// Token: 0x060035C8 RID: 13768 RVA: 0x0016AA64 File Offset: 0x00168E64
 private static void updateSelection()
 {
     if ((int)EditorSpawns.selectedResource < LevelGround.resources.Length)
     {
         GroundResource groundResource = LevelGround.resources[(int)EditorSpawns.selectedResource];
         ResourceAsset  resourceAsset  = (ResourceAsset)Assets.find(EAssetType.RESOURCE, groundResource.id);
         EditorTerrainResourcesUI.selectedBox.text      = resourceAsset.resourceName;
         EditorTerrainResourcesUI.densitySlider.state   = groundResource.density;
         EditorTerrainResourcesUI.chanceSlider.state    = groundResource.chance;
         EditorTerrainResourcesUI.tree_0_Toggle.state   = groundResource.isTree_0;
         EditorTerrainResourcesUI.tree_1_Toggle.state   = groundResource.isTree_1;
         EditorTerrainResourcesUI.flower_0_Toggle.state = groundResource.isFlower_0;
         EditorTerrainResourcesUI.flower_1_Toggle.state = groundResource.isFlower_1;
         EditorTerrainResourcesUI.rockToggle.state      = groundResource.isRock;
         EditorTerrainResourcesUI.roadToggle.state      = groundResource.isRoad;
         EditorTerrainResourcesUI.snowToggle.state      = groundResource.isSnow;
     }
 }
        // Token: 0x060028FE RID: 10494 RVA: 0x000FA378 File Offset: 0x000F8778
        public static void damage(Transform resource, Vector3 direction, float damage, float times, float drop, out EPlayerKill kill, out uint xp)
        {
            xp   = 0u;
            kill = EPlayerKill.NONE;
            byte b;
            byte b2;

