Exemplo n.º 1
0
        /// <summary>
        /// Adds a system framework dependency.
        ///
        /// The function assumes system frameworks are located in System/Library/Frameworks folder
        /// in the SDK source tree. The framework is added to Frameworks logical folder in the project.
        /// </summary>
        /// <param name="framework">framework configuration object</param>
        public static void AddFramework(ISD_Framework framework)
        {
            foreach (var item in ISD_Settings.Instance.Frameworks)
            {
                if (item.Type == framework.Type)
                {
                    ISD_Settings.Instance.Frameworks.Remove(item);
                    break;
                }
            }

            ISD_Settings.Instance.Frameworks.Add(framework);
        }
Exemplo n.º 2
0
        public static void Frameworks()
        {
            SA_EditorGUILayout.Header("FRAMEWORKS");

            EditorGUILayout.BeginHorizontal();
            EditorGUI.indentLevel++;
            ISD_Settings.Instance.IsDefFrameworksOpen = EditorGUILayout.Foldout(ISD_Settings.Instance.IsDefFrameworksOpen, "Default Unity Frameworks (17 Enabled)");
            EditorGUI.indentLevel--;
            EditorGUILayout.EndHorizontal();

            if (ISD_Settings.Instance.IsDefFrameworksOpen)
            {
                EditorGUILayout.BeginVertical(GUI.skin.box);
                foreach (ISD_Framework framework in ISD_FrameworkHandler.DefaultFrameworks)
                {
                    SA_EditorGUILayout.SelectableLabel(framework.Type.ToString() + ".framework", "");
                }
                EditorGUILayout.EndVertical();
                EditorGUILayout.Space();
            }


            EditorGUILayout.Space();

            SA_EditorGUILayout.HorizontalLine();


            EditorGUILayout.LabelField("Custom IOS Frameworks", EditorStyles.boldLabel);
            SA_EditorGUILayout.ReorderablList(ISD_Settings.Instance.Frameworks,
                                              (ISD_Framework framework) => {
                if (framework.IsOptional && framework.IsEmbeded)
                {
                    return(framework.Name + "       (Optional & Embeded)");
                }
                else if (framework.IsOptional)
                {
                    return(framework.Name + "        (Optional)");
                }
                else if (framework.IsEmbeded)
                {
                    return(framework.Name + "        (Embeded)");
                }
                else
                {
                    return(framework.Name);
                }
            },
                                              (ISD_Framework framework) => {
                framework.IsOptional = SA_EditorGUILayout.ToggleFiled("Optional", framework.IsOptional, SA_StyledToggle.ToggleType.YesNo);
                framework.IsEmbeded  = SA_EditorGUILayout.ToggleFiled("Embeded", framework.IsEmbeded, SA_StyledToggle.ToggleType.YesNo);
            }
                                              );



            EditorGUILayout.BeginHorizontal();
            EditorStyles.popup.fixedHeight = 20;
            NewBaseFrameworkIndex          = EditorGUILayout.Popup(NewBaseFrameworkIndex, ISD_FrameworkHandler.BaseFrameworksArray());

            if (GUILayout.Button("Add Framework", GUILayout.Height(20)))
            {
                var type = ISD_FrameworkHandler.BaseFrameworksArray() [NewBaseFrameworkIndex];
                NewBaseFrameworkIndex = 0;

                ISD_Framework f = new ISD_Framework(type);
                ISD_API.AddFramework(f);
            }

            EditorGUILayout.EndHorizontal();



            SA_EditorGUILayout.HorizontalLine();


            DrawEmbededBlock();
        }