// Token: 0x060021E4 RID: 8676 RVA: 0x000A0758 File Offset: 0x0009E958 private static void Recalculate() { HUDBossHealthBarController.totalBossHealth = 0f; HUDBossHealthBarController.totalMaxBossHealth = 0f; if (BossGroup.instance) { ReadOnlyCollection <CharacterMaster> readOnlyMembersList = BossGroup.instance.readOnlyMembersList; for (int i = 0; i < readOnlyMembersList.Count; i++) { HUDBossHealthBarController.GetBossMemory(readOnlyMembersList[i]); } } for (int j = 0; j < HUDBossHealthBarController.bossMemoryList.Count; j++) { HUDBossHealthBarController.BossMemory bossMemory = HUDBossHealthBarController.bossMemoryList[j]; bossMemory.UpdateLastKnownHealth(); HUDBossHealthBarController.totalBossHealth += bossMemory.lastKnownHealth; HUDBossHealthBarController.totalMaxBossHealth += bossMemory.lastKnownMaxHealth; } HUDBossHealthBarController.shouldBeActive = (HUDBossHealthBarController.totalBossHealth != 0f); if (HUDBossHealthBarController.shouldBeActive) { HUDBossHealthBarController.totalHealthFraction = ((HUDBossHealthBarController.totalMaxBossHealth == 0f) ? 0f : Mathf.Clamp01(HUDBossHealthBarController.totalBossHealth / HUDBossHealthBarController.totalMaxBossHealth)); HUDBossHealthBarController.delayedTotalHealthFraction = Mathf.SmoothDamp(HUDBossHealthBarController.delayedTotalHealthFraction, HUDBossHealthBarController.totalHealthFraction, ref HUDBossHealthBarController.healthFractionVelocity, 0.1f); HUDBossHealthBarController.healthString = Mathf.FloorToInt(HUDBossHealthBarController.totalBossHealth) + "/" + Mathf.FloorToInt(HUDBossHealthBarController.totalMaxBossHealth); return; } HUDBossHealthBarController.bossMemoryList.Clear(); }
// Token: 0x060021E2 RID: 8674 RVA: 0x000A0630 File Offset: 0x0009E830 private static HUDBossHealthBarController.BossMemory GetBossMemory(CharacterMaster bossMaster) { if (!bossMaster) { return(null); } for (int i = 0; i < HUDBossHealthBarController.bossMemoryList.Count; i++) { if (HUDBossHealthBarController.bossMemoryList[i].master == bossMaster) { return(HUDBossHealthBarController.bossMemoryList[i]); } } HUDBossHealthBarController.BossMemory bossMemory = new HUDBossHealthBarController.BossMemory { master = bossMaster }; HUDBossHealthBarController.bossMemoryList.Add(bossMemory); if (HUDBossHealthBarController.bossMemoryList.Count == 1) { HUDBossHealthBarController.bossNameString = Language.GetString(bossMaster.bodyPrefab.GetComponent <CharacterBody>().baseNameToken); string text = bossMaster.bodyPrefab.GetComponent <CharacterBody>().GetSubtitle(); if (text.Length == 0) { text = Language.GetString("NULL_SUBTITLE"); } HUDBossHealthBarController.bossSubtitleResolvedString = "<sprite name=\"CloudLeft\" tint=1> " + text + "<sprite name=\"CloudRight\" tint=1>"; EliteIndex eliteIndex = EliteCatalog.IsEquipmentElite(bossMaster.inventory.currentEquipmentIndex); if (eliteIndex != EliteIndex.None) { HUDBossHealthBarController.bossNameString = EliteCatalog.GetEliteDef(eliteIndex).prefix + HUDBossHealthBarController.bossNameString; } } return(bossMemory); }