", Menu.Name + ".miscellaneous"));

            ResourceManager.AddToMenu(
                miscMenu,
                new ResourceManagerArgs("misc", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "E",
                DefaultValue = 30
            });
            miscMenu.AddItem(new MenuItem(miscMenu.Name + ".e-reset", "E Harass Reset").SetValue(true));
            miscMenu.AddItem(
                new MenuItem(miscMenu.Name + ".w-baron", "Hotkey W Baron").SetValue(new KeyBind('J', KeyBindType.Press)));
            miscMenu.AddItem(
                new MenuItem(miscMenu.Name + ".w-dragon", "Hotkey W Dragon").SetValue(
                    new KeyBind('K', KeyBindType.Press)));

            IndicatorManager.AddToMenu(DrawingManager.Menu, true);
            IndicatorManager.Add(Q, true, false);
            IndicatorManager.Add(W, true, false);
            IndicatorManager.Add("E", Rend.GetDamage);
            IndicatorManager.Finale();

            Weights.GetItem("low-health").GetValueFunc = hero => hero.Health - Rend.GetDamage(hero);
            Weights.AddItem(
                new Weights.Item(
                    "w-stack", "W Stack", 10, false, hero => hero.HasBuff("kalistacoopstrikemarkally") ? 10 : 0));
        }
Exemplo n.º 23
0
        private void OnCorePostUpdate(EventArgs args)
        {
            try
            {
                if (Menu.Item(Menu.Name + ".ultimate.follow").GetValue <bool>())
                {
                    RFollowLogic();
                }
                if (UltimateManager.Assisted() && R.IsReady())
                {
                    if (Menu.Item(Menu.Name + ".ultimate.assisted.move-cursor").GetValue <bool>())
                    {
                        Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius);
                    }
                    var target = TargetSelector.GetTarget(R);
                    if (target != null &&
                        !RLogic(
                            target, Menu.Item(Menu.Name + ".ultimate.assisted.min").GetValue <Slider>().Value,
                            Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(),
                            Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady()))
                    {
                        if (Menu.Item(Menu.Name + ".ultimate.assisted.duel").GetValue <bool>())
                        {
                            RLogicDuel(
                                Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(),
                                Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady());
                        }
                    }
                }

                if (UltimateManager.Auto() && R.IsReady())
                {
                    var target = TargetSelector.GetTarget(R);
                    if (target != null &&
                        !RLogic(
                            target, Menu.Item(Menu.Name + ".ultimate.auto.min").GetValue <Slider>().Value,
                            Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(),
                            Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), false, "auto"))
                    {
                        if (Menu.Item(Menu.Name + ".ultimate.auto.duel").GetValue <bool>())
                        {
                            RLogicDuel(
                                Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(),
                                Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady());
                        }
                    }
                }

                if (HeroListManager.Enabled("w-stunned") && W.IsReady())
                {
                    var target =
                        GameObjects.EnemyHeroes.FirstOrDefault(
                            t => t.IsValidTarget(W.Range) && HeroListManager.Check("w-stunned", t) && Utils.IsStunned(t));
                    if (target != null)
                    {
                        Casting.SkillShot(target, W, W.GetHitChance("combo"));
                    }
                }

                if (HeroListManager.Enabled("w-slowed") && W.IsReady())
                {
                    var target =
                        GameObjects.EnemyHeroes.FirstOrDefault(
                            t =>
                            t.IsValidTarget(W.Range) && HeroListManager.Check("w-slowed", t) &&
                            t.Buffs.Any(b => b.Type == BuffType.Slow && b.EndTime - Game.Time > 0.5f));
                    if (target != null)
                    {
                        Casting.SkillShot(target, W, W.GetHitChance("combo"));
                    }
                }

