public EightWayShadowChecker(ShadowController _shadow, Vector2[] _posArr)
     : base(_shadow, _posArr)
 {
     this.type = SHADOW_TYPE.EIGHT_WAY;
     this.way  = EIGHT_WAY_TYPE.END;
 }
Exemplo n.º 2
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 public FourWayShadowChecker(ShadowController _shadow, Vector2[] _posArr)
     : base(_shadow, _posArr)
 {
     this.type = SHADOW_TYPE.FOUR_WAY;
     this.way  = FOUR_WAY_TYPE.END;
 }
 public TwoWayShadowChecker(ShadowController _shadow, Vector2[] _posArr)
     : base(_shadow, _posArr)
 {
     this.type = SHADOW_TYPE.TWO_WAY;
     this.way  = TWO_WAY_TYPE.END;
 }
 public WayShadowChecker(ShadowController _shadow, Vector2[] _posArr)
 {
     this.shadow = _shadow;
     this.posArr = _posArr.Clone() as Vector2[];
 }
Exemplo n.º 5
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 public OneWayShadowChecker(ShadowController _shadow, Vector2[] _posArr)
     : base(_shadow, _posArr)
 {
     this.type = SHADOW_TYPE.ONE_WAY;
     this.shadow.transform.localPosition = _posArr[0];
 }