Exemplo n.º 1
0
        private void OnSceneGUI(SceneView sceneView)
        {
            // perform method only when the mouse is really in the sceneview; the scene view would register other events as well
            var isMouseInSceneView = new Rect(0, 0, sceneView.position.width, sceneView.position.height).Contains(Event.current.mousePosition);

            if (!isMouseInSceneView)
            {
                return;
            }

            this.editorTarget = target as PrefabPainter;

            if (this.editorTarget == null)
            {
                return;
            }

            switch (this.editorTarget.mode)
            {
            case PrefabPainter.Mode.Brush:
                brushModule.OnSceneGUI();
                break;

            case PrefabPainter.Mode.Spline:
                splineModule.OnSceneGUI();
                break;

            case PrefabPainter.Mode.Interaction:
                interactionModule.OnSceneGUI();
                break;

            case PrefabPainter.Mode.Container:
                containerModule.OnSceneGUI();
                break;
            }
        }