                if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit ||
                    Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear)
                {
                    if (Menu.Item(Menu.Name + ".lasthit.q-unkillable").GetValue <bool>() && Q.IsReady() &&
                        ManaManager.Check("lasthit"))
                    {
                        var canAttack = Game.Time >= _lastAutoAttack + Player.AttackDelay;
                        var minions   =
                            MinionManager.GetMinions(Q.Range)
                            .Where(
                                m =>
                                (!canAttack || !Orbwalking.InAutoAttackRange(m)) && m.HealthPercent <= 50 &&
                                (_lastAfterFarmTarget == null || _lastAfterFarmTarget.NetworkId != m.NetworkId) &&
                                (_lastBeforeFarmTarget == null || _lastBeforeFarmTarget.NetworkId != m.NetworkId))
                            .ToList();
                        if (minions.Any())
                        {
                            foreach (var minion in minions)
                            {
                                var health = HealthPrediction.GetHealthPrediction(
                                    minion, (int)(Q.ArrivalTime(minion) * 1000));
                                if (health > 0 && Math.Abs(health - minion.Health) > 10 &&
                                    Q.GetDamage(minion) * 0.85f > health)
                                {
                                    if (Q.CastOnUnit(minion))
                                    {
                                        _lastQKillableTarget = minion;
                                    }
                                    break;
                                }
                            }
                        }
                    }
                }

                Orbwalking.PreventStuttering(HasQBuff());
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }
Exemplo n.º 24
0
        protected override void OnPreUpdate()
        {
            if (E.IsReady())
            {
                var eBig    = Menu.Item(Menu.Name + ".lasthit.e-big").GetValue <bool>();
                var eJungle = Menu.Item(Menu.Name + ".lasthit.e-jungle").GetValue <bool>();
                if (eBig || eJungle)
                {
                    if (eJungle && Player.Level >= 2 || eBig)
                    {
                        var creeps =
                            GameObjects.Jungle.Where(e => e.IsValidTarget(E.Range) && Rend.IsKillable(e, false))
                            .ToList();
                        if (eJungle && creeps.Any() ||
                            eBig &&
                            creeps.Any(
                                m =>
                                (m.CharData.BaseSkinName.StartsWith("SRU_Dragon") ||
                                 m.CharData.BaseSkinName.StartsWith("SRU_Baron"))))
                        {
                            CastE();
                            return;
                        }
                    }
                }

                if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear ||
                    Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit)
                {
                    var eSiege  = Menu.Item(Menu.Name + ".lasthit.e-siege").GetValue <bool>();
                    var eTurret = Menu.Item(Menu.Name + ".lasthit.e-turret").GetValue <bool>();
                    var eReset  = Menu.Item(Menu.Name + ".miscellaneous.e-reset").GetValue <bool>();

                    IEnumerable <Obj_AI_Minion> minions = new HashSet <Obj_AI_Minion>();
                    if (eSiege || eTurret || eReset)
                    {
                        minions =
                            GameObjects.EnemyMinions.Where(
                                e => e.IsValidTarget(E.Range) && Rend.IsKillable(e, e.HealthPercent < 25));
                    }

                    if (ResourceManager.Check("lasthit"))
                    {
                        if (eSiege)
                        {
                            if (
                                minions.Any(
                                    m =>
                                    (m.CharData.BaseSkinName.Contains("MinionSiege") ||
                                     m.CharData.BaseSkinName.Contains("Super"))))
                            {
                                CastE();
                                return;
                            }
                        }
                        if (eTurret)
                        {
                            if (minions.Any(m => Utils.UnderAllyTurret(m.Position)))
                            {
                                CastE();
                                return;
                            }
                        }
                    }

                    if (eReset && E.IsReady() && ResourceManager.Check("misc") &&
                        GameObjects.EnemyHeroes.Any(e => Rend.HasBuff(e) && e.IsValidTarget(E.Range)))
                    {
                        if (minions.Any())
                        {
                            CastE();
                            return;
                        }
                    }
                }
            }

            if (ShouldSave())
            {
                R.Cast();
            }
        }
Exemplo n.º 25
0
        protected override void OnPreUpdate()
        {
            if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear ||
                Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit)
            {
                var eBig    = Menu.Item(Menu.Name + ".lasthit.e-big").GetValue <bool>();
                var eJungle = Menu.Item(Menu.Name + ".lasthit.e-jungle").GetValue <bool>();
                var eSiege  = Menu.Item(Menu.Name + ".lasthit.e-siege").GetValue <bool>();
                var eTurret = Menu.Item(Menu.Name + ".lasthit.e-turret").GetValue <bool>();
                var eReset  = Menu.Item(Menu.Name + ".miscellaneous.e-reset").GetValue <bool>();