            if (Regions.tryGetCoordinate(resource.position, out b, out b2))
            {
                List <ResourceSpawnpoint> list = LevelGround.trees[(int)b, (int)b2];
                ushort num = 0;
                while ((int)num < list.Count)
                {
                    if (resource == list[(int)num].model)
                    {
                        if (!list[(int)num].isDead)
                        {
                            ushort num2 = (ushort)(damage * times);
                            list[(int)num].askDamage(num2);
                            if (list[(int)num].isDead)
                            {
                                kill = EPlayerKill.RESOURCE;
                                ResourceAsset asset = list[(int)num].asset;
                                if (list[(int)num].asset != null)
                                {
                                    if (asset.explosion != 0)
                                    {
                                        if (asset.hasDebris)
                                        {
                                            EffectManager.sendEffect(asset.explosion, b, b2, ResourceManager.RESOURCE_REGIONS, resource.position + Vector3.up * 8f);
                                        }
                                        else
                                        {
                                            EffectManager.sendEffect(asset.explosion, b, b2, ResourceManager.RESOURCE_REGIONS, resource.position);
                                        }
                                    }
                                    if (asset.rewardID != 0)
                                    {
                                        direction.y = 0f;
                                        direction.Normalize();
                                        int num3 = (int)((float)UnityEngine.Random.Range((int)asset.rewardMin, (int)(asset.rewardMax + 1)) * drop);
                                        for (int i = 0; i < num3; i++)
                                        {
                                            ushort num4 = SpawnTableTool.resolve(asset.rewardID);
                                            if (num4 != 0)
                                            {
                                                if (asset.hasDebris)
                                                {
                                                    ItemManager.dropItem(new Item(num4, EItemOrigin.NATURE), resource.position + direction * (float)(2 + i) + new Vector3(0f, 2f, 0f), false, Dedicator.isDedicated, true);
                                                }
                                                else
                                                {
                                                    ItemManager.dropItem(new Item(num4, EItemOrigin.NATURE), resource.position + new Vector3(UnityEngine.Random.Range(-2f, 2f), 2f, UnityEngine.Random.Range(-2f, 2f)), false, Dedicator.isDedicated, true);
                                                }
                                            }
                                        }
                                    }
                                    else
                                    {
                                        if (asset.log != 0)
                                        {
                                            int num5 = (int)((float)UnityEngine.Random.Range(3, 7) * drop);
                                            for (int j = 0; j < num5; j++)
                                            {
                                                ItemManager.dropItem(new Item(asset.log, EItemOrigin.NATURE), resource.position + direction * (float)(2 + j * 2) + Vector3.up, false, Dedicator.isDedicated, true);
                                            }
                                        }
                                        if (asset.stick != 0)
                                        {
                                            int num6 = (int)((float)UnityEngine.Random.Range(2, 5) * drop);
                                            for (int k = 0; k < num6; k++)
                                            {
                                                float f = UnityEngine.Random.Range(0f, 6.28318548f);
                                                ItemManager.dropItem(new Item(asset.stick, EItemOrigin.NATURE), resource.position + new Vector3(Mathf.Sin(f) * 3f, 1f, Mathf.Cos(f) * 3f), false, Dedicator.isDedicated, true);
                                            }
                                        }
                                    }
                                    xp = asset.rewardXP;
                                }
                                ResourceManager.manager.channel.send("tellResourceDead", ESteamCall.ALL, b, b2, ResourceManager.RESOURCE_REGIONS, ESteamPacket.UPDATE_RELIABLE_BUFFER, new object[]
                                {
                                    b,
                                    b2,
                                    num,
                                    direction * (float)num2
                                });
                            }
                        }
                        break;
                    }
                    num += 1;
                }
            }
        }
 public void askForage(CSteamID steamID, byte x, byte y, ushort index)
 {
     if (Provider.isServer)
     {
         if (!Regions.checkSafe((int)x, (int)y))
         {
             return;
         }
         Player player = PlayerTool.getPlayer(steamID);
         if (player == null)
         {
             return;
         }
         if (player.life.isDead)
         {
             return;
         }
         List <ResourceSpawnpoint> list = LevelGround.trees[(int)x, (int)y];
         if ((int)index >= list.Count)
         {
             return;
         }
         if (list[(int)index].isDead)
         {
             return;
         }
         ResourceAsset resourceAsset = (ResourceAsset)Assets.find(EAssetType.RESOURCE, LevelGround.resources[(int)list[(int)index].type].id);
         if (resourceAsset == null || !resourceAsset.isForage)
         {
             return;
         }
         list[(int)index].askDamage(1);
         if (resourceAsset.explosion != 0)
         {
             EffectManager.sendEffect(resourceAsset.explosion, x, y, ResourceManager.RESOURCE_REGIONS, list[(int)index].point);
         }
         ushort num;
         if (resourceAsset.rewardID != 0)
         {
             num = SpawnTableTool.resolve(resourceAsset.rewardID);
         }
         else
         {
             num = resourceAsset.log;
         }
         if (num != 0)
         {
             player.inventory.forceAddItem(new Item(num, EItemOrigin.NATURE), true);
             if (UnityEngine.Random.value < player.skills.mastery(2, 5))
             {
                 player.inventory.forceAddItem(new Item(num, EItemOrigin.NATURE), true);
             }
         }
         player.sendStat(EPlayerStat.FOUND_PLANTS);
         player.skills.askPay(1u);
         ResourceManager.manager.channel.send("tellResourceDead", ESteamCall.ALL, x, y, ResourceManager.RESOURCE_REGIONS, ESteamPacket.UPDATE_RELIABLE_BUFFER, new object[]
         {
             x,
             y,
             index,
             Vector3.zero
         });
     }
 }
        // Token: 0x060035C5 RID: 13765 RVA: 0x00169D8C File Offset: 0x0016818C
        public EditorTerrainResourcesUI()
        {
            Local  local  = Localization.read("/Editor/EditorTerrainResources.dat");
            Bundle bundle = Bundles.getBundle("/Bundles/Textures/Edit/Icons/EditorTerrainResources/EditorTerrainResources.unity3d");

