private static void InterfaceToggleTab(InspectTabBase tab, IInspectPane pane)
 {
     if (!TutorSystem.TutorialMode || InspectPaneUtility.IsOpen(tab, pane) || TutorSystem.AllowAction("ITab-" + tab.tutorTag + "-Open"))
     {
         InspectPaneUtility.ToggleTab(tab, pane);
     }
 }
 public static void DrawInspectGizmoGridFor(IEnumerable <object> selectedObjects, out Gizmo mouseoverGizmo)
 {
     mouseoverGizmo = null;
     try
     {
         InspectGizmoGrid.objList.Clear();
         InspectGizmoGrid.objList.AddRange(selectedObjects);
         InspectGizmoGrid.gizmoList.Clear();
         for (int i = 0; i < InspectGizmoGrid.objList.Count; i++)
         {
             ISelectable selectable = InspectGizmoGrid.objList[i] as ISelectable;
             if (selectable != null)
             {
                 InspectGizmoGrid.gizmoList.AddRange(selectable.GetGizmos());
             }
         }
         for (int j = 0; j < InspectGizmoGrid.objList.Count; j++)
         {
             Thing t = InspectGizmoGrid.objList[j] as Thing;
             if (t != null)
             {
                 List <Designator> allDesignators = Find.ReverseDesignatorDatabase.AllDesignators;
                 for (int k = 0; k < allDesignators.Count; k++)
                 {
                     Designator des = allDesignators[k];
                     if (des.CanDesignateThing(t).Accepted)
                     {
                         Command_Action command_Action = new Command_Action();
                         command_Action.defaultLabel = des.LabelCapReverseDesignating(t);
                         float   iconAngle;
                         Vector2 iconOffset;
                         command_Action.icon        = des.IconReverseDesignating(t, out iconAngle, out iconOffset);
                         command_Action.iconAngle   = iconAngle;
                         command_Action.iconOffset  = iconOffset;
                         command_Action.defaultDesc = des.DescReverseDesignating(t);
                         command_Action.order       = ((!(des is Designator_Uninstall)) ? -20f : -11f);
                         command_Action.action      = delegate()
                         {
                             if (TutorSystem.AllowAction(des.TutorTagDesignate))
                             {
                                 des.DesignateThing(t);
                                 des.Finalize(true);
                             }
                         };
                         command_Action.hotKey   = des.hotKey;
                         command_Action.groupKey = des.groupKey;
                         InspectGizmoGrid.gizmoList.Add(command_Action);
                     }
                 }
             }
         }
         InspectGizmoGrid.objList.Clear();
         GizmoGridDrawer.DrawGizmoGrid(InspectGizmoGrid.gizmoList, InspectPaneUtility.PaneWidthFor(Find.WindowStack.WindowOfType <IInspectPane>()) + 20f, out mouseoverGizmo);
         InspectGizmoGrid.gizmoList.Clear();
     }
     catch (Exception ex)
     {
         Log.ErrorOnce(ex.ToString(), 3427734, false);
     }
 }
        protected override bool CanDoNext()
        {
            bool result;

            if (!base.CanDoNext())
            {
                result = false;
            }
            else
            {
                int selectedTile = Find.WorldInterface.SelectedTile;
                if (selectedTile < 0)
                {
                    Messages.Message("MustSelectLandingSite".Translate(), MessageTypeDefOf.RejectInput, false);
                    result = false;
                }
                else
                {
                    StringBuilder stringBuilder = new StringBuilder();
                    if (!TileFinder.IsValidTileForNewSettlement(selectedTile, stringBuilder))
                    {
                        Messages.Message(stringBuilder.ToString(), MessageTypeDefOf.RejectInput, false);
                        result = false;
                    }
                    else
                    {
                        Tile tile = Find.WorldGrid[selectedTile];
                        result = TutorSystem.AllowAction("ChooseBiome-" + tile.biome.defName + "-" + tile.hilliness.ToString());
                    }
                }
            }
            return(result);
        }
Exemplo n.º 4
0
        protected override bool CanDoNext()
        {
            if (!base.CanDoNext())
            {
                return(false);
            }
            int selectedTile = Find.WorldInterface.SelectedTile;

            if (selectedTile < 0)
            {
                Messages.Message("MustSelectStartingSite".TranslateWithBackup("MustSelectLandingSite"), MessageTypeDefOf.RejectInput, historical: false);
                return(false);
            }
            StringBuilder stringBuilder = new StringBuilder();

            if (!TileFinder.IsValidTileForNewSettlement(selectedTile, stringBuilder))
            {
                Messages.Message(stringBuilder.ToString(), MessageTypeDefOf.RejectInput, historical: false);
                return(false);
            }
            Tile tile = Find.WorldGrid[selectedTile];

            if (!TutorSystem.AllowAction("ChooseBiome-" + tile.biome.defName + "-" + tile.hilliness.ToString()))
            {
                return(false);
            }
            return(true);
        }
Exemplo n.º 5
0
 public static void DrawInspectGizmoGridFor(IEnumerable <object> selectedObjects, out Gizmo mouseoverGizmo)
 {
     mouseoverGizmo = null;
     try
     {
         objList.Clear();
         objList.AddRange(selectedObjects);
         gizmoList.Clear();
         for (int i = 0; i < objList.Count; i++)
         {
             ISelectable selectable = objList[i] as ISelectable;
             if (selectable != null)
             {
                 gizmoList.AddRange(selectable.GetGizmos());
             }
         }
         for (int j = 0; j < objList.Count; j++)
         {
             Thing t = objList[j] as Thing;
             if (t == null)
             {
                 continue;
             }
             List <Designator> allDesignators = Find.ReverseDesignatorDatabase.AllDesignators;
             for (int k = 0; k < allDesignators.Count; k++)
             {
                 Designator des = allDesignators[k];
                 if (!des.CanDesignateThing(t).Accepted)
                 {
                     continue;
                 }
                 Command_Action command_Action = new Command_Action();
                 command_Action.defaultLabel = des.LabelCapReverseDesignating(t);
                 command_Action.icon         = des.IconReverseDesignating(t, out var angle, out var offset);
                 command_Action.iconAngle    = angle;
                 command_Action.iconOffset   = offset;
                 command_Action.defaultDesc  = des.DescReverseDesignating(t);
                 command_Action.order        = ((des is Designator_Uninstall) ? (-11f) : (-20f));
                 command_Action.action       = delegate
                 {
                     if (TutorSystem.AllowAction(des.TutorTagDesignate))
                     {
                         des.DesignateThing(t);
                         des.Finalize(somethingSucceeded: true);
                     }
                 };
                 command_Action.hotKey   = des.hotKey;
                 command_Action.groupKey = des.groupKey;
                 gizmoList.Add(command_Action);
             }
         }
         objList.Clear();
         GizmoGridDrawer.DrawGizmoGrid(gizmoList, InspectPaneUtility.PaneWidthFor(Find.WindowStack.WindowOfType <IInspectPane>()) + GizmoGridDrawer.GizmoSpacing.y, out mouseoverGizmo);
         gizmoList.Clear();
     }
     catch (Exception ex)
     {
         Log.ErrorOnce(ex.ToString(), 3427734);
     }
 }
Exemplo n.º 6
0
 public static bool AllowAction(EventPack ep)
 {
     if (!TutorSystem.TutorialMode)
     {
         return(true);
     }
     if (DebugViewSettings.logTutor)
     {
         Log.Message("AllowAction: " + ep);
     }
     if (ep.Cells != null && ep.Cells.Count <IntVec3>() == 1)
     {
         return(TutorSystem.AllowAction(new EventPack(ep.Tag, ep.Cells.First <IntVec3>())));
     }
     if (Find.ActiveLesson.Current != null)
     {
         AcceptanceReport acceptanceReport = Find.ActiveLesson.Current.AllowAction(ep);
         if (!acceptanceReport.Accepted)
         {
             string text = acceptanceReport.Reason.NullOrEmpty() ? Find.ActiveLesson.Current.DefaultRejectInputMessage : acceptanceReport.Reason;
             Messages.Message(text, MessageTypeDefOf.RejectInput);
             return(false);
         }
     }
     return(true);
 }
Exemplo n.º 7
0
 private void RandomizeCurPawn()
 {
     if (TutorSystem.AllowAction("RandomizePawn"))
     {
         this.curPawn = StartingPawnUtility.RandomizeInPlace(this.curPawn);
         TutorSystem.Notify_Event("RandomizePawn");
     }
 }
Exemplo n.º 8
0
 protected virtual bool CanDoNext()
 {
     if (TutorSystem.TutorialMode)
     {
         return(TutorSystem.AllowAction("GotoNextPage"));
     }
     return(true);
 }
Exemplo n.º 9
0
 private void RandomizeCurPawn()
 {
     if (TutorSystem.AllowAction("RandomizePawn"))
     {
         int num = 0;
         do
         {
             curPawn = StartingPawnUtility.RandomizeInPlace(curPawn);
             num++;
         }while (num <= 20 && !StartingPawnUtility.WorkTypeRequirementsSatisfied());
         TutorSystem.Notify_Event("RandomizePawn");
     }
 }
Exemplo n.º 10
0
        public override void DesignateSingleCell(IntVec3 c)
        {
            if (TutorSystem.TutorialMode && !TutorSystem.AllowAction(new EventPack(base.TutorTagDesignate, c)))
            {
                return;
            }
            if (DebugSettings.godMode || entDef.GetStatValueAbstract(StatDefOf.WorkToBuild, stuffDef) == 0f)
            {
                if (entDef is TerrainDef)
                {
                    base.Map.terrainGrid.SetTerrain(c, (TerrainDef)entDef);
                }
                else
                {
                    Thing thing = ThingMaker.MakeThing((ThingDef)entDef, stuffDef);
                    thing.SetFactionDirect(Faction.OfPlayer);
                    GenSpawn.Spawn(thing, c, base.Map, placingRot);
                }
            }
            else
            {
                GenSpawn.WipeExistingThings(c, placingRot, entDef.blueprintDef, base.Map, DestroyMode.Deconstruct);
                GenConstruct.PlaceBlueprintForBuild(entDef, c, base.Map, placingRot, Faction.OfPlayer, stuffDef);
            }
            MoteMaker.ThrowMetaPuffs(GenAdj.OccupiedRect(c, placingRot, entDef.Size), base.Map);
            ThingDef thingDef = entDef as ThingDef;

