public Item(ushort newID, EItemOrigin origin, byte newQuality) { this._id = newID; this.quality = newQuality; ItemAsset itemAsset = (ItemAsset)Assets.find(EAssetType.ITEM, this.id); if (itemAsset == null) { this.state = new byte[0]; return; } if (origin == EItemOrigin.WORLD && !Provider.modeConfigData.Items.Has_Durability) { origin = EItemOrigin.CRAFT; } if (origin != EItemOrigin.WORLD) { this.amount = itemAsset.amount; } else { this.amount = itemAsset.count; } this.state = itemAsset.getState(origin); }
public override Sleek createUI(Player player) { string text = this.formatReward(player); if (string.IsNullOrEmpty(text)) { return(null); } ItemAsset itemAsset = (ItemAsset)Assets.find(EAssetType.ITEM, this.id); if (itemAsset == null) { return(null); } SleekBox sleekBox = new SleekBox(); if (itemAsset.size_y == 1) { sleekBox.sizeOffset_Y = (int)(itemAsset.size_y * 50 + 10); } else { sleekBox.sizeOffset_Y = (int)(itemAsset.size_y * 25 + 10); } sleekBox.sizeScale_X = 1f; SleekImageTexture sleekImageTexture = new SleekImageTexture(); sleekImageTexture.positionOffset_X = 5; sleekImageTexture.positionOffset_Y = 5; if (itemAsset.size_y == 1) { sleekImageTexture.sizeOffset_X = (int)(itemAsset.size_x * 50); sleekImageTexture.sizeOffset_Y = (int)(itemAsset.size_y * 50); } else { sleekImageTexture.sizeOffset_X = (int)(itemAsset.size_x * 25); sleekImageTexture.sizeOffset_Y = (int)(itemAsset.size_y * 25); } sleekBox.add(sleekImageTexture); ItemTool.getIcon(this.id, 100, itemAsset.getState(false), itemAsset, sleekImageTexture.sizeOffset_X, sleekImageTexture.sizeOffset_Y, new ItemIconReady(sleekImageTexture.updateTexture)); sleekBox.add(new SleekLabel { positionOffset_X = 10 + sleekImageTexture.sizeOffset_X, sizeOffset_X = -15 - sleekImageTexture.sizeOffset_X, sizeScale_X = 1f, sizeScale_Y = 1f, fontAlignment = 3, foregroundTint = ESleekTint.NONE, isRich = true, text = text }); return(sleekBox); }
public Item(ushort newID, byte newAmount, byte newQuality) { this._id = newID; this.amount = newAmount; this.quality = newQuality; ItemAsset itemAsset = (ItemAsset)Assets.find(EAssetType.ITEM, this.id); if (itemAsset == null) { this.state = new byte[0]; return; } this.state = itemAsset.getState(); }
// Token: 0x06002168 RID: 8552 RVA: 0x000B5FB4 File Offset: 0x000B43B4 public override void updateState(Asset asset, byte[] state) { base.updateState(asset, state); if (!this.isInit) { this.isInit = true; this._npcAsset = (asset as ObjectNPCAsset); if (!Dedicator.isDedicated) { Transform transform = base.transform.FindChild("Root"); Transform transform2 = transform.FindChild("Skeleton"); this.skull = transform2.FindChild("Spine").FindChild("Skull"); this.anim = transform.GetComponent <Animation>(); this.humanAnim = transform.GetComponent <HumanAnimator>(); transform.localScale = new Vector3((float)((!this.npcAsset.isBackward) ? 1 : -1), 1f, 1f); ItemAsset itemAsset = (ItemAsset)Assets.find(EAssetType.ITEM, this.npcAsset.primary); ItemAsset itemAsset2 = (ItemAsset)Assets.find(EAssetType.ITEM, this.npcAsset.secondary); ItemAsset itemAsset3 = (ItemAsset)Assets.find(EAssetType.ITEM, this.npcAsset.tertiary); ItemAsset itemAsset4 = null; Transform parent = transform2.FindChild("Spine").FindChild("Primary_Melee"); Transform parent2 = transform2.FindChild("Spine").FindChild("Primary_Large_Gun"); Transform parent3 = transform2.FindChild("Spine").FindChild("Primary_Small_Gun"); Transform parent4 = transform2.FindChild("Right_Hip").FindChild("Right_Leg").FindChild("Secondary_Melee"); Transform parent5 = transform2.FindChild("Right_Hip").FindChild("Right_Leg").FindChild("Secondary_Gun"); Transform parent6 = transform2.FindChild("Spine").FindChild("Left_Shoulder").FindChild("Left_Arm").FindChild("Left_Hand").FindChild("Left_Hook"); Transform parent7 = transform2.FindChild("Spine").FindChild("Right_Shoulder").FindChild("Right_Arm").FindChild("Right_Hand").FindChild("Right_Hook"); this.clothes = transform.GetComponent <HumanClothes>(); this.clothes.shirt = this.npcAsset.shirt; this.clothes.pants = this.npcAsset.pants; this.clothes.hat = this.npcAsset.hat; this.clothes.backpack = this.npcAsset.backpack; this.clothes.vest = this.npcAsset.vest; this.clothes.mask = this.npcAsset.mask; this.clothes.glasses = this.npcAsset.glasses; this.clothes.face = this.npcAsset.face; this.clothes.hair = this.npcAsset.hair; this.clothes.beard = this.npcAsset.beard; this.clothes.skin = this.npcAsset.skin; this.clothes.color = this.npcAsset.color; this.clothes.apply(); if (this.npcAsset.primary != 0 && itemAsset != null) { Material material; Transform item = ItemTool.getItem(itemAsset.id, 0, 100, itemAsset.getState(), false, itemAsset, null, out material, null); if (this.npcAsset.equipped == ESlotType.PRIMARY) { if (itemAsset.isBackward) { item.transform.parent = parent6; } else { item.transform.parent = parent7; } itemAsset4 = itemAsset; } else if (itemAsset.type == EItemType.MELEE) { item.transform.parent = parent; } else if (itemAsset.slot == ESlotType.PRIMARY) { item.transform.parent = parent2; } else { item.transform.parent = parent3; } item.localPosition = Vector3.zero; item.localRotation = Quaternion.Euler(0f, 0f, 90f); item.localScale = Vector3.one; UnityEngine.Object.Destroy(item.GetComponent <Collider>()); Layerer.enemy(item); } if (this.npcAsset.secondary != 0 && itemAsset2 != null) { Material material2; Transform item2 = ItemTool.getItem(itemAsset2.id, 0, 100, itemAsset2.getState(), false, itemAsset2, null, out material2, null); if (this.npcAsset.equipped == ESlotType.SECONDARY) { if (itemAsset2.isBackward) { item2.transform.parent = parent6; } else { item2.transform.parent = parent7; } itemAsset4 = itemAsset2; } else if (itemAsset2.type == EItemType.MELEE) { item2.transform.parent = parent4; } else { item2.transform.parent = parent5; } item2.localPosition = Vector3.zero; item2.localRotation = Quaternion.Euler(0f, 0f, 90f); item2.localScale = Vector3.one; UnityEngine.Object.Destroy(item2.GetComponent <Collider>()); Layerer.enemy(item2); } if (this.npcAsset.tertiary != 0 && itemAsset3 != null && this.npcAsset.equipped == ESlotType.TERTIARY) { Material material3; Transform item3 = ItemTool.getItem(itemAsset3.id, 0, 100, itemAsset3.getState(), false, itemAsset3, null, out material3, null); if (itemAsset3.isBackward) { item3.transform.parent = parent6; } else { item3.transform.parent = parent7; } itemAsset4 = itemAsset3; item3.localPosition = Vector3.zero; item3.localRotation = Quaternion.Euler(0f, 0f, 90f); item3.localScale = Vector3.one; UnityEngine.Object.Destroy(item3.GetComponent <Collider>()); Layerer.enemy(item3); } if (itemAsset4 != null) { Transform mix = transform2.FindChild("Spine").FindChild("Left_Shoulder"); Transform mix2 = transform2.FindChild("Spine").FindChild("Right_Shoulder"); int i = 0; while (i < itemAsset4.animations.Length) { AnimationClip animationClip = itemAsset4.animations[i]; if (animationClip.name == "Equip") { this.hasEquip = true; goto IL_683; } if (animationClip.name == "Sprint_Start" || animationClip.name == "Sprint_Stop") { this.hasSafety = true; goto IL_683; } if (animationClip.name == "Inspect") { this.hasInspect = true; goto IL_683; } IL_6E3: i++; continue; IL_683: this.anim.AddClip(animationClip, animationClip.name); this.anim[animationClip.name].AddMixingTransform(mix, true); this.anim[animationClip.name].AddMixingTransform(mix2, true); this.anim[animationClip.name].layer = 1; goto IL_6E3; } } this.anim["Idle_Kick_Left"].AddMixingTransform(transform2.FindChild("Left_Hip"), true); this.anim["Idle_Kick_Left"].layer = 2; this.anim["Idle_Kick_Right"].AddMixingTransform(transform2.FindChild("Right_Hip"), true); this.anim["Idle_Kick_Right"].layer = 2; this.updateAnimation(); } } }