            EditorTerrainResourcesUI.container = new Sleek();
            EditorTerrainResourcesUI.container.positionOffset_X = 10;
            EditorTerrainResourcesUI.container.positionOffset_Y = 10;
            EditorTerrainResourcesUI.container.positionScale_X  = 1f;
            EditorTerrainResourcesUI.container.sizeOffset_X     = -20;
            EditorTerrainResourcesUI.container.sizeOffset_Y     = -20;
            EditorTerrainResourcesUI.container.sizeScale_X      = 1f;
            EditorTerrainResourcesUI.container.sizeScale_Y      = 1f;
            EditorUI.window.add(EditorTerrainResourcesUI.container);
            EditorTerrainResourcesUI.active             = false;
            EditorTerrainResourcesUI.resourcesScrollBox = new SleekScrollBox();
            EditorTerrainResourcesUI.resourcesScrollBox.positionOffset_Y = 120;
            EditorTerrainResourcesUI.resourcesScrollBox.positionOffset_X = -400;
            EditorTerrainResourcesUI.resourcesScrollBox.positionScale_X  = 1f;
            EditorTerrainResourcesUI.resourcesScrollBox.sizeOffset_X     = 400;
            EditorTerrainResourcesUI.resourcesScrollBox.sizeOffset_Y     = -240;
            EditorTerrainResourcesUI.resourcesScrollBox.sizeScale_Y      = 1f;
            EditorTerrainResourcesUI.resourcesScrollBox.area             = new Rect(0f, 0f, 5f, (float)(LevelGround.resources.Length * 40 + 400));
            EditorTerrainResourcesUI.container.add(EditorTerrainResourcesUI.resourcesScrollBox);
            for (int i = 0; i < LevelGround.resources.Length; i++)
            {
                ResourceAsset resourceAsset = (ResourceAsset)Assets.find(EAssetType.RESOURCE, LevelGround.resources[i].id);
                SleekButton   sleekButton   = new SleekButton();
                sleekButton.positionOffset_X = 200;
                sleekButton.positionOffset_Y = i * 40;
                sleekButton.sizeOffset_X     = 170;
                sleekButton.sizeOffset_Y     = 30;
                if (resourceAsset != null)
                {
                    sleekButton.text = resourceAsset.resourceName;
                }
                SleekButton sleekButton2 = sleekButton;
                if (EditorTerrainResourcesUI.< > f__mg$cache0 == null)
                {
                    EditorTerrainResourcesUI.< > f__mg$cache0 = new ClickedButton(EditorTerrainResourcesUI.onClickedResourceButton);
                }
                sleekButton2.onClickedButton = EditorTerrainResourcesUI.< > f__mg$cache0;
                EditorTerrainResourcesUI.resourcesScrollBox.add(sleekButton);
            }
            EditorTerrainResourcesUI.densitySlider = new SleekSlider();
            EditorTerrainResourcesUI.densitySlider.positionOffset_X = 200;
            EditorTerrainResourcesUI.densitySlider.positionOffset_Y = LevelGround.resources.Length * 40;
            EditorTerrainResourcesUI.densitySlider.sizeOffset_X     = 170;
            EditorTerrainResourcesUI.densitySlider.sizeOffset_Y     = 20;
            EditorTerrainResourcesUI.densitySlider.orientation      = ESleekOrientation.HORIZONTAL;
            EditorTerrainResourcesUI.densitySlider.addLabel(local.format("DensitySliderLabelText"), ESleekSide.LEFT);
            SleekSlider sleekSlider = EditorTerrainResourcesUI.densitySlider;