            if (thingDef != null && thingDef.IsOrbitalTradeBeacon)
            {
                PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.BuildOrbitalTradeBeacon, KnowledgeAmount.Total);
            }
            if (TutorSystem.TutorialMode)
            {
                TutorSystem.Notify_Event(new EventPack(base.TutorTagDesignate, c));
            }
            if (entDef.PlaceWorkers != null)
            {
                for (int i = 0; i < entDef.PlaceWorkers.Count; i++)
                {
                    entDef.PlaceWorkers[i].PostPlace(base.Map, entDef, c, placingRot);
                }
            }
        }
        private void RandomizeCurPawn()
        {
            if (!TutorSystem.AllowAction("RandomizePawn"))
            {
                return;
            }
            int num = 0;

            do
            {
                this.curPawn = StartingPawnUtility.RandomizeInPlace(this.curPawn);
                num++;
                if (num > 20)
                {
                    break;
                }
            }while (!StartingPawnUtility.WorkTypeRequirementsSatisfied());
            TutorSystem.Notify_Event("RandomizePawn");
        }
        private void DrawPawnList(Rect rect)
        {
            Rect rect2 = rect;

            rect2.height = 60f;
            rect2        = rect2.ContractedBy(4f);
            int groupID = ReorderableWidget.NewGroup(delegate(int from, int to)
            {
                if (TutorSystem.AllowAction("ReorderPawn"))
                {
                    Pawn item = Find.GameInitData.startingAndOptionalPawns[from];
                    Find.GameInitData.startingAndOptionalPawns.Insert(to, item);
                    Find.GameInitData.startingAndOptionalPawns.RemoveAt((from < to) ? from : (from + 1));
                    TutorSystem.Notify_Event("ReorderPawn");
                    if (to < Find.GameInitData.startingPawnCount && from >= Find.GameInitData.startingPawnCount)
                    {
                        TutorSystem.Notify_Event("ReorderPawnOptionalToStarting");
                    }
                }
            }, ReorderableDirection.Vertical);

            rect2.y += 15f;
            DrawPawnListLabelAbove(rect2, "StartingPawnsSelected".Translate());
            for (int i = 0; i < Find.GameInitData.startingAndOptionalPawns.Count; i++)
            {
                if (i == Find.GameInitData.startingPawnCount)
                {
                    rect2.y += 30f;
                    DrawPawnListLabelAbove(rect2, "StartingPawnsLeftBehind".Translate());
                }
                Pawn pawn = Find.GameInitData.startingAndOptionalPawns[i];
                GUI.BeginGroup(rect2);
                Rect rect3 = new Rect(Vector2.zero, rect2.size);
                Widgets.DrawOptionBackground(rect3, curPawn == pawn);
                MouseoverSounds.DoRegion(rect3);
                GUI.color = new Color(1f, 1f, 1f, 0.2f);
                GUI.DrawTexture(new Rect(110f - PawnSelectorPortraitSize.x / 2f, 40f - PawnSelectorPortraitSize.y / 2f, PawnSelectorPortraitSize.x, PawnSelectorPortraitSize.y), PortraitsCache.Get(pawn, PawnSelectorPortraitSize));
                GUI.color = Color.white;
                Rect       rect4      = rect3.ContractedBy(4f).Rounded();
                NameTriple nameTriple = pawn.Name as NameTriple;
                Widgets.Label(label: (nameTriple == null) ? pawn.LabelShort : (string.IsNullOrEmpty(nameTriple.Nick) ? nameTriple.First : nameTriple.Nick), rect: rect4.TopPart(0.5f).Rounded());
                if (Text.CalcSize(pawn.story.TitleCap).x > rect4.width)
                {
                    Widgets.Label(rect4.BottomPart(0.5f).Rounded(), pawn.story.TitleShortCap);
                }
                else
                {
                    Widgets.Label(rect4.BottomPart(0.5f).Rounded(), pawn.story.TitleCap);
                }
                if (Event.current.type == EventType.MouseDown && Mouse.IsOver(rect3))
                {
                    curPawn = pawn;
                    SoundDefOf.Tick_Tiny.PlayOneShotOnCamera();
                }
                GUI.EndGroup();
                if (ReorderableWidget.Reorderable(groupID, rect2.ExpandedBy(4f)))
                {
                    Widgets.DrawRectFast(rect2, Widgets.WindowBGFillColor * new Color(1f, 1f, 1f, 0.5f));
                }
                if (Mouse.IsOver(rect2))
                {
                    TooltipHandler.TipRegion(rect2, new TipSignal("DragToReorder".Translate(), pawn.GetHashCode() * 3499));
                }
                rect2.y += 60f;
            }
        }
Exemplo n.º 13
0
 public virtual void InterfaceTryActivate()
 {
     if (!TutorSystem.TutorialMode || !this.def.canBeTutorDenied || Find.MainTabsRoot.OpenTab == this.def || TutorSystem.AllowAction("MainTab-" + this.def.defName + "-Open"))
     {
         this.Activate();
     }
 }
        public override void DoWindowContents(Rect inRect)
        {
            Rect rect = inRect.AtZero();

            rect.yMax -= 35f;
            Listing_Standard listing_Standard = new Listing_Standard();

            listing_Standard.ColumnWidth = (rect.width - 34f) / 3f;
            listing_Standard.Begin(rect);
            Text.Font = GameFont.Medium;
            listing_Standard.Label("Audiovisuals".Translate(), -1f, null);
            Text.Font = GameFont.Small;
            listing_Standard.Gap(12f);
            listing_Standard.Gap(12f);
            listing_Standard.Label("GameVolume".Translate(), -1f, null);
            Prefs.VolumeGame = listing_Standard.Slider(Prefs.VolumeGame, 0f, 1f);
            listing_Standard.Label("MusicVolume".Translate(), -1f, null);
            Prefs.VolumeMusic = listing_Standard.Slider(Prefs.VolumeMusic, 0f, 1f);
            listing_Standard.Label("AmbientVolume".Translate(), -1f, null);
            Prefs.VolumeAmbient = listing_Standard.Slider(Prefs.VolumeAmbient, 0f, 1f);
            if (listing_Standard.ButtonTextLabeled("Resolution".Translate(), Dialog_Options.ResToString(Screen.width, Screen.height)))
            {
                List <FloatMenuOption> list = new List <FloatMenuOption>();
                using (IEnumerator <Resolution> enumerator = (from x in UnityGUIBugsFixer.ScreenResolutionsWithoutDuplicates
                                                              where x.width >= 1024 && x.height >= 768
                                                              orderby x.width, x.height
                                                              select x).GetEnumerator())
                {
                    while (enumerator.MoveNext())
                    {
                        Resolution res = enumerator.Current;
                        list.Add(new FloatMenuOption(Dialog_Options.ResToString(res.width, res.height), delegate()
                        {
                            if (!ResolutionUtility.UIScaleSafeWithResolution(Prefs.UIScale, res.width, res.height))
                            {
                                Messages.Message("MessageScreenResTooSmallForUIScale".Translate(), MessageTypeDefOf.RejectInput, false);
                            }
                            else
                            {
                                ResolutionUtility.SafeSetResolution(res);
                            }
                        }, MenuOptionPriority.Default, null, null, 0f, null, null));
                    }
                }
                if (!list.Any <FloatMenuOption>())
                {
                    list.Add(new FloatMenuOption("NoneBrackets".Translate(), null, MenuOptionPriority.Default, null, null, 0f, null, null));
                }
                Find.WindowStack.Add(new FloatMenu(list));
            }
            if (listing_Standard.ButtonTextLabeled("UIScale".Translate(), Prefs.UIScale.ToString() + "x"))
            {
                List <FloatMenuOption> list2 = new List <FloatMenuOption>();
                for (int i = 0; i < Dialog_Options.UIScales.Length; i++)
                {
                    float scale = Dialog_Options.UIScales[i];
                    list2.Add(new FloatMenuOption(Dialog_Options.UIScales[i].ToString() + "x", delegate()
                    {
                        if (scale != 1f && !ResolutionUtility.UIScaleSafeWithResolution(scale, Screen.width, Screen.height))
                        {
                            Messages.Message("MessageScreenResTooSmallForUIScale".Translate(), MessageTypeDefOf.RejectInput, false);
                        }
                        else
                        {
                            ResolutionUtility.SafeSetUIScale(scale);
                        }
                    }, MenuOptionPriority.Default, null, null, 0f, null, null));
                }
                Find.WindowStack.Add(new FloatMenu(list2));
            }
            bool customCursorEnabled = Prefs.CustomCursorEnabled;

            listing_Standard.CheckboxLabeled("CustomCursor".Translate(), ref customCursorEnabled, null);
            Prefs.CustomCursorEnabled = customCursorEnabled;
            bool fullScreen = Screen.fullScreen;
            bool flag       = fullScreen;

            listing_Standard.CheckboxLabeled("Fullscreen".Translate(), ref fullScreen, null);
            if (fullScreen != flag)
            {
                ResolutionUtility.SafeSetFullscreen(fullScreen);
            }
            listing_Standard.Gap(12f);
            bool hatsOnlyOnMap = Prefs.HatsOnlyOnMap;

            listing_Standard.CheckboxLabeled("HatsShownOnlyOnMap".Translate(), ref hatsOnlyOnMap, null);
            if (hatsOnlyOnMap != Prefs.HatsOnlyOnMap)
            {
                PortraitsCache.Clear();
            }
            Prefs.HatsOnlyOnMap = hatsOnlyOnMap;
            bool plantWindSway = Prefs.PlantWindSway;

            listing_Standard.CheckboxLabeled("PlantWindSway".Translate(), ref plantWindSway, null);
            Prefs.PlantWindSway = plantWindSway;
            bool showRealtimeClock = Prefs.ShowRealtimeClock;