                IEnumerable <Obj_AI_Minion> minions = new HashSet <Obj_AI_Minion>();
                if (eSiege || eTurret || eReset)
                {
                    minions = GameObjects.EnemyMinions.Where(e => e.IsValidTarget(E.Range) && Rend.IsKillable(e, true));
                }

                if (E.IsReady())
                {
                    if (ManaManager.Check("lasthit"))
                    {
                        if (eSiege)
                        {
                            if (
                                minions.Any(
                                    m =>
                                    (m.CharData.BaseSkinName.Contains("MinionSiege") ||
                                     m.CharData.BaseSkinName.Contains("Super"))))
                            {
                                E.Cast();
                                return;
                            }
                        }
                        if (eTurret)
                        {
                            if (minions.Any(m => Utils.UnderAllyTurret(m.Position)))
                            {
                                E.Cast();
                                return;
                            }
                        }
                    }
                    if (eBig || eJungle)
                    {
                        var enemySmites =
                            GameObjects.EnemyHeroes.Where(
                                e =>
                                !e.IsDead && e.Distance(Player) < SummonerManager.Smite.Range * 1.5f &&
                                SummonerManager.IsSmiteReady(e));
                        var allySmites =
                            (from ally in
                             GameObjects.AllyHeroes.Where(
                                 e => !e.IsDead && e.Distance(Player) < SummonerManager.Smite.Range)
                             let spell = SummonerManager.GetSmiteSpell(ally)
                                         where
                                         spell != null &&
                                         (spell.IsReady() || spell.Cooldown - spell.CooldownExpires - Game.Time <= 3)
                                         select ally).ToList();

                        if (eJungle && Player.Level > 3 ||
                            eBig && (enemySmites.Any() || !allySmites.Any() || Player.CountEnemiesInRange(1000) > 1))
                        {
                            var creeps =
                                GameObjects.Jungle.Where(e => e.IsValidTarget(E.Range) && Rend.IsKillable(e, false))
                                .ToList();
                            if (eJungle && creeps.Any() ||
                                eBig &&
                                creeps.Any(
                                    m =>
                                    (m.CharData.BaseSkinName.StartsWith("SRU_Dragon") ||
                                     m.CharData.BaseSkinName.StartsWith("SRU_Baron"))))
                            {
                                E.Cast();
                                return;
                            }
                        }
                    }
                }

                if (eReset && E.IsReady() && ManaManager.Check("misc") &&
                    GameObjects.EnemyHeroes.Any(e => Rend.HasBuff(e) && e.IsValidTarget(E.Range)))
                {
                    if (minions.Any())
                    {
                        E.Cast();
                        return;
                    }
                }
            }
            if (Menu.Item(Menu.Name + ".ultimate.save").GetValue <bool>() && SoulBound.Unit != null && R.IsReady() &&
                !SoulBound.Unit.InFountain())
            {
                SoulBound.Clean();
                var enemies = SoulBound.Unit.CountEnemiesInRange(500);
                if ((SoulBound.Unit.HealthPercent <= 10 && SoulBound.Unit.CountEnemiesInRange(500) > 0) ||
                    (SoulBound.Unit.HealthPercent <= 5 && SoulBound.TotalDamage > SoulBound.Unit.Health && enemies == 0) ||
                    (SoulBound.Unit.HealthPercent <= 50 && SoulBound.TotalDamage > SoulBound.Unit.Health && enemies > 0))
                {
                    R.Cast();
                }
            }
            if (Menu.Item(Menu.Name + ".miscellaneous.w-baron").GetValue <KeyBind>().Active&& W.IsReady() &&
                Player.Distance(SummonersRift.River.Baron) <= W.Range)
            {
                W.Cast(SummonersRift.River.Baron);
            }
            if (Menu.Item(Menu.Name + ".miscellaneous.w-dragon").GetValue <KeyBind>().Active&& W.IsReady() &&
                Player.Distance(SummonersRift.River.Dragon) <= W.Range)
            {
                W.Cast(SummonersRift.River.Dragon);
            }

