public override void OnInspectorGUI()
        {
            RigidbodyUrdfDataManager rigidbodyUrdfDataManager = (RigidbodyUrdfDataManager)target;

            bool newValue = EditorGUILayout.Toggle("Use URDF Data", rigidbodyUrdfDataManager.UseUrdfData);

            EditorGUILayout.Vector3Field("URDF Center of Mass", rigidbodyUrdfDataManager.CenterOfMass);
            EditorGUILayout.Vector3Field("URDF Inertia Tensor", rigidbodyUrdfDataManager.InertiaTensor);
            EditorGUILayout.Vector3Field("URDF Inertia Tensor Rotation", rigidbodyUrdfDataManager.InertiaTensorRotation.eulerAngles);
            if (newValue != rigidbodyUrdfDataManager.UseUrdfData)
            {
                rigidbodyUrdfDataManager.UseUrdfData = newValue;
                rigidbodyUrdfDataManager.UpdateRigidBodyData();
            }
        }