            listing_Standard.CheckboxLabeled("ShowRealtimeClock".Translate(), ref showRealtimeClock, null);
            Prefs.ShowRealtimeClock = showRealtimeClock;
            if (listing_Standard.ButtonTextLabeled("ShowAnimalNames".Translate(), Prefs.AnimalNameMode.ToStringHuman()))
            {
                List <FloatMenuOption> list3       = new List <FloatMenuOption>();
                IEnumerator            enumerator2 = Enum.GetValues(typeof(AnimalNameDisplayMode)).GetEnumerator();
                try
                {
                    while (enumerator2.MoveNext())
                    {
                        object obj = enumerator2.Current;
                        AnimalNameDisplayMode localMode2 = (AnimalNameDisplayMode)obj;
                        AnimalNameDisplayMode localMode  = localMode2;
                        list3.Add(new FloatMenuOption(localMode.ToStringHuman(), delegate()
                        {
                            Prefs.AnimalNameMode = localMode;
                        }, MenuOptionPriority.Default, null, null, 0f, null, null));
                    }
                }
                finally
                {
                    IDisposable disposable;
                    if ((disposable = (enumerator2 as IDisposable)) != null)
                    {
                        disposable.Dispose();
                    }
                }
                Find.WindowStack.Add(new FloatMenu(list3));
            }
            listing_Standard.NewColumn();
            Text.Font = GameFont.Medium;
            listing_Standard.Label("Gameplay".Translate(), -1f, null);
            Text.Font = GameFont.Small;
            listing_Standard.Gap(12f);
            listing_Standard.Gap(12f);
            if (listing_Standard.ButtonText("KeyboardConfig".Translate(), null))
            {
                Find.WindowStack.Add(new Dialog_KeyBindings());
            }
            if (listing_Standard.ButtonText("ChooseLanguage".Translate(), null))
            {
                if (Current.ProgramState == ProgramState.Playing)
                {
                    Messages.Message("ChangeLanguageFromMainMenu".Translate(), MessageTypeDefOf.RejectInput, false);
                }
                else
                {
                    List <FloatMenuOption> list4 = new List <FloatMenuOption>();
                    foreach (LoadedLanguage localLang2 in LanguageDatabase.AllLoadedLanguages)
                    {
                        LoadedLanguage localLang = localLang2;
                        list4.Add(new FloatMenuOption(localLang.FriendlyNameNative, delegate()
                        {
                            LanguageDatabase.SelectLanguage(localLang);
                        }, MenuOptionPriority.Default, null, null, 0f, null, null));
                    }
                    Find.WindowStack.Add(new FloatMenu(list4));
                }
            }
            if (Application.platform == RuntimePlatform.WindowsPlayer || Application.platform == RuntimePlatform.WindowsEditor)
            {
                if (listing_Standard.ButtonText("OpenSaveGameDataFolder".Translate(), null))
                {
                    Application.OpenURL(GenFilePaths.SaveDataFolderPath);
                }
            }
            else if (listing_Standard.ButtonText("ShowSaveGameDataLocation".Translate(), null))
            {
                Find.WindowStack.Add(new Dialog_MessageBox(Path.GetFullPath(GenFilePaths.SaveDataFolderPath), null, null, null, null, null, false, null, null));
            }
            if (listing_Standard.ButtonText("ResetAdaptiveTutor".Translate(), null))
            {
                Messages.Message("AdaptiveTutorIsReset".Translate(), MessageTypeDefOf.TaskCompletion, false);
                PlayerKnowledgeDatabase.ResetPersistent();
            }
            bool adaptiveTrainingEnabled = Prefs.AdaptiveTrainingEnabled;

            listing_Standard.CheckboxLabeled("LearningHelper".Translate(), ref adaptiveTrainingEnabled, null);
            Prefs.AdaptiveTrainingEnabled = adaptiveTrainingEnabled;
            bool runInBackground = Prefs.RunInBackground;

            listing_Standard.CheckboxLabeled("RunInBackground".Translate(), ref runInBackground, null);
            Prefs.RunInBackground = runInBackground;
            bool edgeScreenScroll = Prefs.EdgeScreenScroll;

            listing_Standard.CheckboxLabeled("EdgeScreenScroll".Translate(), ref edgeScreenScroll, null);
            Prefs.EdgeScreenScroll = edgeScreenScroll;
            bool pauseOnLoad = Prefs.PauseOnLoad;

            listing_Standard.CheckboxLabeled("PauseOnLoad".Translate(), ref pauseOnLoad, null);
            Prefs.PauseOnLoad = pauseOnLoad;
            bool pauseOnUrgentLetter = Prefs.PauseOnUrgentLetter;

            listing_Standard.CheckboxLabeled("PauseOnUrgentLetter".Translate(), ref pauseOnUrgentLetter, null);
            Prefs.PauseOnUrgentLetter = pauseOnUrgentLetter;
            int maxNumberOfPlayerSettlements = Prefs.MaxNumberOfPlayerSettlements;

            listing_Standard.Label("MaxNumberOfPlayerSettlements".Translate(new object[]
            {
                maxNumberOfPlayerSettlements
            }), -1f, null);
            int num = Mathf.RoundToInt(listing_Standard.Slider((float)maxNumberOfPlayerSettlements, 1f, 5f));

            Prefs.MaxNumberOfPlayerSettlements = num;
            if (maxNumberOfPlayerSettlements != num && num > 1)
            {
                TutorUtility.DoModalDialogIfNotKnown(ConceptDefOf.MaxNumberOfPlayerSettlements);
            }
            if (listing_Standard.ButtonTextLabeled("TemperatureMode".Translate(), Prefs.TemperatureMode.ToStringHuman()))
            {
                List <FloatMenuOption> list5       = new List <FloatMenuOption>();
                IEnumerator            enumerator4 = Enum.GetValues(typeof(TemperatureDisplayMode)).GetEnumerator();
                try
                {
                    while (enumerator4.MoveNext())
                    {
                        object obj2 = enumerator4.Current;
                        TemperatureDisplayMode localTmode2 = (TemperatureDisplayMode)obj2;
                        TemperatureDisplayMode localTmode  = localTmode2;
                        list5.Add(new FloatMenuOption(localTmode.ToString(), delegate()
                        {
                            Prefs.TemperatureMode = localTmode;
                        }, MenuOptionPriority.Default, null, null, 0f, null, null));
                    }
                }
                finally
                {
                    IDisposable disposable2;
                    if ((disposable2 = (enumerator4 as IDisposable)) != null)
                    {
                        disposable2.Dispose();
                    }
                }
                Find.WindowStack.Add(new FloatMenu(list5));
            }
            float  autosaveIntervalDays = Prefs.AutosaveIntervalDays;
            string text  = "Days".Translate();
            string text2 = "Day".Translate().ToLower();

            if (listing_Standard.ButtonTextLabeled("AutosaveInterval".Translate(), autosaveIntervalDays + " " + ((autosaveIntervalDays != 1f) ? text : text2)))
            {
                List <FloatMenuOption> list6 = new List <FloatMenuOption>();
                if (Prefs.DevMode)
                {
                    list6.Add(new FloatMenuOption("0.125 " + text + "(debug)", delegate()
                    {
                        Prefs.AutosaveIntervalDays = 0.125f;
                    }, MenuOptionPriority.Default, null, null, 0f, null, null));
                    list6.Add(new FloatMenuOption("0.25 " + text + "(debug)", delegate()
                    {
                        Prefs.AutosaveIntervalDays = 0.25f;
                    }, MenuOptionPriority.Default, null, null, 0f, null, null));
                }
                list6.Add(new FloatMenuOption("0.5 " + text + string.Empty, delegate()
                {
                    Prefs.AutosaveIntervalDays = 0.5f;
                }, MenuOptionPriority.Default, null, null, 0f, null, null));
                list6.Add(new FloatMenuOption(1.ToString() + " " + text2, delegate()
                {
                    Prefs.AutosaveIntervalDays = 1f;
                }, MenuOptionPriority.Default, null, null, 0f, null, null));
                list6.Add(new FloatMenuOption(3.ToString() + " " + text, delegate()
                {
                    Prefs.AutosaveIntervalDays = 3f;
                }, MenuOptionPriority.Default, null, null, 0f, null, null));
                list6.Add(new FloatMenuOption(7.ToString() + " " + text, delegate()
                {
                    Prefs.AutosaveIntervalDays = 7f;
                }, MenuOptionPriority.Default, null, null, 0f, null, null));
                list6.Add(new FloatMenuOption(14.ToString() + " " + text, delegate()
                {
                    Prefs.AutosaveIntervalDays = 14f;
                }, MenuOptionPriority.Default, null, null, 0f, null, null));
                Find.WindowStack.Add(new FloatMenu(list6));
            }
            if (Current.ProgramState == ProgramState.Playing && Current.Game.Info.permadeathMode && Prefs.AutosaveIntervalDays > 1f)
            {
                GUI.color = Color.red;
                listing_Standard.Label("MaxPermadeathAutosaveIntervalInfo".Translate(new object[]
                {
                    1f
                }), -1f, null);
                GUI.color = Color.white;
            }
            if (Current.ProgramState == ProgramState.Playing && listing_Standard.ButtonText("ChangeStoryteller".Translate(), "OptionsButton-ChooseStoryteller") && TutorSystem.AllowAction("ChooseStoryteller"))
            {
                Find.WindowStack.Add(new Page_SelectStorytellerInGame());
            }
            if (!DevModePermanentlyDisabledUtility.Disabled && listing_Standard.ButtonText("PermanentlyDisableDevMode".Translate(), null))
            {
                Find.WindowStack.Add(Dialog_MessageBox.CreateConfirmation("ConfirmPermanentlyDisableDevMode".Translate(), delegate
                {
                    DevModePermanentlyDisabledUtility.Disable();
                }, true, null));
            }
            if (!DevModePermanentlyDisabledUtility.Disabled || Prefs.DevMode)
            {
                bool devMode = Prefs.DevMode;
                listing_Standard.CheckboxLabeled("DevelopmentMode".Translate(), ref devMode, null);
                Prefs.DevMode = devMode;
            }
            bool testMapSizes = Prefs.TestMapSizes;