            if (SoulBound.Unit == null)
            {
                SoulBound.Unit =
                    GameObjects.AllyHeroes.FirstOrDefault(
                        a =>
                        a.Buffs.Any(
                            b =>
                            b.Caster.IsMe &&
                            b.Name.Equals("kalistacoopstrikeally", StringComparison.OrdinalIgnoreCase)));
            }
            if (SoulBound.Unit != null && SoulBound.Unit.Distance(Player) < R.Range && R.IsReady())
            {
                var blitz = Menu.Item(Menu.Name + ".ultimate.blitzcrank.r").GetValue <bool>();
                var tahm  = Menu.Item(Menu.Name + ".ultimate.tahm-kench.r").GetValue <bool>();
                foreach (var enemy in
                         GameObjects.EnemyHeroes.Where(e => (blitz || tahm) && !e.IsDead && e.Distance(Player) < 3000))
                {
                    if (blitz)
                    {
                        var blitzBuff =
                            enemy.Buffs.FirstOrDefault(
                                b =>
                                b.IsActive && b.Caster.NetworkId.Equals(SoulBound.Unit.NetworkId) &&
                                b.Name.Equals("rocketgrab2", StringComparison.OrdinalIgnoreCase));
                        if (blitzBuff != null)
                        {
                            if (!HeroListManager.Check("blitzcrank", enemy))
                            {
                                if (!SoulBound.Unit.UnderTurret(false) && SoulBound.Unit.Distance(enemy) > 750f &&
                                    SoulBound.Unit.Distance(Player) > R.Range / 3f)
                                {
                                    R.Cast();
                                }
                            }
                            return;
                        }
                    }
                    if (tahm)
                    {
                        var tahmBuff =
                            enemy.Buffs.FirstOrDefault(
                                b =>
                                b.IsActive && b.Caster.NetworkId.Equals(SoulBound.Unit.NetworkId) &&
                                b.Name.Equals("tahmkenchwdevoured", StringComparison.OrdinalIgnoreCase));
                        if (tahmBuff != null)
                        {
                            if (!HeroListManager.Check("tahm-kench", enemy))
                            {
                                if (!SoulBound.Unit.UnderTurret(false) &&
                                    (SoulBound.Unit.Distance(enemy) > Player.AttackRange ||
                                     GameObjects.AllyHeroes.Where(
                                         a => a.NetworkId != SoulBound.Unit.NetworkId && a.NetworkId != Player.NetworkId)
                                     .Any(t => t.Distance(Player) > 600) ||
                                     GameObjects.AllyTurrets.Any(t => t.Distance(Player) < 600)))
                                {
                                    R.Cast();
                                }
                            }
                            return;
                        }
                    }
                }
            }
        }
Exemplo n.º 26
0
        public static void UseFleeItems()
        {
            if (_menu == null || !_menu.Item(_menu.Name + ".enabled").GetValue <bool>())
            {
                return;
            }

            try
            {
                foreach (var item in
                         Items.Where(
                             i =>
                             i.Flags.HasFlag(ItemFlags.Flee) &&
                             _menu.Item(_menu.Name + "." + i.Name + ".flee").GetValue <bool>() && i.Item.IsOwned() &&
                             i.Item.IsReady() && i.Item.IsOwned() && i.Item.IsReady() &&
                             ObjectManager.Player.CountEnemiesInRange(i.Range) >=
                             _menu.Item(_menu.Name + "." + i.Name + ".min-enemies-range").GetValue <Slider>().Value&&
                             ObjectManager.Player.HealthPercent <=
                             _menu.Item(_menu.Name + "." + i.Name + ".player-health-below").GetValue <Slider>().Value&&
                             ObjectManager.Player.HealthPercent >=
                             _menu.Item(_menu.Name + "." + i.Name + ".player-health-above").GetValue <Slider>().Value))
                {
                    if (item.CastType != CastType.Self)
                    {
                        var lItem     = item;
                        var localItem = item;
                        foreach (var enemy in
                                 GameObjects.EnemyHeroes.Where(
                                     t =>
                                     t.IsValidTarget() && !Invulnerable.Check(t) &&
                                     t.HealthPercent <=
                                     _menu.Item(_menu.Name + "." + lItem.Name + ".target-health-below")
                                     .GetValue <Slider>()
                                     .Value&&
                                     t.HealthPercent >=
                                     _menu.Item(_menu.Name + "." + lItem.Name + ".target-health-above")
                                     .GetValue <Slider>()
                                     .Value)
                                 .OrderByDescending(
                                     t =>
                                     t.Position.Distance(ObjectManager.Player.Position, true) <
                                     Math.Pow(localItem.Range, 2)))
                        {
                            if (!Utils.IsImmobile(enemy) && !Utils.IsSlowed(enemy))
                            {
                                switch (localItem.CastType)
                                {
                                case CastType.Target:
                                    localItem.Item.Cast(enemy);
                                    break;