// Token: 0x060029F8 RID: 10744 RVA: 0x001048B8 File Offset: 0x00102CB8 public void applyHero() { this.shirt = 0; this.pants = 0; this.hat = 0; this.backpack = 0; this.vest = 0; this.mask = 0; this.glasses = 0; this.primaryItem = 0; this.primaryState = new byte[0]; this.secondaryItem = 0; this.secondaryState = new byte[0]; for (int i = 0; i < PlayerInventory.SKILLSETS_HERO[(int)((byte)this.skillset)].Length; i++) { ushort id = PlayerInventory.SKILLSETS_HERO[(int)((byte)this.skillset)][i]; ItemAsset itemAsset = (ItemAsset)Assets.find(EAssetType.ITEM, id); if (itemAsset != null) { switch (itemAsset.type) { case EItemType.HAT: this.hat = id; break; case EItemType.PANTS: this.pants = id; break; case EItemType.SHIRT: this.shirt = id; break; case EItemType.MASK: this.mask = id; break; case EItemType.BACKPACK: this.backpack = id; break; case EItemType.VEST: this.vest = id; break; case EItemType.GLASSES: this.glasses = id; break; case EItemType.GUN: case EItemType.MELEE: if (itemAsset.slot == ESlotType.PRIMARY) { this.primaryItem = id; this.primaryState = itemAsset.getState(EItemOrigin.ADMIN); } else { this.secondaryItem = id; this.secondaryState = itemAsset.getState(EItemOrigin.ADMIN); } break; } } } }
public SleekVendor(VendorElement newElement) { this.element = newElement; base.init(); this.fontStyle = 1; this.fontAlignment = 4; this.fontSize = SleekRender.FONT_SIZE; this.calculateContent(); ItemAsset itemAsset = (ItemAsset)Assets.find(EAssetType.ITEM, this.element.id); if (itemAsset == null) { return; } SleekImageTexture sleekImageTexture = new SleekImageTexture(); sleekImageTexture.positionOffset_X = 5; sleekImageTexture.positionOffset_Y = 5; if (itemAsset.size_y == 1) { sleekImageTexture.sizeOffset_X = (int)(itemAsset.size_x * 100); sleekImageTexture.sizeOffset_Y = (int)(itemAsset.size_y * 100); } else { sleekImageTexture.sizeOffset_X = (int)(itemAsset.size_x * 50); sleekImageTexture.sizeOffset_Y = (int)(itemAsset.size_y * 50); } base.add(sleekImageTexture); ItemTool.getIcon(this.element.id, 100, itemAsset.getState(false), itemAsset, sleekImageTexture.sizeOffset_X, sleekImageTexture.sizeOffset_Y, new ItemIconReady(sleekImageTexture.updateTexture)); base.sizeOffset_Y = sleekImageTexture.sizeOffset_Y + 10; base.add(new SleekLabel { positionOffset_X = sleekImageTexture.sizeOffset_X + 10, positionOffset_Y = 5, sizeOffset_X = -sleekImageTexture.sizeOffset_X - 15, sizeOffset_Y = 30, sizeScale_X = 1f, text = itemAsset.itemName, fontSize = 14, fontAlignment = 0, foregroundTint = ESleekTint.NONE, foregroundColor = ItemTool.getRarityColorUI(itemAsset.rarity) }); base.add(new SleekLabel { positionOffset_X = sleekImageTexture.sizeOffset_X + 10, positionOffset_Y = 25, sizeOffset_X = -sleekImageTexture.sizeOffset_X - 15, sizeOffset_Y = -30, sizeScale_X = 1f, sizeScale_Y = 1f, fontAlignment = 0, foregroundTint = ESleekTint.NONE, isRich = true, text = itemAsset.itemDescription }); SleekLabel sleekLabel = new SleekLabel(); sleekLabel.positionOffset_X = sleekImageTexture.sizeOffset_X + 10; sleekLabel.positionOffset_Y = -35; sleekLabel.positionScale_Y = 1f; sleekLabel.sizeOffset_X = -sleekImageTexture.sizeOffset_X - 15; sleekLabel.sizeOffset_Y = 30; sleekLabel.sizeScale_X = 1f; sleekLabel.fontAlignment = 8; sleekLabel.foregroundTint = ESleekTint.NONE; sleekLabel.foregroundColor = Palette.COLOR_Y; base.add(sleekLabel); if (this.element is VendorBuying) { sleekLabel.text = PlayerNPCVendorUI.localization.format("Price", new object[] { this.element.cost }); } else { sleekLabel.text = PlayerNPCVendorUI.localization.format("Cost", new object[] { this.element.cost }); } this.amountLabel = new SleekLabel(); this.amountLabel.positionOffset_X = sleekImageTexture.sizeOffset_X + 10; this.amountLabel.positionOffset_Y = -35; this.amountLabel.positionScale_Y = 1f; this.amountLabel.sizeOffset_X = -sleekImageTexture.sizeOffset_X - 15; this.amountLabel.sizeOffset_Y = 30; this.amountLabel.sizeScale_X = 1f; this.amountLabel.fontAlignment = 6; this.amountLabel.foregroundTint = ESleekTint.NONE; base.add(this.amountLabel); this.updateAmount(); }