            listing_Standard.CheckboxLabeled("EnableTestMapSizes".Translate(), ref testMapSizes, null);
            Prefs.TestMapSizes = testMapSizes;
            if (Prefs.DevMode)
            {
                bool resetModsConfigOnCrash = Prefs.ResetModsConfigOnCrash;
                listing_Standard.CheckboxLabeled("ResetModsConfigOnCrash".Translate(), ref resetModsConfigOnCrash, null);
                Prefs.ResetModsConfigOnCrash = resetModsConfigOnCrash;
                bool logVerbose = Prefs.LogVerbose;
                listing_Standard.CheckboxLabeled("LogVerbose".Translate(), ref logVerbose, null);
                Prefs.LogVerbose = logVerbose;
            }
            listing_Standard.NewColumn();
            Text.Font = GameFont.Medium;
            listing_Standard.Label(string.Empty, -1f, null);
            Text.Font = GameFont.Small;
            listing_Standard.Gap(12f);
            listing_Standard.Gap(12f);
            if (listing_Standard.ButtonText("ModSettings".Translate(), null))
            {
                Find.WindowStack.Add(new Dialog_ModSettings());
            }
            listing_Standard.Label(string.Empty, -1f, null);
            listing_Standard.Label("NamesYouWantToSee".Translate(), -1f, null);
            List <string> preferredNames = Prefs.PreferredNames;

            if (Dialog_Options.< > f__mg$cache0 == null)
            {
                Dialog_Options.< > f__mg$cache0 = new Predicate <string>(GenText.NullOrEmpty);
            }
            preferredNames.RemoveAll(Dialog_Options.< > f__mg$cache0);
            for (int j = 0; j < Prefs.PreferredNames.Count; j++)
            {
                string  name    = Prefs.PreferredNames[j];
                PawnBio pawnBio = (from b in SolidBioDatabase.allBios
                                   where b.name.ToString() == name
                                   select b).FirstOrDefault <PawnBio>();
                if (pawnBio == null)
                {
                    name += " [N]";
                }
                else
                {
                    PawnBioType bioType = pawnBio.BioType;
                    if (bioType != PawnBioType.BackstoryInGame)
                    {
                        if (bioType == PawnBioType.PirateKing)
                        {
                            name += " [PK]";
                        }
                    }
                    else
                    {
                        name += " [B]";
                    }
                }
                Rect rect2 = listing_Standard.GetRect(24f);
                Widgets.Label(rect2, name);
                Rect butRect = new Rect(rect2.xMax - 24f, rect2.y, 24f, 24f);
                if (Widgets.ButtonImage(butRect, TexButton.DeleteX, Color.white, GenUI.SubtleMouseoverColor))
                {
                    Prefs.PreferredNames.RemoveAt(j);
                    SoundDefOf.Tick_Low.PlayOneShotOnCamera(null);
                }
            }
            if (Prefs.PreferredNames.Count < 6 && listing_Standard.ButtonText("AddName".Translate() + "...", null))
            {
                Find.WindowStack.Add(new Dialog_AddPreferredName());
            }
            listing_Standard.Label(string.Empty, -1f, null);
            if (listing_Standard.ButtonText("RestoreToDefaultSettings".Translate(), null))
            {
                this.RestoreToDefaultSettings();
            }
            listing_Standard.End();
        }
Exemplo n.º 15
0
        private void DrawPawnList(Rect rect)
        {
            Rect rect2 = rect;

            rect2.height = 60f;
            rect2        = rect2.ContractedBy(4f);
            int groupID = ReorderableWidget.NewGroup(delegate(int from, int to)
            {
                if (TutorSystem.AllowAction("ReorderPawn"))
                {
                    Pawn item = Find.GameInitData.startingPawns[from];
                    Find.GameInitData.startingPawns.RemoveAt(from);
                    Find.GameInitData.startingPawns.Insert(to, item);
                    TutorSystem.Notify_Event("ReorderPawn");
                }
            });

            rect2.y += 15f;
            this.DrawPawnListLabelAbove(rect2, "StartingPawnsSelected".Translate());
            for (int i = 0; i < Find.GameInitData.startingPawns.Count; i++)
            {
                if (i == Find.GameInitData.startingPawnCount)
                {
                    rect2.y += 30f;
                    this.DrawPawnListLabelAbove(rect2, "StartingPawnsLeftBehind".Translate());
                }
                Pawn pawn = Find.GameInitData.startingPawns[i];
                GUI.BeginGroup(rect2);
                Rect rect3 = new Rect(Vector2.zero, rect2.size);
                Widgets.DrawOptionBackground(rect3, this.curPawn == pawn);
                MouseoverSounds.DoRegion(rect3);
                GUI.color = new Color(1f, 1f, 1f, 0.2f);
                Vector2 pawnSelectorPortraitSize = Page_ConfigureStartingPawns.PawnSelectorPortraitSize;
                double  x = 110.0 - pawnSelectorPortraitSize.x / 2.0;
                Vector2 pawnSelectorPortraitSize2 = Page_ConfigureStartingPawns.PawnSelectorPortraitSize;
                double  y = 40.0 - pawnSelectorPortraitSize2.y / 2.0;
                Vector2 pawnSelectorPortraitSize3 = Page_ConfigureStartingPawns.PawnSelectorPortraitSize;
                float   x2 = pawnSelectorPortraitSize3.x;
                Vector2 pawnSelectorPortraitSize4 = Page_ConfigureStartingPawns.PawnSelectorPortraitSize;
                GUI.DrawTexture(new Rect((float)x, (float)y, x2, pawnSelectorPortraitSize4.y), PortraitsCache.Get(pawn, Page_ConfigureStartingPawns.PawnSelectorPortraitSize, default(Vector3), 1f));
                GUI.color = Color.white;
                Rect       rect4      = rect3.ContractedBy(4f).Rounded();
                NameTriple nameTriple = pawn.Name as NameTriple;
                string     label      = (nameTriple == null) ? pawn.LabelShort : ((!string.IsNullOrEmpty(nameTriple.Nick)) ? nameTriple.Nick : nameTriple.First);
                Widgets.Label(rect4.TopPart(0.5f).Rounded(), label);
                Vector2 vector = Text.CalcSize(pawn.story.Title);
                if (vector.x > rect4.width)
                {
                    Widgets.Label(rect4.BottomPart(0.5f).Rounded(), pawn.story.TitleShort);
                }
                else
                {
                    Widgets.Label(rect4.BottomPart(0.5f).Rounded(), pawn.story.Title);
                }
                if (Event.current.type == EventType.MouseDown && Mouse.IsOver(rect3))
                {
                    this.curPawn = pawn;
                    SoundDefOf.TickTiny.PlayOneShotOnCamera(null);
                }
                GUI.EndGroup();
                if (ReorderableWidget.Reorderable(groupID, rect2.ExpandedBy(4f)))
                {
                    Widgets.DrawRectFast(rect2, Widgets.WindowBGFillColor * new Color(1f, 1f, 1f, 0.5f), null);
                }
                TooltipHandler.TipRegion(rect2, new TipSignal("DragToReorder".Translate(), pawn.GetHashCode() * 3499));
                rect2.y += 60f;
            }
        }
Exemplo n.º 16
0
 protected virtual bool CanDoNext()
 {
     return(!TutorSystem.TutorialMode || TutorSystem.AllowAction("GotoNextPage"));
 }
Exemplo n.º 17
0
 protected virtual bool CanDoBack()
 {
     return(!TutorSystem.TutorialMode || TutorSystem.AllowAction("GotoPrevPage"));
 }
Exemplo n.º 18
0
        public override void PostOpen()
        {
            base.PostOpen();
            Find.GameInitData.ChooseRandomStartingTile();
            LessonAutoActivator.TeachOpportunity(ConceptDefOf.WorldCameraMovement, OpportunityType.Important);
            TutorSystem.Notify_Event("PageStart-SelectStartingSite");
            tutorialStartTilePatch = null;
            if (!TutorSystem.TutorialMode || Find.Tutor.activeLesson == null || Find.Tutor.activeLesson.Current == null || Find.Tutor.activeLesson.Current.Instruction != InstructionDefOf.ChooseLandingSite)
            {
                return;
            }
            Find.WorldCameraDriver.ResetAltitude();
            Find.WorldCameraDriver.Update();
            List <int> list = new List <int>();

            float[]   array     = new float[Find.WorldGrid.TilesCount];
            WorldGrid worldGrid = Find.WorldGrid;
            Vector2   a         = new Vector2((float)Screen.width / 2f, (float)Screen.height / 2f);
            float     num       = Vector2.Distance(a, Vector2.zero);

            for (int i = 0; i < worldGrid.TilesCount; i++)
            {
                Tile tile = worldGrid[i];
                if (TutorSystem.AllowAction("ChooseBiome-" + tile.biome.defName + "-" + tile.hilliness.ToString()))
                {
                    tmpTileVertices.Clear();
                    worldGrid.GetTileVertices(i, tmpTileVertices);
                    Vector3 zero = Vector3.zero;
                    for (int j = 0; j < tmpTileVertices.Count; j++)
                    {
                        zero += tmpTileVertices[j];
                    }
                    zero /= (float)tmpTileVertices.Count;
                    Vector3 v = Find.WorldCamera.WorldToScreenPoint(zero) / Prefs.UIScale;
                    v.y = (float)UI.screenHeight - v.y;
                    v.x = Mathf.Clamp(v.x, 0f, UI.screenWidth);
                    v.y = Mathf.Clamp(v.y, 0f, UI.screenHeight);
                    float   num2       = 1f - Vector2.Distance(a, v) / num;
                    Vector3 normalized = (zero - Find.WorldCamera.transform.position).normalized;
                    float   num3       = Vector3.Dot(Find.WorldCamera.transform.forward, normalized);
                    array[i] = num2 * num3;
                }
                else
                {
                    array[i] = float.NegativeInfinity;
                }
            }
            for (int k = 0; k < 16; k++)
            {
                for (int l = 0; l < array.Length; l++)
                {
                    list.Clear();
                    worldGrid.GetTileNeighbors(l, list);
                    float num4 = array[l];
                    if (num4 < 0f)
                    {
                        continue;
                    }
                    for (int m = 0; m < list.Count; m++)
                    {
                        float num5 = array[list[m]];
                        if (!(num5 < 0f))
                        {
                            num4 += num5;
                        }
                    }
                    array[l] = num4 / (float)list.Count;
                }
            }
            float num6 = float.NegativeInfinity;
            int   num7 = -1;

            for (int n = 0; n < array.Length; n++)
            {
                if (array[n] > 0f && num6 < array[n])
                {
                    num6 = array[n];
                    num7 = n;
                }
            }
            if (num7 != -1)
            {
                tutorialStartTilePatch = num7;
            }
        }
Exemplo n.º 19
0
        public override void DesignateMultiCell(IEnumerable <IntVec3> cells)
        {
            List <IntVec3> list = cells.ToList();
            bool           flag = false;

