public void UpdateCourseGrade(CourseGrade courseGrade) { throw new System.NotImplementedException(); }
/// <summary> /// Gets a courseGrade instance through a parameter of this function and if it isn't null persist it to the database. /// </summary> /// <param name="userInfo">Instance of a courseGrade</param> public void AddCourseGrade(CourseGrade courseGrade) { if (courseGrade != null) { GameSchoolEntities.CourseGrades.AddObject(courseGrade); Save(); } throw new System.NotImplementedException(); }