private static void ParseVertices(StreamReader reader, MqoObject mqoObject) { MqoVertex[] vertices = null; string line; while ((line = reader.ReadLine()) != null) { int countStart = line.IndexOf("visible"); if (countStart >= 0) { int visible = Int32.Parse(line.Substring(countStart + 7 + 1)); if (visible > 0) { mqoObject.visible = true; } continue; } countStart = line.IndexOf("vertex"); if (countStart >= 0) { countStart += 7; int countEnd = line.IndexOf(' ', countStart); int vertexCount = Int32.Parse(line.Substring(countStart, countEnd - countStart)); vertices = new MqoVertex[vertexCount]; for (int i = 0; i < vertexCount; i++) { MqoVertex vertex = new MqoVertex(); line = reader.ReadLine(); string[] sArray = line.Split(new char[] { '\t', ' ' }, StringSplitOptions.RemoveEmptyEntries); float[] coords = new float[] { Utility.ParseFloat(sArray[0]), Utility.ParseFloat(sArray[1]), Utility.ParseFloat(sArray[2]) }; for (int j = 0; j < 3; j++) { coords[j] /= 10f; if (coords[j].Equals(Single.NaN)) { throw new Exception("vertex " + i + " has invalid coordinates in mesh object " + mqoObject.fullname); } } vertex.coords = new Vector3(coords[0], coords[1], coords[2]); vertices[i] = vertex; } break; } } mqoObject.vertices = vertices; }
private static void ParseFaces(StreamReader reader, MqoObject mqoObject) { List <MqoFace> faceList = null; string line; while ((line = reader.ReadLine()) != null) { int countStart = line.IndexOf("face"); if (countStart >= 0) { countStart += 5; int countEnd = line.IndexOf(' ', countStart); int faceCount = Int32.Parse(line.Substring(countStart, countEnd - countStart)); faceList = new List <MqoFace>(faceCount); for (int i = 0; i < faceCount; i++) { // get vertex indices & uv line = reader.ReadLine(); string[] sArray = line.Split(new char[] { '\t', ' ', '(', ')' }, StringSplitOptions.RemoveEmptyEntries); int numVertices = Int32.Parse(sArray[0]); if (numVertices > 3) { throw new Exception("Face " + i + " in mesh object " + mqoObject.fullname + " has more than 3 vertices. Triangulate the meshes"); } else if (numVertices < 3) { Report.ReportLog("Warning: Skipping face " + i + " in mesh object " + mqoObject.fullname + " because it has a less than 3 vertices"); } else { MqoFace face = new MqoFace(); faceList.Add(face); for (int j = 1; j < sArray.Length; j++) { if (sArray[j].ToUpper() == "V") { for (int k = 0; k < face.vertexIndices.Length; k++) { face.vertexIndices[k] = Int32.Parse(sArray[++j]); } } else if (sArray[j].ToUpper() == "M") { face.materialIndex = Int32.Parse(sArray[++j]); } else if (sArray[j].ToUpper() == "UV") { for (int k = 0; k < face.UVs.Length; k++) { face.UVs[k] = new float[2] { Utility.ParseFloat(sArray[++j]), Utility.ParseFloat(sArray[++j]) }; } } else if (sArray[j].ToUpper() == "COL") { for (int k = 0; k < face.vertexIndices.Length; k++) { j++; if (!(mqoObject.vertices[face.vertexIndices[k]] is MqoVertexWithColour)) { MqoVertexWithColour vertCol = new MqoVertexWithColour(); vertCol.coords = mqoObject.vertices[face.vertexIndices[k]].coords; uint abgr = uint.Parse(sArray[j]); int argb = (int)(abgr & 0xFF00FF00) | (int)((abgr & 0x00FF0000) >> 16) | (int)((abgr & 0x000000FF) << 16); vertCol.colour = new Color4(argb); mqoObject.vertices[face.vertexIndices[k]] = vertCol; } } } } } } break; } } mqoObject.faces = faceList.ToArray(); }