            if (list.Count == 1)
            {
                Zone zone = base.Map.zoneManager.ZoneAt(list[0]);
                if (zone != null)
                {
                    if (zone.GetType() == this.zoneTypeToPlace)
                    {
                        this.SelectedZone = zone;
                    }
                    return;
                }
            }
            if (this.SelectedZone == null)
            {
                Zone zone2 = null;
                foreach (IntVec3 cell in cells)
                {
                    Zone zone3 = base.Map.zoneManager.ZoneAt(cell);
                    if (zone3 != null && zone3.GetType() == this.zoneTypeToPlace)
                    {
                        if (zone2 == null)
                        {
                            zone2 = zone3;
                        }
                        else if (zone3 != zone2)
                        {
                            zone2 = null;
                            break;
                        }
                    }
                }
                this.SelectedZone = zone2;
            }
            list.RemoveAll((IntVec3 c) => base.Map.zoneManager.ZoneAt(c) != null);
            if (list.Count != 0 && (!TutorSystem.TutorialMode || TutorSystem.AllowAction(new EventPack(base.TutorTagDesignate, list))))
            {
                if (this.SelectedZone == null)
                {
                    this.SelectedZone = this.MakeNewZone();
                    this.SelectedZone.AddCell(list[0]);
                    list.RemoveAt(0);
                }
                while (true)
                {
                    flag = true;
                    int count = list.Count;
                    for (int num = list.Count - 1; num >= 0; num--)
                    {
                        bool flag2 = false;
                        for (int i = 0; i < 4; i++)
                        {
                            IntVec3 c2 = list[num] + GenAdj.CardinalDirections[i];
                            if (c2.InBounds(base.Map) && base.Map.zoneManager.ZoneAt(c2) == this.SelectedZone)
                            {
                                flag2 = true;
                                break;
                            }
                        }
                        if (flag2)
                        {
                            this.SelectedZone.AddCell(list[num]);
                            list.RemoveAt(num);
                        }
                    }
                    if (list.Count != 0)
                    {
                        if (list.Count == count)
                        {
                            this.SelectedZone = this.MakeNewZone();
                            this.SelectedZone.AddCell(list[0]);
                            list.RemoveAt(0);
                        }
                        continue;
                    }
                    break;
                }
                this.SelectedZone.CheckContiguous();
                base.Finalize(flag);
                TutorSystem.Notify_Event(new EventPack(base.TutorTagDesignate, list));
            }
        }
 public virtual void InterfaceTryActivate()
 {
     if (TutorSystem.TutorialMode && this.def.canBeTutorDenied && Find.MainTabsRoot.OpenTab != this.def && !TutorSystem.AllowAction("MainTab-" + this.def.defName + "-Open"))
     {
         return;
     }
     this.Activate();
 }
        public override void DesignateMultiCell(IEnumerable <IntVec3> cells)
        {
            List <IntVec3> list = cells.ToList <IntVec3>();

            if (list.Count == 1)
            {
                Zone zone = base.Map.zoneManager.ZoneAt(list[0]);
                if (zone != null)
                {
                    if (zone.GetType() == this.zoneTypeToPlace)
                    {
                        this.SelectedZone = zone;
                    }
                    return;
                }
            }
            if (this.SelectedZone == null)
            {
                Zone zone2 = null;
                foreach (IntVec3 c3 in cells)
                {
                    Zone zone3 = base.Map.zoneManager.ZoneAt(c3);
                    if (zone3 != null && zone3.GetType() == this.zoneTypeToPlace)
                    {
                        if (zone2 == null)
                        {
                            zone2 = zone3;
                        }
                        else if (zone3 != zone2)
                        {
                            zone2 = null;
                            break;
                        }
                    }
                }
                this.SelectedZone = zone2;
            }
            list.RemoveAll((IntVec3 c) => base.Map.zoneManager.ZoneAt(c) != null);
            if (list.Count == 0)
            {
                return;
            }
            if (TutorSystem.TutorialMode && !TutorSystem.AllowAction(new EventPack(base.TutorTagDesignate, list)))
            {
                return;
            }
            if (this.SelectedZone == null)
            {
                this.SelectedZone = this.MakeNewZone();
                base.Map.zoneManager.RegisterZone(this.SelectedZone);
                this.SelectedZone.AddCell(list[0]);
                list.RemoveAt(0);
            }
            bool somethingSucceeded;

            for (;;)
            {
                somethingSucceeded = true;
                int count = list.Count;
                for (int i = list.Count - 1; i >= 0; i--)
                {
                    bool flag = false;
                    for (int j = 0; j < 4; j++)
                    {
                        IntVec3 c2 = list[i] + GenAdj.CardinalDirections[j];
                        if (c2.InBounds(base.Map))
                        {
                            if (base.Map.zoneManager.ZoneAt(c2) == this.SelectedZone)
                            {
                                flag = true;
                                break;
                            }
                        }
                    }
                    if (flag)
                    {
                        this.SelectedZone.AddCell(list[i]);
                        list.RemoveAt(i);
                    }
                }
                if (list.Count == 0)
                {
                    break;
                }
                if (list.Count == count)
                {
                    this.SelectedZone = this.MakeNewZone();
                    base.Map.zoneManager.RegisterZone(this.SelectedZone);
                    this.SelectedZone.AddCell(list[0]);
                    list.RemoveAt(0);
                }
            }
            this.SelectedZone.CheckContiguous();
            base.Finalize(somethingSucceeded);
            TutorSystem.Notify_Event(new EventPack(base.TutorTagDesignate, list));
        }
Exemplo n.º 22
0
        public override void DoWindowContents(Rect inRect)
        {
            Rect rect = inRect.AtZero();

            rect.yMax -= 45f;
            Listing_Standard listing_Standard = new Listing_Standard();

            listing_Standard.ColumnWidth = (rect.width - 34f) / 3f;
            listing_Standard.Begin(rect);
            Text.Font = GameFont.Medium;
            listing_Standard.Label("Audiovisuals".Translate(), -1f);
            Text.Font = GameFont.Small;
            listing_Standard.Gap(12f);
            listing_Standard.Gap(12f);
            listing_Standard.Label("GameVolume".Translate(), -1f);
            Prefs.VolumeGame = listing_Standard.Slider(Prefs.VolumeGame, 0f, 1f);
            listing_Standard.Label("MusicVolume".Translate(), -1f);
            Prefs.VolumeMusic = listing_Standard.Slider(Prefs.VolumeMusic, 0f, 1f);
            listing_Standard.Label("AmbientVolume".Translate(), -1f);
            Prefs.VolumeAmbient = listing_Standard.Slider(Prefs.VolumeAmbient, 0f, 1f);
            if (listing_Standard.ButtonTextLabeled("Resolution".Translate(), Dialog_Options.ResToString(Screen.width, Screen.height)))
            {
                Find.WindowStack.Add(new Dialog_ResolutionPicker());
            }
            bool customCursorEnabled = Prefs.CustomCursorEnabled;

            listing_Standard.CheckboxLabeled("CustomCursor".Translate(), ref customCursorEnabled, null);
            Prefs.CustomCursorEnabled = customCursorEnabled;
            bool fullScreen = Screen.fullScreen;
            bool flag       = fullScreen;

            listing_Standard.CheckboxLabeled("Fullscreen".Translate(), ref fullScreen, null);
            if (fullScreen != flag)
            {
                ResolutionUtility.SafeSetFullscreen(fullScreen);
            }
            listing_Standard.Label("UIScale".Translate(), -1f);
            float[] uIScales = Dialog_Options.UIScales;
            for (int i = 0; i < uIScales.Length; i++)
            {
                float num = uIScales[i];
                if (listing_Standard.RadioButton(num.ToString() + "x", Prefs.UIScale == num, 8f))
                {
                    if (!ResolutionUtility.UIScaleSafeWithResolution(num, Screen.width, Screen.height))
                    {
                        Messages.Message("MessageScreenResTooSmallForUIScale".Translate(), MessageTypeDefOf.RejectInput);
                    }
                    else
                    {
                        ResolutionUtility.SafeSetUIScale(num);
                    }
                }
            }
            listing_Standard.Gap(12f);
            bool hatsOnlyOnMap = Prefs.HatsOnlyOnMap;

            listing_Standard.CheckboxLabeled("HatsShownOnlyOnMap".Translate(), ref hatsOnlyOnMap, null);
            if (hatsOnlyOnMap != Prefs.HatsOnlyOnMap)
            {
                PortraitsCache.Clear();
            }
            Prefs.HatsOnlyOnMap = hatsOnlyOnMap;
            listing_Standard.NewColumn();
            Text.Font = GameFont.Medium;
            listing_Standard.Label("Gameplay".Translate(), -1f);
            Text.Font = GameFont.Small;
            listing_Standard.Gap(12f);
            listing_Standard.Gap(12f);
            if (listing_Standard.ButtonText("KeyboardConfig".Translate(), null))
            {
                Find.WindowStack.Add(new Dialog_KeyBindings());
            }
            if (listing_Standard.ButtonText("ChooseLanguage".Translate(), null))
            {
                if (Current.ProgramState == ProgramState.Playing)
                {
                    Messages.Message("ChangeLanguageFromMainMenu".Translate(), MessageTypeDefOf.RejectInput);
                }
                else
                {
                    List <FloatMenuOption> list = new List <FloatMenuOption>();
                    foreach (LoadedLanguage current in LanguageDatabase.AllLoadedLanguages)
                    {
                        LoadedLanguage localLang = current;
                        list.Add(new FloatMenuOption(localLang.FriendlyNameNative, delegate
                        {
                            LanguageDatabase.SelectLanguage(localLang);
                        }, MenuOptionPriority.Default, null, null, 0f, null, null));
                    }
                    Find.WindowStack.Add(new FloatMenu(list));
                }
            }
            if ((Application.platform == RuntimePlatform.WindowsPlayer || Application.platform == RuntimePlatform.WindowsEditor) && listing_Standard.ButtonText("OpenSaveGameDataFolder".Translate(), null))
            {
                Application.OpenURL(GenFilePaths.SaveDataFolderPath);
            }
            bool adaptiveTrainingEnabled = Prefs.AdaptiveTrainingEnabled;