public override Sleek createUI(Player player, Texture2D icon) { string text = this.formatCondition(player); if (string.IsNullOrEmpty(text)) { return(null); } ItemAsset itemAsset = (ItemAsset)Assets.find(EAssetType.ITEM, this.id); if (itemAsset == null) { return(null); } SleekBox sleekBox = new SleekBox(); if (itemAsset.size_y == 1) { sleekBox.sizeOffset_Y = (int)(itemAsset.size_y * 50 + 10); } else { sleekBox.sizeOffset_Y = (int)(itemAsset.size_y * 25 + 10); } sleekBox.sizeScale_X = 1f; if (icon != null) { sleekBox.add(new SleekImageTexture(icon) { positionOffset_X = 5, positionOffset_Y = -10, positionScale_Y = 0.5f, sizeOffset_X = 20, sizeOffset_Y = 20 }); } SleekImageTexture sleekImageTexture = new SleekImageTexture(); if (icon != null) { sleekImageTexture.positionOffset_X = 30; } else { sleekImageTexture.positionOffset_X = 5; } sleekImageTexture.positionOffset_Y = 5; if (itemAsset.size_y == 1) { sleekImageTexture.sizeOffset_X = (int)(itemAsset.size_x * 50); sleekImageTexture.sizeOffset_Y = (int)(itemAsset.size_y * 50); } else { sleekImageTexture.sizeOffset_X = (int)(itemAsset.size_x * 25); sleekImageTexture.sizeOffset_Y = (int)(itemAsset.size_y * 25); } sleekBox.add(sleekImageTexture); ItemTool.getIcon(this.id, 100, itemAsset.getState(false), itemAsset, sleekImageTexture.sizeOffset_X, sleekImageTexture.sizeOffset_Y, new ItemIconReady(sleekImageTexture.updateTexture)); SleekLabel sleekLabel = new SleekLabel(); if (icon != null) { sleekLabel.positionOffset_X = 35 + sleekImageTexture.sizeOffset_X; sleekLabel.sizeOffset_X = -40 - sleekImageTexture.sizeOffset_X; } else { sleekLabel.positionOffset_X = 10 + sleekImageTexture.sizeOffset_X; sleekLabel.sizeOffset_X = -15 - sleekImageTexture.sizeOffset_X; } sleekLabel.sizeScale_X = 1f; sleekLabel.sizeScale_Y = 1f; sleekLabel.fontAlignment = 3; sleekLabel.foregroundTint = ESleekTint.NONE; sleekLabel.isRich = true; sleekLabel.text = text; sleekBox.add(sleekLabel); return(sleekBox); }
public SleekBlueprint(Blueprint newBlueprint) { this._blueprint = newBlueprint; base.init(); this.fontStyle = 1; this.fontAlignment = 4; this.fontSize = SleekRender.FONT_SIZE; this.calculateContent(); SleekLabel sleekLabel = new SleekLabel(); sleekLabel.positionOffset_X = 5; sleekLabel.positionOffset_Y = 5; sleekLabel.sizeOffset_X = -10; sleekLabel.sizeOffset_Y = 30; sleekLabel.sizeScale_X = 1f; sleekLabel.foregroundColor = ((!this.blueprint.hasSupplies || !this.blueprint.hasTool || !this.blueprint.hasItem || !this.blueprint.hasSkills) ? Palette.COLOR_R : Palette.COLOR_G); sleekLabel.foregroundTint = ESleekTint.NONE; sleekLabel.fontSize = 14; base.add(sleekLabel); if (this.blueprint.skill != EBlueprintSkill.NONE) { base.add(new SleekLabel { positionOffset_X = 5, positionOffset_Y = -35, positionScale_Y = 1f, sizeOffset_X = -10, sizeOffset_Y = 30, sizeScale_X = 1f, text = PlayerDashboardCraftingUI.localization.format("Skill_" + (int)this.blueprint.skill, new object[] { PlayerDashboardSkillsUI.localization.format("Level_" + this.blueprint.level) }), foregroundColor = ((!this.blueprint.hasSkills) ? Palette.COLOR_R : Palette.COLOR_G), foregroundTint = ESleekTint.NONE, fontSize = 14 }); } Sleek sleek = new Sleek(); sleek.positionOffset_Y = 40; sleek.positionScale_X = 0.5f; sleek.sizeOffset_Y = -45; sleek.sizeScale_Y = 1f; base.add(sleek); int num = 0; for (int i = 0; i < this.blueprint.supplies.Length; i++) { BlueprintSupply blueprintSupply = this.blueprint.supplies[i]; ItemAsset itemAsset = (ItemAsset)Assets.find(EAssetType.ITEM, blueprintSupply.id); if (itemAsset != null) { SleekLabel sleekLabel2 = sleekLabel; sleekLabel2.text += itemAsset.itemName; SleekImageTexture sleekImageTexture = new SleekImageTexture(); sleekImageTexture.positionOffset_X = num; sleekImageTexture.positionOffset_Y = (int)(-itemAsset.size_y * 25); sleekImageTexture.positionScale_Y = 0.5f; sleekImageTexture.sizeOffset_X = (int)(itemAsset.size_x * 50); sleekImageTexture.sizeOffset_Y = (int)(itemAsset.size_y * 50); sleek.add(sleekImageTexture); ItemTool.getIcon(blueprintSupply.id, 100, itemAsset.getState(false), itemAsset, new ItemIconReady(sleekImageTexture.updateTexture)); SleekLabel sleekLabel3 = new SleekLabel(); sleekLabel3.positionOffset_X = -100; sleekLabel3.positionOffset_Y = -30; sleekLabel3.positionScale_Y = 1f; sleekLabel3.sizeOffset_X = 100; sleekLabel3.sizeOffset_Y = 30; sleekLabel3.sizeScale_X = 1f; sleekLabel3.foregroundTint = ESleekTint.NONE; sleekLabel3.fontAlignment = 5; sleekLabel3.text = blueprintSupply.hasAmount + "/" + blueprintSupply.amount; sleekImageTexture.add(sleekLabel3); SleekLabel sleekLabel4 = sleekLabel; string text = sleekLabel4.text; sleekLabel4.text = string.Concat(new object[] { text, " ", blueprintSupply.hasAmount, "/", blueprintSupply.amount }); if (this.blueprint.type == EBlueprintType.AMMO) { if (blueprintSupply.hasAmount == 0 || blueprintSupply.amount == 0) { sleekLabel3.backgroundColor = Palette.COLOR_R; sleekLabel3.foregroundColor = Palette.COLOR_R; } } else if (blueprintSupply.hasAmount < blueprintSupply.amount) { sleekLabel3.backgroundColor = Palette.COLOR_R; sleekLabel3.foregroundColor = Palette.COLOR_R; } num += (int)(itemAsset.size_x * 50 + 25); if (i < this.blueprint.supplies.Length - 1 || this.blueprint.tool != 0 || this.blueprint.type == EBlueprintType.REPAIR || this.blueprint.type == EBlueprintType.AMMO) { SleekLabel sleekLabel5 = sleekLabel; sleekLabel5.text += " + "; sleek.add(new SleekImageTexture((Texture2D)PlayerDashboardCraftingUI.icons.load("Plus")) { positionOffset_X = num, positionOffset_Y = -20, positionScale_Y = 0.5f, sizeOffset_X = 40, sizeOffset_Y = 40, backgroundTint = ESleekTint.FOREGROUND }); num += 65; } } } if (this.blueprint.tool != 0) { ItemAsset itemAsset2 = (ItemAsset)Assets.find(EAssetType.ITEM, this.blueprint.tool); if (itemAsset2 != null) { SleekLabel sleekLabel6 = sleekLabel; sleekLabel6.text += itemAsset2.itemName; SleekImageTexture sleekImageTexture2 = new SleekImageTexture(); sleekImageTexture2.positionOffset_X = num; sleekImageTexture2.positionOffset_Y = (int)(-itemAsset2.size_y * 25); sleekImageTexture2.positionScale_Y = 0.5f; sleekImageTexture2.sizeOffset_X = (int)(itemAsset2.size_x * 50); sleekImageTexture2.sizeOffset_Y = (int)(itemAsset2.size_y * 50); sleek.add(sleekImageTexture2); ItemTool.getIcon(this.blueprint.tool, 100, itemAsset2.getState(), itemAsset2, new ItemIconReady(sleekImageTexture2.updateTexture)); SleekLabel sleekLabel7 = new SleekLabel(); sleekLabel7.positionOffset_X = -100; sleekLabel7.positionOffset_Y = -30; sleekLabel7.positionScale_Y = 1f; sleekLabel7.sizeOffset_X = 100; sleekLabel7.sizeOffset_Y = 30; sleekLabel7.sizeScale_X = 1f; sleekLabel7.foregroundTint = ESleekTint.NONE; sleekLabel7.fontAlignment = 5; sleekLabel7.text = this.blueprint.tools + "/1"; sleekImageTexture2.add(sleekLabel7); SleekLabel sleekLabel8 = sleekLabel; string text = sleekLabel8.text; sleekLabel8.text = string.Concat(new object[] { text, " ", this.blueprint.tools, "/1" }); if (!this.blueprint.hasTool) { sleekLabel7.backgroundColor = Palette.COLOR_R; sleekLabel7.foregroundColor = Palette.COLOR_R; } num += (int)(itemAsset2.size_x * 50 + 25); if (this.blueprint.type == EBlueprintType.REPAIR || this.blueprint.type == EBlueprintType.AMMO) { SleekLabel sleekLabel9 = sleekLabel; sleekLabel9.text += " + "; sleek.add(new SleekImageTexture((Texture2D)PlayerDashboardCraftingUI.icons.load("Plus")) { positionOffset_X = num, positionOffset_Y = -20, positionScale_Y = 0.5f, sizeOffset_X = 40, sizeOffset_Y = 40, backgroundTint = ESleekTint.FOREGROUND }); num += 65; } } } if (this.blueprint.type == EBlueprintType.REPAIR || this.blueprint.type == EBlueprintType.AMMO) { ItemAsset itemAsset3 = (ItemAsset)Assets.find(EAssetType.ITEM, this.blueprint.outputs[0].id); if (itemAsset3 != null) { SleekLabel sleekLabel10 = sleekLabel; sleekLabel10.text += itemAsset3.itemName; SleekImageTexture sleekImageTexture3 = new SleekImageTexture(); sleekImageTexture3.positionOffset_X = num; sleekImageTexture3.positionOffset_Y = (int)(-itemAsset3.size_y * 25); sleekImageTexture3.positionScale_Y = 0.5f; sleekImageTexture3.sizeOffset_X = (int)(itemAsset3.size_x * 50); sleekImageTexture3.sizeOffset_Y = (int)(itemAsset3.size_y * 50); sleek.add(sleekImageTexture3); ItemTool.getIcon(this.blueprint.outputs[0].id, 100, itemAsset3.getState(), itemAsset3, new ItemIconReady(sleekImageTexture3.updateTexture)); SleekLabel sleekLabel11 = new SleekLabel(); sleekLabel11.positionOffset_X = -100; sleekLabel11.positionOffset_Y = -30; sleekLabel11.positionScale_Y = 1f; sleekLabel11.sizeOffset_X = 100; sleekLabel11.sizeOffset_Y = 30; sleekLabel11.sizeScale_X = 1f; sleekLabel11.foregroundTint = ESleekTint.NONE; sleekLabel11.fontAlignment = 5; if (this.blueprint.type == EBlueprintType.REPAIR) { SleekLabel sleekLabel12 = sleekLabel; string text = sleekLabel12.text; sleekLabel12.text = string.Concat(new object[] { text, " ", this.blueprint.items, "%" }); sleekLabel11.text = this.blueprint.items + "%"; sleekLabel11.backgroundColor = ItemTool.getQualityColor((float)this.blueprint.items / 100f); sleekLabel11.foregroundColor = sleekLabel11.backgroundColor; } else if (this.blueprint.type == EBlueprintType.AMMO) { SleekLabel sleekLabel13 = sleekLabel; string text = sleekLabel13.text; sleekLabel13.text = string.Concat(new object[] { text, " ", this.blueprint.items, "/", this.blueprint.products }); sleekLabel11.text = this.blueprint.items + "/" + itemAsset3.amount; } if (!this.blueprint.hasItem) { sleekLabel11.backgroundColor = Palette.COLOR_R; sleekLabel11.foregroundColor = Palette.COLOR_R; } sleekImageTexture3.add(sleekLabel11); num += (int)(itemAsset3.size_x * 50 + 25); } } SleekLabel sleekLabel14 = sleekLabel; sleekLabel14.text += " = "; sleek.add(new SleekImageTexture((Texture2D)PlayerDashboardCraftingUI.icons.load("Equals")) { positionOffset_X = num, positionOffset_Y = -20, positionScale_Y = 0.5f, sizeOffset_X = 40, sizeOffset_Y = 40, backgroundTint = ESleekTint.FOREGROUND }); num += 65; for (int j = 0; j < this.blueprint.outputs.Length; j++) { BlueprintOutput blueprintOutput = this.blueprint.outputs[j]; ItemAsset itemAsset4 = (ItemAsset)Assets.find(EAssetType.ITEM, blueprintOutput.id); if (itemAsset4 != null) { SleekLabel sleekLabel15 = sleekLabel; sleekLabel15.text += itemAsset4.itemName; SleekImageTexture sleekImageTexture4 = new SleekImageTexture(); sleekImageTexture4.positionOffset_X = num; sleekImageTexture4.positionOffset_Y = (int)(-itemAsset4.size_y * 25); sleekImageTexture4.positionScale_Y = 0.5f; sleekImageTexture4.sizeOffset_X = (int)(itemAsset4.size_x * 50); sleekImageTexture4.sizeOffset_Y = (int)(itemAsset4.size_y * 50); sleek.add(sleekImageTexture4); ItemTool.getIcon(blueprintOutput.id, 100, itemAsset4.getState(), itemAsset4, new ItemIconReady(sleekImageTexture4.updateTexture)); SleekLabel sleekLabel16 = new SleekLabel(); sleekLabel16.positionOffset_X = -100; sleekLabel16.positionOffset_Y = -30; sleekLabel16.positionScale_Y = 1f; sleekLabel16.sizeOffset_X = 100; sleekLabel16.sizeOffset_Y = 30; sleekLabel16.sizeScale_X = 1f; sleekLabel16.foregroundTint = ESleekTint.NONE; sleekLabel16.fontAlignment = 5; if (this.blueprint.type == EBlueprintType.REPAIR) { SleekLabel sleekLabel17 = sleekLabel; sleekLabel17.text += " 100%"; sleekLabel16.text = "100%"; sleekLabel16.backgroundColor = Palette.COLOR_G; sleekLabel16.foregroundColor = Palette.COLOR_G; } else if (this.blueprint.type == EBlueprintType.AMMO) { ItemAsset itemAsset5 = (ItemAsset)Assets.find(EAssetType.ITEM, blueprintOutput.id); if (itemAsset5 != null) { SleekLabel sleekLabel18 = sleekLabel; string text = sleekLabel18.text; sleekLabel18.text = string.Concat(new object[] { text, " ", this.blueprint.products, "/", itemAsset5.amount }); sleekLabel16.text = this.blueprint.products + "/" + itemAsset5.amount; } } else { SleekLabel sleekLabel19 = sleekLabel; sleekLabel19.text = sleekLabel19.text + " x" + blueprintOutput.amount; sleekLabel16.text = "x" + blueprintOutput.amount.ToString(); } sleekImageTexture4.add(sleekLabel16); num += (int)(itemAsset4.size_x * 50); if (j < this.blueprint.outputs.Length - 1) { num += 25; SleekLabel sleekLabel20 = sleekLabel; sleekLabel20.text += " + "; sleek.add(new SleekImageTexture((Texture2D)PlayerDashboardCraftingUI.icons.load("Plus")) { positionOffset_X = num, positionOffset_Y = -20, positionScale_Y = 0.5f, sizeOffset_X = 40, sizeOffset_Y = 40, backgroundTint = ESleekTint.FOREGROUND }); num += 65; } } } sleek.positionOffset_X = -num / 2; sleek.sizeOffset_X = num; base.tooltip = sleekLabel.text; this.foregroundTint = ESleekTint.NONE; base.foregroundColor = sleekLabel.foregroundColor; }
public static void viewItem(int newItem, ulong newInstance) { MenuSurvivorsClothingInspectUI.item = newItem; if (MenuSurvivorsClothingInspectUI.model != null) { Object.Destroy(MenuSurvivorsClothingInspectUI.model.gameObject); } ushort inventoryItemID = Provider.provider.economyService.getInventoryItemID(MenuSurvivorsClothingInspectUI.item); ushort inventorySkinID = Provider.provider.economyService.getInventorySkinID(MenuSurvivorsClothingInspectUI.item); ushort inventoryMythicID = Provider.provider.economyService.getInventoryMythicID(MenuSurvivorsClothingInspectUI.item); ItemAsset itemAsset = (ItemAsset)Assets.find(EAssetType.ITEM, inventoryItemID); if (inventorySkinID != 0) { SkinAsset skinAsset = (SkinAsset)Assets.find(EAssetType.SKIN, inventorySkinID); MenuSurvivorsClothingInspectUI.model = ItemTool.getItem(itemAsset.id, inventorySkinID, 100, itemAsset.getState(), false, itemAsset, skinAsset); if (inventoryMythicID != 0) { ItemTool.applyEffect(MenuSurvivorsClothingInspectUI.model, inventoryMythicID, EEffectType.THIRD); } } else { MenuSurvivorsClothingInspectUI.model = ItemTool.getItem(itemAsset.id, 0, 100, itemAsset.getState(), false, itemAsset); if (inventoryMythicID != 0) { ItemTool.applyEffect(MenuSurvivorsClothingInspectUI.model, inventoryMythicID, EEffectType.HOOK); } } MenuSurvivorsClothingInspectUI.model.parent = MenuSurvivorsClothingInspectUI.inspect; MenuSurvivorsClothingInspectUI.model.localPosition = Vector3.zero; if (itemAsset.type == EItemType.MELEE) { MenuSurvivorsClothingInspectUI.model.localRotation = Quaternion.Euler(0f, -90f, 90f); } else { MenuSurvivorsClothingInspectUI.model.localRotation = Quaternion.Euler(-90f, 0f, 0f); } if (MenuSurvivorsClothingInspectUI.model.GetComponent <Renderer>() != null) { MenuSurvivorsClothingInspectUI.look.pos = MenuSurvivorsClothingInspectUI.model.GetComponent <Renderer>().bounds.center; } else if (MenuSurvivorsClothingInspectUI.model.GetComponent <LODGroup>() != null) { for (int i = 0; i < 4; i++) { Transform transform = MenuSurvivorsClothingInspectUI.model.FindChild("Model_" + i); if (!(transform == null)) { if (transform.GetComponent <Renderer>() != null) { MenuSurvivorsClothingInspectUI.look.pos = transform.GetComponent <Renderer>().bounds.center; break; } } } } MenuSurvivorsClothingInspectUI.look.pos = MenuSurvivorsClothingInspectUI.model.position + MenuSurvivorsClothingInspectUI.model.rotation * MenuSurvivorsClothingInspectUI.model.GetComponent <BoxCollider>().center; }
