Exemplo n.º 1
0
        public void RefreshObjList()
        {
            ObjectList.Items.Clear(); //We want a full refresh, so clear out all previous objects
            switch (loadedRSDKver)
            {
            case 3:
                Object_Definitions.Retro_SonicObjects RSObj = new Object_Definitions.Retro_SonicObjects();
                for (int i = 0; i < objectsV1.Count; i++)
                {
                    string Obj;
                    string t = RSObj.GetObjectByType(objectsV1[i].type, objectsV1[i].subtype).Name;     //Get the object name
                    if (t != null)
                    {
                        Obj = t + ", " + objectsV1[i].xPos + ", " + objectsV1[i].yPos;
                    }                                                                                     //If the object's definition is found, we use it's name in the list
                    else
                    {
                        Obj = "Unnamed Object" + ", " + objectsV1[i].xPos + ", " + objectsV1[i].yPos;
                    }                                                                                          //If not, call it "Unnamed Object"
                    ObjectList.Items.Add(Obj);
                }
                break;

            case 2:
                Object_Definitions.SonicNexusObjects RSDK2Obj = new Object_Definitions.SonicNexusObjects();
                for (int i = 0; i < objectsV2.Count; i++)
                {
                    string Obj;
                    string t = RSDK2Obj.GetObjectByType(objectsV2[i].type, objectsV2[i].subtype).Name;
                    if (t != null)
                    {
                        Obj = t + ", " + objectsV2[i].xPos + ", " + objectsV2[i].yPos;
                    }
                    else
                    {
                        Obj = "Unnamed Object" + ", " + objectsV2[i].xPos + ", " + objectsV2[i].yPos;
                    }
                    ObjectList.Items.Add(Obj);
                }
                break;

            case 1:
                Object_Definitions.SonicCDObjects RSDK3Obj = new Object_Definitions.SonicCDObjects();
                for (int i = 0; i < objectsV3.Count; i++)
                {
                    string Obj;
                    string t = RSDK3Obj.GetObjectByType(objectsV3[i].type, objectsV3[i].subtype).Name;
                    if (t != null)
                    {
                        Obj = t + ", " + objectsV3[i].xPos + ", " + objectsV3[i].yPos;
                    }
                    else
                    {
                        Obj = "Unnamed Object" + ", " + objectsV3[i].xPos + ", " + objectsV3[i].yPos;
                    }
                    ObjectList.Items.Add(Obj);
                }
                break;

            case 0:
                Object_Definitions.Sonic1Objects RSDKBObj = new Object_Definitions.Sonic1Objects();
                for (int i = 0; i < objectsV4.Count; i++)
                {
                    string Obj;
                    string t = RSDKBObj.GetObjectByType(objectsV4[i].type, objectsV4[i].subtype).Name;
                    if (t != null)
                    {
                        Obj = t + ", " + objectsV4[i].xPos + ", " + objectsV4[i].yPos;
                    }
                    else
                    {
                        Obj = "Unnamed Object" + ", " + objectsV4[i].xPos + ", " + objectsV4[i].yPos;
                    }
                    ObjectList.Items.Add(Obj);
                }
                break;
            }
        }