public Wait TakeTurn(Turn turn) { Encounter += 1; EncounterBoss += 1; Cleanup(); SpawnEnemies(); SpawnBosses(); turn.End(); return(Wait.NoWait); }
public Wait TakeTurn(Turn turn) { Encounter += 1; EncounterBoss += 1; Cleanup(); SpawnEnemies(); SpawnBosses(); turn.End(); return(Wait.NoWait); }