Exemplo n.º 1
0
        public static void Create(string filename)
        {
            Robot robot = new Robot();

            robot.ConstructFromFile(filename);

            if (!UrdfAssetPathHandler.IsValidAssetPath(robot.filename))
            {
                Debug.LogError("URDF file and ressources must be placed in Assets Folder:\n" + Application.dataPath);
                return;
            }

            GameObject robotGameObject = new GameObject(robot.name);

            robotGameObject.AddComponent <UrdfRobot>();

            UrdfAssetPathHandler.SetPackageRoot(Path.GetDirectoryName(robot.filename));
            UrdfMaterial.InitializeRobotMaterials(robot);
            UrdfPlugins.Create(robotGameObject.transform, robot.plugins);

            UrdfLinkExtensions.Create(robotGameObject.transform, robot.root);

            GameObjectUtility.SetParentAndAlign(robotGameObject, Selection.activeObject as GameObject);
            Undo.RegisterCreatedObjectUndo(robotGameObject, "Create " + robotGameObject.name);
            Selection.activeObject = robotGameObject;
        }
Exemplo n.º 2
0
        public static IEnumerator Create(string filename, ImportSettings settings, bool loadStatus = false)
        {
            CreateTag();
            importsettings = settings;
            Robot robot = new Robot(filename);

            settings.totalLinks = robot.links.Count;

            if (!UrdfAssetPathHandler.IsValidAssetPath(robot.filename))
            {
                Debug.LogError("URDF file and ressources must be placed in Assets Folder:\n" + Application.dataPath);
                yield break;
            }

            GameObject robotGameObject = new GameObject(robot.name);

            robotGameObject.tag = tagName;

            robotGameObject.AddComponent <UrdfRobot>();


            robotGameObject.AddComponent <RosSharp.Control.Controller>();

            robotGameObject.GetComponent <UrdfRobot>().SetAxis(settings.choosenAxis);

            UrdfAssetPathHandler.SetPackageRoot(Path.GetDirectoryName(robot.filename));
            UrdfMaterial.InitializeRobotMaterials(robot);
            UrdfPlugins.Create(robotGameObject.transform, robot.plugins);

            Stack <Tuple <Link, Transform, Joint> > importStack = new Stack <Tuple <Link, Transform, Joint> >();

            importStack.Push(new Tuple <Link, Transform, Joint>(robot.root, robotGameObject.transform, null));
            while (importStack.Count != 0)
            {
                Tuple <Link, Transform, Joint> currentLink = importStack.Pop();
                GameObject importedLink = UrdfLinkExtensions.Create(currentLink.Item2, currentLink.Item1, currentLink.Item3);
                settings.linksLoaded++;
                foreach (Joint childJoint in currentLink.Item1.joints)
                {
                    Link child = childJoint.ChildLink;
                    importStack.Push(new Tuple <Link, Transform, Joint>(child, importedLink.transform, childJoint));
                }

                if (loadStatus)
                {
                    yield return(null);
                }
            }

            GameObjectUtility.SetParentAndAlign(robotGameObject, Selection.activeObject as GameObject);
            Undo.RegisterCreatedObjectUndo(robotGameObject, "Create " + robotGameObject.name);
            Selection.activeObject = robotGameObject;

            CorrectAxis(robotGameObject);
            CreateCollisionExceptions(robot, robotGameObject);
        }
Exemplo n.º 3
0
        public static void Create(Transform parent, Link.Visual visual)
        {
            GameObject visualObject = new GameObject(visual.name ?? "unnamed");

            visualObject.transform.SetParentAndAlign(parent);
            UrdfVisual urdfVisual = visualObject.AddComponent <UrdfVisual>();

            urdfVisual.GeometryType = UrdfGeometry.GetGeometryType(visual.geometry);
            UrdfGeometryVisual.Create(visualObject.transform, urdfVisual.GeometryType, visual.geometry);

            UrdfMaterial.SetUrdfMaterial(visualObject, visual.material);
            UrdfOrigin.ImportOriginData(visualObject.transform, visual.origin);
        }
        public static Link.Visual ExportVisualData(this UrdfVisual urdfVisual)
        {
            UrdfGeometry.CheckForUrdfCompatibility(urdfVisual.transform, urdfVisual.geometryType);

            Link.Geometry geometry = UrdfGeometry.ExportGeometryData(urdfVisual.geometryType, urdfVisual.transform);

            Link.Visual.Material material = null;
            if ((geometry.mesh != null))
            {
                material = UrdfMaterial.ExportMaterialData(urdfVisual.GetComponentInChildren <MeshRenderer>().sharedMaterial);
            }
            string visualName = urdfVisual.name == "unnamed" ? null : urdfVisual.name;

            return(new Link.Visual(geometry, visualName, UrdfOrigin.ExportOriginData(urdfVisual.transform), material));
        }
Exemplo n.º 5
0
        public static Link.Visual ExportVisualData(this UrdfVisual urdfVisual)
        {
            UrdfGeometry.CheckForUrdfCompatibility(urdfVisual.transform, urdfVisual.GeometryType);