            listing_Standard.CheckboxLabeled("LearningHelper".Translate(), ref adaptiveTrainingEnabled, null);
            Prefs.AdaptiveTrainingEnabled = adaptiveTrainingEnabled;
            if (listing_Standard.ButtonText("ResetAdaptiveTutor".Translate(), null))
            {
                Messages.Message("AdaptiveTutorIsReset".Translate(), MessageTypeDefOf.TaskCompletion);
                PlayerKnowledgeDatabase.ResetPersistent();
            }
            bool runInBackground = Prefs.RunInBackground;

            listing_Standard.CheckboxLabeled("RunInBackground".Translate(), ref runInBackground, null);
            Prefs.RunInBackground = runInBackground;
            bool edgeScreenScroll = Prefs.EdgeScreenScroll;

            listing_Standard.CheckboxLabeled("EdgeScreenScroll".Translate(), ref edgeScreenScroll, null);
            Prefs.EdgeScreenScroll = edgeScreenScroll;
            bool pauseOnLoad = Prefs.PauseOnLoad;

            listing_Standard.CheckboxLabeled("PauseOnLoad".Translate(), ref pauseOnLoad, null);
            Prefs.PauseOnLoad = pauseOnLoad;
            bool pauseOnUrgentLetter = Prefs.PauseOnUrgentLetter;

            listing_Standard.CheckboxLabeled("PauseOnUrgentLetter".Translate(), ref pauseOnUrgentLetter, null);
            Prefs.PauseOnUrgentLetter = pauseOnUrgentLetter;
            bool showRealtimeClock = Prefs.ShowRealtimeClock;

            listing_Standard.CheckboxLabeled("ShowRealtimeClock".Translate(), ref showRealtimeClock, null);
            Prefs.ShowRealtimeClock = showRealtimeClock;
            bool plantWindSway = Prefs.PlantWindSway;

            listing_Standard.CheckboxLabeled("PlantWindSway".Translate(), ref plantWindSway, null);
            Prefs.PlantWindSway = plantWindSway;
            int maxNumberOfPlayerHomes = Prefs.MaxNumberOfPlayerHomes;

            listing_Standard.Label("MaxNumberOfPlayerHomes".Translate(new object[]
            {
                maxNumberOfPlayerHomes
            }), -1f);
            int num2 = Mathf.RoundToInt(listing_Standard.Slider((float)maxNumberOfPlayerHomes, 1f, 5f));

            Prefs.MaxNumberOfPlayerHomes = num2;
            if (maxNumberOfPlayerHomes != num2 && num2 > 1)
            {
                TutorUtility.DoModalDialogIfNotKnown(ConceptDefOf.MaxNumberOfPlayerHomes);
            }
            if (listing_Standard.ButtonTextLabeled("TemperatureMode".Translate(), Prefs.TemperatureMode.ToStringHuman()))
            {
                List <FloatMenuOption> list2 = new List <FloatMenuOption>();
                foreach (TemperatureDisplayMode localTmode2 in Enum.GetValues(typeof(TemperatureDisplayMode)))
                {
                    TemperatureDisplayMode localTmode = localTmode2;
                    list2.Add(new FloatMenuOption(localTmode.ToString(), delegate
                    {
                        Prefs.TemperatureMode = localTmode;
                    }, MenuOptionPriority.Default, null, null, 0f, null, null));
                }
                Find.WindowStack.Add(new FloatMenu(list2));
            }
            float  autosaveIntervalDays = Prefs.AutosaveIntervalDays;
            string text  = "Days".Translate();
            string text2 = "Day".Translate().ToLower();

            if (listing_Standard.ButtonTextLabeled("AutosaveInterval".Translate(), autosaveIntervalDays + " " + ((autosaveIntervalDays != 1f) ? text : text2)))
            {
                List <FloatMenuOption> list3 = new List <FloatMenuOption>();
                if (Prefs.DevMode)
                {
                    list3.Add(new FloatMenuOption("0.125 " + text + "(debug)", delegate
                    {
                        Prefs.AutosaveIntervalDays = 0.125f;
                    }, MenuOptionPriority.Default, null, null, 0f, null, null));
                    list3.Add(new FloatMenuOption("0.25 " + text + "(debug)", delegate
                    {
                        Prefs.AutosaveIntervalDays = 0.25f;
                    }, MenuOptionPriority.Default, null, null, 0f, null, null));
                }
                list3.Add(new FloatMenuOption("0.5 " + text + string.Empty, delegate
                {
                    Prefs.AutosaveIntervalDays = 0.5f;
                }, MenuOptionPriority.Default, null, null, 0f, null, null));
                list3.Add(new FloatMenuOption(1.ToString() + " " + text2, delegate
                {
                    Prefs.AutosaveIntervalDays = 1f;
                }, MenuOptionPriority.Default, null, null, 0f, null, null));
                list3.Add(new FloatMenuOption(3.ToString() + " " + text, delegate
                {
                    Prefs.AutosaveIntervalDays = 3f;
                }, MenuOptionPriority.Default, null, null, 0f, null, null));
                list3.Add(new FloatMenuOption(7.ToString() + " " + text, delegate
                {
                    Prefs.AutosaveIntervalDays = 7f;
                }, MenuOptionPriority.Default, null, null, 0f, null, null));
                list3.Add(new FloatMenuOption(14.ToString() + " " + text, delegate
                {
                    Prefs.AutosaveIntervalDays = 14f;
                }, MenuOptionPriority.Default, null, null, 0f, null, null));
                Find.WindowStack.Add(new FloatMenu(list3));
            }
            if (Current.ProgramState == ProgramState.Playing && Current.Game.Info.permadeathMode && Prefs.AutosaveIntervalDays > 1f)
            {
                GUI.color = Color.red;
                listing_Standard.Label("MaxPermadeathAutosaveIntervalInfo".Translate(new object[]
                {
                    1f
                }), -1f);
                GUI.color = Color.white;
            }
            if (Current.ProgramState == ProgramState.Playing && listing_Standard.ButtonText("ChangeStoryteller".Translate(), "OptionsButton-ChooseStoryteller") && TutorSystem.AllowAction("ChooseStoryteller"))
            {
                Find.WindowStack.Add(new Page_SelectStorytellerInGame());
            }
            if (listing_Standard.ButtonTextLabeled("ShowAnimalNames".Translate(), Prefs.AnimalNameMode.ToStringHuman()))
            {
                List <FloatMenuOption> list4 = new List <FloatMenuOption>();
                foreach (AnimalNameDisplayMode localMode2 in Enum.GetValues(typeof(AnimalNameDisplayMode)))
                {
                    AnimalNameDisplayMode localMode = localMode2;
                    list4.Add(new FloatMenuOption(localMode.ToStringHuman(), delegate
                    {
                        Prefs.AnimalNameMode = localMode;
                    }, MenuOptionPriority.Default, null, null, 0f, null, null));
                }
                Find.WindowStack.Add(new FloatMenu(list4));
            }
            bool devMode = Prefs.DevMode;

            listing_Standard.CheckboxLabeled("DevelopmentMode".Translate(), ref devMode, null);
            Prefs.DevMode = devMode;
            if (Prefs.DevMode)
            {
                bool resetModsConfigOnCrash = Prefs.ResetModsConfigOnCrash;
                listing_Standard.CheckboxLabeled("ResetModsConfigOnCrash".Translate(), ref resetModsConfigOnCrash, null);
                Prefs.ResetModsConfigOnCrash = resetModsConfigOnCrash;
                bool logVerbose = Prefs.LogVerbose;
                listing_Standard.CheckboxLabeled("LogVerbose".Translate(), ref logVerbose, null);
                Prefs.LogVerbose = logVerbose;
            }
            listing_Standard.NewColumn();
            Text.Font = GameFont.Medium;
            listing_Standard.Label(string.Empty, -1f);
            Text.Font = GameFont.Small;
            listing_Standard.Gap(12f);
            listing_Standard.Gap(12f);
            if (listing_Standard.ButtonText("ModSettings".Translate(), null))
            {
                Find.WindowStack.Add(new Dialog_ModSettings());
            }
            listing_Standard.Label(string.Empty, -1f);
            listing_Standard.Label("NamesYouWantToSee".Translate(), -1f);
            Prefs.PreferredNames.RemoveAll(new Predicate <string>(GenText.NullOrEmpty));
            for (int j = 0; j < Prefs.PreferredNames.Count; j++)
            {
                string  name    = Prefs.PreferredNames[j];
                PawnBio pawnBio = (from b in SolidBioDatabase.allBios
                                   where b.name.ToString() == name
                                   select b).FirstOrDefault <PawnBio>();
                if (pawnBio == null)
                {
                    name += " [N]";
                }
                else
                {
                    PawnBioType bioType = pawnBio.BioType;
                    if (bioType != PawnBioType.BackstoryInGame)
                    {
                        if (bioType == PawnBioType.PirateKing)
                        {
                            name += " [PK]";
                        }
                    }
                    else
                    {
                        name += " [B]";
                    }
                }
                Rect rect2 = listing_Standard.GetRect(24f);
                Widgets.Label(rect2, name);
                Rect butRect = new Rect(rect2.xMax - 24f, rect2.y, 24f, 24f);
                if (Widgets.ButtonImage(butRect, TexButton.DeleteX))
                {
                    Prefs.PreferredNames.RemoveAt(j);
                    SoundDefOf.TickLow.PlayOneShotOnCamera(null);
                }
            }
            if (Prefs.PreferredNames.Count < 6 && listing_Standard.ButtonText("AddName".Translate() + "...", null))
            {
                Find.WindowStack.Add(new Dialog_AddPreferredName());
            }
            listing_Standard.End();
        }
Exemplo n.º 23
0
        public override void DoWindowContents(Rect inRect)
        {
            Rect rect = inRect.AtZero();

            rect.yMax -= 35f;
            Listing_Standard listing_Standard = new Listing_Standard();