            if (EditorTerrainResourcesUI.< > f__mg$cache1 == null)
            {
                EditorTerrainResourcesUI.< > f__mg$cache1 = new Dragged(EditorTerrainResourcesUI.onDraggedDensitySlider);
            }
            sleekSlider.onDragged = EditorTerrainResourcesUI.< > f__mg$cache1;
            EditorTerrainResourcesUI.resourcesScrollBox.add(EditorTerrainResourcesUI.densitySlider);
            EditorTerrainResourcesUI.chanceSlider = new SleekSlider();
            EditorTerrainResourcesUI.chanceSlider.positionOffset_X = 200;
            EditorTerrainResourcesUI.chanceSlider.positionOffset_Y = LevelGround.resources.Length * 40 + 30;
            EditorTerrainResourcesUI.chanceSlider.sizeOffset_X     = 170;
            EditorTerrainResourcesUI.chanceSlider.sizeOffset_Y     = 20;
            EditorTerrainResourcesUI.chanceSlider.orientation      = ESleekOrientation.HORIZONTAL;
            EditorTerrainResourcesUI.chanceSlider.addLabel(local.format("ChanceSliderLabelText"), ESleekSide.LEFT);
            SleekSlider sleekSlider2 = EditorTerrainResourcesUI.chanceSlider;

            if (EditorTerrainResourcesUI.< > f__mg$cache2 == null)
            {
                EditorTerrainResourcesUI.< > f__mg$cache2 = new Dragged(EditorTerrainResourcesUI.onDraggedChanceSlider);
            }
            sleekSlider2.onDragged = EditorTerrainResourcesUI.< > f__mg$cache2;
            EditorTerrainResourcesUI.resourcesScrollBox.add(EditorTerrainResourcesUI.chanceSlider);
            EditorTerrainResourcesUI.tree_0_Toggle = new SleekToggle();
            EditorTerrainResourcesUI.tree_0_Toggle.positionOffset_X = 200;
            EditorTerrainResourcesUI.tree_0_Toggle.positionOffset_Y = LevelGround.resources.Length * 40 + 60;
            EditorTerrainResourcesUI.tree_0_Toggle.sizeOffset_X     = 40;
            EditorTerrainResourcesUI.tree_0_Toggle.sizeOffset_Y     = 40;
            EditorTerrainResourcesUI.tree_0_Toggle.addLabel(local.format("Tree_0_ToggleLabelText"), ESleekSide.RIGHT);
            SleekToggle sleekToggle = EditorTerrainResourcesUI.tree_0_Toggle;

            if (EditorTerrainResourcesUI.< > f__mg$cache3 == null)
            {
                EditorTerrainResourcesUI.< > f__mg$cache3 = new Toggled(EditorTerrainResourcesUI.onToggledTree_0_Toggle);
            }
            sleekToggle.onToggled = EditorTerrainResourcesUI.< > f__mg$cache3;
            EditorTerrainResourcesUI.resourcesScrollBox.add(EditorTerrainResourcesUI.tree_0_Toggle);
            EditorTerrainResourcesUI.tree_1_Toggle = new SleekToggle();
            EditorTerrainResourcesUI.tree_1_Toggle.positionOffset_X = 200;
            EditorTerrainResourcesUI.tree_1_Toggle.positionOffset_Y = LevelGround.resources.Length * 40 + 110;
            EditorTerrainResourcesUI.tree_1_Toggle.sizeOffset_X     = 40;
            EditorTerrainResourcesUI.tree_1_Toggle.sizeOffset_Y     = 40;
            EditorTerrainResourcesUI.tree_1_Toggle.addLabel(local.format("Tree_1_ToggleLabelText"), ESleekSide.RIGHT);
            SleekToggle sleekToggle2 = EditorTerrainResourcesUI.tree_1_Toggle;

