Exemplo n.º 1
0
    public void testListForwardsToDataModel()
    {
        WebAPI.IShopActions            shop_actions = mock.NewMock <WebAPI.IShopActions>();
        Roar.implementation.IDataStore datastore    = mock.NewMock <Roar.implementation.IDataStore>();
        Roar.ILogger logger = mock.NewMock <Roar.ILogger>();
        Roar.implementation.Components.Shop shop = new Roar.implementation.Components.Shop(shop_actions, datastore, logger);

        IDataModel <Roar.DomainObjects.ShopEntry, Roar.WebObjects.Shop.ListResponse> shop_datamodel = mock.NewMock <IDataModel <Roar.DomainObjects.ShopEntry, Roar.WebObjects.Shop.ListResponse> >();

        List <Roar.DomainObjects.ShopEntry> retval = new List <Roar.DomainObjects.ShopEntry>();

        retval.Add(new Roar.DomainObjects.ShopEntry());
        retval.Add(new Roar.DomainObjects.ShopEntry());

        Expect.AtLeast(1).On(datastore)
        .GetProperty("shop")
        .Will(Return.Value(shop_datamodel));

        Expect.AtLeast(1).On(shop_datamodel)
        .Method("List")
        .Will(Return.Value(retval));

        IList <Roar.DomainObjects.ShopEntry> l = shop.List();

        Assert.AreEqual(2, l.Count);

        mock.VerifyAllExpectationsHaveBeenMet();
    }
Exemplo n.º 2
0
    new public void Awake()
    {
        config = new Roar.implementation.Config();
        Logger logger = new Logger();

        api    = new MockRequestSender(config, this, logger);
        webAPI = new global::WebAPI(api);
        Roar.implementation.DataStore data_store = new Roar.implementation.DataStore(webAPI, logger);
        user       = new Roar.implementation.Components.User(webAPI.user, data_store, logger);
        properties = new Roar.implementation.Components.Properties(data_store);
        inventory  = new Roar.implementation.Components.Inventory(webAPI.items, data_store, logger);
        shop       = new Roar.implementation.Components.Shop(webAPI.shop, data_store, logger);
        friends    = new Roar.implementation.Components.Friends(webAPI.friends, data_store, logger);
        tasks      = new Roar.implementation.Components.Tasks(webAPI.tasks, data_store);

        urbanAirship = new Roar.implementation.Adapters.UrbanAirship(webAPI);

        // Apply public settings
        // TODO: Not sure what this should be now.
        // Config.game = gameKey;
    }