            listing_Standard.ColumnWidth = (rect.width - 34f) / 3f;
            listing_Standard.Begin(rect);
            Text.Font = GameFont.Medium;
            listing_Standard.Label("Audiovisuals".Translate());
            Text.Font = GameFont.Small;
            listing_Standard.Gap();
            listing_Standard.Gap();
            listing_Standard.Label("GameVolume".Translate());
            Prefs.VolumeGame = listing_Standard.Slider(Prefs.VolumeGame, 0f, 1f);
            listing_Standard.Label("MusicVolume".Translate());
            Prefs.VolumeMusic = listing_Standard.Slider(Prefs.VolumeMusic, 0f, 1f);
            listing_Standard.Label("AmbientVolume".Translate());
            Prefs.VolumeAmbient = listing_Standard.Slider(Prefs.VolumeAmbient, 0f, 1f);
            if (listing_Standard.ButtonTextLabeled("Resolution".Translate(), ResToString(Screen.width, Screen.height)))
            {
                List <FloatMenuOption> list = new List <FloatMenuOption>();
                foreach (Resolution res in from x in UnityGUIBugsFixer.ScreenResolutionsWithoutDuplicates
                         where x.width >= 1024 && x.height >= 768
                         orderby x.width, x.height
                         select x)
                {
                    list.Add(new FloatMenuOption(ResToString(res.width, res.height), delegate
                    {
                        if (!ResolutionUtility.UIScaleSafeWithResolution(Prefs.UIScale, res.width, res.height))
                        {
                            Messages.Message("MessageScreenResTooSmallForUIScale".Translate(), MessageTypeDefOf.RejectInput, historical: false);
                        }
                        else
                        {
                            ResolutionUtility.SafeSetResolution(res);
                        }
                    }));
                }
                if (!list.Any())
                {
                    list.Add(new FloatMenuOption("NoneBrackets".Translate(), null));
                }
                Find.WindowStack.Add(new FloatMenu(list));
            }
            if (listing_Standard.ButtonTextLabeled("UIScale".Translate(), Prefs.UIScale + "x"))
            {
                List <FloatMenuOption> list2 = new List <FloatMenuOption>();
                for (int i = 0; i < UIScales.Length; i++)
                {
                    float scale = UIScales[i];
                    list2.Add(new FloatMenuOption(UIScales[i] + "x", delegate
                    {
                        if (scale != 1f && !ResolutionUtility.UIScaleSafeWithResolution(scale, Screen.width, Screen.height))
                        {
                            Messages.Message("MessageScreenResTooSmallForUIScale".Translate(), MessageTypeDefOf.RejectInput, historical: false);
                        }
                        else
                        {
                            ResolutionUtility.SafeSetUIScale(scale);
                        }
                    }));
                }
                Find.WindowStack.Add(new FloatMenu(list2));
            }
            bool checkOn = Prefs.CustomCursorEnabled;

            listing_Standard.CheckboxLabeled("CustomCursor".Translate(), ref checkOn);
            Prefs.CustomCursorEnabled = checkOn;
            bool checkOn2 = Screen.fullScreen;
            bool flag     = checkOn2;

            listing_Standard.CheckboxLabeled("Fullscreen".Translate(), ref checkOn2);
            if (checkOn2 != flag)
            {
                ResolutionUtility.SafeSetFullscreen(checkOn2);
            }
            listing_Standard.Gap();
            bool checkOn3 = Prefs.HatsOnlyOnMap;

            listing_Standard.CheckboxLabeled("HatsShownOnlyOnMap".Translate(), ref checkOn3);
            if (checkOn3 != Prefs.HatsOnlyOnMap)
            {
                PortraitsCache.Clear();
            }
            Prefs.HatsOnlyOnMap = checkOn3;
            bool checkOn4 = Prefs.PlantWindSway;

            listing_Standard.CheckboxLabeled("PlantWindSway".Translate(), ref checkOn4);
            Prefs.PlantWindSway = checkOn4;
            bool checkOn5 = Prefs.ShowRealtimeClock;

            listing_Standard.CheckboxLabeled("ShowRealtimeClock".Translate(), ref checkOn5);
            Prefs.ShowRealtimeClock = checkOn5;
            if (listing_Standard.ButtonTextLabeled("ShowAnimalNames".Translate(), Prefs.AnimalNameMode.ToStringHuman()))
            {
                List <FloatMenuOption> list3 = new List <FloatMenuOption>();
                foreach (AnimalNameDisplayMode value in Enum.GetValues(typeof(AnimalNameDisplayMode)))
                {
                    AnimalNameDisplayMode localMode = value;
                    list3.Add(new FloatMenuOption(localMode.ToStringHuman(), delegate
                    {
                        Prefs.AnimalNameMode = localMode;
                    }));
                }
                Find.WindowStack.Add(new FloatMenu(list3));
            }
            listing_Standard.NewColumn();
            Text.Font = GameFont.Medium;
            listing_Standard.Label("Gameplay".Translate());
            Text.Font = GameFont.Small;
            listing_Standard.Gap();
            listing_Standard.Gap();
            if (listing_Standard.ButtonText("KeyboardConfig".Translate()))
            {
                Find.WindowStack.Add(new Dialog_KeyBindings());
            }
            if (listing_Standard.ButtonText("ChooseLanguage".Translate()))
            {
                if (Current.ProgramState == ProgramState.Playing)
                {
                    Messages.Message("ChangeLanguageFromMainMenu".Translate(), MessageTypeDefOf.RejectInput, historical: false);
                    SoundDefOf.Click.PlayOneShotOnCamera();
                }
                else
                {
                    List <FloatMenuOption> list4 = new List <FloatMenuOption>();
                    foreach (LoadedLanguage allLoadedLanguage in LanguageDatabase.AllLoadedLanguages)
                    {
                        LoadedLanguage localLang = allLoadedLanguage;
                        list4.Add(new FloatMenuOption(localLang.DisplayName, delegate
                        {
                            LanguageDatabase.SelectLanguage(localLang);
                        }));
                    }
                    Find.WindowStack.Add(new FloatMenu(list4));
                }
            }
            if (Application.platform == RuntimePlatform.WindowsPlayer || Application.platform == RuntimePlatform.WindowsEditor)
            {
                if (listing_Standard.ButtonText("OpenSaveGameDataFolder".Translate()))
                {
                    Application.OpenURL(GenFilePaths.SaveDataFolderPath);
                    SoundDefOf.Click.PlayOneShotOnCamera();
                }
                if (listing_Standard.ButtonText("OpenLogFileFolder".Translate()))
                {
                    Application.OpenURL(Application.persistentDataPath);
                    SoundDefOf.Click.PlayOneShotOnCamera();
                }
            }
            else
            {
                if (listing_Standard.ButtonText("ShowSaveGameDataLocation".Translate()))
                {
                    Find.WindowStack.Add(new Dialog_MessageBox(Path.GetFullPath(GenFilePaths.SaveDataFolderPath)));
                }
                if (listing_Standard.ButtonText("ShowLogFileLocation".Translate()))
                {
                    Find.WindowStack.Add(new Dialog_MessageBox(Path.GetFullPath(Application.persistentDataPath)));
                }
            }
            if (listing_Standard.ButtonText("ResetAdaptiveTutor".Translate()))
            {
                Messages.Message("AdaptiveTutorIsReset".Translate(), MessageTypeDefOf.TaskCompletion, historical: false);
                PlayerKnowledgeDatabase.ResetPersistent();
                SoundDefOf.Click.PlayOneShotOnCamera();
            }
            bool checkOn6 = Prefs.AdaptiveTrainingEnabled;

            listing_Standard.CheckboxLabeled("LearningHelper".Translate(), ref checkOn6);
            Prefs.AdaptiveTrainingEnabled = checkOn6;
            bool checkOn7 = Prefs.RunInBackground;

            listing_Standard.CheckboxLabeled("RunInBackground".Translate(), ref checkOn7);
            Prefs.RunInBackground = checkOn7;
            bool checkOn8 = Prefs.EdgeScreenScroll;

            listing_Standard.CheckboxLabeled("EdgeScreenScroll".Translate(), ref checkOn8);
            Prefs.EdgeScreenScroll = checkOn8;
            float mapDragSensitivity = Prefs.MapDragSensitivity;

            listing_Standard.Label("MapDragSensitivity".Translate() + ": " + mapDragSensitivity.ToStringPercent("F0"));
            Prefs.MapDragSensitivity = (float)Math.Round(listing_Standard.Slider(mapDragSensitivity, 0.8f, 2.5f), 2);
            bool checkOn9 = Prefs.PauseOnLoad;

            listing_Standard.CheckboxLabeled("PauseOnLoad".Translate(), ref checkOn9);
            Prefs.PauseOnLoad = checkOn9;
            AutomaticPauseMode automaticPauseMode = Prefs.AutomaticPauseMode;

            if (listing_Standard.ButtonTextLabeled("AutomaticPauseModeSetting".Translate(), Prefs.AutomaticPauseMode.ToStringHuman()))
            {
                List <FloatMenuOption> list5 = new List <FloatMenuOption>();
                foreach (AutomaticPauseMode value2 in Enum.GetValues(typeof(AutomaticPauseMode)))
                {
                    AutomaticPauseMode localPmode = value2;
                    list5.Add(new FloatMenuOption(localPmode.ToStringHuman(), delegate
                    {
                        Prefs.AutomaticPauseMode = localPmode;
                    }));
                }
                Find.WindowStack.Add(new FloatMenu(list5));
            }
            Prefs.AutomaticPauseMode = automaticPauseMode;
            int maxNumberOfPlayerSettlements = Prefs.MaxNumberOfPlayerSettlements;

            listing_Standard.Label("MaxNumberOfPlayerSettlements".Translate(maxNumberOfPlayerSettlements));
            int num2 = (Prefs.MaxNumberOfPlayerSettlements = Mathf.RoundToInt(listing_Standard.Slider(maxNumberOfPlayerSettlements, 1f, 5f)));

            if (maxNumberOfPlayerSettlements != num2 && num2 > 1)
            {
                TutorUtility.DoModalDialogIfNotKnown(ConceptDefOf.MaxNumberOfPlayerSettlements);
            }
            if (listing_Standard.ButtonTextLabeled("TemperatureMode".Translate(), Prefs.TemperatureMode.ToStringHuman()))
            {
                List <FloatMenuOption> list6 = new List <FloatMenuOption>();
                foreach (TemperatureDisplayMode value3 in Enum.GetValues(typeof(TemperatureDisplayMode)))
                {
                    TemperatureDisplayMode localTmode = value3;
                    list6.Add(new FloatMenuOption(localTmode.ToStringHuman(), delegate
                    {
                        Prefs.TemperatureMode = localTmode;
                    }));
                }
                Find.WindowStack.Add(new FloatMenu(list6));
            }
            float  autosaveIntervalDays = Prefs.AutosaveIntervalDays;
            string text  = "Days".Translate();
            string text2 = "Day".Translate().ToLower();