            if (EditorTerrainResourcesUI.< > f__mg$cache4 == null)
            {
                EditorTerrainResourcesUI.< > f__mg$cache4 = new Toggled(EditorTerrainResourcesUI.onToggledTree_1_Toggle);
            }
            sleekToggle2.onToggled = EditorTerrainResourcesUI.< > f__mg$cache4;
            EditorTerrainResourcesUI.resourcesScrollBox.add(EditorTerrainResourcesUI.tree_1_Toggle);
            EditorTerrainResourcesUI.flower_0_Toggle = new SleekToggle();
            EditorTerrainResourcesUI.flower_0_Toggle.positionOffset_X = 200;
            EditorTerrainResourcesUI.flower_0_Toggle.positionOffset_Y = LevelGround.resources.Length * 40 + 160;
            EditorTerrainResourcesUI.flower_0_Toggle.sizeOffset_X     = 40;
            EditorTerrainResourcesUI.flower_0_Toggle.sizeOffset_Y     = 40;
            EditorTerrainResourcesUI.flower_0_Toggle.addLabel(local.format("Flower_0_ToggleLabelText"), ESleekSide.RIGHT);
            SleekToggle sleekToggle3 = EditorTerrainResourcesUI.flower_0_Toggle;

            if (EditorTerrainResourcesUI.< > f__mg$cache5 == null)
            {
                EditorTerrainResourcesUI.< > f__mg$cache5 = new Toggled(EditorTerrainResourcesUI.onToggledFlower_0_Toggle);
            }
            sleekToggle3.onToggled = EditorTerrainResourcesUI.< > f__mg$cache5;
            EditorTerrainResourcesUI.resourcesScrollBox.add(EditorTerrainResourcesUI.flower_0_Toggle);
            EditorTerrainResourcesUI.flower_1_Toggle = new SleekToggle();
            EditorTerrainResourcesUI.flower_1_Toggle.positionOffset_X = 200;
            EditorTerrainResourcesUI.flower_1_Toggle.positionOffset_Y = LevelGround.resources.Length * 40 + 210;
            EditorTerrainResourcesUI.flower_1_Toggle.sizeOffset_X     = 40;
            EditorTerrainResourcesUI.flower_1_Toggle.sizeOffset_Y     = 40;
            EditorTerrainResourcesUI.flower_1_Toggle.addLabel(local.format("Flower_1_ToggleLabelText"), ESleekSide.RIGHT);
            SleekToggle sleekToggle4 = EditorTerrainResourcesUI.flower_1_Toggle;

            if (EditorTerrainResourcesUI.< > f__mg$cache6 == null)
            {
                EditorTerrainResourcesUI.< > f__mg$cache6 = new Toggled(EditorTerrainResourcesUI.onToggledFlower_1_Toggle);
            }
            sleekToggle4.onToggled = EditorTerrainResourcesUI.< > f__mg$cache6;
            EditorTerrainResourcesUI.resourcesScrollBox.add(EditorTerrainResourcesUI.flower_1_Toggle);
            EditorTerrainResourcesUI.rockToggle = new SleekToggle();
            EditorTerrainResourcesUI.rockToggle.positionOffset_X = 200;
            EditorTerrainResourcesUI.rockToggle.positionOffset_Y = LevelGround.resources.Length * 40 + 260;
            EditorTerrainResourcesUI.rockToggle.sizeOffset_X     = 40;
            EditorTerrainResourcesUI.rockToggle.sizeOffset_Y     = 40;
            EditorTerrainResourcesUI.rockToggle.addLabel(local.format("RockToggleLabelText"), ESleekSide.RIGHT);
            SleekToggle sleekToggle5 = EditorTerrainResourcesUI.rockToggle;

            if (EditorTerrainResourcesUI.< > f__mg$cache7 == null)
            {
                EditorTerrainResourcesUI.< > f__mg$cache7 = new Toggled(EditorTerrainResourcesUI.onToggledRockToggle);
            }
            sleekToggle5.onToggled = EditorTerrainResourcesUI.< > f__mg$cache7;
            EditorTerrainResourcesUI.resourcesScrollBox.add(EditorTerrainResourcesUI.rockToggle);
            EditorTerrainResourcesUI.roadToggle = new SleekToggle();
            EditorTerrainResourcesUI.roadToggle.positionOffset_X = 200;
            EditorTerrainResourcesUI.roadToggle.positionOffset_Y = LevelGround.resources.Length * 40 + 310;
            EditorTerrainResourcesUI.roadToggle.sizeOffset_X     = 40;
            EditorTerrainResourcesUI.roadToggle.sizeOffset_Y     = 40;
            EditorTerrainResourcesUI.roadToggle.addLabel(local.format("RoadToggleLabelText"), ESleekSide.RIGHT);
            SleekToggle sleekToggle6 = EditorTerrainResourcesUI.roadToggle;