// Token: 0x06003740 RID: 14144 RVA: 0x0018163C File Offset: 0x0017FA3C public static void viewItem(int newItem, ulong newInstance) { MenuSurvivorsClothingInspectUI.item = newItem; MenuSurvivorsClothingInspectUI.instance = newInstance; if (MenuSurvivorsClothingInspectUI.model != null) { UnityEngine.Object.Destroy(MenuSurvivorsClothingInspectUI.model.gameObject); } ushort id; ushort id2; Provider.provider.economyService.getInventoryTargetID(MenuSurvivorsClothingInspectUI.item, out id, out id2); ushort inventorySkinID = Provider.provider.economyService.getInventorySkinID(MenuSurvivorsClothingInspectUI.item); ushort inventoryMythicID = Provider.provider.economyService.getInventoryMythicID(MenuSurvivorsClothingInspectUI.item); ItemAsset itemAsset = (ItemAsset)Assets.find(EAssetType.ITEM, id); VehicleAsset vehicleAsset = (VehicleAsset)Assets.find(EAssetType.VEHICLE, id2); if (itemAsset == null && vehicleAsset == null) { return; } if (inventorySkinID != 0) { SkinAsset skinAsset = (SkinAsset)Assets.find(EAssetType.SKIN, inventorySkinID); if (vehicleAsset != null) { MenuSurvivorsClothingInspectUI.model = VehicleTool.getVehicle(vehicleAsset.id, skinAsset.id, inventoryMythicID, vehicleAsset, skinAsset); } else { ushort id3 = itemAsset.id; ushort skin = inventorySkinID; byte quality = 100; byte[] state = itemAsset.getState(); bool viewmodel = false; ItemAsset itemAsset2 = itemAsset; SkinAsset skinAsset2 = skinAsset; if (MenuSurvivorsClothingInspectUI.< > f__mg$cache0 == null) { MenuSurvivorsClothingInspectUI.< > f__mg$cache0 = new GetStatTrackerValueHandler(MenuSurvivorsClothingInspectUI.getInspectedItemStatTrackerValue); } MenuSurvivorsClothingInspectUI.model = ItemTool.getItem(id3, skin, quality, state, viewmodel, itemAsset2, skinAsset2, MenuSurvivorsClothingInspectUI.< > f__mg$cache0); if (inventoryMythicID != 0) { ItemTool.applyEffect(MenuSurvivorsClothingInspectUI.model, inventoryMythicID, EEffectType.THIRD); } } } else { ushort id4 = itemAsset.id; ushort skin2 = 0; byte quality2 = 100; byte[] state2 = itemAsset.getState(); bool viewmodel2 = false; ItemAsset itemAsset3 = itemAsset; if (MenuSurvivorsClothingInspectUI.< > f__mg$cache1 == null) { MenuSurvivorsClothingInspectUI.< > f__mg$cache1 = new GetStatTrackerValueHandler(MenuSurvivorsClothingInspectUI.getInspectedItemStatTrackerValue); } MenuSurvivorsClothingInspectUI.model = ItemTool.getItem(id4, skin2, quality2, state2, viewmodel2, itemAsset3, MenuSurvivorsClothingInspectUI.< > f__mg$cache1); if (inventoryMythicID != 0) { ItemTool.applyEffect(MenuSurvivorsClothingInspectUI.model, inventoryMythicID, EEffectType.HOOK); } } MenuSurvivorsClothingInspectUI.model.parent = MenuSurvivorsClothingInspectUI.inspect; MenuSurvivorsClothingInspectUI.model.localPosition = Vector3.zero; if (vehicleAsset != null) { MenuSurvivorsClothingInspectUI.model.localRotation = Quaternion.identity; } else if (itemAsset != null && itemAsset.type == EItemType.MELEE) { MenuSurvivorsClothingInspectUI.model.localRotation = Quaternion.Euler(0f, -90f, 90f); } else { MenuSurvivorsClothingInspectUI.model.localRotation = Quaternion.Euler(-90f, 0f, 0f); } Bounds bounds = new Bounds(MenuSurvivorsClothingInspectUI.model.position, Vector3.zero); Collider[] components = MenuSurvivorsClothingInspectUI.model.GetComponents <Collider>(); foreach (Collider collider in components) { Bounds bounds2 = collider.bounds; bounds.Encapsulate(bounds2); } MenuSurvivorsClothingInspectUI.look.pos = bounds.center; MenuSurvivorsClothingInspectUI.look.dist = bounds.extents.magnitude * 2.25f; }