public Arrangement()
 {
     Id       = IdGenerator.Guid();
     MasterId = (ArrangementType == ArrangementType.Vocal || ArrangementType == ArrangementType.ShowLight) ? 1 : RandomGenerator.NextInt();
 }
Exemplo n.º 2
0
        // Load RS1 CDLC into PackageCreator
        public static DLCPackageData RS1LoadFromFolder(string unpackedDir, Platform targetPlatform, bool convert)
        {
            var data = new DLCPackageData();

            data.Arrangements = new List <Arrangement>();
            data.TonesRS2014  = new List <Tone2014>();
            data.Tones        = new List <Tone>();

            data.GameVersion   = (convert ? GameVersion.RS2014 : GameVersion.RS2012);
            data.SignatureType = PackageMagic.CON;
            // set default volumes
            data.Volume        = (float)-5.5; // - 7 default a little too quite
            data.PreviewVolume = data.Volume;

            //Load song manifest
            var songsManifestJson = Directory.GetFiles(unpackedDir, "songs.manifest.json", SearchOption.AllDirectories);

            if (songsManifestJson.Length < 1)
            {
                throw new DataException("No songs.manifest.json file found.");
            }
            if (songsManifestJson.Length > 1)
            {
                throw new DataException("More than one songs.manifest.json file found.");
            }

            List <Attributes> attr = new List <Attributes>();
            var songsManifest      = Manifest.Manifest.LoadFromFile(songsManifestJson[0]).Entries.ToArray();

            for (int smIndex = 0; smIndex < songsManifest.Count(); smIndex++)
            {
                var smData = songsManifest[smIndex].Value.ToArray()[0].Value;
                attr.Add(smData);
            }

            if (attr.FirstOrDefault() == null)
            {
                throw new DataException("songs.manifest.json file did not parse correctly.");
            }

            // Fill SongInfo
            data.SongInfo = new SongInfo();
            data.SongInfo.SongDisplayName     = attr.FirstOrDefault().SongName;
            data.SongInfo.SongDisplayNameSort = attr.FirstOrDefault().SongNameSort;
            data.SongInfo.Album      = attr.FirstOrDefault().AlbumName;
            data.SongInfo.SongYear   = (attr.FirstOrDefault().SongYear == 0 ? 2012 : attr.FirstOrDefault().SongYear);
            data.SongInfo.Artist     = attr.FirstOrDefault().ArtistName;
            data.SongInfo.ArtistSort = attr.FirstOrDefault().ArtistNameSort;
            data.Name = attr.FirstOrDefault().SongKey;

            //Load tone manifest, even poorly formed tone_bass.manifest.json
            var toneManifestJson = Directory.GetFiles(unpackedDir, "*tone*.manifest.json", SearchOption.AllDirectories);

            if (toneManifestJson.Length < 1)
            {
                throw new DataException("No tone.manifest.json file found.");
            }

            // toolkit produces multiple tone.manifest.json files when packing RS1 CDLC files
            // rather than change toolkit behavior just merge manifest files for now
            if (toneManifestJson.Length > 1)
            {
                var mergeSettings = new JsonMergeSettings {
                    MergeArrayHandling = MergeArrayHandling.Union
                };
                JObject toneObject1 = new JObject();

                foreach (var tone in toneManifestJson)
                {
                    JObject toneObject2 = JObject.Parse(File.ReadAllText(tone));
                    //(toneObject1.SelectToken("Entries") as JArray).Merge(toneObject2.SelectToken("Entries"));
                    toneObject1.Merge(toneObject2, mergeSettings);
                }

                toneManifestJson    = new string[1];
                toneManifestJson[0] = Path.Combine(unpackedDir, "merged.tone.manifest");
                string json = JsonConvert.SerializeObject(toneObject1, Formatting.Indented);
                File.WriteAllText(toneManifestJson[0], json);
            }

            List <Tone> tones        = new List <Tone>();
            var         toneManifest = Manifest.Tone.Manifest.LoadFromFile(toneManifestJson[0]);

            for (int tmIndex = 0; tmIndex < toneManifest.Entries.Count(); tmIndex++)
            {
                var tmData = toneManifest.Entries[tmIndex];
                tones.Add(tmData);
            }

            data.Tones = tones;