            if (EditorTerrainResourcesUI.< > f__mg$cache8 == null)
            {
                EditorTerrainResourcesUI.< > f__mg$cache8 = new Toggled(EditorTerrainResourcesUI.onToggledRoadToggle);
            }
            sleekToggle6.onToggled = EditorTerrainResourcesUI.< > f__mg$cache8;
            EditorTerrainResourcesUI.resourcesScrollBox.add(EditorTerrainResourcesUI.roadToggle);
            EditorTerrainResourcesUI.snowToggle = new SleekToggle();
            EditorTerrainResourcesUI.snowToggle.positionOffset_X = 200;
            EditorTerrainResourcesUI.snowToggle.positionOffset_Y = LevelGround.resources.Length * 40 + 360;
            EditorTerrainResourcesUI.snowToggle.sizeOffset_X     = 40;
            EditorTerrainResourcesUI.snowToggle.sizeOffset_Y     = 40;
            EditorTerrainResourcesUI.snowToggle.addLabel(local.format("SnowToggleLabelText"), ESleekSide.RIGHT);
            SleekToggle sleekToggle7 = EditorTerrainResourcesUI.snowToggle;

            if (EditorTerrainResourcesUI.< > f__mg$cache9 == null)
            {
                EditorTerrainResourcesUI.< > f__mg$cache9 = new Toggled(EditorTerrainResourcesUI.onToggledSnowToggle);
            }
            sleekToggle7.onToggled = EditorTerrainResourcesUI.< > f__mg$cache9;
            EditorTerrainResourcesUI.resourcesScrollBox.add(EditorTerrainResourcesUI.snowToggle);
            EditorTerrainResourcesUI.selectedBox = new SleekBox();
            EditorTerrainResourcesUI.selectedBox.positionOffset_X = -200;
            EditorTerrainResourcesUI.selectedBox.positionOffset_Y = 80;
            EditorTerrainResourcesUI.selectedBox.positionScale_X  = 1f;
            EditorTerrainResourcesUI.selectedBox.sizeOffset_X     = 200;
            EditorTerrainResourcesUI.selectedBox.sizeOffset_Y     = 30;
            EditorTerrainResourcesUI.selectedBox.addLabel(local.format("SelectionBoxLabelText"), ESleekSide.LEFT);
            EditorTerrainResourcesUI.container.add(EditorTerrainResourcesUI.selectedBox);
            EditorTerrainResourcesUI.updateSelection();
            EditorTerrainResourcesUI.bakeGlobalResourcesButton = new SleekButtonIcon((Texture2D)bundle.load("Resources"));
            EditorTerrainResourcesUI.bakeGlobalResourcesButton.positionOffset_X = -200;
            EditorTerrainResourcesUI.bakeGlobalResourcesButton.positionOffset_Y = -110;
            EditorTerrainResourcesUI.bakeGlobalResourcesButton.positionScale_X  = 1f;
            EditorTerrainResourcesUI.bakeGlobalResourcesButton.positionScale_Y  = 1f;
            EditorTerrainResourcesUI.bakeGlobalResourcesButton.sizeOffset_X     = 200;
            EditorTerrainResourcesUI.bakeGlobalResourcesButton.sizeOffset_Y     = 30;
            EditorTerrainResourcesUI.bakeGlobalResourcesButton.text             = local.format("BakeGlobalResourcesButtonText");
            EditorTerrainResourcesUI.bakeGlobalResourcesButton.tooltip          = local.format("BakeGlobalResourcesButtonTooltip");
            SleekButton sleekButton3 = EditorTerrainResourcesUI.bakeGlobalResourcesButton;