            Link.Geometry geometry = UrdfGeometry.ExportGeometryData(urdfVisual.GeometryType, urdfVisual.transform);

            Link.Visual.Material material = null;
            if (!(geometry.mesh != null && geometry.mesh.filename.ToLower().EndsWith(".dae"))) //Collada files contain their own materials
            {
                material = UrdfMaterial.ExportMaterialData(urdfVisual.GetComponentInChildren <MeshRenderer>().sharedMaterial);
            }

            string visualName = urdfVisual.name == "unnamed" ? null : urdfVisual.name;

            return(new Link.Visual(geometry, visualName, UrdfOrigin.ExportOriginData(urdfVisual.transform), material));
        }
Exemplo n.º 6
0
        public static void Create(Transform parent, Link.Visual visual)
        {
            if (String.IsNullOrEmpty(visual.name))
            {
                visual.name = visual.GenerateNonReferenceID();
            }

            if (parent.FindChildOrCreateWithComponent <UrdfVisual>(visual.name, out GameObject visualObject, out UrdfVisual urdfVisual))
            {
                //only create these visuals if the gameobject had to be created itself
                urdfVisual.GeometryType = UrdfGeometry.GetGeometryType(visual.geometry);
                UrdfGeometryVisual.Create(visualObject.transform, urdfVisual.GeometryType, visual.geometry);
            }

            //update these values every time
            UrdfMaterial.SetUrdfMaterial(visualObject, visual.material);
            UrdfOrigin.ImportOriginData(visualObject.transform, visual.origin);
        }
Exemplo n.º 7
0
        private static void Create(Robot robot)
        {
            GameObject robotGameObject = new GameObject(robot.name);

            robotGameObject.AddComponent <JointStatePublisher>();
            robotGameObject.AddComponent <JointCommandsSubscription>();
            robotGameObject.AddComponent <UnityInputTeleop>();
            robotGameObject.AddComponent <TwistBaseController>();
            robotGameObject.AddComponent <OdometryPublisher>();
            robotGameObject.AddComponent <DiffDriveWheelSpinner>().enabled = false;

            UrdfMaterial.InitializeRobotMaterials(robot);

            UrdfSimulationLinkExtensions.Create(robotGameObject.transform, robot.root);

            GameObjectUtility.SetParentAndAlign(robotGameObject, Selection.activeObject as GameObject);
            Undo.RegisterCreatedObjectUndo(robotGameObject, "Create " + robotGameObject.name);
            Selection.activeObject = robotGameObject;
        }
Exemplo n.º 8
0
        private static void Create(Robot robot)
        {
            GameObject rosVisualizerGameObject = new GameObject("RosVisualizer");

            rosVisualizerGameObject.AddComponent <TfSubscriber>();

            GameObject mapFrame = new GameObject("map");

            GameObjectUtility.SetParentAndAlign(mapFrame, rosVisualizerGameObject);
            mapFrame.AddComponent <TfFrame>();

            GameObject odomFrame = new GameObject("odom");

            GameObjectUtility.SetParentAndAlign(odomFrame, mapFrame);
            odomFrame.AddComponent <TfFrame>();

            UrdfMaterial.InitializeRobotMaterials(robot);

            UrdfVisualizedLinkExtensions.Create(odomFrame.transform, robot.root);
        }
Exemplo n.º 9
0
        public static void Create(string filename, ImportSettings settings)
        {
            CreateTag();
            importsettings = settings;
            Robot robot = new Robot(filename);

            if (!UrdfAssetPathHandler.IsValidAssetPath(robot.filename))
            {
                Debug.LogError("URDF file and ressources must be placed in Assets Folder:\n" + Application.dataPath);
                return;
            }

            GameObject robotGameObject = new GameObject(robot.name);

            robotGameObject.tag = tagName;

            robotGameObject.AddComponent <UrdfRobot>();


            robotGameObject.AddComponent <RosSharp.Control.Controller>();

            robotGameObject.GetComponent <UrdfRobot>().SetAxis(settings.choosenAxis);

            UrdfAssetPathHandler.SetPackageRoot(Path.GetDirectoryName(robot.filename));
            UrdfMaterial.InitializeRobotMaterials(robot);
            UrdfPlugins.Create(robotGameObject.transform, robot.plugins);

            UrdfLinkExtensions.Create(robotGameObject.transform, robot.root);

            GameObjectUtility.SetParentAndAlign(robotGameObject, Selection.activeObject as GameObject);
            Undo.RegisterCreatedObjectUndo(robotGameObject, "Create " + robotGameObject.name);
            Selection.activeObject = robotGameObject;

            CorrectAxis(robotGameObject);
            CreateCollisionExceptions(robot, robotGameObject);
        }