            // Load xml arrangements
            var xmlFiles = Directory.GetFiles(unpackedDir, "*.xml", SearchOption.AllDirectories);

            if (xmlFiles.Length <= 0)
            {
                throw new DataException("Can not find any XML arrangement files");
            }

            List <Tone2014> tones2014 = new List <Tone2014>();

            foreach (var xmlFile in xmlFiles)
            {
                if (xmlFile.ToLower().Contains("metadata")) // skip DF file
                {
                    continue;
                }

                // some poorly formed RS1 CDLC use just "vocal"
                if (xmlFile.ToLower().Contains("vocal"))
                {
                    var voc = new Arrangement();
                    voc.Name            = ArrangementName.Vocals;
                    voc.ArrangementType = ArrangementType.Vocal;
                    voc.ScrollSpeed     = 20;
                    voc.SongXml         = new SongXML {
                        File = xmlFile
                    };
                    voc.SongFile = new SongFile {
                        File = ""
                    };
                    voc.CustomFont = false;

                    // Add Vocal Arrangement
                    data.Arrangements.Add(voc);
                }
                else
                {
                    Attributes2014 attr2014 = new Attributes2014();
                    Song           rsSong   = new Song();
                    bool           foundToneForArrangement = false;

                    using (var obj1 = new Rs1Converter())
                    {
                        rsSong = obj1.XmlToSong(xmlFile);
                        data.SongInfo.AverageTempo = (int)obj1.AverageBPM(rsSong);
                    }

                    // matchup rsSong, songs.manifest, and tone.manifest files
                    foreach (var arrangement in attr)
                    {
                        // apply best guesstimate matching, RS1 CDLC are very inconsistent
                        // TODO: improve accuracy possibly by matching .xblock data
                        string xmlArr = rsSong.Arrangement.ToLowerInvariant();
                        // var matchLead = Regex.Match(xmlArr.ToLower(), "^lead$", RegexOptions.IgnoreCase);
                        // if(matchLead.Success)

                        if (xmlArr.ToLower().Contains("guitar") && !xmlArr.ToLower().Equals("lead") && !xmlArr.ToLower().Equals("rhythm") && !xmlArr.ToLower().Equals("combo") && !xmlArr.ToLower().Equals("bass"))
                        {
                            if (xmlArr.ToUpper().Equals("PART REAL_GUITAR_22")) //
                            {
                                if (arrangement.ArrangementName.ToLower().Contains("combo"))
                                {
                                    rsSong.Arrangement = arrangement.ArrangementName = "Rhythm";
                                }
                                else
                                {
                                    rsSong.Arrangement = arrangement.ArrangementName = "Lead";
                                }
                            }
                            else
                            {
                                if (arrangement.ArrangementName.ToLower().Contains("combo"))
                                {
                                    rsSong.Arrangement = arrangement.ArrangementName = "Rhythm";
                                }
                                else
                                {
                                    rsSong.Arrangement = arrangement.ArrangementName = "Lead";
                                }
                            }
                        }

                        if (xmlArr.ToLower().Contains("lead") && arrangement.ArrangementName.ToLower().Contains("rhythm"))
                        {
                            rsSong.Arrangement = arrangement.ArrangementName = "Lead";
                        }

                        if (xmlArr.ToLower().Contains("rhythm") && arrangement.ArrangementName.ToLower().Contains("lead"))
                        {
                            rsSong.Arrangement = arrangement.ArrangementName = "Rhythm";
                        }

                        if (xmlArr.ToLower().Contains("lead"))
                        {
                            if (!arrangement.ArrangementName.ToLower().Contains("lead"))
                            {
                                continue;
                            }
                        }
                        if (xmlArr.ToLower().Contains("rhythm"))
                        {
                            if (!arrangement.ArrangementName.ToLower().Contains("rhythm"))
                            {
                                continue;
                            }
                        }
                        if (xmlArr.ToLower().Contains("combo"))
                        {
                            if (!arrangement.ArrangementName.ToLower().Contains("combo"))
                            {
                                continue;
                            }
                        }
                        if (xmlArr.ToLower().Contains("bass"))
                        {
                            if (!arrangement.ArrangementName.ToLower().Contains("bass"))
                            {
                                continue;
                            }
                        }

                        if (rsSong.Part == arrangement.SongPartition || tones.Count == 1) // this is inaccurate for some
                        {
                            foreach (var tone in tones)                                   // tone.manifest
                            {
                                if (String.IsNullOrEmpty(arrangement.EffectChainName))
                                {
                                    arrangement.EffectChainName = "Default";
                                }