            if (EditorTerrainResourcesUI.< > f__mg$cacheA == null)
            {
                EditorTerrainResourcesUI.< > f__mg$cacheA = new ClickedButton(EditorTerrainResourcesUI.onClickedBakeGlobalResourcesButton);
            }
            sleekButton3.onClickedButton = EditorTerrainResourcesUI.< > f__mg$cacheA;
            EditorTerrainResourcesUI.container.add(EditorTerrainResourcesUI.bakeGlobalResourcesButton);
            EditorTerrainResourcesUI.bakeLocalResourcesButton = new SleekButtonIcon((Texture2D)bundle.load("Resources"));
            EditorTerrainResourcesUI.bakeLocalResourcesButton.positionOffset_X = -200;
            EditorTerrainResourcesUI.bakeLocalResourcesButton.positionOffset_Y = -70;
            EditorTerrainResourcesUI.bakeLocalResourcesButton.positionScale_X  = 1f;
            EditorTerrainResourcesUI.bakeLocalResourcesButton.positionScale_Y  = 1f;
            EditorTerrainResourcesUI.bakeLocalResourcesButton.sizeOffset_X     = 200;
            EditorTerrainResourcesUI.bakeLocalResourcesButton.sizeOffset_Y     = 30;
            EditorTerrainResourcesUI.bakeLocalResourcesButton.text             = local.format("BakeLocalResourcesButtonText");
            EditorTerrainResourcesUI.bakeLocalResourcesButton.tooltip          = local.format("BakeLocalResourcesButtonTooltip");
            SleekButton sleekButton4 = EditorTerrainResourcesUI.bakeLocalResourcesButton;

            if (EditorTerrainResourcesUI.< > f__mg$cacheB == null)
            {
                EditorTerrainResourcesUI.< > f__mg$cacheB = new ClickedButton(EditorTerrainResourcesUI.onClickedBakeLocalResourcesButton);
            }
            sleekButton4.onClickedButton = EditorTerrainResourcesUI.< > f__mg$cacheB;
            EditorTerrainResourcesUI.container.add(EditorTerrainResourcesUI.bakeLocalResourcesButton);
            EditorTerrainResourcesUI.bakeSkyboxResourcesButton = new SleekButtonIcon((Texture2D)bundle.load("Resources"));
            EditorTerrainResourcesUI.bakeSkyboxResourcesButton.positionOffset_X = -200;
            EditorTerrainResourcesUI.bakeSkyboxResourcesButton.positionOffset_Y = -30;
            EditorTerrainResourcesUI.bakeSkyboxResourcesButton.positionScale_X  = 1f;
            EditorTerrainResourcesUI.bakeSkyboxResourcesButton.positionScale_Y  = 1f;
            EditorTerrainResourcesUI.bakeSkyboxResourcesButton.sizeOffset_X     = 200;
            EditorTerrainResourcesUI.bakeSkyboxResourcesButton.sizeOffset_Y     = 30;
            EditorTerrainResourcesUI.bakeSkyboxResourcesButton.text             = local.format("BakeSkyboxResourcesButtonText");
            EditorTerrainResourcesUI.bakeSkyboxResourcesButton.tooltip          = local.format("BakeSkyboxResourcesButtonTooltip");
            SleekButton sleekButton5 = EditorTerrainResourcesUI.bakeSkyboxResourcesButton;

