Exemplo n.º 1
0
        public static DatumList CloneList(IEnumerable <Datum> original, Document document)
        {
            // makes a copy of all of the objects in the list, returning the new list
            // contained objects are cloned, but don't appear in the list (they do appear in the ID lookup table)
            // the new list will also contain any necessary objects referenced by these (e.g. textures)
            // links between objects will be updated if both halves are in the list, or broken if only the linking object (e.g. connector, paint splat)
            // is in the list
            DatumList newList = new DatumList();
            Mapping   mapID   = new Mapping();                     // lookup table from old to new IDs

            foreach (Datum data in original.Where(x => x != null)) // will ignore any missing objects in list
            {
                if (!mapID.ContainsKey(data.ID))                   // check is needed because containers will include contents, and original list could include both container and content if selected from page (select all especially)
                {
                    newList.Add(data.Clone(mapID));
                }
            }
            foreach (Datum data in original.Where(x => x != null))
            {
                // It would have been much easier to just iterate colNew, but we can't because the line below might modify the list
                mapID[data.ID].AddRequiredReferencesRecurseToContained(newList.Add, mapID);
            }
            foreach (Datum shape in newList.Values)
            {
                shape.UpdateReferencesIDsChanged(mapID, document);
            }
            return(newList);
        }
Exemplo n.º 2
0
        public override void CopyFrom(Datum other, CopyDepth depth, Mapping mapID)
        {
            base.CopyFrom(other, depth, mapID);
            MaskedImage mask = (MaskedImage)other;

            // largely copied fom scriptable
            Debug.Assert((Image == null) == (MaskShape == null));
            if (depth == CopyDepth.Transform && MaskShape != null)             // m_Mask and m_Image will either both be null or neither
            {
                // first time must copy reference, below
                if (MaskShape != mask.MaskShape)
                {
                    MaskShape?.CopyFrom(mask.MaskShape, depth, mapID);
                }
                if (Image != mask.Image)
                {
                    Image?.CopyFrom(mask.Image, depth, mapID);
                }
            }
            else            // if (depth == CopyDepth.Duplicate)
            {
                if (mapID?.ContainsKey(mask.MaskShape.ID) ?? false)
                {
                    MaskShape = (Lined)mapID[mask.MaskShape.ID];
                }
                else
                {
                    MaskShape = (Lined)mask.MaskShape.Clone(mapID ?? new Mapping());                     // use actual mapID if there is one, otherwise need a real one as Container aspects of Item don't like Ignore
                }
                MaskShape.Parent = this;

                if (mapID?.ContainsKey(mask.Image.ID) ?? false)
                {
                    Image = (ImportedImage)mapID[mask.Image.ID];
                }
                else
                {
                    Image = (ImportedImage)mask.Image.Clone(mapID ?? new Mapping());                     // use actual mapID if there is one, otherwise need a real one as Container aspects of Item don't like Ignore
                }
                Image.Parent = this;
            }


            m_Bounds = RectangleF.Empty;
        }
Exemplo n.º 3
0
        public override void CopyFrom(Datum other, CopyDepth depth, Mapping mapID)
        {
            // this is slightly flaky for Undo still, in that the scriptable must be put into the transaction FIRST
            // (otherwise it will refernce differing copies of the contained element)
            base.CopyFrom(other, depth, mapID);
            Scriptable scriptable = (Scriptable)other;

            if (depth > CopyDepth.Transform)
            {
                CopyPresentationFrom(scriptable, false);
            }
            //Debug.WriteLine("Scriptable.CopyFrom, depth=" + depth + " ID=" + scriptable.SAWID);
            // contained element.  Works like ShapeStack containment - Element is tightly bound within this
            if (depth == CopyDepth.Transform && Element != null)
            {
                // first time must copy reference, below
                if (Element != scriptable.Element)
                {
                    Element?.CopyFrom(scriptable.Element, depth, mapID);
                }
            }
            else            // if (depth == CopyDepth.Duplicate)
            {
                if (mapID?.ContainsKey(scriptable.Element.ID) ?? false)
                {
                    Element = (Shape)mapID[scriptable.Element.ID];
                }
                else
                {
                    Element = (Shape)scriptable.Element.Clone(mapID ?? new Mapping());                     // use actual mapID if there is one, otherwise need a real one as Container aspects of Item don't like Ignore
                }
                Element.Parent = this;
            }
            //else
            //{
            //	Element = scriptable.Element;
            //}

            ////else if (depth == CopyDepth.Duplicate)
            ////{
            ////	if (mapID == null)
            ////		mapID = Mapping.Ignore;
            ////	Element = (Shape)scriptable.Element.Clone(mapID);
            ////	Element.Parent = this;
            ////}
            //else
            //{
            //	// undo requires all shapes are copied, because they could later be edited by styling changes
            //	//Element = Shape.CreateShape(scriptable.Element.ShapeCode); // <- this is inadequate as it doesn't clone contents of the items which leaves some reference problems
            //	//Element.CopyFrom(scriptable.Element, depth, null);
            //	Element = (Shape)scriptable.Element.Clone(mapID ?? new Mapping()); // use actual mapID if there is one, otherwise need a real one as Container aspects of Item don't like Ignore
            //	Element.Parent = this;
            //}

            // other fields:
            if (depth > CopyDepth.Transform)
            {
                SAWID         = scriptable.SAWID;
                Popup         = scriptable.Popup;
                Shown         = scriptable.Shown;
                AutoRepeat    = scriptable.AutoRepeat;
                RepeatTimeout = scriptable.RepeatTimeout;
                for (int i = 0; i < Scripts.Length; i++)
                {
                    Scripts[i] = scriptable.Scripts[i]?.Clone();
                }
            }
            m_Bounds = RectangleF.Empty;             // because content may have moved - especially on Undo
        }