            if (listing_Standard.ButtonTextLabeled("AutosaveInterval".Translate(), autosaveIntervalDays + " " + ((autosaveIntervalDays == 1f) ? text2 : text)))
            {
                List <FloatMenuOption> list7 = new List <FloatMenuOption>();
                if (Prefs.DevMode)
                {
                    list7.Add(new FloatMenuOption("0.125 " + text + "(debug)", delegate
                    {
                        Prefs.AutosaveIntervalDays = 0.125f;
                    }));
                    list7.Add(new FloatMenuOption("0.25 " + text + "(debug)", delegate
                    {
                        Prefs.AutosaveIntervalDays = 0.25f;
                    }));
                }
                list7.Add(new FloatMenuOption(("0.5 " + text) ?? "", delegate
                {
                    Prefs.AutosaveIntervalDays = 0.5f;
                }));
                list7.Add(new FloatMenuOption(1 + " " + text2, delegate
                {
                    Prefs.AutosaveIntervalDays = 1f;
                }));
                list7.Add(new FloatMenuOption(3 + " " + text, delegate
                {
                    Prefs.AutosaveIntervalDays = 3f;
                }));
                list7.Add(new FloatMenuOption(7 + " " + text, delegate
                {
                    Prefs.AutosaveIntervalDays = 7f;
                }));
                list7.Add(new FloatMenuOption(14 + " " + text, delegate
                {
                    Prefs.AutosaveIntervalDays = 14f;
                }));
                Find.WindowStack.Add(new FloatMenu(list7));
            }
            if (Current.ProgramState == ProgramState.Playing && Current.Game.Info.permadeathMode && Prefs.AutosaveIntervalDays > 1f)
            {
                GUI.color = Color.red;
                listing_Standard.Label("MaxPermadeathAutosaveIntervalInfo".Translate(1f));
                GUI.color = Color.white;
            }
            if (Current.ProgramState == ProgramState.Playing && listing_Standard.ButtonText("ChangeStoryteller".Translate(), "OptionsButton-ChooseStoryteller") && TutorSystem.AllowAction("ChooseStoryteller"))
            {
                Find.WindowStack.Add(new Page_SelectStorytellerInGame());
            }
            if (!DevModePermanentlyDisabledUtility.Disabled && listing_Standard.ButtonText("PermanentlyDisableDevMode".Translate()))
            {
                Find.WindowStack.Add(Dialog_MessageBox.CreateConfirmation("ConfirmPermanentlyDisableDevMode".Translate(), delegate
                {
                    DevModePermanentlyDisabledUtility.Disable();
                }, destructive: true));
            }
            bool checkOn10 = Prefs.TestMapSizes;

            listing_Standard.CheckboxLabeled("EnableTestMapSizes".Translate(), ref checkOn10);
            Prefs.TestMapSizes = checkOn10;
            if (!DevModePermanentlyDisabledUtility.Disabled || Prefs.DevMode)
            {
                bool checkOn11 = Prefs.DevMode;
                listing_Standard.CheckboxLabeled("DevelopmentMode".Translate(), ref checkOn11);
                Prefs.DevMode = checkOn11;
            }
            if (Prefs.DevMode)
            {
                bool checkOn12 = Prefs.ResetModsConfigOnCrash;
                listing_Standard.CheckboxLabeled("ResetModsConfigOnCrash".Translate(), ref checkOn12);
                Prefs.ResetModsConfigOnCrash = checkOn12;
                bool checkOn13 = Prefs.LogVerbose;
                listing_Standard.CheckboxLabeled("LogVerbose".Translate(), ref checkOn13);
                Prefs.LogVerbose = checkOn13;
                if (Current.ProgramState != ProgramState.Playing)
                {
                    bool checkOn14 = Prefs.SimulateNotOwningRoyalty;
                    listing_Standard.CheckboxLabeled("SimulateNotOwningRoyalty".Translate(), ref checkOn14);
                    Prefs.SimulateNotOwningRoyalty = checkOn14;
                }
            }
            listing_Standard.NewColumn();
            Text.Font = GameFont.Medium;
            listing_Standard.Label("");
            Text.Font = GameFont.Small;
            listing_Standard.Gap();
            listing_Standard.Gap();
            if (listing_Standard.ButtonText("ModSettings".Translate()))
            {
                Find.WindowStack.Add(new Dialog_ModSettings());
            }
            listing_Standard.Label("");
            listing_Standard.Label("NamesYouWantToSee".Translate());
            Prefs.PreferredNames.RemoveAll((string n) => n.NullOrEmpty());
            for (int j = 0; j < Prefs.PreferredNames.Count; j++)
            {
                string  name    = Prefs.PreferredNames[j];
                PawnBio pawnBio = SolidBioDatabase.allBios.Where((PawnBio b) => b.name.ToString() == name).FirstOrDefault();
                if (pawnBio == null)
                {
                    name += " [N]";
                }
                else
                {
                    switch (pawnBio.BioType)
                    {
                    case PawnBioType.BackstoryInGame:
                        name += " [B]";
                        break;

                    case PawnBioType.PirateKing:
                        name += " [PK]";
                        break;
                    }
                }
                Rect rect2 = listing_Standard.GetRect(24f);
                Widgets.Label(rect2, name);
                if (Widgets.ButtonImage(new Rect(rect2.xMax - 24f, rect2.y, 24f, 24f), TexButton.DeleteX, Color.white, GenUI.SubtleMouseoverColor))
                {
                    Prefs.PreferredNames.RemoveAt(j);
                    SoundDefOf.Tick_Low.PlayOneShotOnCamera();
                }
            }
            if (Prefs.PreferredNames.Count < 6 && listing_Standard.ButtonText("AddName".Translate() + "..."))
            {
                Find.WindowStack.Add(new Dialog_AddPreferredName());
            }
            listing_Standard.Label("");
            if (listing_Standard.ButtonText("RestoreToDefaultSettings".Translate()))
            {
                Find.WindowStack.Add(new Dialog_MessageBox("ResetAndRestartConfirmationDialog".Translate(), "Yes".Translate(), delegate
                {
                    RestoreToDefaultSettings();
                }, "No".Translate()));
            }
            listing_Standard.End();
        }
Exemplo n.º 24
0
        public override GizmoResult GizmoOnGUI(Vector2 topLeft, float maxWidth)
        {
            //    this.defaultDesc = this.ability.def.GetTooltip(this.ability.pawn);
            var rect        = new Rect(topLeft.x, topLeft.y, this.GetWidth(maxWidth), 75f);
            var isMouseOver = false;

            if (Mouse.IsOver(rect))
            {
                isMouseOver = true;
                GUI.color   = GenUI.MouseoverColor;
            }
            var badTex = icon;

            if (badTex == null)
            {
                badTex = BaseContent.BadTex;
            }

            GUI.DrawTexture(rect, BGTex);
            MouseoverSounds.DoRegion(rect, SoundDefOf.Mouseover_Command);
            GUI.color = IconDrawColor;
            Widgets.DrawTextureFitted(new Rect(rect), badTex, iconDrawScale * 0.85f, iconProportions, iconTexCoords);
            GUI.color = Color.white;
            var isUsed = false;
            //Rect rectFil = new Rect(topLeft.x, topLeft.y, this.Width, this.Width);

            var keyCode = hotKey != null ? hotKey.MainKey : KeyCode.None;

            if (keyCode != KeyCode.None && !GizmoGridDrawer.drawnHotKeys.Contains(keyCode))
            {
                var rect2 = new Rect(rect.x + 5f, rect.y + 5f, rect.width - 10f, 18f);
                Widgets.Label(rect2, keyCode.ToStringReadable());
                GizmoGridDrawer.drawnHotKeys.Add(keyCode);
                if (hotKey.KeyDownEvent)
                {
                    isUsed = true;
                    Event.current.Use();
                }
            }
            if (Widgets.ButtonInvisible(rect, false))
            {
                isUsed = true;
            }
            var labelCap = LabelCap;

            if (!labelCap.NullOrEmpty())
            {
                var num = Text.CalcHeight(labelCap, rect.width);
                num -= 2f;
                var rect3 = new Rect(rect.x, rect.yMax - num + 12f, rect.width, num);
                GUI.DrawTexture(rect3, TexUI.GrayTextBG);
                GUI.color   = Color.white;
                Text.Anchor = TextAnchor.UpperCenter;
                Widgets.Label(rect3, labelCap);
                Text.Anchor = TextAnchor.UpperLeft;
                GUI.color   = Color.white;
            }
            GUI.color = Color.white;
            if (DoTooltip)
            {
                TipSignal tip = Desc;
                if (disabled && !disabledReason.NullOrEmpty())
                {
                    tip.text = tip.text + StringsToTranslate.AU_DISABLED + ": " + disabledReason + "\n" + ability.CooldownTicksLeft.ToStringSecondsFromTicks();
                }
                TooltipHandler.TipRegion(rect, tip);
            }
            if (ability.CooldownTicksLeft != -1 && ability.CooldownTicksLeft < ability.MaxCastingTicks)
            {
                var math = ability.CooldownTicksLeft / (float)ability.MaxCastingTicks;
                FillableBar(rect, math, AbilityButtons.FullTex, AbilityButtons.EmptyTex, false);
            }
            if (!HighlightTag.NullOrEmpty() && (Find.WindowStack.FloatMenu == null ||
                                                !Find.WindowStack.FloatMenu.windowRect.Overlaps(rect)))
            {
                UIHighlighter.HighlightOpportunity(rect, HighlightTag);
            }
            if (isUsed)
            {
                if (disabled)
                {
                    if (!disabledReason.NullOrEmpty())
                    {
                        Messages.Message(disabledReason, MessageTypeDefOf.RejectInput);
                    }
                    return(new GizmoResult(GizmoState.Mouseover, null));
                }
                if (!TutorSystem.AllowAction(TutorTagSelect))
                {
                    return(new GizmoResult(GizmoState.Mouseover, null));
                }
                var result = new GizmoResult(GizmoState.Interacted, Event.current);
                TutorSystem.Notify_Event(TutorTagSelect);
                return(result);
            }
            if (isMouseOver)
            {
                return(new GizmoResult(GizmoState.Mouseover, null));
            }
            return(new GizmoResult(GizmoState.Clear, null));
        }