            if (EditorTerrainResourcesUI.< > f__mg$cacheC == null)
            {
                EditorTerrainResourcesUI.< > f__mg$cacheC = new ClickedButton(EditorTerrainResourcesUI.onClickedBakeSkyboxResourcesButton);
            }
            sleekButton5.onClickedButton = EditorTerrainResourcesUI.< > f__mg$cacheC;
            EditorTerrainResourcesUI.container.add(EditorTerrainResourcesUI.bakeSkyboxResourcesButton);
            EditorTerrainResourcesUI.radiusSlider = new SleekSlider();
            EditorTerrainResourcesUI.radiusSlider.positionOffset_Y = -100;
            EditorTerrainResourcesUI.radiusSlider.positionScale_Y  = 1f;
            EditorTerrainResourcesUI.radiusSlider.sizeOffset_X     = 200;
            EditorTerrainResourcesUI.radiusSlider.sizeOffset_Y     = 20;
            EditorTerrainResourcesUI.radiusSlider.state            = (float)(EditorSpawns.radius - EditorSpawns.MIN_REMOVE_SIZE) / (float)EditorSpawns.MAX_REMOVE_SIZE;
            EditorTerrainResourcesUI.radiusSlider.orientation      = ESleekOrientation.HORIZONTAL;
            EditorTerrainResourcesUI.radiusSlider.addLabel(local.format("RadiusSliderLabelText"), ESleekSide.RIGHT);
            SleekSlider sleekSlider3 = EditorTerrainResourcesUI.radiusSlider;

            if (EditorTerrainResourcesUI.< > f__mg$cacheD == null)
            {
                EditorTerrainResourcesUI.< > f__mg$cacheD = new Dragged(EditorTerrainResourcesUI.onDraggedRadiusSlider);
            }
            sleekSlider3.onDragged = EditorTerrainResourcesUI.< > f__mg$cacheD;
            EditorTerrainResourcesUI.container.add(EditorTerrainResourcesUI.radiusSlider);
            EditorTerrainResourcesUI.addButton = new SleekButtonIcon((Texture2D)bundle.load("Add"));
            EditorTerrainResourcesUI.addButton.positionOffset_Y = -70;
            EditorTerrainResourcesUI.addButton.positionScale_Y  = 1f;
            EditorTerrainResourcesUI.addButton.sizeOffset_X     = 200;
            EditorTerrainResourcesUI.addButton.sizeOffset_Y     = 30;
            EditorTerrainResourcesUI.addButton.text             = local.format("AddButtonText", new object[]
            {
                ControlsSettings.tool_0
            });
            EditorTerrainResourcesUI.addButton.tooltip = local.format("AddButtonTooltip");
            SleekButton sleekButton6 = EditorTerrainResourcesUI.addButton;

            if (EditorTerrainResourcesUI.< > f__mg$cacheE == null)
            {
                EditorTerrainResourcesUI.< > f__mg$cacheE = new ClickedButton(EditorTerrainResourcesUI.onClickedAddButton);
            }
            sleekButton6.onClickedButton = EditorTerrainResourcesUI.< > f__mg$cacheE;
            EditorTerrainResourcesUI.container.add(EditorTerrainResourcesUI.addButton);
            EditorTerrainResourcesUI.removeButton = new SleekButtonIcon((Texture2D)bundle.load("Remove"));
            EditorTerrainResourcesUI.removeButton.positionOffset_Y = -30;
            EditorTerrainResourcesUI.removeButton.positionScale_Y  = 1f;
            EditorTerrainResourcesUI.removeButton.sizeOffset_X     = 200;
            EditorTerrainResourcesUI.removeButton.sizeOffset_Y     = 30;
            EditorTerrainResourcesUI.removeButton.text             = local.format("RemoveButtonText", new object[]
            {
                ControlsSettings.tool_1
            });
            EditorTerrainResourcesUI.removeButton.tooltip = local.format("RemoveButtonTooltip");
            SleekButton sleekButton7 = EditorTerrainResourcesUI.removeButton;

            if (EditorTerrainResourcesUI.< > f__mg$cacheF == null)
            {
                EditorTerrainResourcesUI.< > f__mg$cacheF = new ClickedButton(EditorTerrainResourcesUI.onClickedRemoveButton);
            }
            sleekButton7.onClickedButton = EditorTerrainResourcesUI.< > f__mg$cacheF;
            EditorTerrainResourcesUI.container.add(EditorTerrainResourcesUI.removeButton);
            bundle.unload();
        }