                                case CastType.Position:
                                    var prediction = Prediction.GetPrediction(
                                        enemy, localItem.Delay, localItem.Radius, localItem.Speed);
                                    if (prediction.Hitchance >= HitChance.Medium)
                                    {
                                        localItem.Item.Cast(prediction.CastPosition);
                                    }
                                    break;
                                }
                            }
                        }
                    }
                    else
                    {
                        if (ObjectManager.Player.CountEnemiesInRange(item.Range) >
                            _menu.Item(_menu.Name + "." + item.Name + ".min-enemies-range").GetValue <Slider>().Value)
                        {
                            item.Item.Cast();
                        }
                    }
                }
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }
Exemplo n.º 27
0
        protected override void OnPostUpdate()
        {
            if (Ultimate.IsActive(UltimateModeType.Flash) && R.IsReady() && SummonerManager.Flash.IsReady())
            {
                if (Ultimate.ShouldMove(UltimateModeType.Flash))
                {
                    Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius);
                }
                var targets =
                    Targets.Where(
                        t =>
                        t.Distance(Player) < (R.Range + R.Width + SummonerManager.Flash.Range) * 1.5f &&
                        !t.IsDashing() &&
                        (t.IsFacing(Player)
                                ? t.Distance(Player)
                                : R.GetPrediction(t).UnitPosition.Distance(Player.Position)) > R.Range);
                var backwards = Menu.Item(Menu.Name + ".ultimate.backwards").GetValue <bool>();
                foreach (var target in targets)
                {
                    var flashPos = Player.Position.Extend(target.Position, SummonerManager.Flash.Range);
                    var maxHits  = GetMaxRHits(HitChance.High, flashPos);
                    if (maxHits.Item1.Count > 0)
                    {
                        var castPos = backwards
                            ? Player.Position.Extend(maxHits.Item2, -(Player.Position.Distance(maxHits.Item2) * 2))
                            : Player.Position.Extend(maxHits.Item2, Player.Position.Distance(maxHits.Item2));
                        if (Ultimate.Check(UltimateModeType.Flash, maxHits.Item1))
                        {
                            if (R.Cast(castPos))
                            {
                                Utility.DelayAction.Add(300 + Game.Ping / 2, () => SummonerManager.Flash.Cast(flashPos));
                            }
                        }
                        else if (Ultimate.ShouldSingle(UltimateModeType.Flash))
                        {
                            if (
                                maxHits.Item1.Where(hit => Ultimate.CheckSingle(UltimateModeType.Flash, hit))
                                .Any(hit => R.Cast(castPos)))
                            {
                                Utility.DelayAction.Add(300 + Game.Ping / 2, () => SummonerManager.Flash.Cast(flashPos));
                            }
                        }
                    }
                }
            }

            if (Ultimate.IsActive(UltimateModeType.Assisted) && R.IsReady())
            {
                if (Ultimate.ShouldMove(UltimateModeType.Assisted))
                {
                    Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius);
                }

                if (!RLogic(UltimateModeType.Assisted, R.GetHitChance("combo")))
                {
                    RLogicSingle(UltimateModeType.Assisted, R.GetHitChance("combo"), false);
                }
            }

            if (Ultimate.IsActive(UltimateModeType.Auto) && R.IsReady())
            {
                if (!RLogic(UltimateModeType.Auto, R.GetHitChance("combo")))
                {
                    RLogicSingle(UltimateModeType.Auto, R.GetHitChance("combo"));
                }
            }

            if (HeroListManager.Enabled("w-immobile") && W.IsReady())
            {
                var target =
                    Targets.FirstOrDefault(
                        t =>
                        HeroListManager.Check("w-immobile", t) && BestTargetOnlyManager.Check("w-immobile", W, t) &&
                        Utils.IsImmobile(t));
                if (target != null)
                {
                    Casting.SkillShot(target, W, HitChance.High);
                }
            }
        }