                                if (arrangement.EffectChainName.ToLower() == tone.Key.ToLower() || tones.Count == 1) // ok
                                {
                                    if (convert)
                                    {
                                        using (var obj1 = new Rs1Converter())
                                            tones2014.Add(obj1.ToneToTone2014(tone));

                                        // added for consistent naming
                                        tone.Name = tones2014[tones2014.Count - 1].Name;
                                        tone.Key  = tones2014[tones2014.Count - 1].Key;
                                    }

                                    // load attr2014 with RS1 mapped values for use by Arrangement()
                                    attr2014.Tone_Base            = tone.Name;
                                    attr2014.ArrangementName      = arrangement.ArrangementName;
                                    attr2014.CentOffset           = 0;
                                    attr2014.DynamicVisualDensity = new List <float>()
                                    {
                                        2
                                    };
                                    attr2014.SongPartition = arrangement.SongPartition;
                                    attr2014.PersistentID  = IdGenerator.Guid().ToString();
                                    attr2014.MasterID_RDV  = RandomGenerator.NextInt();

                                    attr2014.ArrangementProperties = new SongArrangementProperties2014();

                                    if (arrangement.ArrangementName.ToLower().Contains("lead"))
                                    {
                                        attr2014.ArrangementType = 0;
                                        attr2014.ArrangementProperties.RouteMask = 1;
                                    }
                                    else if (arrangement.ArrangementName.ToLower().Contains("rhythm"))
                                    {
                                        attr2014.ArrangementType = 1;
                                        attr2014.ArrangementProperties.RouteMask = 2;
                                    }
                                    else if (arrangement.ArrangementName.ToLower().Contains("combo"))
                                    {
                                        attr2014.ArrangementType = 2;
                                        attr2014.ArrangementProperties.RouteMask = arrangement.EffectChainName.ToLower().Contains("lead") ? 1 : 2;
                                    }
                                    else if (arrangement.ArrangementName.ToLower().Contains("bass"))
                                    {
                                        attr2014.ArrangementType = 3;
                                        attr2014.ArrangementProperties.RouteMask = 4;
                                    }
                                    else
                                    {
                                        // some RS1 CDLC do not have a valid ArrangementName
                                        if (rsSong.Arrangement.ToLower().Contains("guitar"))
                                        {
                                            attr2014.ArrangementName = "Lead";
                                            attr2014.ArrangementType = 0;
                                            attr2014.ArrangementProperties.RouteMask = 1;
                                        }
                                        else if (rsSong.Arrangement.ToLower().Contains("bass"))
                                        {
                                            attr2014.ArrangementName = "Bass";
                                            attr2014.ArrangementType = 3;
                                            attr2014.ArrangementProperties.RouteMask = 4;
                                        }
                                        else // default to rhythm
                                        {
                                            attr2014.ArrangementName = "Rhythm";
                                            attr2014.ArrangementType = 1;
                                            attr2014.ArrangementProperties.RouteMask = 2;
                                        }
                                    }

                                    if (arrangement.Tuning == "E Standard")
                                    {
                                        rsSong.Tuning = new TuningStrings {
                                            String0 = 0, String1 = 0, String2 = 0, String3 = 0, String4 = 0, String5 = 0
                                        }
                                    }
                                    ;
                                    else if (arrangement.Tuning == "DropD")
                                    {
                                        rsSong.Tuning = new TuningStrings {
                                            String0 = -2, String1 = 0, String2 = 0, String3 = 0, String4 = 0, String5 = 0
                                        }
                                    }
                                    ;
                                    else if (arrangement.Tuning == "OpenG")
                                    {
                                        rsSong.Tuning = new TuningStrings {
                                            String0 = -2, String1 = -2, String2 = 0, String3 = 0, String4 = 0, String5 = -2
                                        }
                                    }
                                    ;
                                    else if (arrangement.Tuning == "EFlat")
                                    {
                                        rsSong.Tuning = new TuningStrings {
                                            String0 = -1, String1 = -1, String2 = -1, String3 = -1, String4 = -1, String5 = -1
                                        }
                                    }
                                    ;
                                    else // default to standard tuning
                                    {
                                        rsSong.Tuning = new TuningStrings {
                                            String0 = 0, String1 = 0, String2 = 0, String3 = 0, String4 = 0, String5 = 0
                                        }
                                    };

