Exemplo n.º 1
0
        private static int Alloc(ServiceCtx context)
        {
            long inputPosition  = context.Request.GetBufferType0x21().Position;
            long outputPosition = context.Request.GetBufferType0x22().Position;

            NvMapAlloc args = MemoryHelper.Read <NvMapAlloc>(context.Memory, inputPosition);

            NvMapHandle map = GetNvMap(context, args.Handle);

            if (map == null)
            {
                Logger.PrintWarning(LogClass.ServiceNv, $"Invalid handle 0x{args.Handle:x8}!");

                return(NvResult.InvalidInput);
            }

            if ((args.Align & (args.Align - 1)) != 0)
            {
                Logger.PrintWarning(LogClass.ServiceNv, $"Invalid alignment 0x{args.Align:x8}!");

                return(NvResult.InvalidInput);
            }

            if ((uint)args.Align < NvGpuVmm.PageSize)
            {
                args.Align = NvGpuVmm.PageSize;
            }

            int result = NvResult.Success;

            if (!map.Allocated)
            {
                map.Allocated = true;

                map.Align = args.Align;
                map.Kind  = (byte)args.Kind;

                int size = IntUtils.AlignUp(map.Size, NvGpuVmm.PageSize);

                long address = args.Address;

                if (address == 0)
                {
                    //When the address is zero, we need to allocate
                    //our own backing memory for the NvMap.
                    //TODO: Is this allocation inside the transfer memory?
                    result = NvResult.OutOfMemory;
                }

                if (result == NvResult.Success)
                {
                    map.Size    = size;
                    map.Address = address;
                }
            }

            MemoryHelper.Write(context.Memory, outputPosition, args);

            return(result);
        }
Exemplo n.º 2
0
        private static int Alloc(ServiceCtx Context)
        {
            long InputPosition  = Context.Request.GetBufferType0x21().Position;
            long OutputPosition = Context.Request.GetBufferType0x22().Position;

            NvMapAlloc Args = MemoryHelper.Read <NvMapAlloc>(Context.Memory, InputPosition);

            NvMapHandle Map = GetNvMap(Context, Args.Handle);

            if (Map == null)
            {
                Logger.PrintWarning(LogClass.ServiceNv, $"Invalid handle 0x{Args.Handle:x8}!");

                return(NvResult.InvalidInput);
            }

            if ((Args.Align & (Args.Align - 1)) != 0)
            {
                Logger.PrintWarning(LogClass.ServiceNv, $"Invalid alignment 0x{Args.Align:x8}!");

                return(NvResult.InvalidInput);
            }

            if ((uint)Args.Align < NvGpuVmm.PageSize)
            {
                Args.Align = NvGpuVmm.PageSize;
            }

            int Result = NvResult.Success;

            if (!Map.Allocated)
            {
                Map.Allocated = true;

                Map.Align = Args.Align;
                Map.Kind  = (byte)Args.Kind;

                int Size = IntUtils.AlignUp(Map.Size, NvGpuVmm.PageSize);

                long Address = Args.Address;

                if (Address == 0)
                {
                    //When the address is zero, we need to allocate
                    //our own backing memory for the NvMap.
                    //TODO: Is this allocation inside the transfer memory?
                    Result = NvResult.OutOfMemory;
                }

                if (Result == NvResult.Success)
                {
                    Map.Size    = Size;
                    Map.Address = Address;
                }
            }

            MemoryHelper.Write(Context.Memory, OutputPosition, Args);

            return(Result);
        }