                                    foundToneForArrangement = true;
                                    break;
                                }
                            }
                        }

                        if (foundToneForArrangement)
                        {
                            break;
                        }
                    }

                    if (!foundToneForArrangement)
                    {
                        Console.WriteLine(@"Could not determine the arrangement tone pairing");
                    }

                    // write the tones to file
                    using (var obj1 = new Rs1Converter())
                        obj1.SongToXml(rsSong, xmlFile, true);

                    if (convert) // RS1 -> RS2
                    {
                        Song2014 rsSong2014 = new Song2014();

                        using (var obj1 = new Rs1Converter())
                            rsSong2014 = obj1.SongToSong2014(rsSong);

                        using (var obj2 = new Rs2014Converter())
                            obj2.Song2014ToXml(rsSong2014, xmlFile, true);
                    }

                    // Adding Song Arrangement
                    try
                    {
                        data.Arrangements.Add(new Arrangement(attr2014, xmlFile));
                    }
                    catch (Exception ex)
                    {
                        // mainly for the benifit of convert2012 CLI users
                        Console.WriteLine(@"This CDLC could not be auto converted." + Environment.NewLine + "You can still try manually adding the arrangements and assests." + Environment.NewLine + ex.Message);
                    }
                }
            }

            data.TonesRS2014 = tones2014;

            //Get Album Artwork DDS Files
            var artFiles = Directory.GetFiles(unpackedDir, "*.dds", SearchOption.AllDirectories);

            if (artFiles.Length < 1)
            {
                throw new DataException("No Album Artwork file found.");
            }
            if (artFiles.Length > 1)
            {
                throw new DataException("More than one Album Artwork file found.");
            }

            var targetArtFiles = new List <DDSConvertedFile>();

            data.AlbumArtPath = artFiles[0];
            targetArtFiles.Add(new DDSConvertedFile()
            {
                sizeX = 256, sizeY = 256, sourceFile = artFiles[0], destinationFile = artFiles[0].CopyToTempFile(".dds")
            });
            data.ArtFiles = targetArtFiles;

            //Audio files
            var targetAudioFiles = new List <string>();
            var audioFiles       = Directory.GetFiles(unpackedDir, "*.ogg", SearchOption.AllDirectories);

            if (audioFiles.Length < 1)
            {
                throw new DataException("No Audio file found.");
            }
            if (audioFiles.Length > 2)
            {
                throw new DataException("Too many Audio files found.");
            }

            int i;

            for (i = 0; i < audioFiles.Length; i++)
            {
                if (convert && audioFiles[i].Contains("_fixed.ogg")) // use it
                {
                    break;
                }
                if (!convert && !audioFiles[i].Contains("_fixed.ogg"))
                {
                    break;
                }
            }

            var sourcePlatform = unpackedDir.GetPlatform();

            if (targetPlatform.IsConsole != (sourcePlatform = audioFiles[i].GetAudioPlatform()).IsConsole)
            {
                var newFile = Path.Combine(Path.GetDirectoryName(audioFiles[i]), String.Format("{0}_cap.ogg", Path.GetFileNameWithoutExtension(audioFiles[i])));
                OggFile.ConvertAudioPlatform(audioFiles[i], newFile);
                audioFiles[i] = newFile;
            }

            targetAudioFiles.Add(audioFiles[i]);

            if (!targetAudioFiles.Any())
            {
                throw new DataException("Audio file not found.");
            }

            FileInfo a = new FileInfo(audioFiles[i]);

            data.OggPath = a.FullName;

            //AppID
            if (!convert)
            {
                var appidFile = Directory.GetFiles(unpackedDir, "*APP_ID*", SearchOption.AllDirectories);
                if (appidFile.Length > 0)
                {
                    data.AppId = File.ReadAllText(appidFile[0]);
                }
            }
            else
            {
                data.AppId = "248750";
            }

            //Package version
            var versionFile = Directory.GetFiles(unpackedDir, "toolkit.version", SearchOption.AllDirectories);

            if (versionFile.Length > 0)
            {
                data.PackageVersion = GeneralExtensions.ReadPackageVersion(versionFile[0]);
            }
            else
            {
                data.PackageVersion = "1";
            }

            if (convert)
            {
                data.Tones = null;
            }

            return(data);
        }